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[Q|C#|.NET] Getting control of Vehicle components?


MrGTAmodsgerman
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MrGTAmodsgerman

Hey, little question to the current possibility of scriptmods for GTA V.

 

My question is,

Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them?

 

And if YES, can we use custom names that are have a standard name?

And If is all possible, How can i do it then??

 

Thx

 

MrGTAmodsgerman

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Hey, little question to the current possibility of scriptmods for GTA V.

 

My question is,

Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them?

 

And if YES, can we use custom names that are have a standard name?

And If is all possible, How can i do it then??

 

Thx

 

MrGTAmodsgerman

You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY.

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MrGTAmodsgerman

 

Hey, little question to the current possibility of scriptmods for GTA V.

 

My question is,

Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them?

 

And if YES, can we use custom names that are have a standard name?

And If is all possible, How can i do it then??

 

Thx

 

MrGTAmodsgerman

You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY.

 

I mean components like front bumper, or a animated spoiler by a script

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Hey, little question to the current possibility of scriptmods for GTA V.

 

My question is,

Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them?

 

And if YES, can we use custom names that are have a standard name?

And If is all possible, How can i do it then??

 

Thx

 

MrGTAmodsgerman

 

You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY.

 

I mean components like front bumper, or a animated spoiler by a script yes, those are called car mods, or modifications of the car. I don't mean the replacing vehicle car modd.
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MrGTAmodsgerman

 

 

 

Hey, little question to the current possibility of scriptmods for GTA V.

 

My question is,

Can we control vehicle components by a script? Like rotate them, move,make them invisible or remove them?

 

And if YES, can we use custom names that are have a standard name?

And If is all possible, How can i do it then??

 

Thx

 

MrGTAmodsgerman

You can't edit the position of the car mods but you still can attach different objects to it and edit its rotation and position, using the native ATTACH_ENTITY_TO_ENTITY.
I mean components like front bumper, or a animated spoiler by a script
yes, those are called car mods, or modifications of the car. I don't mean the replacing vehicle car modd.

 

No its not called car mods, car mods are tuning parts and not the vehicle itself, its a big difference. I mean the original car not tuning parts, i mean all the vehicle parts that a GTA V vehicle have, headlights, taillights, pside_door...

 

Anyways, will it be possible in the future?

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What you can do is a car without bumpers or whatever, and make the bumper a prop and attach it via scripting and you can manipulate it.

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What you can do is a car without bumpers or whatever, and make the bumper a prop and attach it via scripting and you can manipulate it.

But you still would gave to remove the original for it to not look "weird".
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Doors / door windows - Natives exist.

Lights - You can destroy/fix these with ScriptHookVDotNet (or ScriptHook and then use your own offsets)

Car components, as in, vehicle extras (coffee cups, non-tunable spoiler) - Natives exist

Wheels and such - InfamousSabre is working on this.

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MrGTAmodsgerman

Doors / door windows - Natives exist.

Lights - You can destroy/fix these with ScriptHookVDotNet (or ScriptHook and then use your own offsets)

Car components, as in, vehicle extras (coffee cups, non-tunable spoiler) - Natives exist

Wheels and such - InfamousSabre is working on this.

Thanks, please push this post once InfamousSabre made it

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MrGTAmodsgerman

What you can do is a car without bumpers or whatever, and make the bumper a prop and attach it via scripting and you can manipulate it.

Can i animate the prob? Like doing a moving loop?

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