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Quinn_flower

Dear r* (regarding overall female clothing choices)

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GTAJJ
24 minutes ago, Commander S said:

Oh, that's not new - the mercenary stuff is particularly grainy-looking, but the prints on things like sweaters have had terrible compression/quality issues since ...probably Lowriders, and they really went downhill by around the time of Import/Export

Oh yeah I agree but this is a all time low. I've given pardons to their texture maps anyways but this is a joke. The rivets are all unaligned and blurry, the belt harness and (is that tape?) are all jagged lines and blurry. The last time I saw textures on clothes this bad on GTAO, was the heist rolled up jackets. It's worse than PS3. It's genuinely a PS2 era. Hell BLACK and 24 the game look way more detailed than this sh*t.

 

 

 

 

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PajeroJonas
On 12/14/2018 at 12:30 PM, GuiltySpark said:

Anyone who need’s the outfit editor menu on pc pm me.

Sent u a message a couple of days ago :)

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Commander S
On 12/16/2018 at 11:44 PM, GTAJJ said:

Oh yeah I agree but this is a all time low. I've given pardons to their texture maps anyways but this is a joke. The rivets are all unaligned and blurry, the belt harness and (is that tape?) are all jagged lines and blurry. The last time I saw textures on clothes this bad on GTAO, was the heist rolled up jackets. It's worse than PS3. It's genuinely a PS2 era. Hell BLACK and 24 the game look way more detailed than this sh*t.



Agreed - I've noticed that even with Doomsday Heist, the print stuff (camo and the like) was garbage, but things like body armour at least had clean lines.

 

This time? Pretty much anything that isn't just a decal slapped on (the Annis/Bravado/etc. tees are fine, at least) has grainy/blurry textures - and of course, the female character versions are just recycled male character assets, yet again.

 

It's like with cars - you've got whoever's doing things like the Clique and the Vamos (it's always the older things - I suspect the same person(s) handle them) doing a bang-up job, but then modern sports cars are often some of the worst things added to the game, in terms of sculpt quality and overall implementation (like whatever-the-heck happened with the Jester Classic and ZR380 - it's been such a bad year for tuners... :cry:).

 

With clothing, the current sorry state has been the norm (and getting steadily worse) for years, now - this is apparently 'fine' by the standards of the higher-ups on the GTAO team, and so expecting them to suddenly start improving quality, adding things that fit the setting (and aren't consistently leaving female characters under-served...), etc. is clearly asking for too much at this stage.

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kcole4001

An example of items available to npcs but not players:

 

the shoes and pants on the woman in the Diamond Shopping client job:

 

dmyr6JFyMkm64HXmkRpz0w_0_0.jpg

 

She's also wearing a watch and a bracelet.

Players can't do that either.

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OCDee

Bumping this to not forget out plight for better clothes for women of all tastes.

 

 

Even belt and wallet-chain loving tacky people, like me.

Edited by OCDee

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xDatxJunkyx

Mixed opinion, but I enjoy RDR2s customization. 

It makes me somewhat hopeful for a next generation GTA game.

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Deimos-AFX

Of course nothing new has been added, god f*cking dammit. Well, the new car is nice I guess.

 

They still haven't even fixed the whole saved outfits being inaccessable from wardrobes thing even.

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EnvoMods

All I need is:

- white heels

- a true black t-shirt (not rolled one or tucked)

- a true white pants (not those 'white' suit ones or those from arena war that have ugly grey pockets)

- dresses with sleeves

- an all black ifruit watch

- silver cuffs simmilar to the gold ones

- heeled ankle boots

- sneakers simmilar to air max 95 or fila disruptor

 

And overall matching clothes is a nightmare, same colour, tons of tints, that don’t even match each other. Especially red.

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