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Mordecki

Character not entering vehicle

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Mordecki

Hello, i am struggling with a strange problem.

When i create a character and put him into player's group,

he does follow the player but does not want to enter vehicle with player.

Is there any special function to trigger that ?

I have been browsing original source code from R* missions but nothing found related to this.

 

GetPlayerGroup(GetPlayer(), &GROUP_Player);SetBlockingOfNonTemporaryEvents(myChar, false);SetGroupMember(GROUP_Player, myChar);

 

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Skorpro

This should work:

if (IsCharSittingInAnyCar(GetPlayerPed())){     Vehicle veh;     GetCarCharIsUsing(GetPlayerPed(), &veh);     if (IsCarPassengerSeatFree(veh, 0)) TaskEnterCarAsPassenger(ped, veh, -1, 0);     else if (IsCarPassengerSeatFree(veh, 1)) TaskEnterCarAsPassenger(ped, veh, -1, 1);     else if (IsCarPassengerSeatFree(veh, 2)) TaskEnterCarAsPassenger(ped, veh, -1, 2);}

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Mordecki

 

This should work:

if (IsCharSittingInAnyCar(GetPlayerPed())){     Vehicle veh;     GetCarCharIsUsing(GetPlayerPed(), &veh);     if (IsCarPassengerSeatFree(veh, 0)) TaskEnterCarAsPassenger(ped, veh, -1, 0);     else if (IsCarPassengerSeatFree(veh, 1)) TaskEnterCarAsPassenger(ped, veh, -1, 1);     else if (IsCarPassengerSeatFree(veh, 2)) TaskEnterCarAsPassenger(ped, veh, -1, 2);}

 

Yeah, that's what I'm using right now but the character follows player until he gets into the car and then enters it him self.

Seems like this is the only way to do that.

But thanks anyway :)

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