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Two-Tu

Simple Native Trainer: Spawn GTA:O Model?

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Two-Tu

Hello!

 

Is there a way to spawn the model of my GTA:O character with the current outfit I am wearing on him with the "Model Spawning" option of the Simple Native Trainer (https://www.gta5-mods.com/scripts/simple-trainer-for-gtav) ?

 

Would be pretty cool since I love the outfit of my Online character but dislike the Director's Mode as I think that Singleplayer plus SN Trainer is way better ^.^

 

Thanks in advance!

Edited by Two-Tu

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sjaak327

What you can try to do is the following:

 

go to director mode and load your MP char.

whilst in director mode, go to model spawning, clothes menu, MP model customization

choose detect MP Character (it's one of the last options on that menu)

Now this will have saved the model to the ini

 

Exit director mode, spawn the MP model as player and now in the same menu select load MP model. Now it will NOT be exactly the same as some stuff cannot be detected, but the clothes should actually be the same (I hope) :)

 

If it is to your liking, you can then just use one of the 60 save slots to save the model and load at demand without having to use director mode.

Edited by sjaak327
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Flying Scotsman

I'm not sure if it still works, but there was a mod called Skin Control which managed to get your GTA:O character in Singleplayer (complete character. Tattoos n'all). I'd love to know how he did it, but you can find it here.

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sjaak327

Actually that one does the same as simple trainer, it allows you to fully set all relevant features of the online Character, it cannot however read all stuff from your existing Char.

 

The detect MP Char is currently the closest you can get to getting your online Char in SP.

 

If you haven't altered the face shape features, it would pretty much be a one to one copy. If you have, you will need to adjust those to get your online char. As there is no way for us to detect it.

 

It seems the game is using a bunch of stat and int floats to get those, using hash. trouble is, in SP those all return 0.0f.

 

As it stands, we can detect clothes and components easily, we can detect the head blend data, we can detect the head features, but we cannot detect the head features color and opacity and we cannot detect the head shape features (the 20 features such as nose with and lenght).

 

Of course once set (both with Simple trainer and Skin control) those settings can of course be easily saved. But they cannot currently be detected from director mode.

Edited by sjaak327

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Two-Tu

THANKS TO ALL ANSWERS :D!

 

as some of you have already stated, I can't capture the face of my existing Online character into Singleplayer. however, it is possible to use the clothes.

Edited by Two-Tu

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Aurora11
On 1/13/2016 at 10:47 PM, sjaak327 said:

Actually that one does the same as simple trainer, it allows you to fully set all relevant features of the online Character, it cannot however read all stuff from your existing Char.

 

The detect MP Char is currently the closest you can get to getting your online Char in SP.

 

If you haven't altered the face shape features, it would pretty much be a one to one copy. If you have, you will need to adjust those to get your online char. As there is no way for us to detect it.

 

It seems the game is using a bunch of stat and int floats to get those, using hash. trouble is, in SP those all return 0.0f.

 

As it stands, we can detect clothes and components easily, we can detect the head blend data, we can detect the head features, but we cannot detect the head features color and opacity and we cannot detect the head shape features (the 20 features such as nose with and lenght).

 

Of course once set (both with Simple trainer and Skin control) those settings can of course be easily saved. But they cannot currently be detected from director mode.

I apologize for bumping this topic but, I really need help :( So you say those values return as 0.0f in SP. So I decided to take this to MP instead, have a way to use asi mods in online, and I did these steps in Online as well. but it still can't detect my face fully and it looks a lot different than how it normally is :/

 

I also want to ask something else too as it might be useful for you to help me with this. The creator of Skin Control made a mod called Skin Ripper. Basically it can fully read your character data in Online Creator mod (according to him). So I took that mod to online too and used in Creator mod, it successfully saved the data of my character. However I have no idea how to use those numbers in SkinRipper.log file :( Is it possible that those numbers can be imported to TrainerV and it can fully load my MP character? I sent a message to the creator of Skin Control to ask how can I import those numbers into Skin Control but he didn't reply unfortunately :(

 

Anywho, do you think this is possible to do with Simple Trainer?

 

Also here is my SkinRipper.log too if you need. http://www.mediafire.com/file/9lnacnlsdkz1ic3/SkinRipper.log/file

 

Thank you so much and apologize if I bothered you :(

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