Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules.

The reason why you hate sharkcards?


evd
 Share

Recommended Posts

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

Ok don't kill me here, but I play a mobile fighting game where they sell a single Crystal that gives a random champion for $100. $100 for a single champion on a f*cking mobile game. People buy that sh*t. Knowing this I can't say that shark cards are crazy expensive. At the end of the day it's supply and demand. If rockstar sees that there is demand for it at those prices, they'll continue pricing it as such. That's how businesses work. Edited by LeCaire
Link to comment
Share on other sites

I hate them cause it gives the hard working player a unfare uhh money making what ever

 

Also I hate them cause I ain't them

  • Like 2
Link to comment
Share on other sites

 

 

 

Why? WHY?!?

Have you seen the prices? Unless you're a person without a social life it's impossible to buy a single item without playing for weeks. I repeat, for a single item.

Since the addition of the new shark cards (Megalodon and the other one...anyway, the hyperjesuschristonlycanbuy cards) the prices simply got higher and higher. I get it, it's not forced, you can do it by playing missions and blah blah blah. Not everyone has the material time to spend hours on missions, heists, activities, bounties, prostitution, and R* knows it, that's why these...things exist

Even so, I find it hard to believe that if you were in the same position you wouldn't dig into the gold mine that is shark cards

 

I didn't get what you meant, sorry. What?
If you were in the situation at Rockstar, and you could implement shark cards and make as much money as they do, I doubt you would say no. Rockstar are a business, they need to make money outside of game sales

 

Is it right to get money in such a way? There are games that do have some kind of payments in the game (The Elder Scrolls Online) but don't give huge advantages to those who buy the items.

Here, if you manage to steal daddy's visa, you can get the Golden Cities with a simple click, whereas normal people have to grind activities over and over just to buy a rusty car. Does this sound right? This behaviour is becoming so common, just look at FIFA, Call of Duty, most of the MMOs out there, that players sooner or later need to wake the f up and understand that companies are using them.

If R* wanted to make money, which I totally understand (as you said, it's a business), they could find other ways. Instead of adding shark cards implement customization items that don't give any benefit but just a cosmetic change. Elder Scrolls Online did it and it has no funding problems

 

 

 

Why? WHY?!?

Have you seen the prices? Unless you're a person without a social life it's impossible to buy a single item without playing for weeks. I repeat, for a single item.

Not true. If you've got a half decent team, a couple a runs of Pac Std can net you half a million in an evenings play.

As I said, not everyone has the time, even to coordinate with a team etc... Sure, if you manage to find a group it's easy, but for some (like me) it's difficult to find the right time when everyone is free and willing to play a heist

True I don't play every night and not all my real friends are online at the same time. I do make a point of adding any random player I meet who is good at heists though. After a while you build a long enough list you'll always have a couple of players you can rely on.

 

Yes but unfortunately it's not easy to find someone friendly that wants to play with you. Randoms can be problematic at times and if you're rushing to get money it's not very wise to play with them.

Link to comment
Share on other sites

It's difficult to hate something that probably keeps this game going with new content. But they are ridiculously expensive and should be at least 50% of the price they are now. I'd consider spending 25 euros for an 8 million card.

Link to comment
Share on other sites

Yukinosh*ta, what!? All of those other games you mentioned have a pay to upgrade type of deal. GTA will not let you pay for a higher rank or anything like that. You can have all the money possible in GTA but if your a level 5, what good does it do for you?

Edited by Non Fiction
Link to comment
Share on other sites

As long as it's not pay to win, I don't care. There's no way in hell I'm spending my money on them either way. Pay to win just means I don't play at all.

  • Like 1
Link to comment
Share on other sites

 

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

Ok don't kill me here, but I play a mobile fighting game where they sell a single Crystal that gives a random champion for $100. $100 for a single champion on a f*cking mobile game. People buy that sh*t. Knowing this I can't say that shark cards are crazy expensive. At the end of the day it's supply and demand. If rockstar sees that there is demand for it at those prices, they'll continue pricing it as such. That's how businesses work.

I know. I've been through so many of these threads about Shark Cards, and this one had people fixating on the price and that's not what I usually see.

Are in-game things expensive because of Shark Cards or due to glitching/mods or a combination?

Rockstar and their owners have to pay bills especially for new things that they add; so are players going to accept

  • Shark Cards (which were still optional last time I checked)
  • Paid-DLC (including paid-only OP items)
  • Forced/inserted third-party advertising
  • Or subscription fees?

It's one of those four or combinations of them.

For anyone that HATES the Shark Cards, which one(s) are you picking instead?

  • Like 3
Link to comment
Share on other sites

BobFromReboot

Nobody has to buy them. They are currently Rockstar's only source of income from players who have already purchased the game. There is a limited amount of people who buys each of their games, and this is a way for them to continue making money after that threshold is met. What we get as players is a bunch of new stuff, which can be obtained immediately with real currency, or longer just by playing the game which we've already paid for. When you typically buy a game, you don't pay expecting it to expand in the future. Rockstar is expanding it, those who aren't happy are entitled little brats like Michael's son, and I find it ironic people who play this game don't realize that character is making fun of them.

 

People act so entitled and complain that everything is expensive in the game. That is to ensure that people own different things. If one contact mission could afford you two cars and three new guns, the game would be monotonous.

 

People also act entitled and say "oh now I have to work to get these items because rockstar is so greedy!" yet they're too dense to realize that the "work" is the game itself that they paid for. Nobody goes out and buys GTA V because they're going to be getting more shirts in the future that's absurd, yet that's how they want to act.

  • Like 3
Link to comment
Share on other sites

 

 

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

 

Ok don't kill me here, but I play a mobile fighting game where they sell a single Crystal that gives a random champion for $100. $100 for a single champion on a f*cking mobile game. People buy that sh*t. Knowing this I can't say that shark cards are crazy expensive. At the end of the day it's supply and demand. If rockstar sees that there is demand for it at those prices, they'll continue pricing it as such. That's how businesses work.

 

I know. I've been through so many of these threads about Shark Cards, and this one had people fixating on the price and that's not what I usually see.

Are in-game things expensive because of Shark Cards or due to glitching/mods or a combination?

Rockstar and their owners have to pay bills especially for new things that they add; so are players going to accept

 

  • Shark Cards (which were still optional last time I checked)
  • Paid-DLC (including paid-only OP items)
  • Forced/inserted third-party advertising
  • Or subscription fees?
It's one of those four or combinations of them.

For anyone that HATES the Shark Cards, which one(s) are you picking instead?

I would only play if it was funded by optional shark cards,ideally, or ads. I would quit if there was a monthly subscription fee or paid-DLCs.

Link to comment
Share on other sites

Greeryboy2410

 

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

Ok don't kill me here, but I play a mobile fighting game where they sell a single Crystal that gives a random champion for $100. $100 for a single champion on a f*cking mobile game. People buy that sh*t. Knowing this I can't say that shark cards are crazy expensive. At the end of the day it's supply and demand. If rockstar sees that there is demand for it at those prices, they'll continue pricing it as such. That's how businesses work.

Is that Contest of Champions by chance? I know it has some crazy prices

Link to comment
Share on other sites

 

 

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

Ok don't kill me here, but I play a mobile fighting game where they sell a single Crystal that gives a random champion for $100. $100 for a single champion on a f*cking mobile game. People buy that sh*t. Knowing this I can't say that shark cards are crazy expensive. At the end of the day it's supply and demand. If rockstar sees that there is demand for it at those prices, they'll continue pricing it as such. That's how businesses work.
Is that Contest of Champions by chance? I know it has some crazy pricesYes lol. And last week they had a "gifting" event where you have to buy items with real life money and gift them to team members. We did the math and the team (30 people) that got rank 1 spent a total of $18,000 on a f*cking mobile game. This company knows how to milk good. Rockstar is far from that. Edited by LeCaire
Link to comment
Share on other sites

I don't hate shark cards. I hate that we have to wait long time for new DLCs .. for good dlcs which are big and interesting

Link to comment
Share on other sites

I have no opinion of shark cards. They don't affect me in any way aside from allowing GTAOnline's content to continuously expand without me having to spend a dime.

 

If people want to use real money to get a new car.. why not? Go ahead. I for one have plenty of extra time to play video games so I don't mind playing the game and earning all the ingame money myself.

Link to comment
Share on other sites

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

 

That's a lot more reasonable. 100 dollars/euros to be instantly very rich is tempting. 32 million is something that can last you a year all the while being able to buy some cool stuff.

Link to comment
Share on other sites

dont have much of an opinion on shark cards tbh. i have not and never will buy one, but a few of my real world friends have and it dony bother me.

 

like has been stated already a few times.... the only people i see that really hate on shark cards are the gotta have everything right away players and the freeroam terrorist that don't know how to make money by actually playing more than like 5% of the game. i dont have everything, i have almost everything i want, i dont mind having a goal other then kill kill kill

Link to comment
Share on other sites

I don't have anything against Shark Cards as such.

 

I think they can be a helpful tool for brand new players who are struggling to get enough money together for that high-end apartment or supercar that they have their eye on.

 

But i can't help feeling that there's something slightly sinister about a company that is asking players to pay real-world money for game money.

 

If everything in the game was a reasonable price, I wouldn't care about Shark Cards. But the Yacht thing has demonstrated to me, (something that many players have been complaining about for a while), that R* is using DLC's to generate Real Money from players.

 

The Lowriders' DLC was a big letdown for me. After paying a million dollars to have a $5500 Voodoo Modified the penny began to drop.

 

Now we have $6-8 Million yachts that need a further $1-2 Million to maintain tempting people to spend even more of their own money just to be able to take part in some of the more interesting Freemode events.

 

I'm not impressed.

Edited by Aliashu
Link to comment
Share on other sites

The fact that people wine and hate on games that use microtransactions like the late Assassin's Creed games for example and ignore the fact that GTAO has them and gets no hate or backlash for having microtransactions that reach the price of a whooping $100 for something as simple as virtual money, like seriously i know people that don't even make that much in a month of hard work. i gotta give it to R* for knowing how to handle them in the first place and designing them to have no effect on gameplay unlike most games with MT, however the way they started overpricing sh*t lately in recent updates was clearly a nasty business move by R* to get you to think about ''do i wanna waste 3 weeks or so from my life playing the f*ck out of the game so i can afford a $375K 1970' muscle car or a $1+ million for customizing a $6000 lowrider? or i can simply buy 2 megaladon shark cards for a price of $200? yea, i think i'll just go ahead and buy them instead of wasting half a month of my life.''

TL;DL: shark cards are ridiculously, ridiculously, ridiculously overpriced. microstransactions should never reach the price of $20-$30 dollars, ever, specially that R* made a +billion dollars revenue from this game.

Edited by AminB
Link to comment
Share on other sites

BlaringFiddle

I hope lots of people that aren't me keep buying them and actually begin buying them at a higher rate than they do now so that R* will:

 

a) close the hacks in the .exe

b) keep adding more content

Link to comment
Share on other sites

Arrows to Athens

Nobody has to buy them. They are currently Rockstar's only source of income from players who have already purchased the game. There is a limited amount of people who buys each of their games, and this is a way for them to continue making money after that threshold is met. What we get as players is a bunch of new stuff, which can be obtained immediately with real currency, or longer just by playing the game which we've already paid for. When you typically buy a game, you don't pay expecting it to expand in the future. Rockstar is expanding it, those who aren't happy are entitled little brats like Michael's son, and I find it ironic people who play this game don't realize that character is making fun of them.

 

People act so entitled and complain that everything is expensive in the game. That is to ensure that people own different things. If one contact mission could afford you two cars and three new guns, the game would be monotonous.

 

People also act entitled and say "oh now I have to work to get these items because rockstar is so greedy!" yet they're too dense to realize that the "work" is the game itself that they paid for. Nobody goes out and buys GTA V because they're going to be getting more shirts in the future that's absurd, yet that's how they want to act.

I don't see them investing this money into implementing better dedicated servers. This game is still sh*t, and they continue to release overpriced crap into the game.

Link to comment
Share on other sites

Making money in this game is beyond easy. A dedicated session of mission grinding for 3 hours can net you 500k and that's a casual play number. If you're truly grinding and working with friends you can pull in a million with three hours of heists, missions and VIP work.

 

I've never purchased a shark card, never had a reason to. I've also never glitched. But I do have the fortunate pleasure of being a day one player so my cars, guns and clothes have been acquired over two years. A good friend of mine just got a PS4 for Xmas and with it, his first copy of GTA. Now he's not going to buy a Shark Card but given the fact that he's paid nothing for the game or system, $50-$100 for a shark card wouldn't exactly break his bank and it would actually increase his IMMEDIATE enjoyment of the game. I have no problem with that.

 

Some of you never got to experience what it was like when Rockstar really started pushing the cards. They nerfed every mission payout. It was so bad that Rooftop Rumble was literally the only job that hit 20k. Every other job would max at 10k. Race payouts were laughable. A short race with 5 players might have given you a 1k 1st prize. There were no heists, no quality payouts, no real reason to play. Let's not forget the 3k death fee for every death, that was fun. And oh yeah, insurance rates were as high as they are now. Rockstar got sh*t, people glitched and started to rain money down on players, they were forced to rebalance the in game economy and have since made it very feasible to acquire what you want by simply playing the game.

 

Shark Cards are a great option for people that can't play frequently or who just don't find fun in the grind. Rockstar has balanced things enough to provide two very clear options and if it means my DLC is free, I'm all for it.

  • Like 3
Link to comment
Share on other sites

Rockstar is just blowing it with the card pricing. I started on PS3, I bought a $20 card to get some of the best race cars and fully load them to be in racing leagues. I havnt played in months until I missed the game, and went and bought the PS4 copy last week. I transfered my character, and would have bought another card to buy a yacht, until I saw that $100 gets you only 8 mil in game, and a high end tacht is almost 10 mil. I was like LOL NEVERMIND. If they made prices more reasonable, they still be pulling in mega card revenue, but they go over the top. Game prices could stay as they are now, but it SHOULD be $1 gets 1 mil. Take 100 players, how many, in a 100 will spend $100 for a yacht? Maybe not even 1. But you have a much higher chance of getting 1, maybe more, in a 100 to be willing to plunk down an easy $10 for the yacht. Game companies always blow this strategy, and exploiters only hurt the market. Now companies think they need to only hunt whales for revenue, when they could be casting their nets for schools of fish that combined would each throw in $2, $5, and $10 like its nothing and totally outspend 1 whale. They are effing insane if they think 1 gimmick yacht home is worth $40 more than the ENTIRE game. And pricing like that is whatdrives exploit hunters and users. They have only themselves to blame if they havnt got EVERY player who played online to throw in $5-$20 a year to get online goods faster.

  • Like 2
Link to comment
Share on other sites

I've never bought one, but I completely understand those who did. Especially if you have a packed schedule and can't find time to play, and let's face it, if you can't grind you can't get rich. Shark cards are a short cut to all those luxurious products.

 

I mean why not if you can afford it? Instead of hours and hours of grinding, you work one shift (or two, etc, depends on where you're from and your income) and you can buy yourself some nice ingame money. I see nothing wrong with that.

 

Will I ever buy it? Doubtful, because I think that leveling up and earning money is part of the reason I play it, but for those who don't really care about it, go for it.

 

Also from R* side of things, let's face it, cash cards are one of the main reasons all online DLC's were free and why they keep producing the goods.

Link to comment
Share on other sites

 

Because they try to force you into buying one by making everything expensive.

They don't try to FORCE you to do anything. What your talking about is some people's concept of thinking they have to have everything that's brand new given to them from go.

 

Not trying to say that they try FORCE us into buying the "SERK CERDS",i'm saying that we might have to pay $100 (real money) every month just to play this game in the future,something that I fear.

Edited by Arachne
Link to comment
Share on other sites

 

 

I'm going to play a bit of Devil's advocate here.

So I wave my magic wand and *ping* Shark Cards now have an exchange rate of:

 

$100 = $32,000,000

$50 = $15,000,000

$20 = $5,000,000

$10 = $2,000,000

$5 = $750,000

 

Now are the prices more in line with what you think they should be?

 

Ok don't kill me here, but I play a mobile fighting game where they sell a single Crystal that gives a random champion for $100. $100 for a single champion on a f*cking mobile game. People buy that sh*t. Knowing this I can't say that shark cards are crazy expensive. At the end of the day it's supply and demand. If rockstar sees that there is demand for it at those prices, they'll continue pricing it as such. That's how businesses work.

 

I know. I've been through so many of these threads about Shark Cards, and this one had people fixating on the price and that's not what I usually see.

Are in-game things expensive because of Shark Cards or due to glitching/mods or a combination?

Rockstar and their owners have to pay bills especially for new things that they add; so are players going to accept

 

  • Shark Cards (which were still optional last time I checked)
  • Paid-DLC (including paid-only OP items)
  • Forced/inserted third-party advertising
  • Or subscription fees?
It's one of those four or combinations of them.

For anyone that HATES the Shark Cards, which one(s) are you picking instead?

I'd rather have paid DLC in large chunks like EFLC. It's just simply frustrating to grind all day to buy virtual items. Plus IV DLCs had much more longetivity and quality to them. GTAO DLCs are fun for a day for me.
Link to comment
Share on other sites

The First Hunter

They're mainly for people who have a work and not much time to earn money in the game but still want to enjoy the game

And they're the only reason R* gives us free updates

I personally don't hate them because I have used them

Link to comment
Share on other sites

fear_the_nut70

Thats my view. I consider cashcards as helpfull tool which isnt making the game unfair. Every hydra can be taken down with homming misile, or with a sniperifle , but I doubt you would ever be that good ;)

 

That's a real serious non sequitur there. Rant much?

Link to comment
Share on other sites

I hate that we have to wait long time for new DLCs .. for good dlcs which are big and interesting

You can't be serious. I can't think of many games that have had as many free DLC's as GTAO has in it's lifespan, and this is mainly down to shark cards amongst other things.

Link to comment
Share on other sites

DarkSavageDeathlyCloud

 

Nobody has to buy them. They are currently Rockstar's only source of income from players who have already purchased the game. There is a limited amount of people who buys each of their games, and this is a way for them to continue making money after that threshold is met. What we get as players is a bunch of new stuff, which can be obtained immediately with real currency, or longer just by playing the game which we've already paid for. When you typically buy a game, you don't pay expecting it to expand in the future. Rockstar is expanding it, those who aren't happy are entitled little brats like Michael's son, and I find it ironic people who play this game don't realize that character is making fun of them.

 

People act so entitled and complain that everything is expensive in the game. That is to ensure that people own different things. If one contact mission could afford you two cars and three new guns, the game would be monotonous.

 

People also act entitled and say "oh now I have to work to get these items because rockstar is so greedy!" yet they're too dense to realize that the "work" is the game itself that they paid for. Nobody goes out and buys GTA V because they're going to be getting more shirts in the future that's absurd, yet that's how they want to act.

 

I don't see them investing this money into implementing better dedicated servers. This game is still sh*t, and they continue to release overpriced crap into the game.Never gonna happen...they have to rebuild the game for that pretty much
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.