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The Official GTA 6 Wishlist Topic


universetwisters
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9 hours ago, Jimmyhetfield said:

The only thing I have ever wished for that I'm yet to get in a GTA game - if you kill someone with no one around THEN YOU SHOULD NOT GET A WANTED LEVEL! 

God will still judge you and send someone to investigate perhaps.

Remember Satellites can be used by the government to spy on us.

GTA 5's obitual missle strike is a great example on how the illuminati are always watching us.

You'll think you will get away, but then someone will snitch if they caught you on Google Maps.

Sometimes even UFOs take action on what we do, GTA 5 had government UFOs watching us.

Edited by MojoGamer
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Shyabang Shyabang

More torture methods such as using the hornet...

 

 

and tickling...

 

 

  • excuseme 1
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1. Everything in my apartments, houses, penthouses, etc. works like IRL. 

2. Every location that IRL you should have a reasonable expectation of entering should have a usable interior. Such as stores, gas stations, business and condo building lobbies, fast food places and restaurants, bars, etc.

3. My online player character has their own voice and can interact with the NPCs.

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BurntTamale

I want there to be super crazy epic gang wars better then gta san andreas and mcdonalds.

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Shyabang Shyabang

A teppanyaki restaurant and large electronic displays:

 

 

 

 

 

Edited by Shyabang Shyabang
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Middle Class Roadman

I personally would like to see more of a focus on bike riding, more specifically mountain biking. Anyone who's interested in MTB IRL probably would have hit some of those trails out in Blaine County, especially the ones going down Mount Chilliad and the few at the bottom in and around Chilliad State Wilderness. It's actually quite fun but the bike physics need to be improved.

 

For me the bike physics in GTA V felt slow, flat and unresponsive. I hope they tune the physics to be more realistic and include plenty of trails in the rural parts of the map.

 

I'd also like to see a feature where we could transport bikes on a vehicle via a tailgate rack or roof rack. That way we could just drive to a trail, park up, dismount the bike and go for a ride. As well as making things more immersive this would be a very handy feature as in GTA V the only way to hit up a trail is to take a bike from Los Santos and ride it all the way into Blaine County, which can be pretty tedious.  

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Shyabang Shyabang

Mosh pits:

 

 

 

 

Edited by Shyabang Shyabang
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EvilWarrior9078

Honestly I would just like to see Liberty City Again but updated personally I’m a New York Guy and would like to see Liberty City with a county in it like in GTA V they have Blaine County with Sandy Shores they could base the county off Westchester County in NY

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They better add the back to the future car to the final mission

 Those Epsilon colored lights as it time travels...

Kifflom

For the memes Francis Sinclair will look like Doc or Rick, if GTA 6 shows his 4th form.

Edited by MojoGamer
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Winged_Kuriboh

- Rags to riches story focus

- multiple cities and variety in terrain (forests, swamps, beaches, mountains, deserts)

- a lot of safehouses (30+), from a shack under a bridge all the way to a mansion and everything in between (and possibly even purchasable upgrades for them; better furniture, larger garage, decor)

- more Rampages than what 3D universe used to have (40+)

- vastly improved dynamic weather and lighting (RDR2 was great. I can't wait to see what the PS5 is capable of.), more weather variety

- bring back all the old vehicle missions and add more side missions

- more interiors

- fun cheats codes (3D era cheats codes were fun)

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Vehicle spawning algorithm has been awful ever since the first gta. They need to make sure that streamed vehicles are diverse and usually not being the same model as the one player is using. Any time I drive a common car, they are all around me all the time.

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16 hours ago, bashovski said:

Vehicle spawning algorithm has been awful ever since the first gta. They need to make sure that streamed vehicles are diverse and usually not being the same model as the one player is using. Any time I drive a common car, they are all around me all the time.

Yes it was embarrassing to see in V. I once went to a car park and there were over 10 of the same vehicles.

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- Fishing. Dozens of species across oceans, lakes, and ponds. Include an outdoor store that sells rods, reels, lines, bait, boats etc.

 

- Ability to buy land and have a house built on it. Would allow much more freedom with exactly what kind of place you want. They don't have to go full Sims but house customization (both interior and exterior) should be reasonably detailed.

 

- A purpose-built racetrack(s) that features an oval and a drag strip. They can be run separately or combined into a giant road course. Think Sedona Raceway from Forza.

 

 

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daisymollie

Besides having the ability to shut the phone off, I would like vehicles I call up to spawn close to me. If I'm in the water and want my sub or Dodo it should spawn right next to me.

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On 8/1/2020 at 11:41 PM, daisymollie said:

Besides having the ability to shut the phone off, I would like vehicles I call up to spawn close to me. If I'm in the water and want my sub or Dodo it should spawn right next to me.

Could turning off the phone perhaps help the player to lose wanted level, so they can't "track" him/her? Something similar to pay n' sprays' effect in GTA:SA, but more realistic.

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I want my character to breathe realistically. Which includes breathing hard after running or swimming.

I want them to be athletic and be able to work out to increase their strength. Which shows in a more developed body.

And I want to see their muscles move. Like a real person's would.

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A shoulder holster like Sonny wears from Miami Vice.

13 hours ago, SlammerRPM said:

I want my character to breathe realistically. Which includes breathing hard after running or swimming.

I want them to be athletic and be able to work out to increase their strength. Which shows in a more developed body.

And I want to see their muscles move. Like a real person's would.

Rdr2 had the breathing. I expect IV to have more animations and more realistic though.

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Shyabang Shyabang

Vehicle performance depending on horsepower, torque, suspension, brakes, etc...

 

 

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PhilWillKill

I'm wishing for time travel in GTA VI, set in Vice City....wait, hear me out.

The game will load up Vice City in the 80s maybe 1987-1989 (think North Yankton in GTAV).  This is the intro and tutorial section of the game lasting a few hours and building the story.  I'm useless at writing so won't go into depth, but basically the player is about 15 years old and your parents have an empire of businesses and many illegal side-businesses (E.g. drug dealing, money laundering etc).  Somehow you end up getting caught or framed for killing someone and go to juve->prison for 31-33 years and this is where the intro ends.

Montage of your time inside interspersed with a timelapse of GTA VI Vice City map changing over that time accompanied by the game's actual intro logo.  Once that finishes it then cuts to your release day and where the "real" game begins.  That will entail a rags to riches story (riches to rags to riches) story and along the way find out what happened to your parents, the businesses and who is running things nowadays.
____

 

This way it will be a nice nod to the past and the fans who want an 80s setting for Vice City but will also please those who want a modern setting.  Plus that would enable them to make the new GTA Online chapter still modern day.

Would love to hear opinions.  

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  • 3 weeks later...
Lance Lucky shot
GTAForums
 
 

My dream Gta VI: Diary of a true fan

By Lance Lucky shot, Yesterday at 01:27 AM in Grand Theft Auto Series

 

I dont always make sense, but this is my way of thinking

 

mkay? 

 

Everytime I load into a Gta world I always instinctively pull into a convenience store parking lot regardless if there is a rendered interior, I always peek at the rendered window Jpeg faking the inside. We absolutely need FUNCTIONAL gas pumps. Certainly more interiors big complex interior maps for specific missions are something we'd all be grateful for. Small dead end useless interior spots are also something we'd all look forward to hide out at. Imagine a cop chase that ends with you slipping into a motel lobby entrance and being shoo'ed off by a disgruntled super attendent for an apartment entrance or desk clerk for a motel.

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Does anyone really know what the capabilities will be of the next gen consoles GTA6 will be designed for?  WhT can we expect in terms of map size?

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* Rags to riches story - Yes this is a cliche but we need to work for our money and have a strong incentive to earn it.

* Side income. I think GTAV missed an opportunity here - Michael could have had a side business producing sh*tty B Movies, Franklin as a music producer and Trevors drug/arms dealing was underdeveloped, but his side activities were some of the best things about the game were his first side missions. I want something like this for our protag and not to be railroaded by the story.

* Infiltration/assassination/Paid hit man missions

* Proper gang warfare to be integral to the story.

* INTERIORS INTERIORS INTERIORS.

* As with above, far more open shops, vendors, barbers, cafes, food joints, resteraunts(high end) etc etc.

* Less aggressive police force(slightly), so we're not forced into all out rampages if that is not our playstyle.

* Ability to bribe police.

* More real estate to buy - not just houses but bars, restaurants, even hotels if we have enough money.

* Gambling.

* Brothels

* Weapons lockers throughout city

* 'Bat cave' where we can store weapons and vehicles.

* Heists which we can organise and enact of our own free will, from planning to implementation.

Edited by GinsengElixir
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These are the things that I really want to see in GTA 6 Story Mode (this could also apply for GTA 6 Online):

 

  • A Bit Of Realism In Car Physics & Dismemberment 
  • A Traveling System (letting us fly out to other cities, using underground trains to get from A to B in quick time)
  • Accessible Buildings (e.g. casinos, fast-food restaurants, gyms, nightclubs)
  • Better Fighting Mechanics 
  • Cars With Resources (e.g. a suitcase full of clothes, guns and health items that are stashed in the trunk of your car)
  • More Character Customisation Options (e.g. adding scars/skin blemishes, changing hair colour)
  • More GTA Money-Making Opportunities (e.g. a lottery system, gambling tournaments, illegal trades, pimping)
  • The Ability To Crouch & Go Prone
  • Various Hotels/Motels Scattered Around The Map (offers a place to rest/save the game and is pretty useful if you are far away from your main safehouse)

 

Might add to this list later on.

Edited by FortifiedGooner86
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Shyabang Shyabang
On 9/21/2020 at 12:00 AM, FortifiedGooner86 said:
  • A Traveling System (letting us fly out to other cities, using underground trains to get from A to B in quick time)

Fly to a city that hasn't been in any of the GTA series before, such as Seoul:

 

 

 

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