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boyay22

GTA V was EXTREMELY unfinished.

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Fuzzknuckles

 

 

Unfinished, well I wouldn't say that, but dissapointing? Yes it was, for me. by all the reason stated here.

I hate the map layout;

I hate the driving mechanics;

I hate the crash physics;

I hate the enemy AI;

I hate the dumbed down Euphoria physics;

I hate the storyline, mainly the characters;

But among other things I hate in the game, I consider it a finished product.

But you still play it though, right?
Yes and why is that surprising?

 

Making complaints about a product doesn't mean I'm not going to use it. If there's still some level of enjoyment to be had then I'm going to take advantage of it.

 

I've said time and time again that my rating of V would be a 7/10. I could write a 50 page book on all of the things wrong with this game, no lie and if I was bored enough I would do it.

 

Oh, didn't realise I was talking to you.

 

"I hate this game, but I'm still going to play it".

 

Is the game the problem here? Or your stubborn endurance feat, in which you voluntarily put a game on and play it despite not actually liking it?

 

Why on Earth would you put yourself through it? I hated Watch_Dogs, I completed it and haven't touched it since. I don't force myself to play it. I really, really, wanted it to be great, just like many here did with V, but I see absolutely no point in playing a game I have not enjoyed, or have such big problems with. I don't go on Watch_Dogs forums to complain about that utterly dreadful game, but yet, people come on here day in day out to make sure everyone remembers how they feel about it. This isn't a support group for disappointed gamers, funnily enough.

 

Anyone, my question is still open to Pedinhuh - You say you hate pretty much everything about it, but are you still playing it? If not, what does it even matter? You're not even playing it. This far down the line, complaining is pointless, you're just repeating what you and others that have such grievances with V have been saying for two and a half years.

 

I mean, if you were campaigning to keep a hospital open or volunteering for some worthy cause for two and a half years I'd be impressed and full of respect, but making the same complaints about a video game for this long? I just don't get it.

 

 

And what? Is V not a floating city then? They're all islands, don't start that.

 

The fact that it has countryside, desert, mountains etc pretty much instantly confirms it's not just a floating city. Think about it. There's a city and everything else around it. So therefore, not just a city. San Andreas wasn't a floating city.

 

III's LC, VC and even IV's LC are floating cities, and it makes no sense. V's map looks like a real island with one large city on it.

Edited by Fuzzknuckles

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Blackened

 

OK man, if you like. I'm pretty sure we'd have all been happier with no planes, and a floating city island and no countryside anyway so yeah, it's filler, it's pointless, it's not there for any reason at all. OK man.

 

Planes are overrated. The countryside is nice if it's not just empty with awful ground textures. In Red Dead, it is teeming with life, that set a standard. In V, it's a barren wasteland, it's no different than it was in SA.

And what? Is V not a floating city then? They're all islands, don't start that.

Read Dead is a ridiculous comparison to make. Not only is it a completely different time period where country side was EVERYTHING about the scenery, it had a specific theme to follow - a western style film.

 

Now correct me if I'm wrong, but isn't the countryside in real life considered by most, boring and empty? Isn't that why the majority of people don't live in rural areas and instead, stick to urban/suburban areas which in GTA V's case, is done particlularly faithful to real life? What do you want from the countryside that is objectively better than what you got?

 

I will agree that having the countryside so close to the city is a slight immersion breaker, but the map could only be so big. Where do you draw the line?

 

Just to show you how opinions and tastes vary, the north side of the map is by far my favourite area. While it is a strange layout, I'm willing to suspend my disbelieve long enough to enjoy the character and style differences from LS city centre. Sure, there isn't a lot to do, but there isn't a whole lot in the city either. At the end of the day, the majority of buildings/scenery isn't able to be interacted with.

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Fuzzknuckles

Now correct me if I'm wrong, but isn't the countryside in real life considered by most, boring and empty? Isn't that why the majority of people don't live in rural areas and instead, stick to urban/suburban areas which in GTA V's case, is done particlularly faithful to real life? What do you want from the countryside that is objectively better than what you got?

This. I remember people saying right after release "the mountains are too empty", "the countryside is too empty".

 

OF COURSE THEY ARE.

 

They're mountains! It's countryside!

 

What are you going to have on a mountain? Burger shot and a strip club?

 

What are you going to put in the countryside? MORE CITY?

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Gnocchi Flip Flops

Fuzz, you completely missed the point. I don't think I could've made it any more clear.

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Lester-The-Molester

Riding a Sanchez from the top to the bottom of Mt Chiliad is one of the funniest things to do in this game, and I don't give a flying rat's f*ck that a big jump while on the bike might kill you, in fact that feeling of danger makes it more fun.

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zuckmeslow

 

Now correct me if I'm wrong, but isn't the countryside in real life considered by most, boring and empty? Isn't that why the majority of people don't live in rural areas and instead, stick to urban/suburban areas which in GTA V's case, is done particlularly faithful to real life? What do you want from the countryside that is objectively better than what you got?

This. I remember people saying right after release "the mountains are too empty", "the countryside is too empty".

 

OF COURSE THEY ARE.

 

They're mountains! It's countryside!

 

What are you going to have on a mountain? Burger shot and a strip club?

 

What are you going to put in the countryside? MORE CITY?

 

exactly why we shouldnt have so many mountains. you cant do anything with them.

 

 

the countryside of gta v should have been spread out, we should have felt like we where going to another area of the state, not the other side of a hill.

 

imagine if the map was spread out more without all of the mountains. imagine driving away from los santos and finding a small town like north yankton

 

4hqotx.jpg

 

nytc74.jpg

 

 

eks1zm.jpg

 

 

 

 

 

 

its not about adding another city. its about making you feel like you can get lost in this world. the same feeling san andreas and red dead redemption gives. its immersion and gta v has none. the map is not varied enough.

 

the highway goes in a circle, all you do is hold down the trigger and you will be back in los santos. it does not feel like its part of an actual world like san andreas, gta 4 and red dead felt. all the towns in gta v are so close together, grapeseed, sandy shores, even paleto bay. the design of these towns are very bland and boring. paleto bay should be a small fishing community instead of a suburb with houses and a huge chicken factory, thats something you would see on the outskirts of los santos, not something that should bee sever hours away from the city as it is portrayed in the game.

 

 

paleto bay should have looked like this. it should have looked like it was a completely different area.

 

34s48yp.jpg

 

1ot07t.jpg

 

 

 

even the crew has a better representation of the southern california countryside

 

2qbu3xt.jpg

 

j6r1jl.jpg

 

2lj5if7.jpg

 

 

there should have been interesting things out there. a ghost town for example. we should have felt completely separated from los santos. the game fails at immersion and atmosphere.

 

just look at how much usable space there is in the countryside

2d0hxd4.png

 

 

the map should not have been taller than it is wide. it has no balance to it.

Edited by zuckmeslow

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Fuzzknuckles

I knew it wouldn't be long before someone started drawing comparisons between other Northern Cali locations... games that aren't doing half as much as V can obviously make it look more like the actual place. Let's not even bother doing this again, yeah?

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Cheatz/Trickz

The fact that it has countryside, desert, mountains etc pretty much instantly confirms it's not just a floating city. Think about it. There's a city and everything else around it. So therefore, not just a city. San Andreas wasn't a floating city.

 

III's LC, VC and even IV's LC are floating cities, and it makes no sense. V's map looks like a real island with one large city on it.

Don't be ridiculous. Are you actually going to try and say that V's map makes sense in a way that IV didn't? Are you doing that? None of the maps make sense realistically.

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zuckmeslow

I knew it wouldn't be long before someone started drawing comparisons between other Northern Cali locations... games that aren't doing half as much as V can obviously make it look more like the actual place. Let's not even bother doing this again, yeah?

you are acting as if rockstar was tight on resources. they chose to add a detailed ocean floor that everyone forgot about, they chose to make a map thats taller than it is wide, they chose to add nothing but mountains to the countryside. its poor design and anyone with an eye could see how much better the map could have been. and compared to other open world games, gta v isnt doing as much as you think. its got a severe lack of interiors and downgraded euphoria physics. its clear they had a vision to make an all online game, which would explain the simple map design choices like the highway that circles the map and lack of places to get lost in. you can tell they tacked on single player after sometime of developing online. thats why you can flip your cars over, it was a feature they implemented into online so people who spend money on their cars in los santos customs wont have to call moors everytime they flip. you can tell all the game mechanics in single player are just ported from the main portion of the game, the online. its also the reason why we dont have crouching and the reason online has more interiors than single player.

 

gta v could have been so much more if it was developed with single player in mind. and not online.

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Fuzzknuckles

 

The fact that it has countryside, desert, mountains etc pretty much instantly confirms it's not just a floating city. Think about it. There's a city and everything else around it. So therefore, not just a city. San Andreas wasn't a floating city.

 

III's LC, VC and even IV's LC are floating cities, and it makes no sense. V's map looks like a real island with one large city on it.

Don't be ridiculous. Are you actually going to try and say that V's map makes sense in a way that IV didn't? Are you doing that? None of the maps make sense realistically.

 

What's ridiculous about suggesting an island that has than just city is more realistic than an island that is entirely city?

 

I'm saying it makes more sense to have a city that's surrounded by varied terrain than it does to have a city that may as well be a big boat.

 

I'm not saying IV's LC or any other map is particularly bad because of this, because I understand that this is the only really viable way to create the map and avoid the stupidity of invisible walls in the sky. I'm just saying that a world map, comprising one or more island with no countryside, that is nothing more than urban sprawl, is entirely unrealistic. Come on man, surely you can see what I'm saying here. Don't try to twist what I'm saying, or suggest that I'm saying anything that I'm not saying, know what I'm saying?

 

Fuzz, you completely missed the point. I don't think I could've made it any more clear.

 

Again, I was not really actually talking to you, I was generalising.

 

I'm looking forward to your book. You've complained about it on here for long enough and I assume you're here so often to complain about it due to boredom, so that next level boredom must be right around the corner.

Edited by Fuzzknuckles

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ChiroVette

 

 

 

Where I agree with almost everything you said, the reason the GTA map is so tiny compared to Fuel, is because Fuel used a purely procedurally generated map, GTA will never be that size because they design it by hand without preocedural generation, which sucks.

 

OP: The reason they didn't do more on next gen is because it's barely optimized as is. Have you tried using the rockstar editor on PS4? saving a clip takes an eternity. On PC, i'ts more than likely just because it was branched from the PS3 version around the same time the PC version was. Not to mention, anything extra on the map in next gen or PC would have made the last gen users pissed.

 

 

I actually enjoyed the hell out of Fuel. You're right about the map in that game, of course, but there was something incredibly, almost hypnotically FUN about that game. And I didn't mind the sense of repetitiveness, because driving some of those really long races and from city to city was just a blast. My biggest complaint about Fuel is that when I reformatted my computer, I lost my save even though I backed it up. So when I went to boot up the game, even though I copied the save to the save directory, the game still wanted to start me at 0%.

 

Anyway, off topic, I know, lol but nobody talks about that game and my eyes lit up when you mentioned it.

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Fuzzknuckles

its clear they had a vision to make an all online game, which would explain the simple map design choices like the highway that circles the map and lack of places to get lost in.

Sorry, that doesn't work.

 

"They made the island map have circular highways because Online".

 

Where the f*ck else are the highways on an island going to go? Why was that OK in San Andreas? The highway went around the islands in a circle there, too.

 

How does the Online thing lead to having nowhere to hide? That doesn't make any sense. And there's plenty of places to hide. And so far as getting lost goes, well, all it takes is a few months, weeks even, and you're going to know the map well enough to never get lost. Just like in every other GTA game.

 

Sorry, don't buy it.

Edited by Fuzzknuckles

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woggleman

Whether or not you like V it did what it intended to do.

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zuckmeslow

 

its clear they had a vision to make an all online game, which would explain the simple map design choices like the highway that circles the map and lack of places to get lost in.

Sorry, that doesn't work.

 

"They made the island map have circular highways because Online".

 

Where the f*ck else are the highways on an island going to go? Why was that OK in San Andreas? The highway went around the islands in a circle there, too.

 

How does the Online thing lead to having nowhere to hide? That doesn't make any sense. And there's plenty of places to hide.

 

Sorry, don't buy it.

 

 

look at the highways in san andreas, do they look like a circle to you? you can get lost in that game. different highways go to different locations

768px-GTA_SA_Highways.jpg

 

 

 

 

and before you even think of responding with "well gta v only has one city and san andreas had 3", with a more spread out map the highway system could have taken us to paleto, chumash, grapeseed and sandy shores. and any other town. but since the map is so compressed these towns are right next to each other along a straight road.

 

the highway could go winding through the mountains and away from the forest. unlike the current highway which cuts throught the paleto forest. with a more spread out map that would not be an issue.

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NearExpansion

One thing I really miss about GTAV compared to earlier games - interiors. There are so many great buildings on GTAV, but barely a handful you can actually go inside (not counting the shops), weird how there are two buildings you can enter at the airport.

 

As for comparing it to SA - driving the distances was part of the joy of SA, only the Trevor story in the desert really makes use of the north half of the state, apart from the Paleto Bay heist not much else happens up there.

 

Edited by NearExpansion

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Cyper

It is very likely that the map was 'streamlined' as its called in the gaming industry. Making a map design that offer the player constant flow when navigating the terrain and making the player feel constantly entertained. Considering the whole driving and shooting mechanics was streamlined to be accessible and responsive it is indeed likely that that idea influences the design of the map as well.

 

 

 

 

Edited by Cyper

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CarlitoDorito

The re release is quite a bit better. I guess you might call it a beta, but it's got improvements.

 

I'm not sure a game has ever been so disliked yet bought twice or 3 times by some and played so much. I like the game and haven't played it as much as people who like the graphics but nothing else. That's quite good for an unfinished game.

Edited by CarlitoDorito

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ChiroVette

The re release is quite a bit better. I guess you might call it a beta, but it's got improvements.

 

I'm not sure a game has ever been so disliked yet bought twice or 3 times by some and played so much. I like the game and haven't played it as much as people who like the graphics but nothing else. That's quite good for an unfinished game.

 

Awesome post! lol

 

I have to say that I don't want to quote a million posts, so I just want to pay a little tribute to some people who are posting really great points in this thread. Frito-Man, CarlitoDorito and Fuzzknucles as always are bringing great points to th e table.

 

The Six and Stoney0503, I don't know you guys, but you should post a lot more in this forum!

Edited by ChiroVette

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Fuzzknuckles

 

 

its clear they had a vision to make an all online game, which would explain the simple map design choices like the highway that circles the map and lack of places to get lost in.

Sorry, that doesn't work.

 

"They made the island map have circular highways because Online".

 

Where the f*ck else are the highways on an island going to go? Why was that OK in San Andreas? The highway went around the islands in a circle there, too.

 

How does the Online thing lead to having nowhere to hide? That doesn't make any sense. And there's plenty of places to hide.

 

Sorry, don't buy it.

 

 

look at the highways in san andreas, do they look like a circle to you? you can get lost in that game. different highways go to different locations

768px-GTA_SA_Highways.jpg

 

 

 

 

and before you even think of responding with "well gta v only has one city and san andreas had 3", with a more spread out map the highway system could have taken us to paleto, chumash, grapeseed and sandy shores. and any other town. but since the map is so compressed these towns are right next to each other along a straight road.

 

the highway could go winding through the mountains and away from the forest. unlike the current highway which cuts throught the paleto forest. with a more spread out map that would not be an issue.

 

 

Uh huh. But if you look, there's still a big circle in the middle that goes around the islands, around Chiliad, and a big loop around Las Venturas. And that big loop around Los Santos. Circles, everywhere, because they're islands.

 

The point being... these are small islands, and you have to connect them. With a single island, a road that goes all the way around the top loop makes perfect sense. Having it wind off to smaller locations doesn't. There are smaller roads that take you to them, which make more sense with the geography. The highway system in V is exactly what it needs to be, and the fact that you're not forced to take a highway into the smaller locations, but instead have to take the smaller roads, gives you the sense of change as you transition from each type of terrain. It's very clever design, and it really expanded on what San An's map was trying to achieve. San An's map, as much fun as it was to hoon around 10 years ago, feels like a rudimentary representation of the real world in comparison. Like a cave painting of a map.

 

 

Anyways, back on topic, because this isn't about the highways and the map.

 

While V often feels unfinished and unpolished, it still manages to deliver a single player experience on par with the majority of current gen games of its genre, and far better than most games on the previous gen, despite it being... well, not quite all there. It's finished enough. And who knows, it may be finished at some point, fingers crossed.

Edited by Fuzzknuckles

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El Tigre chino

Ironic because GTA 5 had the most technical input and unheard methods of design

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Len Lfc

Rather than quote Zuck's entire post I agree 100%. I've actually described Sandy Shores before as feeling like it's a stone throw away from Los Santos.

That's how I feel about it. But I'm torn on Zucks post. I do agree with him, but I still disagree at the same time... kinda'

 

Firstly, the map feels like a perfect "Simpsons" map, kinda' like how Springfield has a small town, with a lot of nearby scenery, a mountain, desert, port/docks, an airport... things like that. GTA V has everything it needs, but it's all too squashed together. As soon as you leave Los Santos you're practically in the desert, then in the forest or on a mountain.

 

If you take each location in isolation, and frame it in a certain way, it looks beautiful and incredible, and I think they did a fantastic job at that. They managed to make a small world seem huge from certain viewpoints. But am I really to believe that Michael went into witness protection and Trevor settled down in the desert, roughly 2 miles away? Sure, it's convenient, and it is just a game. But the sense of immersion wears off pretty quickly because everything is so packed together.

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Pedinhuh

 

Unfinished, well I wouldn't say that, but dissapointing? Yes it was, for me. by all the reason stated here.

 

I hate the map layout;

 

I hate the driving mechanics;

 

I hate the crash physics;

 

I hate the enemy AI;

 

I hate the dumbed down Euphoria physics;

 

I hate the storyline, mainly the characters;

 

But among other things I hate in the game, I consider it a finished product.

But you still play it though, right? Online, yes.

Atleast there's stuff to do there, SP is boring to death in Last Gen.

 

Also, I'm not sure if you noticed this, but I was defending your precious game, read with cautious.

Edited by pedinhuh

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BlackSnow176

The game doesn't look as trashy on PC as it does on the consoles... Remember that developers make the games on computers first before they release them on consoles. No wonder the PC version is superior :catloaf:

Edited by BlackSnow176

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Fuzzknuckles

 

 

Unfinished, well I wouldn't say that, but dissapointing? Yes it was, for me. by all the reason stated here.

 

I hate the map layout;

I hate the driving mechanics;

I hate the crash physics;

I hate the enemy AI;

I hate the dumbed down Euphoria physics;

I hate the storyline, mainly the characters;

But among other things I hate in the game, I consider it a finished product.

But you still play it though, right?
Online, yes.

Atleast there's stuff to do there, SP is boring to death in Last Gen.

 

Also, I'm not sure if you noticed this, but I was defending your precious game, read with cautious.

 

Well thanks for your charitable defense there... but again... why are you defending a game that you clearly hate, and why are you still playing it?

 

The map, the crash physics, driving mechanics, AI, all these things barring the story and characters are exactly the same in Online, so why, honestly, are you still playing the game? "Because there's stuff to do"?

 

Like what? Is it purely social now? Or are you actually secretly really enjoying the game and playing it... because you like it?

 

Otherwise, I just don't understand why you'd even bother. You hate damn near everything about it... and yet you persevere in enduring the game. That's just mental. This is the mindset around here that I don't get.

 

"I did not enjoy this game and I do not like this game but I still play this game".

 

As far as I can tell that actually translates to

 

"I quite like this game even though it disappointed me, but I can still find things to enjoy in it".

 

And if that's the case, why the f*ck are you telling us you hate it? I WANT TO UNDERSTAND YOU WEIRDOS.

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slimeball supreme

This sh*t. Again.

Stop.

 

OT:

no

 

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Glory Holin'

The game doesn't look as trashy on PC as it does on the consoles... Remember that developers make the games on computers first before they release them on consoles. No wonder the PC version is superior :catloaf:

Actually it doesn't look too different on PS4 and Xbox1, its only the framerate really. But im sure your here just to start an argument

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burger_mike

 

 

 

Unfinished, well I wouldn't say that, but dissapointing? Yes it was, for me. by all the reason stated here.

I hate the map layout;

I hate the driving mechanics;

I hate the crash physics;

I hate the enemy AI;

I hate the dumbed down Euphoria physics;

I hate the storyline, mainly the characters;

But among other things I hate in the game, I consider it a finished product.

 

But you still play it though, right?

 

Online, yes.

Atleast there's stuff to do there, SP is boring to death in Last Gen.

Also, I'm not sure if you noticed this, but I was defending your precious game, read with cautious.

 

Well thanks for your charitable defense there... but again... why are you defending a game that you clearly hate, and why are you still playing it?

 

The map, the crash physics, driving mechanics, AI, all these things barring the story and characters are exactly the same in Online, so why, honestly, are you still playing the game? "Because there's stuff to do"?

 

Like what? Is it purely social now? Or are you actually secretly really enjoying the game and playing it... because you like it?

 

Otherwise, I just don't understand why you'd even bother. You hate damn near everything about it... and yet you persevere in enduring the game. That's just mental. This is the mindset around here that I don't get.

 

"I did not enjoy this game and I do not like this game but I still play this game".

 

As far as I can tell that actually translates to

 

"I quite like this game even though it disappointed me, but I can still find things to enjoy in it".

 

And if that's the case, why the f*ck are you telling us you hate it? I WANT TO UNDERSTAND YOU WEIRDOS.

Here's an idea: HE DOESNT LIKE THOSE FACTORS BUT HE DOESNT HATE THEM ENOUGH TO MAKE HIM STOP PLAYING

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Len Lfc

 

Here's an idea: HE DOESNT LIKE THOSE FACTORS BUT HE DOESNT HATE THEM ENOUGH TO MAKE HIM STOP PLAYING

 

Spot on, this game is one of the best games I've played. But it has so many issues and problems. Some big, some small. None are problematic enough for me to stop playing, but they really bother me. Just as a thorn in your side isn't enough to kill you, or stop you from doing something. But very irritating.

what about snapmatic, i freaking love snapmatic, exept i cant even use snapmatic. i am one of the many people out there that have a glitch on their snapmatics that doesnt allow upload of photos and there is no patch for it. great, so now what can i do with the phone. browse the web, awesome im on the internet in a grand theft auto game.

 

 

Are you playing on PS4/XO or PC? If you are it may not be a bug, as you have to manually upload each Snapmatic you take.

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Blackened

 

The game doesn't look as trashy on PC as it does on the consoles... Remember that developers make the games on computers first before they release them on consoles. No wonder the PC version is superior :catloaf:

Actually it doesn't look too different on PS4 and Xbox1, its only the framerate really. But im sure your here just to start an argument

4K/60fps looks pretty different for me :)

 

But yes, comparing 1080/30/medium on PC to console's offerings ain't so far apart.

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Pedinhuh

 

 

 

 

Unfinished, well I wouldn't say that, but dissapointing? Yes it was, for me. by all the reason stated here.

I hate the map layout;

I hate the driving mechanics;

I hate the crash physics;

I hate the enemy AI;

I hate the dumbed down Euphoria physics;

I hate the storyline, mainly the characters;

But among other things I hate in the game, I consider it a finished product.

 

But you still play it though, right?

 

Online, yes.

Atleast there's stuff to do there, SP is boring to death in Last Gen.

Also, I'm not sure if you noticed this, but I was defending your precious game, read with cautious.

 

Well thanks for your charitable defense there... but again... why are you defending a game that you clearly hate, and why are you still playing it?

 

The map, the crash physics, driving mechanics, AI, all these things barring the story and characters are exactly the same in Online, so why, honestly, are you still playing the game? "Because there's stuff to do"?

 

Like what? Is it purely social now? Or are you actually secretly really enjoying the game and playing it... because you like it?

 

Otherwise, I just don't understand why you'd even bother. You hate damn near everything about it... and yet you persevere in enduring the game. That's just mental. This is the mindset around here that I don't get.

 

"I did not enjoy this game and I do not like this game but I still play this game".

 

As far as I can tell that actually translates to

 

"I quite like this game even though it disappointed me, but I can still find things to enjoy in it".

 

And if that's the case, why the f*ck are you telling us you hate it? I WANT TO UNDERSTAND YOU WEIRDOS.

Here's an idea: HE DOESNT LIKE THOSE FACTORS BUT HE DOESNT HATE THEM ENOUGH TO MAKE HIM STOP PLAYING

Exactly, but Online I should add.

I don't play SP in ages.

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