C-doubleO-PER Posted January 4, 2016 Share Posted January 4, 2016 (edited) Hey. I've got some kinda issue with shadows and lightning on my model exported by Kam's Script. While it is on sun, looks almost great. If not, looks so solid. Is there any way to manipulate the shadows (Look at right side of rear bumper) and way that sun is shining on it (the sold color)? Edited January 4, 2016 by C-doubleO-PER Link to comment Share on other sites More sharing options...
Mysterdogg Posted January 6, 2016 Share Posted January 6, 2016 HI, well, did you use specular textures on the rear bumper? if you didn´t, check that, the original game models use specular textures (that reacts with the sun light/lamp lights); another solution should be use normalmap textures. But something very important is how many polygons got that model; a low poly model doesn´t look well with the enviroment light, but its counterpart, a high poly model look better with the enviroment lights. Link to comment Share on other sites More sharing options...
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