YOGDUSH Posted January 15, 2016 Share Posted January 15, 2016 Hallo everyone, Today i took a good look at the map of los santos and realised something. It is so seperated from anything.. So I had the question why is it so seperated? Well its easier to take a look at this subject if we rephrase the question, What causes a such separation? Instantly I had more ideas of what could be the cause of this, tsunamis, earthquakes, a metorite, perhaps it was a combination. But if we take a close look at what each of these things does, they all can cause a tsunami, and since Los Santos is covered by water it would make sense that a tsunami has hit los santos. And if we take a look around fort zancdo area we can see that the water level used to be higher, and thats the cause of a tsnuami, increased water level which will slowly decrease. Also it makes total sense for Los Santos to survive a tsunami since its got tons of high points and a lot of cliffs etc etc, the cliffs in the water are the tops of the old mountains. With this idea in our heads we ask ourselves When did the tsunami hit? Well obviously it most have hit before Los Santos was populated because it has left no mark on the human race as we can see in the game. But if we take a closer look at of how fast the global water level drop, we can see that for the water level to even drop 0.5m it takes about 1 million years. This leads to the conclusion that the tsunami hit more than 1 million years ago. Because when we look at the areas of los santos where we can see that the water level used to be higher we clearly see that its about 0.5m it has sunk with. TL;DR: So last but not least, Los Santos once in a time used to be a bigger place and with more mountains and more ground to cover, it was unfortunetly hit by a tsunami only causing the top portion of Los Santos to survive. The tsunami hit before humans was habited at Los Santos so it really did not cause any harm or is marked as a historic event. Thanks for reading, any thoughts? Hal, Max.pain, theGTAking101, Masketta Man and 2 others 5 Link to comment Share on other sites More sharing options...
UshaB Posted January 15, 2016 Share Posted January 15, 2016 Yeah rightio. Link to comment Share on other sites More sharing options...
ProjectGTA Posted January 15, 2016 Share Posted January 15, 2016 Yeah when the dinosaurs were roaming around LSIA StellarRunner 1 Link to comment Share on other sites More sharing options...
Fuzzknuckles Posted January 15, 2016 Share Posted January 15, 2016 It's separated because it has to be. Putting in invisible walls around the sea or mountains you can't fly over in a jet plane would feel clunky AF. There's no greater meaning behind it. It's an island because it has to be, to keep the world contained. If they'd been able to cram in more world, it would still have been an island, because any false limitations on height would just feel dumb. End of thread. Gnocchi Flip Flops, slimeball supreme, SmokesWithCigs and 5 others 8 Signatures are dumb anyway. Link to comment Share on other sites More sharing options...
combustion Posted January 15, 2016 Share Posted January 15, 2016 Gnocchi Flip Flops and XenoxX 2 Link to comment Share on other sites More sharing options...
Cyper Posted January 15, 2016 Share Posted January 15, 2016 (edited) First off, your is theory compatible with any GTA world. You can ask the same question regarding both Anywhere City, Liberty City, Vice City and San Andreas, because from GTA:s birth in 1997 to modern day and , all these cities have been surrounded by water. Secondly, the water is only put there for one reason: to create a map limit. In this case infinite water is used to limit the game world but in other games infinite, low-quality land is used. Other games use a backdrop and then put an invisible wall in front of it. Edited January 15, 2016 by Cyper CanOdope 1 Link to comment Share on other sites More sharing options...
canine sapien Posted January 15, 2016 Share Posted January 15, 2016 I think that's an interesting theory! I might be mistaken but Rockstar never have offered any in-universe explanation for the cities being stranded in the middle of a body of water? I know the reason is for practical limitations but it would be interesting if there was some absurd reason for it, in-world. Link to comment Share on other sites More sharing options...
Guest Posted January 15, 2016 Share Posted January 15, 2016 There isn't an "in world" reason for it. Lore wise the cities aren't small islands separated by miles of ocean,that's just what we see as players. It's no different to most buildings not having interiors. Just because the player doesn't see the interiors doesn't mean they don't exist. Link to comment Share on other sites More sharing options...
D9fred95 Posted January 15, 2016 Share Posted January 15, 2016 (edited) In reality Southern San Andreas in V is connected to land, or at least it seems like it. The west side of the island has the beach, islands and the land "flows out" to the water. On the east side, the land just kind of drops abruptly. There is a few beaches, a lighthouse and a wrecked steamboat on the east side of the island however. It could be justified though by imagining that there's a lake or something in that region so those things would have a reason to exist. Paleto Bay is also stated somewhere that in reality it's a lake, not ocean, that is north of the town so in reality there'd be land there too. Edited January 15, 2016 by D9fred95 slimeball supreme and BenMitchell90 2 Link to comment Share on other sites More sharing options...
YOGDUSH Posted January 15, 2016 Author Share Posted January 15, 2016 In reality Southern San Andreas in V is connected to land, or at least it seems like it. The west side of the island has the beach, islands and the land "flows out" to the water. On the east side, the land just kind of drops abruptly. There is a few beaches, a lighthouse and a wrecked steamboat on the east side of the island however. It could be justified though by imagining that there's a lake or something in that region so those things would have a reason to exist. Paleto Bay is also stated somewhere that in reality it's a lake, not ocean, that is north of the town so in reality there'd be land there too. Regarding the Paleto Bay part is pretty intressting, I wonder why they didnt go forward with it in gta v however. Link to comment Share on other sites More sharing options...
rovert Posted January 16, 2016 Share Posted January 16, 2016 RDR boundaries are more realistic than V CanOdope 1 Link to comment Share on other sites More sharing options...
GN 92 Posted January 16, 2016 Share Posted January 16, 2016 Nice to see you're still around Yog. Payne Killer 1 Link to comment Share on other sites More sharing options...
PhillBellic Posted January 16, 2016 Share Posted January 16, 2016 Well, the funny thing is that in in Real Life, it was once thought that California was an Island. There's your Trivia for the Pub Quiz. Pedinhuh 1 Link to comment Share on other sites More sharing options...
Foffy Posted January 16, 2016 Share Posted January 16, 2016 Much like how when you die you just respawn at hospital, or somehow are able to spend money not physically given to you in missions, these are concessions in GTA V. I think GTA III hid them best, what with one tunnel being closed off. Kinda hard to do that in games with aircraft, though. Is the city on lockdown? That sounds more Dead Rising than GTA. Link to comment Share on other sites More sharing options...
slimeball supreme Posted January 16, 2016 Share Posted January 16, 2016 There's no actual water there lore wise, it's just a boundary for gameplay reasons. I presume the stuff on the East Coast of the map is just a big river or something. jk iT's ALiEN tERRaforMING LoLLLLL! StellarRunner and Payne Killer 2 Link to comment Share on other sites More sharing options...
Linerax Posted January 16, 2016 Share Posted January 16, 2016 The theory is so potent, my tin foil hat was ablaze. Mister Pink 1 Link to comment Share on other sites More sharing options...
Revoemag Posted January 19, 2016 Share Posted January 19, 2016 Its actually very possible...there's a mural with a dipiction of a tsunami (giant wave ) .. You might be on to something.. Link to comment Share on other sites More sharing options...
YOGDUSH Posted January 21, 2016 Author Share Posted January 21, 2016 Its actually very possible...there's a mural with a dipiction of a tsunami (giant wave ) .. You might be on to something.. Are you talkking about the mural with the anchor on it? Link to comment Share on other sites More sharing options...
Mo_ Posted January 21, 2016 Share Posted January 21, 2016 Hallo everyone, Today i took a good look at the map of los santos and realised something. It is so seperated from anything.. So I had the question why is it so seperated? Well its easier to take a look at this subject if we rephrase the question, What causes a such separation? Instantly I had more ideas of what could be the cause of this, tsunamis, earthquakes, a metorite, perhaps it was a combination. But if we take a close look at what each of these things does, they all can cause a tsunami, and since Los Santos is covered by water it would make sense that a tsunami has hit los santos. And if we take a look around fort zancdo area we can see that the water level used to be higher, and thats the cause of a tsnuami, increased water level which will slowly decrease. Also it makes total sense for Los Santos to survive a tsunami since its got tons of high points and a lot of cliffs etc etc, the cliffs in the water are the tops of the old mountains. With this idea in our heads we ask ourselves When did the tsunami hit? Well obviously it most have hit before Los Santos was populated because it has left no mark on the human race as we can see in the game. But if we take a closer look at of how fast the global water level drop, we can see that for the water level to even drop 0.5m it takes about 1 million years. This leads to the conclusion that the tsunami hit more than 1 million years ago. Because when we look at the areas of los santos where we can see that the water level used to be higher we clearly see that its about 0.5m it has sunk with. TL;DR: So last but not least, Los Santos once in a time used to be a bigger place and with more mountains and more ground to cover, it was unfortunetly hit by a tsunami only causing the top portion of Los Santos to survive. The tsunami hit before humans was habited at Los Santos so it really did not cause any harm or is marked as a historic event. Thanks for reading, any thoughts? Hal, i think your head was hit with a hammer.... Link to comment Share on other sites More sharing options...
jyssys Posted January 21, 2016 Share Posted January 21, 2016 RDR boundaries are more realistic than V No planes in RDR, though. Link to comment Share on other sites More sharing options...
s21 Posted January 21, 2016 Share Posted January 21, 2016 First off, your is theory compatible with any GTA world. You can ask the same question regarding both Anywhere City, Liberty City, Vice City and San Andreas, because from GTA:s birth in 1997 to modern day and , all these cities have been surrounded by water. Anywhere City (GTA 2 for those who didn't know) isn't necessarily bounded by water, IIRC the west of the second zone is closed off by walls not water. And there could easily be other zones that aren't revealed in the game Link to comment Share on other sites More sharing options...
Masketta Man Posted January 21, 2016 Share Posted January 21, 2016 I read today that Thomas Stubbs (TBoGT) had been financing a tsunami protection plan in GTA IV. http://gta.wikia.com/wiki/Thomas_Stubbs#Background (Though there's no in-game source and I forget almost everything about Stubbs.) Perhaps the GTA states have a history of extreme weather, which is why everything is surrounded by water, and it's all building up to a big reveal that the protagonists have all been hallucinating about the old United States after trauma suffered in the post-apocalyptic universe of Waterworld? Link to comment Share on other sites More sharing options...
LSPDOfficerJohnson Posted January 25, 2016 Share Posted January 25, 2016 The map is the way it is because R* made it that way. In the III-era, the maps were designed to prevent the player from traversing the map prematurely, but, from GTA-III's perspective, we see how "successful" that turned out . Up until the HD-era, R* focused on using the land as a barrier to keep players from "jumping" islands before they were supposed to. This is why in IV we have a "terrorist threat" that causes a mass panic in Liberty City, resulting in the bridges and tunnels being inaccessible before they are supposed to. Well, R* wanted to make the game more enjoyable for players and decided to allow the "islands" to be accessible at the start in GTA: V. The map still had to feel somewhat "separated" however, so that is why it is built the way it is now. There is no real reason for why it's built the way it is; it's just built that way simply because R* wanted it that way. For the III-era, however, there was a purpose to the design of the map but in V, there isn't. It just is that way. Link to comment Share on other sites More sharing options...
MikeMyth Posted January 25, 2016 Share Posted January 25, 2016 You shouldn't skip Science class, kiddo. Link to comment Share on other sites More sharing options...
Blackened Posted January 25, 2016 Share Posted January 25, 2016 These are taken from game files. And no, they don't support the idea that LS is an island because of a Tsunami. It's world limitation 101. Link to comment Share on other sites More sharing options...
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