MrGTAmodsgerman Posted January 27, 2016 Share Posted January 27, 2016 Hey, little question to the current possibility of scriptmods for GTA V. My question is, Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them? And if YES, can we use custom names that are have a standard name? And If is all possible, How can i do it then?? Thx MrGTAmodsgerman Link to comment Share on other sites More sharing options...
AHK1221 Posted January 27, 2016 Share Posted January 27, 2016 Hey, little question to the current possibility of scriptmods for GTA V. My question is, Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them? And if YES, can we use custom names that are have a standard name? And If is all possible, How can i do it then?? Thx MrGTAmodsgerman You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY. MrGTAmodsgerman 1 Link to comment Share on other sites More sharing options...
MrGTAmodsgerman Posted January 27, 2016 Author Share Posted January 27, 2016 Hey, little question to the current possibility of scriptmods for GTA V. My question is, Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them? And if YES, can we use custom names that are have a standard name? And If is all possible, How can i do it then?? Thx MrGTAmodsgerman You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY. I mean components like front bumper, or a animated spoiler by a script Link to comment Share on other sites More sharing options...
AHK1221 Posted January 27, 2016 Share Posted January 27, 2016 Hey, little question to the current possibility of scriptmods for GTA V. My question is, Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them? And if YES, can we use custom names that are have a standard name? And If is all possible, How can i do it then?? Thx MrGTAmodsgerman You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY. I mean components like front bumper, or a animated spoiler by a script yes, those are called car mods, or modifications of the car. I don't mean the replacing vehicle car modd. MrGTAmodsgerman 1 Link to comment Share on other sites More sharing options...
MrGTAmodsgerman Posted January 27, 2016 Author Share Posted January 27, 2016 Hey, little question to the current possibility of scriptmods for GTA V. My question is, Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them? And if YES, can we use custom names that are have a standard name? And If is all possible, How can i do it then?? Thx MrGTAmodsgerman You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY. I mean components like front bumper, or a animated spoiler by a scriptyes, those are called car mods, or modifications of the car. I don't mean the replacing vehicle car modd. No its not called car mods, car mods are tuning parts and not the vehicle itself, its a big difference. I mean the original car not tuning parts, i mean all the vehicle parts that a GTA V vehicle have, headlights, taillights, pside_door... Anyways, will it be possible in the future? Link to comment Share on other sites More sharing options...
jedijosh920 Posted January 27, 2016 Share Posted January 27, 2016 What you can do is a car without bumpers or whatever, and make the bumper a prop and attach it via scripting and you can manipulate it. MrGTAmodsgerman 1 Link to comment Share on other sites More sharing options...
AHK1221 Posted January 28, 2016 Share Posted January 28, 2016 What you can do is a car without bumpers or whatever, and make the bumper a prop and attach it via scripting and you can manipulate it. But you still would gave to remove the original for it to not look "weird". Link to comment Share on other sites More sharing options...
ikt Posted January 28, 2016 Share Posted January 28, 2016 Doors / door windows - Natives exist. Lights - You can destroy/fix these with ScriptHookVDotNet (or ScriptHook and then use your own offsets) Car components, as in, vehicle extras (coffee cups, non-tunable spoiler) - Natives exist Wheels and such - InfamousSabre is working on this. MrGTAmodsgerman 1 Link to comment Share on other sites More sharing options...
MrGTAmodsgerman Posted January 30, 2016 Author Share Posted January 30, 2016 Doors / door windows - Natives exist. Lights - You can destroy/fix these with ScriptHookVDotNet (or ScriptHook and then use your own offsets) Car components, as in, vehicle extras (coffee cups, non-tunable spoiler) - Natives exist Wheels and such - InfamousSabre is working on this. Thanks, please push this post once InfamousSabre made it Link to comment Share on other sites More sharing options...
MrGTAmodsgerman Posted February 4, 2016 Author Share Posted February 4, 2016 What you can do is a car without bumpers or whatever, and make the bumper a prop and attach it via scripting and you can manipulate it. Can i animate the prob? Like doing a moving loop? Link to comment Share on other sites More sharing options...
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