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Mugetsuga

Mugetsuga's Workshop

Recommended Posts

Rachel Amber

Anyway i have kinda request for you when you will have time. Will you do a gta3 and/or vc The Hero Xbox vehicles fixed?? those bugs that are in his vehicles are also in original xbox gta vc

Few of them for vc the Police Car have a black thing on VCPD Departament logo Greenwood have a coulored steering wheel Washington is only in one colour etc... Stretch have messed up front. FOR GTA 3 taxi doesnt have kinda "texture" above the wheels and police car does but taxi miss it... some steering wheels are broken and also can you make a XBOX VC vehicles in a cutscene versions?

Edited by NOskillx

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Mugetsuga

Sorry but no. I have no interest for Xbox games.

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Rachel Amber

ok :) btw by that i meant to improve an already converted by The Hero Xbox cars to pc and just fix bugs that are in an conversion however those are not conversion bugs those were in real xbox game too

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Mugetsuga

I understood. The thing is, something I don't use, I don't edit it.

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gts.

Hey, I have a request. I don't know if you can do it though. I was digging into wetobjs.asi script for SA and adds the light source reflection on the roads when it's rainy but has a nasty bug, the light reflection is even on grass or sand. Then, looking for an alternative I found this but the files (they are all IDE files with the flag enabled) are for the PC map, that means doesn't work with the PS2 map due to their differences. So, is it possible that you can port that fix to the PS2 map? I don't know which flag needs to be edited to enable the light source reflection in every IDE, so I requesting you this if you can do it of course.

 

 

9QdtpqK.jpg

 

 

 

Here it is alternative download.

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Mugetsuga

Interesting, I'll keep that in mind.

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gts.

Hey, what's going on. I want to ask, what happened to PS2 Feel pack for GTA3? You quit the project?

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Mugetsuga

How did you come up to this conclusion?

 

Another thing, when I have time, it doesn't mean I'm working on this. Sometimes I'm tired to work on this and I change my mind by doing something else. It can be related to GTA, like PS2 screens or I play a game entirely different.

In brief, just wait, till I'm satisfied, there won't be any download link and there won't be anymore news, nothing interesting to show.

 

That part of the post was clear on what was going on.

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gts.

How did you come up to this conclusion?

What? I didn't come up to any conclusion, I'm only asking. And about the PS2 stuff, that's fine, I'll wait then.

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gtaplayer02012

This is going be a silly question I think but i'm guessing I can your map fixes along with El Dorado's PS2 Map + his fixes? I don't know if they are direct fixes towards the PC map or to the PS2 map.

Edited by francisisgay

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Mugetsuga

Should work fine with April 2017 update. No idea with the one uploaded 2 days ago.

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Mugetsuga

It's been a while I didn't do something for San Andreas.

 

Reports from TWIST_OF_HATE.

Mugetsuga, some time ago I found few issues in SA, may be you can handle them ))

 

1. Lod:

 

 

ohk4ltpkpusk7h890dmfh4g01.jpg

 

 

2. Flying vegetation:

 

 

b4s3cygj0avsp790oi6vg5ujg.jpg

 

 

3. Ghost mountain:

 

 

1ra7q29kj1n98x98jrnfqnuzj.jpg

 

 

4. Annoying thing:

 

 

g6d2fjrwjodamnkd2jaoh9yzm.jpg

 

 

5. And you already saw this, IINM.

 

 

4fzo59uzbm6l4rviuvu97y1gz.jpg

 

 

6. Just found:

 

 

vo3c95109ysq3ayv20revor03.jpg

 

 

1, 3, 4, 5 and 6 are fixed.

 

1. lod_cs_landbit_23.dff
RngzQp8.png
3. xoverlaymap09.dff
OV9AE2r.png
4. lasgrifroad.dff
fYfbg2J.png
5. snpedteew2_las2.dff and las2_stream1.ipl
2joFvqo.png
6. LAe.ide
QhivBVd.png

 

 

For 2, if someone know the name of the DFF.

 

Report in SkyGfx.

Some plants doesn't have backface texture!

 

 

2w6apg3.jpg

2s11xjo.jpg

 

 

fosterflowers1.dff and fosterflowers02.dff

Before:

 

lPlUryn.png

 

After:

 

98HktrY.png

 

 

Reports from PS2 map + map fixes.

las_3.col

is this topic still ongoing? if so, I'd like to point out some grass growing out the concrete near LSX:

 

f5OtQVb.png

 

 

3MSC4dC.png

 

 

At the same time, I fixed the grass being too bright at night in the airport.

las_1.col and las_2.col

Before:

 

jfpGM1i.png

 

After:

 

6mySBeU.png

 

 

vgsEland03_lvs.dff

This bug will suit ??

 

5sfsFoqpwlU.jpg

 

 

jiEHYQC.png

 

 

vgsSspagjun08.dff, VegasSroad0522a.dff and VegasSland36

Now that I think of it - that bug is present on PS2. So is this one:

12680338488420204544_20160825151605_1.pn

 

 

QeDtqHi.png

 

 

PM reports.

Napoleone

roadsSFSE58.dff and drivingsch_SFS.dff

Before (Day):

 

TUstuWd.png

 

After (Day):

 

Zef2dkE.png

 

Before (Night):

 

6ulKISt.png

 

After (Night):

 

VllOxNs.png

 

 

ernestin1

land_37_sfw and sfw_1.col

Before:

 

YkzfNtT.png

 

After:

 

F3HhFhw.png

 

sfs_stream2.ipl

Before:

 

N85seXb.png

 

After:

 

4QLTfXP.png

 

blokmod2_sfw01.dff, land_42_sfw.dff and road_SFW39.dff

Before:

 

MWBqMtU.png

 

After:

 

SNuWNhp.png

 

vendmach.dff and vendmachfd.dff (Screenshots took with in-game brightness set to max)

Before:

 

UhUnnTG.png

 

After:

 

fsO8LFJ.png

 

During Explosive Situation.

barrier.txd and props.col (If you're using PS2 Feels, you don't need the TXD, it's for people using PC textures)

Before:

 

AmxZ0zV.png

 

After:

 

TB3dQ8V.png

 

 

Download:

https://www.mediafire.com/?un5kaw559quu3a1

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Inadequate

Great work Mugetsuga! :O

 

Every fix from you is compatible with the 1:1 PS2 map conversion? Also, is every fix that have you made for GTA3, Vice City and San Andreas are posted here, in your Workshop or some of them are missing? I want to use only your fixes on every game, they're just amazing.

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Mugetsuga

Thanks. :)

 

DFFs should be fine. IPLs, IDEs or COLs makes the game crash.

Some are missing for GTA III. When I'll finally decide to finish PS2 Feels, everything will be there.

For Vice City, all the fixes I have done are dependent of VCLF, I would have to check the whole topic to remember what I have done. That's why there's nothing concerning Vice City in the first post.

And San Andreas, pretty much all of them are here, maybe some IDE flags changes from some files are not there for now (Verdant Meadows, Santa Maria Beach), but that's gonna change. For now, I just edited what has been reported but I have my own plans.

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𝙲olby

I found some oddly textured LOD model in Flint County

 

5SPmcEI.png

 

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Mugetsuga

You seem to have a problem with rockdetail.txd. The texture rock_country128 doesn't seem to have alpha.

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gts.

About your new fixes pack... Are you using the converted PS2 map or default PC map with your PS2 textures on SA?

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Mugetsuga

PC map with PS2 Feels. If I had something for the converted map, I would precise it to not confuse anyone.

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Inadequate

LAe.ide

 

 

QhivBVd.png

 

Can you post the IDE value from this one? I want to put it on the PS2 map.

 

sfs_stream2.ipl

Before:

 

N85seXb.png

 

After:

 

4QLTfXP.png

 

And finally, can you do this one for the PS2 map as well? And if you don't want to post it here, drop it in a PM if you want.

Edited by Inadequate

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dg223

All the map fixes in your workshop will work fine with this map?

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Inadequate

All the map fixes in your workshop will work fine with this map?

Yes, they will work.

 

...

Hey, what's up. Can I send you a PM in a few days? I lost my SA installation a time ago (using default map, not converted PS2) and I need to recover some (or a lot?) fixes and stuff, so I will ask you about them.

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Tomas.

lahills_wiresnsh*t3.txd, PS2 Feels

dPpZfrm.png

Edited by Tomas.

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Napoleone

Great fixes.

 

Some bugs I think I've found:

 

This road isn't accurately modelled;

http://imgur.com/YLpugBR

 

Seems like a vertex problem;

http://imgur.com/7DRfo90

http://imgur.com/hvEMada

 

Another vertex problem;

http://imgur.com/bMLbJE9

http://imgur.com/fgp6y84

 

This collision doesn't match the actual train station model;

http://imgur.com/dJDrVsq

http://imgur.com/EYeknkL

But matches the beta San Fierro train station sign shown here: http://i.imgur.com/AyIlcCe.jpg

Edited by Napoleone

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Mugetsuga

Sure Inadequate.

 

lahills_wiresnsh*t3.txd, PS2 Feels

 

dPpZfrm.png

 

Fixed, just redownload PS2 Feels update.

Download:

http://www.mediafire.com/file/8crcauww9gg95fy/PS2_Feels_update.zip

 

Interesting Napoleone.

 

San Andreas fixes updated.

Two other reports from PS2 map + map fixes.

road_lawn29.dff

 

YHxSZaQ.jpg

 

 

NPy4VIb.png

 

 

HillClif06.dff

Noticed peds sitting in mid air around this area:

TqvaiXV.jpg

 

No more pedestrians sitting here.

 

All the map fixes in your workshop will work fine with this map?

Now yes. las2_stream1.ipl has been updated with the changes from PS2 map + map fixes.

 

Download:

http://www.mediafire.com/file/un5kaw559quu3a1/San_Andreas_Fixes.zip

 

Converted PS2 map fixes updated.

Download:

http://www.mediafire.com/file/u28jypca9ckwhhm/Converted_PS2_map_fixes.zip

Only the COLs of Bright and dark grass are missing.

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dg223

So, i have to download San Andreas Fixes or Coverted PS2 Map Fixes? What about other fixes?

sorry i'm new

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gts.

 

LAe.ide

 

 

QhivBVd.png

 

Can you post the IDE value from this one? I want to put it on the PS2 map.

Can you post it? I have a modified LAe.ide and when I'm using yours is overwriting mine.

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Mugetsuga

So, i have to download San Andreas Fixes or Coverted PS2 Map Fixes? What about other fixes?

Since you asked if my fixes were compatible with PS2 map + map fixes, you're using the default PC map right? If so, you don't need Converted PS2 map fixes.

 

All the download links below "Map fixes" and "Pack" are for the PC map.

What's below "PS2 map fixes" is for the converted map.

 

Can you post it? I have a modified LAe.ide and when I'm using yours is overwriting mine.

Change

5639, LAEdirtapha, laealpha, 200, 0

to

5639, LAEdirtapha, laealpha, 200, 4

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Tomas.

It's not that it doesn't happens with Mod Loader, it's just that Mod Loader ignores them.

I've done some tests and it's the result, Mod Loader ignores a good number of TXDs in models folder.

Actually, pcbtns.txd in models folder and all the TXDs starting by LD in txd folder are ignored by Mod Loader.

IDK it might be you actually. I just tested PS2 Feels without the update in Mod Loader and got the same bug as before, also it says in its log that all LD_ textures and pcbtns.txd are installed. Try to look at yours log and see what it says.

Edited by Tomas.

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