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universetwisters

The Official GTA Next Wishlist

Recommended Posts

Thefames
Posted (edited)

Every Street in GTA6 should have name

Every neighborhood in GTA6 should have different feel and vibes

More innovated gaming world 

environment in GTA 6 is more reactive

character and game Ais reacts to the weather in GTA 6

More interiors such entering the airport, restaurants, apartments etc...

Mini-Games: Dancing, Drinking, Club Management, Golf, Bowling, Arm Wrestling, Prison Cage flight, Undercover flight club, Jet Skis, Drug runs, Gang Wars etc..

Missions checkpoint and ability to replay missions

More Vehicles than ever before in GTA game

Radio stations icon that give song name and the artist and more songs

 

 

New and Advanced Rockstar Games Range Engine

 

New AI system

 

AI will be more clever in combat system

 

More Organic gameplay

 

Authetic intreractions with gameworld and NPC

 

New Control mechanics such as weight of gun, weather, controller the way you press will affect the shootings mechanics

 

More Gun customization than ever before such as grips, edgings

 

innovation of gameplay aspects will change with more interacting with game world with talking with every NPC in game

 

Dynamic events or Random events will on another level

 

Construction site around game world will be finish overtime in gameworld

 

Evolving real time game world such real progression of time

 

Larger and more detailed cities, suburban areas, metro areas, countryside 

Edited by Thefames

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Charlottes

God i hope they make the respray colour picker like, an actual grid of colours instead of just a big list of colour names. have the name display in a corner too so people can be like, "oh, the colour my car is whatever green" but it's so weird that the only place where the colour itself is displayed in the UI is on the car itself

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MojoGamer
  1. The freedom to play bank heists and gang hideouts with out having to buy the special edition, unlike RDR2.
  2. The option to buy the special boost in the special addition, since its not called a ultimate boost like in RDR2.
  3. The freedom to not pay to win, since RDR2 pre-orders offer a pay to win bonus.
  4. The freedom to have multiply outfit slots, unlike RDR2.
  5. The freedom to not have my horse permanent die, if I didn't pre-order the game like RDR2 and GTA 6 includes horses.
  6. The freedom to unlock specials like Dead Eye without having to buy the special addition like RDR2.
  7. The option to glue my headwear permanently on in settings.
  8. The option to sensor offensive language  permanently off in settings.
  9. The option to teleport to any location from anywhere, outside of missions ofcourse.
  10. The option to invite friends into the story campaign.

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VictorVance1239
Posted (edited)

In the next GTA Online we should be able to purchase an apartment or house in just about any of the poor neighborhoods if we so choose to.  I want to be able to start out as a small time gangbanger that lives in the projects and does small time gang banging crimes for a living.

 

  • Pickpocketing peds and other players
  • Breaking into homes to steal things to keep or pawn for cash
  • Selling coke, weed, etc on the streets
  • Fighting other gangs
  • Robbing stores 
  • Steal car parts to sell or keep (radios, tires, rims, doors, etc)
  • Robbing banks
  • Looking out for the police

We can already rob stores but I want to take it another level. Like once you hold the store up at gun point you can grab as much clothes, food, and whatever else that place has to offer as you want before the cops arrive. We already get free snacks from the ceo so it makes sense for the game to allow us to steal these things without paying for them. 

 

Getting killed in the middle of taking it returns the items back to the store though (unless you eat some while fleeing in the case of the food) 

 

There should be different kinds of criminals though. The gang bangers like i described above and some other things.

 

  • Street racers
  • Boosting cars
  • Hackers - much like the one mission michael does for Lester you'd break into different places in disguise to hack for different reasons
  • Kidnapping - including getting  kidnapped yourself and  kidnapping other players. 
  • Planting bombs for ransom - Making demands, etc
  • Identity theft - there's peds all over the place who's lives you could steal that leads to all types of different scenarios 
  • Hustling at different things including like playing Street Hoops, selling sports tickets to peds,  etc.
  • Running your own illegal casino in your safe house.
  • Working for a drug lord/Becoming a drug lord yourself when you reach a certain gta level.
  • Dirty/Crooked Cop - Joining the police force to be a criminal that's on the inside (or just choosing to be a good cop if that's what you want to do) 

 

Edited by VictorVance1239

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yarab

Hey Guys i make a concept with Gta 2 and it is called Welcome to the 21st Century

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yarab

because i was always a fan of Cyberpunk games and i thought if Cyberpunk 2077 would released so i will make a concept for Gta 2 and it is based on the 2000s and 2010s with futuristic setting

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NiggAndreasYT

would like more customization like in gta sa also a better soundtrack and a mob story even gta iv had a mob story but gta v didnt.

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VictorVance1239

Playing Crash Bandicoot in Uncharted 4 got me thinking that it be cool to have a retro GTA game in the next installment. Assuming the next game takes place in Vice City I'd imagine there'd be be a bonus part of the game that takes  place in modern times if the majority of the story takes place in the 1980s. Either way you'd have access to playing the bonus classic game.

 

Maybe we already own it or we could buy it in a place like the xyz store in GTA 5. Just realized I can't post pics on this forum unless I'm missing something..

 

 

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MojoGamer

 

  1. Immersive 1st person and 3rd person in all abilities. Parkour/Shooter/Driver/Interactions/Cutscenes
  2. Monthly Story DLCs alongside the Online DLCs
  3. The return of Trevor, Gay Tony, Karen, Brucie, Tracy De Santa, Lazlow and Lamar.
  4. Immersive Vehicle, Weapon and Online Character Customizations.
  5. If single protagonist, it should be our Mute Online Protagonist. Only character model crosses into Online, no progress.
  6. Narrative Voice haunting us during story gameplay like Max Payne.
  7. Hardcore Mode with no Auto Aim, no health regeneration, no unlimited ammo and GTA 4 driving.
  8. Normal Mode with Auto Aim, 50% health regeneration, unlimited ammo and GTA 5 driving. 

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VictorVance1239

Monthly hairstyle and clothing updates online. Shouldn't have to wait around for rare special occasions to get these things.

6 hours ago, MojoGamer said:

 

  1. Immersive 1st person and 3rd person in all abilities. Parkour/Shooter/Driver/Interactions/Cutscenes
  2. Monthly Story DLCs alongside the Online DLCs
  3. The return of Trevor, Gay Tony, Karen, Brucie, Tracey De Santa, Lazlow and Lamar.
  4. Immersive Vehicle, Weapon and Online Character Customizations.
  5. If single protagonist, it should be our Mute Online Protagonist. Only character model crosses into Online, no progress.
  6. Narrative Voice haunting us during story gameplay like Max Payne.
  7. Hardcore Mode with no Auto Aim, no health regeneration, no unlimited ammo and GTA 4 driving.
  8. Normal Mode with Auto Aim, 50% health regeneration, unlimited ammo and GTA 5 driving. 

All as NPC?

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MojoGamer
3 hours ago, VictorVance1239 said:

Monthly hairstyle and clothing updates online. Shouldn't have to wait around for rare special occasions to get these things.

All as NPC?

Umm the Valentine, Independent Day n Christmas were yearly. I wouldn't mind waiting a month for new hairstyle additions, since those sort of stopped in GTA Online already. If we don't wait, there wouldn't ever be there from the start.

Last time I've checked NPCs don't have immersive custimizations as our Online Characters.

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MurderDog77
Posted (edited)

Here goes...Six should introduce an interactive airport. Let us actually travel from SA to Liberty City, North Yankton, Vice City, Alderney and the new map for GTAVI.

 At the beginning of online, during you're character creation, you select your home state between the six maps. On that map you get your four properties, yacht, and all the things that come with the CEO, Gunrunner, MC, and Smugglers buildings. This is the center of it all. Then on each of the other maps you get to own a safe house and a wharehouse that you can use for business deals to purchase supplies for your Enterprise back home. To travel from one state to the other, use a personal jet to fly from one to the next via a quick gps selection menu take off from the air port fly in the direction of the beacon and then at some point it goes to cut seen, shows you leaving San Andreas, then coming into the skies of Liberty City for example, you regain control and land it at the airport or private strip. This would allow crews and MC's to majorly grow and create a huge Enterprise. 

 

  Next, the creator. It would be nice to set up a lobby where you are able to set the sponsering crew or club, weapons rules, the amount of hours or days the lobby remains open as one to be selected to join in the start menu, like a link for event lobbies. These events could range from car shows, bike rallies, monster truck events...etc. Also let the creator set where the players spawn or make it default to the apartment and you have to drive or ride to the event.

 

  Next, mini games. We have darts, tennis, a 9 hole golf course and shooting competitions, cool. So now add...pool, an 18 hole course on the new map, basket ball. And maybe even give each state a pro football and baseball league for sporting events you can attend with friends. Open the casinos on all maps. 

 

 Last but not least, remove the code for 300-500 AIs so there is more server memory to be able to expand the player per lobby to 50 or 100 people. Not only would it create more huge opportunities for crews and clubs, but it would cut down on the number of active servers needed to host the number of players world wide, and could save Rockstar a bundle for more game development to go past GTA VI so that the series can continue.

 

  I swear, stuff just keeps coming to me. Be able to access the game internet site from a real life mobile phone either through Google or an app, like Ifruit. Be able to post recruiting events, biker rally events...etc. send and receive email through the game internet wether player is on line or not and get notifications on your real life mobile phone.

 

   Also, biker jewelery. Rings mostly, skull rings, maybe a set that says SAMC for San Andreas Motorcycle Club. 

 

  

 

  That's all I got.

On 6/25/2018 at 1:16 AM, yarab said:

because i was always a fan of Cyberpunk games and i thought if Cyberpunk 2077 would released so i will make a concept for Gta 2 and it is based on the 2000s and 2010s with futuristic setting

Um...welcome to GTA VI. that would be Roman numeric for 6. GTA 2 on the no name map and city came out in like the early maybe mid 90's. There has been 4 actual GTA games since then bud, then you have GTA: The Lost and the Damned, Liberty City Chronicles and a couple other spoofed games in between GTA 1 and now, lol.

Edited by MurderDog77

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MojoGamer
  1. Melee-combat and parkour system like Assassin's Creed and Dying Light.
  2. Fighting-combat system like UFC. Mainly Kick-Boxing and Wrestling.
  3. 6th sense like Dying Light, LA Noire and Assassin's Creed
  4. Let the 2nd protag be the adoptive child of the main protagonist, who lost his unknown wife and raised her infamous mute. (This way we can still have randomized online parents.)
  5. The 2nd protag's motion capture actor must know how to freestyle skateboard, but not the main protag.
  6. The 1st protagonist has to be 40yrs or older to raise the 2nd 21yrs protag and who was born when the mother was 18yrs. (no pedo main)
  7. role-player jobs in story campaign, all online session types.
  8. Gta 4 server options for Invite-Only Sessions and Solo Sessions only, but no public events or ceo jobs.
  9. San Fierro map expansion and story dlc based on the Angels of Death in the 85's, after 1/2 years of gta 6 release.
  10. Heavy Rockstargames push towards a current gen release, cause I don't want to buy a early next gen console and 4k tv.

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ThatBenGuy

Here are some things I think would be more than cool to have in GTA 6:

1. Poaching-I know hunting pretty much already exists in GTA 5, but I personally think some missions where you get to go out to Africa in order to poach lions or elephants would be pretty cool!

2. Overfishing-Missions where you get to go on a boat off the shore and catch lots and lots of fish!

3. Seduction-This is where it would be nice to have a pretty female protagonist with brown hair and brown eyes. She can seduce police officers in order to avoid arrests for herself or the other male playable protagonists or contacts.

4. Electoral Fraud-Of course, every city must have a mayor and every state must have two governors. You can do it by impersonating pedestrians who vote, paying bribes to election officials and poll workers when you get there, or even registering yourself as some funny name. 

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VictorVance1239
19 hours ago, MojoGamer said:

Umm the Valentine, Independent Day n Christmas were yearly. I wouldn't mind waiting a month for new hairstyle additions, since those sort of stopped in GTA Online already. If we don't wait, there wouldn't ever be there from the start.

Last time I've checked NPCs don't have immersive custimizations as our Online Characters.

I was just wondering what you'd want Trevor, Tony, Karen, Bruice, Travey, Lazlow and Lamar to return to do. Either playable or NPC. 

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VictorVance1239

__________________________________________________________________________

 

Ability to form relationships/alliances with Pedestrians in the next games Online free mode

  • Friendships/Relationships - Male and female NPC can be spoken to some how and a friendship can be formed. (although sometimes you might get the cold shoulder). More becoming available to you as you level up. 
  • Workers - Once you level up high enough to become a CEO/Biker leader NPC will start offering their services to join your gang, but becare as you could be betrayed at any point by them if another player pays them off enough to entice them, and of course you'd have the ability to pay someone else's worker off to do just the same so the object of these workers would be to make sure you're keeping them happy enough to remain loyal to you. 

Relationships - Going on dates and eventually having them move into your safe house with you. Once they move in you'd have the ability to bring them along on a mission if you choose to do so and can switch over to play as them in the middle of a mission much like switching from Michael/Trevor/Franklin in V. 

 

Once you start up a mission with them along another player/s can kidnap them and hold them over your head to do side stuff for you to get them back. Then once they complete said mission they have the option of releasing or killing them anyway so you'd have to be careful. 

 

Holding another players worker at gun point would also be a way to gain access to that persons safe house depending on the level of trust you have in them, and they could be forced to reveal where you're holding certain things such as cash, valuable items, etc that you can steal. 

 

Oh and to make things even more interesting you could have your NPC go undercover for you to get on the inside of another players business some how which leads to you being one step ahead of that other gang more than ever. 

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MojoGamer
3 hours ago, VictorVance1239 said:

I was just wondering what you'd want Trevor, Tony, Karen, Bruice, Travey, Lazlow and Lamar to return to do. Either playable or NPC. 

None it all, I want them to be story characters.

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VictorVance1239

ah so npc then. gotcha...

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MojoGamer
Posted (edited)
1 hour ago, VictorVance1239 said:

ah so npc then. gotcha...

No, since npcs are not story characters or mission givers. Smdh

In gta 5 director mode, you were able to play as them.

Edited by MojoGamer

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killdrivetheftvehicle
Posted (edited)

NPC= non playable character = any character that is not playable. Director mode doesn't count.

 

OT: All GTAO vehicles, except hovering, diving and flying with a land vehicle. So no Ruiner 2000, Oppressor or the flying version of Deluxo, or the diving version of Stomberg

Edited by killdrivetheftvehicle
correction

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VictorVance1239
Posted (edited)

GTA Online ideas. 

 

Credit Cards - Rockstar putting it's own spin on using a credit card to buy things in the city. Firstly the game shouldn't automatically make you pay everything off but instead the card company will begin  calling to collect from you a few days (in game time) after you purchased something. and if refuse to answer or decline so many times you'll start owing even more then they'll send people after you to kill you. 

 

Let's say the max amount is $30.000  you'd owe. Everyone in the room would be alerted that you're on the run with unpaid debt so they're giving the task to kill you and collect. Once they kill you they'd be giving the option to take the cash to the location. Who ever gets the money to the office first is rewarded $15.000. 

 

 

Edited by VictorVance1239

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Copcaller

Gta 4 style internet with the ability to make bleets or life invader posts maybe like in 4 you can choose a rude or polite post 

 

Gta 4 criminal database

Rob npcs like in rdr 

Female members of street gangs

Better hand to hand combat 

Activities like paramedic, burglary, vigilante, and firefighter returning 

Ability to store weapons in trunk of car like in Scarface the world is yours 

More safe houses and assets to buy 

Focus on cartels or Mexican American street gangs tired of gsf and the mafia

 

Gta 4 style internet with the ability to make bleets or life invader posts maybe like in 4 you can choose a rude or polite post 

 

Gta 4 criminal database

Rob npcs like in rdr 

Female members of street gangs

Better hand to hand combat 

Activities like paramedic, burglary, vigilante, and firefighter returning 

Ability to store weapons in trunk of car like in Scarface the world is yours 

More safe houses and assets to buy 

Focus on cartels or Mexican American street gangs tired of gsf and the mafia

 

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Claude4Catalina

a passive "Threat" feature would be pretty cool.  say you're facing down a group of gang bangers armed with MACs and Pump Action Shotguns and you're armed with similar or inferior weapons then enemies will be more brazen, use cover less frequently and generally act like like they're bulletproof.  If you're in a similar situation but use a heavier weapon like a SAW, enemies will play it safe, blind fire and take more effective cover and in both situations enemies would use contextual quotes.

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evd
Posted (edited)

. Unique modern setting.

 

. Online without blips (players dots)

 

. All missions and heists implemented into freemode.

 

. Play as police, by listening to global radio raports, hunt other players with wanted levels for cash and climb the tower of the rotten police world.

 

. Respect based city war. gangs controling different districts and bussineses. 

 

. Earning mile stone easter eggs e.g. special car, weapon, art and pets for appartments

 

. Paint shop editor ( guns. cars, graffiti).

 

. Stamina.

 

. possible parkour

 

. No passivemode

 

. limited inventory.. gun holsters, sport bags (destructable), suitcases. for guns, items and cash.

 

. skateboard, grinds, grabs

 

. dynamic mission system.

 

. ingame callendar based special events and story missions 

 

Edited by evd

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MurderDog77

Like your no passive mode. Instead of a back pack or something, you have an interactive gun vault in every apt/garage you own that hold all your weapons and ammo. You have to select what you want to carry for that day. Sniper and marksman rifles and launchers be illistrated as putting them in the trunk or treat bed before you get in the car in the garage, but still able to be accessed from the weapons wheel. Like the in game calendar too. 

 

The terf deal, the respective based city war thing. It would be cool, but the servers would go nuts. It would have to select members from two, three, maybe four different crews, all of wich has no crew club houses, offices or bunkers and then present set boundaries for each district for each crew in the lobby. Then the lobbies, for it truly work, a crew take over another terf for more territory, would have to be a you die and you go into a que until there is another lobby with members of your crew to hold the territory. Could be a good idea for the creator with a last team standing match. Several actually, have it set around the club houses, offices, bunkers...1 round elimination. The crew that looses has to surrender that terf. That can also be done even in a two crew lobby.  

 

The police idea, several missions you do already play as a cop. I feel that the game has always been missing two things, one, it's own chat server so that we can go to a contact in our phone, a friend or a random in the lobby, call them and get sent to a private party, if the player your are calling doesn't answer, have the option to leave a voice mail. Be able to leave a voice mail to receive call backs from NPC even. And, on the car radios, there be a channel selection for a local and state wide police and emergency services scanner. On the phone, an app for the same thing.

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marcolinomarcol

Four things: 1) Buyable properties such as apartaments, villas, mansions, garages etc. but also business like in V to make money even after the story is finished. 2) More cities in a state, such as what san andreas did with ls, lv and sf. With in between countryside, desert and smaller towns. 3) More explorable interiors such as bars, restoraunts (Cluckin Bell and Well stacked pizza are a must have), Dealerships and buyable properties. Also airports in each city with  the possibility to book flights to fast travel from city to city like what we had in san andreas.4) Dealerships and I/E missions like what we had in  vice city and san andreas to unlock more cars you can buy. Dealerships for vehicles always were something i wanted in gta. 

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Just-Chippin

GTA IV should be the main thing on the moodboard for the next GTA. Gritty, life-like and story driven. Imagine if they use the mechanics from RDRII to make the most gritty life-like GTA ever.

 

For me GTAIV was a step in the right direction. GTAV was a bold step but it was a side-step. Multiple characters detracts from the believability of gameplay and narrative. 

 

GTA IV was so fun to play because it almost felt too real. It was over realistic which was hella exciting to sink your teeth into. More-so than the craziness of GTAV  

 

I want to only be able to carry 1 gun at a time, 2 handguns if I have an extra holster. If I want to carry a rifle or shotgun, it has to be on a strap on my back, which will change the way NPC’s react to me.

 

keeping realism like this, even if it is restrictive, makes the player appreciate guns more. In GTAV you can carry every gun and it makes weapons feel forgettable and throw away.

 

 

Edited by Just-Chippin
Typos

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