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Servers are sh*t


Khijak
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It feels like there is 200 ping all the time. Of course my internet connection is fine 50/5, ~25ms.

 

Gta+v+servers_ba08a1_4826360.jpg

Edited by Khijak
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Actually there are no dedicated servers. R* was too cheap to pay for any decent dedicated server so they opted instead for "peer to peer" hosting. That means players have to host it on their own so you have to do very important Pacific Standard jobs on Joe Schmoes potato Internet. Sad but true.

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This was new in October 2013.

 

Is this where the OP is now directed to the B&M Thread?

 

Also I do not approve of the OP wasting food like that when there are millions starving in the world.

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DarkSavageDeathlyCloud

No offence op, eceryone with enough brain power that also played other online games probably agrees with you....but there is nothing to do about it im afraid

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Also I do not approve of the OP wasting food like that when there are millions starving in the world.

Hope you're joking.

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It feels like there is 200 ping all the time. Of course my internet connection is fine 50/5, ~25ms.

 

Gta+v+servers_ba08a1_4826360.jpg

That's what they are running PS3 from.

 

This is ps4

 

image.jpg

Edited by McManus84
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R* could blatantly invest more in servers though.The new EA.

 

As has already been stated, there are no dedicated servers for GTA.

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Urustay Gordov Matt D.

No dedicated servers (almost) equals to no DDoS attacks?

No, its easier to DDos attack on peer to peer connections. I could do that even with my phone
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It's a P2P based multiplayer, the "servers" aren't the problem. Most likely what's happening is you've got some gypsy with a dial-up style 3rd world connection f*cking up everyone else's sh*t. Unless you mean the Social Club servers, but I'd say they're reasonably reliable.

Edited by ninjaontour
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No dedicated servers (almost) equals to no DDoS attacks?

No, its easier to DDos attack on peer to peer connections. I could do that even with my phone

 

do it, I double dare you.

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GTA Online got the worse servers of any game on the PS4. The sad part about all of this is the fact that R* will not even address this. They too busy releasing overpriced DLC Content instead of actually fixing this sh*t.

Edited by Gtaman_92
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Dr Labuschagne

Who lives in the South West. How does GTA Online behave under google fibre?

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darkgreenmeme

GTA Online got the worse servers of any game on the PS4. The sad part about all of this is the fact that R* will not even address this. They too busy releasing overpriced DLC Content instead of actually fixing this sh*t.

Again, their are no gameplay servers. It's P2P, which has the advantage of being instantly expandable. If you want someone to blame, blame your ISP for playing dirty tricks on peer to peer traffic as part of "network management"

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GTA Online got the worse servers of any game on the PS4. The sad part about all of this is the fact that R* will not even address this. They too busy releasing overpriced DLC Content instead of actually fixing this sh*t.

Again, their are no gameplay servers. It's P2P, which has the advantage of being instantly expandable. If you want someone to blame, blame your ISP for playing dirty tricks on peer to peer traffic as part of "network management"

 

 

and that is where you are sort of wrong, the majority of the issues are due to Rockstar stupidly deciding to go the cheap route.

 

It is impossible for it to be on our ends when it does the server splits that kick half the players in the session and leaves the rest alone. Same when it does it and splits everyone into sessions of 3 or 4 players. Also how can you blame the players connections when online works fine on the rest of the games that the players own but has issues with GTA Online?

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CrysisAverted

It feels like there is 200 ping all the time. Of course my internet connection is fine 50/5, ~25ms.

 

Gta+v+servers_ba08a1_4826360.jpg

 

Welcome to 2013

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darkgreenmeme

 

 

and that is where you are sort of wrong, the majority of the issues are due to Rockstar stupidly deciding to go the cheap route.

 

It is impossible for it to be on our ends when it does the server splits that kick half the players in the session and leaves the rest alone. Same when it does it and splits everyone into sessions of 3 or 4 players. Also how can you blame the players connections when online works fine on the rest of the games that the players own but has issues with GTA Online?

 

The problem is that American broadband providers hold monopolies in their areas, and don't have to maintain proper internet connections for their customers, since the majority of customers just need to connect to big servers like Netflix and Facebook, and they make sure that works so they don't get the complaints.

 

When there is competition, gamers will flock to the ISP's that offer the least amount of lag on P2P connections. Kudos to Google for attempting to spur competition with Google fiber. Hopefully it will make traditional broadband providers up their game, and P2P connection problems won't be a big issue.

Edited by darkgreenmeme
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