LegacyOfBrutalityy Posted January 16, 2016 Share Posted January 16, 2016 (edited) I made a Donald Lover playermodel. But how do you get the face and the body to be on the model at once? Edited January 16, 2016 by eli.g1026 Link to comment Share on other sites More sharing options...
Jinx. Posted January 16, 2016 Share Posted January 16, 2016 (edited) You need to feature both the head and the body textures in one texture. This will require re-UVW Mapping every part in 3ds Max. It isn't a big thing if you know how the textures were mapped on the original model (I mostly do pics as refferences). It is harder if you don't know how to UVW Map. Edited January 16, 2016 by Jinx. Link to comment Share on other sites More sharing options...
Voxels Posted January 17, 2016 Share Posted January 17, 2016 If you have a player model that uses two textures or more, you can place those textures in player.txd and add it to GTA3.IMG by any IMG Editor then delete "models/generic/player.bmp". I'm not completely sure about this but you can give a try. Link to comment Share on other sites More sharing options...
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