Deminu Posted February 11, 2016 Share Posted February 11, 2016 (edited) I have ENB running on SA-MP, and lately I've noticed that when in most interiors, everything turns invisible. Usually I can see some objects, but usually everything is invisible. Sometimes it starts flickering rapidly, but usually I just can't see anything. I'm able to use the ambient occlusion shadows to sort of make my way around, but I really want to know why this is happening and how I can fix it. The server is a private one I'm running. TL;DR: The interiors are invisible. Help me. ENB Config: [GLOBAL] UseEffect=true [EFFECT] UseOriginalPostProcessing=true EnableBloom=false EnableLens=false EnableAdaptation=false EnableDepthOfField=false EnableShadow=true EnableWater=false EnableReflection=true EnableAmbientOcclusion=true [colorCORRECTION] UsePaletteTexture=true UseProceduralCorrection=true Brightness=1.2 GammaCurve=1.2 [NIGHTDAY] DetectorLevelDay=0.7 DetectorLevelNight=0.15 DetectorLevelCurve=1.0 [ADAPTATION] ForceMinMaxValues=false AdaptationSensitivity=0.5 AdaptationTime=1.0 AdaptationMin=0.1 AdaptationMax=10.0 [bLOOM] Quality=0 AmountDay=0.35 AmountNight=0.07 BlueShiftAmountDay=0.82 BlueShiftAmountNight=1.0 [LENS] LenzReflectionIntensityDay=1.0 LenzReflectionIntensityNight=1.0 LenzReflectionPowerDay=2.0 LenzReflectionPowerNight=2.0 LenzDirtIntensityDay=1.0 LenzDirtIntensityNight=1.0 LenzDirtPowerDay=2.0 LenzDirtPowerNight=2.0 [sHADOW] ShadowAmountDay=0.4 ShadowAmountNight=0.0 [WATER] Deepness=200.0 Muddiness=1.0 [CARS] SpecularMinDay=0.34 SpecularMinNight=0.0 SpecularMaxDay=0.04 SpecularMaxNight=1.0 SpecularMultiplierDay=50.0 SpecularMultiplierNight=10.0 GlossinessMinDay=1.0 GlossinessMinNight=0.0 GlossinessMaxDay=0.12 GlossinessMaxNight=1.0 GlossinessMultiplierDay=50.0 GlossinessMultiplierNight=5.0 ReflectionSourceSpecular=0.47 ReflectionSourceTFactor=0.04 ReflectionAmount=1.24 ReflectionFrennelFactor=6.0 GlassReflectionAmount=3.55 GlassFresnelFactor=8.0 IBLAmount=0.0 ReflectionFresnelFactor=1.0 [sSAO_SSIL] UseIndirectLighting=true SamplingQuality=0 SamplingPrecision=0 SamplingRange=0.15 FadeFogRangeDay=0.0 FadeFogRangeNight=0.0 SizeScale=1.0 SourceTexturesScale=0.5 FilterQuality=0 AOAmount=10.0 ILAmount=1.0 AOIntensity=0.5 AOMixingType=0 EnableComplexFilter=true EnableDenoiser=false Edited February 11, 2016 by Deminu Link to comment Share on other sites More sharing options...
Deminu Posted February 12, 2016 Author Share Posted February 12, 2016 Bump, anyone? I can barely play when in an interior. Link to comment Share on other sites More sharing options...
ZAZ Posted February 14, 2016 Share Posted February 14, 2016 Normally it needs to enable enb by Shift+F12 So, if you don't enable enb and play samp and visit an interior, does the problem also happens? CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Deminu Posted February 14, 2016 Author Share Posted February 14, 2016 (edited) Normally it needs to enable enb by Shift+F12 So, if you don't enable enb and play samp and visit an interior, does the problem also happens? Yeah. It also seems to happen in certain parts of the normal map. Edited February 15, 2016 by Deminu Link to comment Share on other sites More sharing options...
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