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The reason why you hate sharkcards?


evd
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The reason is simple. Jealousy. I can buy multiple megladon shark cards without thinking twice. I'm not even wealthy, I'm currently a resident and work tons of hours for a meager salary. I suspect that the majority of people that hate them are children or unemployed adults.

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fear_the_nut70

The reason is simple. Jealousy. I can buy multiple megladon shark cards without thinking twice. I'm not even wealthy, I'm currently a resident and work tons of hours for a meager salary. I suspect that the majority of people that hate them are children or unemployed adults.

 

It is jealousy. And I seriously doubt if we would have seen half the DLC's without proceeds from their sales.

Edited by fear_the_nut70
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I don't hate shark cards. I actually think they are a pretty good system. It helps many players who can't play as much as they'd like, but still want something. It helps funding this "old" game and improve it. Players who buy them, don't get an upper hand, with the exception of jet griefing.

And noo, i haven't bought one, and quite probably won't.

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Lets be a little realistic here, our "DLC" is largely re-skinned vehicles, clothing and weapons, not legit content that adds substance to the game. The free mode and heist content not withstanding, most of the updates wouldn't actually be justifiable, purchasable content.

 

Now I'm all for paying $20 for a map expansion or content of that nature. I sort of wish that's where Rockstar's heads were at. Take Forza Horizon 2. For $20 you get a whole other island to race around on. New objectives, goals, hidden goodies, the works. Also, for my $20, I get the content associated with the DLC for free. Anyone choosing to skip the DLC can always purchase the cars for a price.

 

My point...I'd happily pay money for expanded areas to explore and substantial content. If that's what it would take to actually get things like North Yankton and aircraft carriers into the game, I'm all for it. I want more to do, other places to go...that's the sh*t I'd pay for.

Edited by Mrnrfan182
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Hate them?

 

They are why the DLCs are FREE.

 

I love 'em!

Whether it's the trust fund baby or the kid that collected cans for a month to buy a Great White card....thank you.

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manitouscott

Math:

 

Hourly rate=$25 IRL

8 mil shark card=$100

 

4hr work IRL for 8 mil

 

3hr grind=$350,000 avg

8,000,000/350,000=22 3 hr sessions=66 hrs of grinding.

 

Work IRL for 4 hours, or grind for 66 hours.

 

How much do I value my time IRL?

Is there something else ON GTA I'd rather be doing? Freeroam fights, races, heck even parachuting?

 

That being said I tend to grind a lot because I love to play this game, but cash cards make sense if yer busy.

Edited by manitouscott
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Why are cash cards in the game? all they do is ruin online and make R* greedy. - Average GTA player

 

Well average player who doesn't understand how business works, R* NEEDS money and they had three generic options 1) Make us pay for updates 2) add in game currency you can pay for 3) charge monthly or weekly to play / own game.

And because R* understands that most people don't want to be "forced" into buying things they went with number 2 since it gives you the ability to use new stuff without paying.

 

Well shark cards are designed to get you to spend money. - Average GTA player

 

Partially yes what no one understands is R* has employees, CEO's, and stockholders who all need money to make a living. Things in GTA are designed to be at the perfect point were you can almost get it but will be frustrated sooner or later after so many updates and will decide to buy a shark card because R* like any company doesn't work for free.

 

There trying to make things so expensive no one can afford it. - average GTA player

 

Yes exactly yachts, super cars, jets, planes, helicopters and other things like that are expensive because they are luxury items they don't want dozens of yachts in every session same with something like a hydra its expensive enough that not everyone can get it without working a bit or paying.

 

The point is that shark cards are here to pay for R*s employees and updates ( which again aren't free ) although admittedly shark cards are a bit over priced they are like that so someone with an extra 20 bucks cant buy a brand new yacht or other expensive item.


Math:

Hourly rate=$25 IRL
8 mil shark card=$100

4hr work IRL for 8 mil

3hr grind=$350,000 avg
8,000,000/350,000=22 3 hr sessions=66 hrs of grinding.

Work IRL for 4 hours, or grind for 66 hours.

How much do I value my time IRL?
Is there something else ON GTA I'd rather be doing? Freeroam fights, races, heck even parachuting?

That being said I tend to grind a lot because I love to play this game, but cash cards make sense if yer busy.

 

3 hour grind is only 350,000? I would say at least 500,000 ( but that's just me )

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The reason I dislike shark cards is that R* has incentive to make items more expensive and make earning money take longer THAN IT WOULD WITHOUT SHARK CARDS.

 

Yes technically this game and the added content is free...but personally I would gladly pay $5 or less a month and have a Hydra be $500,000.

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Hydra be $500,000.

 

Yea right you already see one in 1/3 sessions if it was 1/6th its current price there would be multiple in every session.

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I love people who buy sharkcards,because of this guys the dlc's are free.

Thank you

slaves

 

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VanessaMagick

Unfortunately, these sort of things are becoming a norm. People are rolling their eyes and saying "that's just the games industry" more often. People are actually accepting it more often. Some people even like things like shark cards, in some hilarious feat of ignorance.

 

It's unfortunate. It is. And in a way I don't blame them, I imagine it can be hard for some people to dislike something that, at a glance, looks like a totally reasonable part of game design. You can grind, or you can pay. If you don't want to pay, you can grind, and vice versa. It's entirely optional, nobody has to do it, and there's nothing you can only buy with shark cards, and it supports the developers and free DLC.

 

That's a flawless, perfect system, right?

 

People do think that. And again, it's unfortunate and a little sad. But they don't really understand how the world works, and it's not really worth the effort explaining it to them. I'm glad it's still a debate, though. I'm glad people are still talking about it instead of blindly allowing it to exist.

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Math:

 

Hourly rate=$25 IRL

8 mil shark card=$100

 

4hr work IRL for 8 mil

 

3hr grind=$350,000 avg

8,000,000/350,000=22 3 hr sessions=66 hrs of grinding.

 

Work IRL for 4 hours, or grind for 66 hours.

 

How much do I value my time IRL?

Is there something else ON GTA I'd rather be doing? Freeroam fights, races, heck even parachuting?

 

That being said I tend to grind a lot because I love to play this game, but cash cards make sense if yer busy.

$100 for 66 hours. Hourly rate of $1,51.

Makes the entire game feel cheap.

 

And many people hate them cos they're a pay to win item... they allow you to....

make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying

Source = urban dictionary. In this case making better gear can be customising cars yachts and whatever else they add to the game in future.

 

The only reason it's not even more obvious is the sheer number of glitches and money exploits that have existed within the game. The entire economic system is beyond fkd

Edited by dzian
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I don't hate them

I don't dislike them

I think they are fully fair

I just won't buy one. why?

Because I got ways for money.

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manitouscott

3 hour grind is only 350,000? I would say at least 500,000 ( but that's just me

 

 

 

So for you its only 48 hours of grind.

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Hydra be $500,000.

Yea right you already see one in 1/3 sessions if it was 1/6th its current price there would be multiple in every session.

I'm a firm believer in adjusting the power of weapons to a level that you are comfortable with everyone having one instead of leaving it overpowered and making it prohibitably expensive. Edited by Eggobites90
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I dont hate the shark cards as such. My issue with them and one of the reasons I won't buy them is their value. $100 AUD for 8mil. Not even enough to buy a Yacht. $100 (remember real money) to buy a fake pixel yacht. No I dont think so. But each to their own and those that do purchase them I thank you as you are helping to keep the game alive. I have already bought the game 3 times on various consoles so that enough for me.

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fear_the_nut70

Lets be a little realistic here, our "DLC" is largely re-skinned vehicles, clothing and weapons, not legit content that adds substance to the game. The free mode and heist content not withstanding, most of the updates wouldn't actually be justifiable, purchasable content.

 

Now I'm all for paying $20 for a map expansion or content of that nature. I sort of wish that's where Rockstar's heads were at. Take Forza Horizon 2. For $20 you get a whole other island to race around on. New objectives, goals, hidden goodies, the works. Also, for my $20, I get the content associated with the DLC for free. Anyone choosing to skip the DLC can always purchase the cars for a price.

 

My point...I'd happily pay money for expanded areas to explore and substantial content. If that's what it would take to actually get things like North Yankton and aircraft carriers into the game, I'm all for it. I want more to do, other places to go...that's the sh*t I'd pay for.

 

This is just like your opinion man.

 

If people will buy shark cards to buy the re-skinned vehicles clothing, etc, it stands to reason some would buy these things directly if they were paid for content. Regardless, the vast majority of games I've owned offer virtually nothing new, except bug fixes.

 

The rest of your post is a not so thinly veiled "here's what I wish rock star would give us in a DLC." There is already a thread for that, perhaps you'd feel more comfortable over there. You are confusing DLC for which you have marginal interest in with some sweeping notion that others must feel the same way. The sale of shark cards smacks this premise right in the face.

Edited by fear_the_nut70
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I don't hate Shark cards or anybody who ever aquired one for that matter. I just wouldn't encourage people to give in to them so easily.

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Shark cards are the reason DLC is free in this game but a lot of people take this for granted.

 

The R* revenue model is a good one because you get access to all content just by owning the game while supporters of the game can provide R* with extra revenue to create more content.

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da_illest101

I don't hate them, I just don't understand why people always bring them up as if there was no other ways to make money.

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Lets be a little realistic here, our "DLC" is largely re-skinned vehicles, clothing and weapons, not legit content that adds substance to the game. The free mode and heist content not withstanding, most of the updates wouldn't actually be justifiable, purchasable content.

 

Now I'm all for paying $20 for a map expansion or content of that nature. I sort of wish that's where Rockstar's heads were at. Take Forza Horizon 2. For $20 you get a whole other island to race around on. New objectives, goals, hidden goodies, the works. Also, for my $20, I get the content associated with the DLC for free. Anyone choosing to skip the DLC can always purchase the cars for a price.

 

My point...I'd happily pay money for expanded areas to explore and substantial content. If that's what it would take to actually get things like North Yankton and aircraft carriers into the game, I'm all for it. I want more to do, other places to go...that's the sh*t I'd pay for.

This is just like your opinion man.

 

If people will buy shark cards to buy the re-skinned vehicles clothing, etc, it stands to reason some would buy these things directly if they were paid for content. Regardless, the vast majority of games I've owned offer virtually nothing new, except bug fixes.

 

The rest of your post is a not so thinly veiled "here's what I wish rock star would give us in a DLC." There is already a thread for that, perhaps you'd feel more comfortable over there. You are confusing DLC for which you have marginal interest in with some sweeping notion that others must feel the same way. The sale of shark cards smacks this premise right in the face.

Relax keyboard warrior, relax. Some of you basement dwellers get a little too jumpy. I clearly stated in my post prior to this one the reasons why I didn't take issue with shark cards and how I'm perfectly happy with free "DLC". This post you so vehemently take opposition to outlines what sort of content I would be willing to pay actual cash for.

 

Using an example of how a different game utilizes a different format for DLC is not a thinly veiled attempt at trying to preach some pointless opinion. Worry less about policing the context of my opinion. Rest assured, you'll find most, if not all of my comments on this ironically judgey little forum are completely in context.

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I can't hate Rockstar for putting them in the game. Any company would have done the same thing. However the prices are absolutely absurd. They make it this way because they can. A large part of their target audience are people under 18 who don't have anything better to do with their money. If I didn't have bills to pay I'd probably buy one too.

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Gnocchi Flip Flops

I like that they're there for anyone desperate enough or too busy tobwaste their life away grinding, but anything above 10 bucks is dorkish. 100 for a Shark Card? You kidding? And that melt who admitted he spent 1000 bucks on them, who would do such a thing? I'm beginning to wonder if people have begun to start mating with vegetables.

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Member's Only

Gotta respect the desperate cocksuckers that spend all their earnings on this sh*t.

 

You are the reason DLCs are free so good on you.

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Semaj 2JZ♢

Something asinine about being forced, something entitled about there price tag, something childish about the reason chit is too expensive. Something moronic about it being "legal cheating", bla bla bla...

 

In reality, they support continous DLC, they support the R* support system, and other workers and they don't offer anything exclusive to the purchasers. Nor is anything in the game restricted to 'shark card buyers only'. Ya'll don't know chit about how a business works and the real world costs to keep it running, so you whiney ass fockers aren't complaining about EVEN MORE CRAP. Like the world would end if you didn't have your precious playbox and the ability to play whatever game keeps you from annoying your parents to the point of choking you out...

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Gnocchi Flip Flops

Something asinine about being forced, something entitled about there price tag, something childish about the reason chit is too expensive. Something moronic about it being "legal cheating", bla bla bla...

You should've ended your post there. :^:

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A game that costs $60 and the maximum shark card amount is 40% more expensive than the game at $100.

 

Getting $2 billion will cost you $25,000 of real life currency. Or you can grind the same mission over and over again which would take around 231 days if you play 24 hours per day.

 

Everything in online costs almost 10 times as much as singleplayer. Best cars in the game are the most expensive. T20 fully modded costs around $220, Yachts and gold luxor around $120 each fully modded.

 

You think the free updates will last? Just wait it will become like WoW. Paid DLC's, Pay To Play Online fee's. You can buy in game currency just like Wow. This is just the beginning. Get ready to pay $50 per month to play.

Edited by Xiled
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Unfortunately, these sort of things are becoming a norm. People are rolling their eyes and saying "that's just the games industry" more often. People are actually accepting it more often. Some people even like things like shark cards, in some hilarious feat of ignorance.

 

It's unfortunate. It is. And in a way I don't blame them, I imagine it can be hard for some people to dislike something that, at a glance, looks like a totally reasonable part of game design. You can grind, or you can pay. If you don't want to pay, you can grind, and vice versa. It's entirely optional, nobody has to do it, and there's nothing you can only buy with shark cards, and it supports the developers and free DLC.

 

That's a flawless, perfect system, right?

 

People do think that. And again, it's unfortunate and a little sad. But they don't really understand how the world works, and it's not really worth the effort explaining it to them. I'm glad it's still a debate, though. I'm glad people are still talking about it instead of blindly allowing it to exist.

 

what? If your trying to suggest removing shark cards because it "doesn't support the developers" then your crazy. Are you one of those anti-capitalists who think all shark cards among other things are just so rich people can get richer? or are you a different kind of stupid? ( before you get all mad I only said stupid as a joke)

 

Enlighten me as well as others why is it that shark cards don't support developers?

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Gnocchi Flip Flops

A game that costs $60 and the maximum shark card amount is 40% more expensive than the game at $100.

 

Getting $2 billion will cost you $25,000 of real life currency. Or you can grind the same mission over and over again which would take around 231 days if you play 24 hours per day.

 

Everything in online costs almost 10 times as much as singleplayer. Best cars in the game are the most expensive. T20 fully modded costs around $220, Yachts and gold luxor around $120 each fully modded.

 

You think the free updates will last? Just wait it will become like WoW. Paid DLC's, Pay To Play Online fee's. You can buy in game currency just like Wow. This is just the beginning. Get ready to pay $50 per month to play.

It really does make you think. The only real excuse is to spending a lot of money on Shark Cards is simply admitting that you're desperate. Spending real money on virtual money? Money that can be taken from you in-game if you die or accidentally destroy your car? Like seriously? 10 dollars tops for me. I have yet to buy a card but if I ever do, I will spend no more than 10 bucks.
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