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Uncle Sikee Atric

Euro & American Truck Simulators

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AiraCobra
17 hours ago, Uncle Sikee Atric said:

@AiraCobra

 

For ETS2, the Steam Workshop files are stored at :

Steam\Steamapps\workshop\content\227300

 

The DLC's are stored at :

Steam\steamapps\common\Euro Truck Simulator 2

 

However, this only lists the 'extra' DLC's, such as paint jobs and trailer packs.  The map DLC's are added into the game map and once you buy the regions, the game knows it is authorized to download and access the extra chunks. since the map sections are chunk loaded in a 9 chunk grid around you at all times.  There is a dlc_*map* file stored with the other dlc files, but this is your 'key' to access the map sections and not much more (It removes the barriers and informs the game to generate jobs and cargos in the unlocked areas).  It's all verified by cross-checking with your Steam account as part of starting the game.

You can 'remove' a  dlc_*.* file from this directory to allow a new Steam verification check.  The game will re-download the missing dlc_*.* file as part of it's initial checks for your content, then allow you to recheck the tick boxes when you log in to your game account, as if it's the first time the game senses this new content.


If you're wanting ATS Workshop mod locations the app ID for the directory search is : 270880

Great thanks, :^:

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RXRNathan

Seeing that the Steam Summer Sale is on, i'm gonna try and grab my hands on Washington, as i want to keep up to date with ATS and keep going with map mods such as C2C (Coast 2 Coast), Canadream, and Viva Mexico (whatever it's called)

 

As for ETS, i'm more focused on that, but recently i've been having issues with mods related to my favorite truck, DAF XF (and the DAF XF105), as a mod installed by vad&k seems to cause my game to freeze at short notice which is driving me nuts, idk if i might've installed the mod incorrectly, but i also installed a reworked DAF XF Euro 6 version, so idk if it could be that too, will eventually photograph my mod list and the mods in the main ETS2 interface.

 

It's becoming more common, as i took a job from Finland to France, but i'm stuck in Germany atm, so i'll dig and see what i can do, i've posted about it on the SCS forum on the modders thread, so i'll see how i can fix this freeze bug.

 

As for now, i'll leave this message with a photo of my DAF XF105.

000000000043A6EE.jpg

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Coleco

Oh cool, I didn't know we had a topic for ETS and ATS here :) 

 

I've only come to ATS recently but already having a surprising amount of enjoyment out of it - clocked up 38 hours without even trying! Already got the Washington expansion too, though I'm still mainly moving between Nevada and Cali for the most part with my teeny haulage firm of two trucks. 

 

I'm currently running ATS on an 8 year old Dell with an antiquated graphics card but hopefully soon i'll be able to get myself a much better machine to improve my visuals (and framerate!). I kinda want to get into modding too, mostly so I can attempt to make some bespoke long haul trips of my own.

 

I know SGS has forums and resources, but thought i'd ask as i'm posting already - has anyone here attempted map mods (ATS specifically)?

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Uncle Sikee Atric

@Coleco

I've dabbled with ATS maps, but I'm more into the ETS2 side of it, (Promods, Rusmap and some smaller plugins, like Paris Rebuilding.)

I've tried C2C and although it offers a lot of new content, it's very much all copied and pasted and made as a 'rush-job' just to offer more driving opportunity, so if you want to use it, I'd suggest also look at some of the extra plugins on the SCS forum for it as well, to expand on certain regions.  They're made by teams that actually want to offer new content.

I've also tried the Viva Mexico and Mexico Extremo maps (the free versions, not paying for the content), they are good extensions and offer some really challenging map regions, but they're not the best quality, although the teams have stopped expanding to concentrate on polish with the last few updates, so they're getting there.

Going North however, I've not tried anything with Canadream, although I have watched a few streams.  It seems as rushed as C2C in places, a lot of copy / paste and not much new.  I am waiting for the Promods ATS expansion as they've committed to building Canada themselves and already have a region off the Washington map for Vancouver and BC under construction.  You can keep up with the dev team and find the actual maps once it's ready, by making an account at promods.net .

The plugin system and the modlist make everything easy once you come to adding mods, it's just adding the maps to the documents/american truck sim/modlist directory and making sure everything is in *.scs format (although a few .zips also work, more with the modelling side.)  Most maps require a few .scs files to work (for the map, actual model resources, etc), but everything comes with readmes to follow and the community forums will help with compatibility problems, so long as you keep error logs for people to cross check.

One word of caution.  Try and stick with maps that have listing pages on the SCS forums.  There's a few others and the quality of the communities can vary greatly, or force you to download via paywall links.  If you want to try them, do a little research first and try to find a streamer or YT channel that has tried it.  they'll tell you what to expect as part of obtaining the map.  For instance, the Rusmap team are great, but their homepage forum is all Russian and Google translate can help some, but the language barrier is a pain.  It's best to wait for the SCS page to be updated, which normally only takes 24 hours or so for them to get to.

The only page I tend to trust away from the SCS forums is Jazzycat's homepage for his traffic and cargo mods, for both ATS and ETS2.  He still works in Russian, but the page is dual language and Jazzy himself is a nice guy.


----------

UPDATE EDIT : The Blog has just been updated and it's confirmed that Utah is the next state for ATS, due before the end of the year.
 

 

They've also opened the Steam Page.

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Coleco

Thanks @Uncle Sikee Atric ! :)

 

I've stuck to the SCS official sources so far, will have to spend some time browsing their forums. Already found a couple of handy tutorials for making custom truck textures which work in the latest build of the game. If I can work out how to add a new location to the map i'll be happy, though I suspect this will be quite a bit of work (or at least poking around in the code to get it to appear/function correctly).

 

 

Happy to see that another state has been announced so soon after the last update. I'm hoping ATS will last long enough for the devs to give us an 'official' Minnesota somewhere down the line :D 

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Uncle Sikee Atric
2 minutes ago, Coleco said:

Thanks @Uncle Sikee Atric ! :)

 

I've stuck to the SCS official sources so far, will have to spend some time browsing their forums. Already found a couple of handy tutorials for making custom truck textures which work in the latest build of the game. If I can work out how to add a new location to the map i'll be happy, though I suspect this will be quite a bit of work (or at least poking around in the code to get it to appear/function correctly).

 

 

Happy to see that another state has been announced so soon after the last update. I'm hoping ATS will last long enough for the devs to give us an 'official' Minnesota somewhere down the line :D 

 

Promods.net has a section of the site called 'The Academy'.  It's the best tutorial system I've seen for adding map content.

They also take the best examples and add you to the Promods team if they think you're good enough.

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hei3enberg
On 7/4/2019 at 11:00 AM, Coleco said:

I've only come to ATS recently but already having a surprising amount of enjoyment out of it - clocked up 38 hours without even trying! Already got the Washington expansion too, though I'm still mainly moving between Nevada and Cali for the most part with my teeny haulage firm of two trucks. 

 

I'm currently running ATS on an 8 year old Dell with an antiquated graphics card but hopefully soon i'll be able to get myself a much better machine to improve my visuals (and framerate!). I kinda want to get into modding too, mostly so I can attempt to make some bespoke long haul trips of my own.

Why am I not surprised that you're playing it? Started ETS recently and enjoying the relaxation it brings. On the matter of the graphics, don't really bother: it's not a game where it matters a lot: I've installed some serious mods and running it at 4k, but it can't change how old the engine is. Even with the new trees and weather effects, new tarmac and other high-res textures. Promods are nice, however, so you should start with them when you will be able to. What I want to say is that this game is not getting the love from the eye candy.

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universetwisters

Does anyone know if I'm gonna be able to get the new trucks without buying the Utah dlc? I like the new trucks, I don't like Utah

 

 

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Uncle Sikee Atric
15 hours ago, universetwisters said:

Does anyone know if I'm gonna be able to get the new trucks without buying the Utah dlc? I like the new trucks, I don't like Utah

 

 

 

Generally the trucks are free updates, as are the Official Volvo VNL models.  It's more the legal side that slows their non-modded release into the game.

For instance, take the Renault Range T in ETS2.  The official model has been done for ages and SCS thought they would have it released last year (We have Blog screenshots from it running on French Roads as the France DLC development ended), but then legalities got in the way.  Volvo Trucks own Renault Trucks and supply the D13 Engines for them, so those two teams were happy, but then Renault Cars share the badges and they are the ones with the legal complaints over the truck becoming official, especially because there are models for Renault Cars in the traffic, that have different badges.

It's a legal nightmare as you can imagine.  But Renault Cars seem to be becoming satisfied, hopefully the official model will arrive soon.

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RXRNathan
Posted (edited)
On 7/17/2019 at 12:32 PM, Uncle Sikee Atric said:

 

Generally the trucks are free updates, as are the Official Volvo VNL models.  It's more the legal side that slows their non-modded release into the game.

For instance, take the Renault Range T in ETS2.  The official model has been done for ages and SCS thought they would have it released last year (We have Blog screenshots from it running on French Roads as the France DLC development ended), but then legalities got in the way.  Volvo Trucks own Renault Trucks and supply the D13 Engines for them, so those two teams were happy, but then Renault Cars share the badges and they are the ones with the legal complaints over the truck becoming official, especially because there are models for Renault Cars in the traffic, that have different badges.

It's a legal nightmare as you can imagine.  But Renault Cars seem to be becoming satisfied, hopefully the official model will arrive soon.

I remember downloading a mod for it back in January, was pretty cool but i felt like it could do better...

 

As for ETS2, i managed to fix the game by deleting a few mods (Also deleted the RJL Scania mod due to it being buggy, but can't guarantee it as the main cause of my game crashes)

 

For now, here's two pictures i took with the Volvo FH16 Classic, decided to put some snow in, it's July ok don't heckle me.

 

As for the DLC's related, i do plan on grabbing my hands on Washington in August, i've been a bit caught up in life, Utah i will also grab because i want to keep up to date with map DLC in single player.

 

Image by TheOutrageBoy

(Taken with more light)
Image by TheOutrageBoy

Edited by RXRNathan

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