Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Liberty City Stories Mobile Map for Vice City


guard3
 Share

Recommended Posts

 

 

You mean like these rooftops? :p

 

BrZTJHS.png

 

Why textures are pixelated? You need to enable linear filtering through TXD filter flags

 

It's an old pic, I've already fixed that.

 

I'm talkin "Stories Map Converter" days

If I remember correctly - pixelated textures in VC version maps were only on preconverted and uploaded maps before releasing even SMC v1.0

Link to comment
Share on other sites

sharpie_eastern

They're the backface culling addresses and I don't suggest removing the value he mentioned, he has no idea what he's talking about. The map may seem normal for the most part but you will hit certain angles, especially when flying, that will show unflipped faces

Link to comment
Share on other sites

I already have the adresses. They're 5+1 The Hero mentioned.

Link to comment
Share on other sites

He has no idea what he's talking about.

Not only I have no idea what I'm talking about, but I also have no idea why I love you so much.

 

ANYWAYS!

 

@guard3: That memory address (0x004C9F5D) controls the backfacing on player+peds and right now I'm working on a ferry script, and once I'll get done with it. I'll work on a subway script.

Edited by EddoWilliams2016
Link to comment
Share on other sites

You're nearly there! I still don't know why you're manually doing it, but you're getting there champ!

Link to comment
Share on other sites

Hey, guard3. I think that the following mods will be perfect for your mod:

 

Project 2DFX

Vice City - Sky Full of Stars!

Seabed mod for GTA 3

 

I'm pretty sure that these three mods will make your mod look cool.

Edited by EddoWilliams2016
Link to comment
Share on other sites

What's up with them paths?

It's all fine, thanks for asking

Hey, guard3. I think that the following mods will be perfect for your mod:

 

Project 2DFX

Vice City - Sky Full of Stars!

Seabed mod for GTA 3

 

I'm pretty sure that these three mods will make your mod look cool.

Nice one! That's why everyone can manually install them, so no worries :)
Link to comment
Share on other sites

  • 2 weeks later...

Yeah those kind of mods would be overkill, at least stick to including mods that would match the game, such as SilentPatch (Which I still think Lucid took a look at as most of the things fixed in SilentPatch were suddenly fixed in LCS Mobile) or SkyGFX, give that low quality map a bit of a boost with Xbox effects:

 

uM4vkia.jpg

 

Personally I'd be tempted to go through and restore the low quality textures too with the GTA3 ones, just edit them, I mean look at this quality, and the "Remade" ones for Mobile are too HD pack like that don't fit:

 

IwWlplR.jpg

Link to comment
Share on other sites

Not only are they "too HD", but they don't fit LC atmosphere :/

Link to comment
Share on other sites

Not only are they "too HD", but they don't fit LC atmosphere :/

EXACTLY RIGHT!!?? I mean, sh*t, come on Lucid/Rockstar if I can do THIS without any input/help at all and I'm just one guy doing minimal effort, then just really...

 

HwVBhQQ.jpg

 

Iv7X4XM.jpg

 

IjszBrS.jpg

 

aUVaDa2.jpg

 

wENtuKV.jpg

Link to comment
Share on other sites

Keep in mind these are the guys who are using PS2 geometry in an OpenGL game and are shipping *two* sets of unused textures for everything.

  • Like 1
Link to comment
Share on other sites

Evanjellydonut

Keep in mind these are the guys who are using PS2 geometry in an OpenGL game and are shipping *two* sets of unused textures for everything.

Unused.=.best.use
Link to comment
Share on other sites

Fixed Staunton tree shadows. Wrong IDE flags caused flickering and graphical glitches:

xxUBo16.png

ctrcpDT.png

G9FAp9T.png

Link to comment
Share on other sites

Old Subway! Τρομαχτικό:

SxDyBf1.png

ONsA9En.png

nsqr1By.png

8kh6Kai.png

 

  • Like 3
Link to comment
Share on other sites

  • 1 month later...

Nice anyway does interiors like savehouses are converted and added teleport marker to them?

Interiors are converted but there's no marker atm

 

Speaking of safehouses, here's the exterior of Staunton's one:

iiKfZtW.jpg

Edited by guard3
Link to comment
Share on other sites

Normal objects done! LODs are awaiting...

Some new highlights:

VNXzdKU.jpg

UbdqWZG.jpg

78hiXR6.jpg

 

:miranda: Επιτέλους!

 

Edited by guard3
Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...
Guest
This topic is now closed to further replies.
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.