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San Andreas INSANITY Weapons Items ๐Ÿ”ช ๐Ÿ’Š ๐Ÿ’ฐ


Ezekiel
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Oh god, this has to be the best weapon mod pack for San Andreas that I have ever seen! :)

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this is really awesome, true to the original as well. the DK script included crashes my game but I'm sure that's just a conflict

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Identical to the original weapons, damn!

And an average of only 200 KB per .dff :blink: I want the cars to be just like this weapon pack, please!

Edited by Junior_Djjr
  • Like 3
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This looks awesome! Nice work man :D

ย 

Unfortunately DK's normal map plugin is crashing the game when using this mod for some reason :/ (at least in my game).

jYzLR2j.png

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23832158524_34ec9fb577_o.jpg

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MyApologies for Icons..IDK where was my head at that time...

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UpDate:

Icons - HD Mobile Icons

Fixed Normal and Bump Map on Flame Thrower Bottles

NEW Sniper Scope-From Mobile-Little bit Edited

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If someone have and love their own SniperScope-PM-So I can compile it!

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So About that CRASH..I really don't know...

SpecularMap.asi on peds by DK Will not work if CJ or Peds use Normal Maps

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DK NM PLugin doesn't work with DK Specualr.asi and with any other NM Plugin

Probably is conflict with something..Damn it...

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Here REASONS to Use His Normal Map Plugin

1-Available Normal Maps and BumpMaps on cars,weapons,peds and Main PED / CJ /

2-So,My peds and CJ will have Normal and Reflective bump maps-Like weapons

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Don't know, but I didn't run into any problems. I only have to say that this is so impressive, I love the new look of all weapons, as well as items.

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Off-topic: You literally have skills in all types of modding - audio, drawing, textures(because of drawing). modelling and scripting, awesome! Keep SA alive.

Edited by blackalienHD
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Are you planning on changing the cutscene models as well? I'm not sure if normal mapping works on them though.

jYzLR2j.png

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Holy crap, makes me want to toss out AWP 4.3 and use this identical weapon pack! Anyway, I'm guessing new topic related to INSANITY will be ped animations..EVEN RAGDOLL!!

Edited by SolidEevee
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Holy crap, makes me want to toss out AWP 4.3 and use this identical weapon pack! Anyway, I'm guessing new topic related to INSANITY will be ped animations..EVEN RAGDOLL!!

he said he won't edit animations

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if he isn't going to do this then im creating unofficial addon - Insanity Animations

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You know a mod is ultra awesome when it doesn't destroy the game's atmosphere, yet enhances the graphics to modern standards!

Can't play without it now! Just the memories of all those low-poly weapons, ugh....

!Big props to you Ezekiel!

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One small note, the weapon icons in the latest update are low quality, and don't look HD Mobile at all. The alpha also is weird.

Other than that...PERFECT!

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1G"?

mod-4.jpg

The correct is 16".

The chainsaw saber is measured by inches.

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zoom_24V_10_inch_Chainsaw_4.jpg

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Can't wait the topic finally opened, some interesting things i want to see, was a really good idea separates the themes in differents sections.

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23986336273_84fc1b4fd7_o.jpg

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Update

- '1G' on Chainsaw fixed to '16'

- better Molotov Cocktail transparent texture

- better Reflection on RPG

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Are you planning on changing the cutscene models as well? I'm not sure if normal mapping works on them though.

Carl Johnson -

Main Characters -

Random Pedestrians -

I just tested again on BigSmoke-normal maps and reflection works in game and in cutscenes

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:blink: I want the cars to be just like this weapon pack, please!

Vehicles..NO WAY
Now my PLAN is to do Carl Johnson in full...
I want to focus and work just on him next 3-4 Months
It will be special GIFT for community - There will be no reason for everyone not to use him
So He will come out on May
AM PRETTY MUCH SURE THAT HE WILL BE BEST OF My WORK
than after Summer IDK What will happen with Me
I might never come back to serve community..Who knows..
  • Like 4
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ย 

:blink: I want the cars to be just like this weapon pack, please!

Vehicles..NO WAY

I understand you completely :lol::lol:

"Recreate" f*ckin' 211 vehicles... I can't imagine recreate all vehicles. I've tried with Infernus:

jpg4.jpg

Not yet finished :sui:

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