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San Andreas 2 anyone?


rt-2
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Hi,

I am looking to create a game kinda like day-z, but on San Andreas, with a visual and technical remasterization

 

I have been thinking about this project for a while, had the domain names since last spring, I just recently made a project page, very simple : www.sanandreas2.org

It will be more developed as the project needs it.

 

I cannot describe exactly what it'll be, but it will (I hope) involve SAMP, a complete overhaul, almost removing the the need for the /commands, mod communication between server and client, 1 united world for all the players, 1 semi-zombie role-play storyline.

EDIT: For now I am having problems to find contact with modders. Also, because I have not released anything new of my own yet, some modders don't want their work redistributed.

 

I am a programmer myself, but I seek help from the community: enthousiasts, modders, some people more artistic than me.

Anyone that can help with work or ideas are welcome.

EDIT: I need some designers and/or video artists involved. Also some writers because I write documents but there is a lot and I code a lot. I also need a lot of kind of people,to protect the project, I cannot say too much in public forums, please contact me by email if you played SAMP for a long time and is interested in this.

 

I want to show the world that San Andreas is still out there and it's still up to date! even for those who are not familiar with modding.

 

But more importantly please tell me what do you think.

Thank you.

 

(09/01/2016) EDIT: I rewritten this message a little bit. I also added some little stuff on the project page, any ideas on more stuff that should be on the project page welcomed.

(10/01/2016) EDIT: I rewritten this message.

(18/01/2016) EDIT: Message edits.

Edited by rt-2
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so you want us to find some good mods for you to remastering san andreas?

Sure if you have some to suggest for technical reasons.

But I might need some modders too if some are interested because not all mods fit together correctly.

 

I need people to first of all tell me if it would be a good idea (the installer part, the way it would be simple for everyone and for noobs not to install mods).

I code for windows but I might need some guidance on some aspects.

I basically want to create something like "life" on ARMA 3 I think, but for San Andreas.

I want to put back San Andreas on the table.

Ultimatly I will do what Rockstar failed to do with GTA V(that I consider more like Los Santos Stories), make a San Andreas 2!

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so you want us to find some good mods for you to remastering san andreas?

Sure if you have some to suggest for technical reasons.

But I might need some modders too if some are interested because not all mods fit together correctly.

 

I need people to first of all tell me if it would be a good idea (the installer part, the way it would be simple for everyone and for noobs not to install mods).

I code for windows but I might need some guidance on some aspects.

I basically want to create something like "life" on ARMA 3 I think, but for San Andreas.

I want to put back San Andreas on the table.

Ultimatly I will do what Rockstar failed to do with GTA V(that I consider more like Los Santos Stories), make a San Andreas 2!

 

 

I should probably be the first to state that sampling other people's modifications and hard work without their permission is not ethical nor should it be supported. Secondly, it seems that the "guidance" you require encompasses most of the leg work, despite the fact that you want to lead the project. You're going on about an installer for "noobs" but have no content whatsoever and I'm not sure why that would even be an issue considering that most of the people still playing San Andreas on this forum have likely been doing so for twelve years. As far as putting San Andreas back on the table, the game is twelves years old, people who still play SA-MP as an RPG are still probably doing so. Nothing needs to be "remastered" unless of course you mean remodeling everything and to be quite honest that would take years of effort. Rockstar didn't fail to do anything with GTA V, at least in the way you're throwing around. Their goal wasn't to make GTA San Andreas 2. It's an entirely different universe. The fact that you mention "Los Santos Stories" just made the proposal worse because that title has been thrown around since 2006. As you can see, there is no "Los Santos Stories" mod to date and there likely will never be. Not to mention that you joined not too long before posting this, so I feel like you don't know the rules.

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You should develop the page. ;)

It doesn't contains any good information about this TC and in a very beta state.

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so you want us to find some good mods for you to remastering san andreas?

Sure if you have some to suggest for technical reasons.

But I might need some modders too if some are interested because not all mods fit together correctly.

 

I need people to first of all tell me if it would be a good idea (the installer part, the way it would be simple for everyone and for noobs not to install mods).

I code for windows but I might need some guidance on some aspects.

I basically want to create something like "life" on ARMA 3 I think, but for San Andreas.

I want to put back San Andreas on the table.

Ultimatly I will do what Rockstar failed to do with GTA V(that I consider more like Los Santos Stories), make a San Andreas 2!

 

I should probably be the first to state that sampling other people's modifications and hard work without their permission is not ethical nor should it be supported. Secondly, it seems that the "guidance" you require encompasses most of the leg work, despite the fact that you want to lead the project. You're going on about an installer for "noobs" but have no content whatsoever and I'm not sure why that would even be an issue considering that most of the people still playing San Andreas on this forum have likely been doing so for twelve years. As far as putting San Andreas back on the table, the game is twelves years old, people who still play SA-MP as an RPG are still probably doing so. Nothing needs to be "remastered" unless of course you mean remodeling everything and to be quite honest that would take years of effort. Rockstar didn't fail to do anything with GTA V, at least in the way you're throwing around. Their goal wasn't to make GTA San Andreas 2. It's an entirely different universe. The fact that you mention "Los Santos Stories" just made the proposal worse because that title has been thrown around since 2006. As you can see, there is no "Los Santos Stories" mod to date and there likely will never be. Not to mention that you joined not too long before posting this, so I feel like you don't know the rules.

I am at work but I want to mention that you are right, the next thing I was going to point out about the suggested mods was that I dont have the permissions to use them. I did start contacting some modders for a partnership.. I will write you a more complete answer tonight but its not about taking a bonch of mods and puting them together. As i say I will post a more complete and detailed answer. You are right in what you say, but you got my goals/intentions wrong.

Thank you for your time I will come back to you and all the others in 8-10 hours

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I wanna start by saying that I am not a native english speaker and sometimes I cannot find the right way to say things. (<- like right there)

 

 

I should probably be the first to state that sampling other people's modifications and hard work without

their permission is not ethical nor should it be supported.

I know perfectly that I can not use any mods without talking to the creators, I am a developer myself and I respect good work.

Like I said I already contacted some modder who I think could be a good starting mods, because like I said, most of the mods don't look good together, but there is multiple solutions for that.

I just want to say that I am not seeking to just put a bunch of mods together, for example, we could agree on a color tone and apply it to all the mods needed with the cooperation of the involved modders.

This is just one of my ideas about the mods and I have a lot more. I will try to edit my original post to reflect this.

 

 

Secondly, it seems that the "guidance" you

require encompasses most of the leg work, despite the fact that you want to lead the project.

Not really, I need some people because some of the things I need help/guidance, on technical stuff like the SAMP API and things like that.

Also I am not really good with designs and pictures, so I would seek help or cooperation from modders, and like I said, I would want to involve modder that had done a great job, that could give me a tweaked version for the occasion maybe for performance or compatibility reasons (devs will understand).

 

 

You're going on about an installer for "noobs" but have no content whatsoever and I'm not sure why that would even be an

issue considering that most of the people still playing San Andreas on this forum have likely been doing so for

twelve years.

As far as putting San Andreas back on the table, the game is twelves years old, people who

still play SA-MP as an RPG are still probably doing so.

Nothing needs to be "remastered" unless of course

you mean remodeling everything and to be quite honest that would take years of effort.

Some people don't want to mod the game, they want to play the same version as everyone else exactly, but GTA San Andreas has old graphics.

I know specific persons that would be more comfortable with that. I also want to target people that never played San Andreas or PC or didn't for over 5 years.

There are kids that will be blown by this remasterization of San Andreas, they think nothing good comes from before 2010, let's prove them wrong! It will be better that what is possible right now with the mods because all together they don't fit! (that is one of the main part of the project)

 

 

Rockstar didn't fail to do anything with GTA V, at least in the way you're throwing around. Their goal wasn't to make GTA

San Andreas 2. It's an entirely different universe. The fact that you mention "Los Santos Stories" just

made the proposal worse because that title has been thrown around since 2006. As you can see, there is no

"Los Santos Stories" mod to date and there likely will never be.

First of all, it is the same universe, the easter eggs are all over the places, and the main story and secondary events talk about the past events in San Andreas. it is the same place 10 years later. Lester was in the missions of San Andreas and we see the geek 10 years later and they say he moved from SF to LS.

Then I can say that yes it was a little like San Andreas 2, the people we're waiting for that. they remastered the place, but only the 1/3 of it because it would be too expensive to do LV and SF.

And this is when you don't understand when I say "Los Santos Stories". Rockstar was supposed to do SA2, but they only did LS stories, because there is only LS, it is my joke.

But yes they failed miserably:

(1) overall gameplay: the player handles baldy and is less agile compared to SA.

(2) just one aspect, the restaurants: in SA there was restaurants and if you ate too much burger you became fat, you got less sex appeal and you ran slower. in GTAV no restaurant, no stats, no adaptive gameplay.

There I said it, SA is better than GTAV.

 

But that's just my opinion and that's why I want to create something unique, stable, and beautiful!

Edited by rt-2
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You should develop the page. ;)

It doesn't contains any good information about this TC and in a very beta state.

I will try I need to find some time I have multiple project, I wanted to throw this one out there just to see people's reaction.

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honestly if you wanted to do an HD San Andreas 2. you should pick up the GTA SA:IV project (which is free to use aslong as credit is given) and develop your mod on that.

 

http://gtaforums.com/topic/494121-wip-ivsal-world-enhancement/

 

 

 

should be fairly easy to remaster, plus you can include a bunch of GTA V peds/vehicles/weapons if you really felt like it...

 

I wouldnt mind doing some audio work for you if you do pick this up and work on it :p

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Sounds interest.I would really like to help u but I don't have enough modding skills(I have creativity,of course).Keep it up.

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Let's make GTA3 2 instead of this!

Try Real GTA 3. Its like GTA3 2.Know sarcasm?
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First of all, it is the same universe, the easter eggs are all over the places, and the main story and secondary events talk about the past events in San Andreas. it is the same place 10 years later. Lester was in the missions of San Andreas and we see the geek 10 years later and they say he moved from SF to LS.

Then I can say that yes it was a little like San Andreas 2, the people we're waiting for that. they remastered the place, but only the 1/3 of it because it would be too expensive to do LV and SF.

And this is when you don't understand when I say "Los Santos Stories". Rockstar was supposed to do SA2, but they only did LS stories, because there is only LS, it is my joke.

 

1. Easter Eggs do not indicate that the universes are the same. They are subtle nods to previous games for older fans. The universes are not the same as stated by Rockstar:

 

"we felt brands and radio / back ground characters would exist in both, but 3 dimensional characters would not. This is the logic (as far as it could be considered logical) behind it – so no, we don’t believe any GTA3 characters could exist in the GTA4 universe."

 

GTA4 universe has also been dubbed the HD universe. GTA San Andreas exists within the 3D universe.

 

"HD Universe (also known as HD era and formerly the Grand Theft Auto IV Era) is the third canonical universe of Grand Theft Auto series, after the 2D Universe and the 3D Universe." -GTA Wiki

 

Sources: http://www.rockstargames.com/newswire/article/19861/grand-theft-auto-iii-your-questions-answered-part-one-claude-dar.html

http://gta.wikia.com/wiki/HD_Universe

 

 

2. Zero from GTA San Andreas is an entirely different character than Lester Crest. Besides as previously stated by Rockstar "3 dimensional character would not [exist within the GTA4 universe]."

 

Sources: http://gta.wikia.com/wiki/Lester_Crest

http://gta.wikia.com/wiki/Zero

 

3. They didn't remaster SF or LS most likely due to limitations on consoles circa 2013. GTA V's map is larger than GTA San Andreas' map. GTA San Andreas' falsely gives the impression of being larger than it is due to it's bad draw distance. If you install an improved draw distance mod, it will become clear of how small the map is by modern standards.

 

Size of San Andreas (2013) v.s. San Andreas (2004)

xml8cvaabd5dorg0umd4.jpg

 

The following video demonstrates just how small San Andreas (2004) really was with an improved draw distance mod.

 

 

 

Compare that to San Andreas (2013).

 

 

 

 

Sources: http://kotaku.com/gta-vs-san-andreas-vs-2004s-san-andreas-1680497698

 

 

Finally: Rockstar wasn't supposed to do anything. They would have never released a "San Andreas 2" in the 3D era. They only released prequels under the "Stories" title. There was never a direct sequel to any 3D era GTA game. It is to my understanding that there is an unspoken rule that no playable character is to be featured as the main character in more than one game after the 2D universe (See Claude Speed).

 

Rockstar North began development of GTA IV directly after the release of GTA San Andreas in 2004. This meant that while the Stories games were being released in 2005 and 2006, they were still working on GTA IV. Rockstar Leeds developed the Stories games as well as Chinatown Wars. Rockstar North sticks to the main titles. Rockstar North developed GTA San Andreas, GTA IV, and GTA V without any involvement of other branches of Rockstar (aside from GTA IV PC being ported by Rockstar Toronto much later). This means that they would have been knee deep in GTA IV development by the time that a San Andreas Stories game would have been plausible. Releasing a game with modern generation graphics on the newly released platform was a more strategic business plan in their eyes.

 

Keep in mind that the Xbox 360 dropped in 2005 and the PS3 in 2006. The PSP/PS2 Stories games were probably only greenlit because the PSP was a new release in 2005 and because while the Xbox 360 had a new generation in 2005, Sony was still a year before releasing their new system and willing to pay for exclusives. This means that Sony needed something that would draw audiences to buy games with worse graphics on an older system, the solution? Exclusive GTA games on their new portable device and the PS2. San Andreas wasn't made into a Stories game likely because it was too large of a map to fit on a PSP UMD (PSP UMD's hold 1.8 GB. According to Rockstar, San Andreas iOS and Android requires 2.0 - 2.5 GB while needing 3.8GB of space for install on iOS). I am confident when I state that if the PS3 would have released in 2005 the GTA Stories series would not exist. It is very unlikely there will ever be a GTA San Andreas Stories, the technology wasn't there during that year time span when the contracts were drawn up with Sony. Perhaps that will change but, I highly doubt it, it's labeled a "classic" title now. Perhaps an iOS San Andreas Stories could come to light if the newly released LCS iOS and future VCS iOS sell extremely well (Sony's contract just expired after 10 years) . However, it still seems unlikely in my eyes.

 

 

Sources: http://gta.wikia.com/wiki/Rockstar_North

http://digthatbox.com/the_history_of_the_sony_psp.html

http://www.ign.com/wikis/xbox-360/Xbox_360_History

http://www.winxdvd.com/resource/ps3.htm

https://support.rockstargames.com/hc/en-us/articles/201321693-Required-device-space-for-San-Andreas-on-iOS-and-Android

 

 

This is my last post in this topic. What might be taken from the aforementioned information is that you don't know what you're talking about.

Edited by Jules Verne
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turbocharger

+1 to what Jules Verne said.

 

Long story short: this is a bad idea.

Edited by Turbocharger
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First of all, it is the same universe, the easter eggs are all over the places, and the main story and secondary events talk about the past events in San Andreas. it is the same place 10 years later. Lester was in the missions of San Andreas and we see the geek 10 years later and they say he moved from SF to LS.

Then I can say that yes it was a little like San Andreas 2, the people we're waiting for that. they remastered the place, but only the 1/3 of it because it would be too expensive to do LV and SF.

And this is when you don't understand when I say "Los Santos Stories". Rockstar was supposed to do SA2, but they only did LS stories, because there is only LS, it is my joke.

1. Easter Eggs do not indicate that the universes are the same. They are subtle nods to previous games for older fans. The universes are not the same as stated by Rockstar:

 

"we felt brands and radio / back ground characters would exist in both, but 3 dimensional characters would not. This is the logic (as far as it could be considered logical) behind it – so no, we don’t believe any GTA3 characters could exist in the GTA4 universe."

 

GTA4 universe has also been dubbed the HD universe. GTA San Andreas exists within the 3D universe.

 

"HD Universe (also known as HD era and formerly the Grand Theft Auto IV Era) is the third canonical universe of Grand Theft Auto series, after the 2D Universe and the 3D Universe." -GTA Wiki

 

Sources: http://www.rockstargames.com/newswire/article/19861/grand-theft-auto-iii-your-questions-answered-part-one-claude-dar.html

http://gta.wikia.com/wiki/HD_Universe

 

 

2. Zero from GTA San Andreas is an entirely different character than Lester Crest. Besides as previously stated by Rockstar "3 dimensional character would not [exist within the GTA4 universe]."

 

Sources: http://gta.wikia.com/wiki/Lester_Crest

http://gta.wikia.com/wiki/Zero

 

3. They didn't remaster SF or LS most likely due to limitations on consoles circa 2013. GTA V's map is larger than GTA San Andreas' map. GTA San Andreas' falsely gives the impression of being larger than it is due to it's bad draw distance. If you install an improved draw distance mod, it will become clear of how small the map is by modern standards.

 

Size of San Andreas (2013) v.s. San Andreas (2004)

xml8cvaabd5dorg0umd4.jpg

 

The following video demonstrates just how small San Andreas (2004) really was with an improved draw distance mod.

 

 

 

Compare that to San Andreas (2013).

 

 

 

 

Sources: http://kotaku.com/gta-vs-san-andreas-vs-2004s-san-andreas-1680497698

 

 

Finally: Rockstar wasn't supposed to do anything. They would have never released a "San Andreas 2" in the 3D era. They only released prequels under the "Stories" title. There was never a direct sequel to any 3D era GTA game. It is to my understanding that there is an unspoken rule that no playable character is to be featured as the main character in more than one game after the 2D universe (See Claude Speed).

 

Rockstar North began development of GTA IV directly after the release of GTA San Andreas in 2004. This meant that while the Stories games were being released in 2005 and 2006, they were still working on GTA IV. Rockstar Leeds developed the Stories games as well as Chinatown Wars. Rockstar North sticks to the main titles. Rockstar North developed GTA San Andreas, GTA IV, and GTA V without any involvement of other branches of Rockstar (aside from GTA IV PC being ported by Rockstar Toronto much later). This means that they would have been knee deep in GTA IV development by the time that a San Andreas Stories game would have been plausible. Releasing a game with modern generation graphics on the newly released platform was a more strategic business plan in their eyes.

 

Keep in mind that the Xbox 360 dropped in 2005 and the PS3 in 2006. The PSP/PS2 Stories games were probably only greenlit because the PSP was a new release in 2005 and because while the Xbox 360 had a new generation in 2005, Sony was still a year before releasing their new system and willing to pay for exclusives. This means that Sony needed something that would draw audiences to buy games with worse graphics on an older system, the solution? Exclusive GTA games on their new portable device and the PS2. San Andreas wasn't made into a Stories game likely because it was too large of a map to fit on a PSP UMD (PSP UMD's hold 1.8 GB. According to Rockstar, San Andreas iOS and Android requires 2.0 - 2.5 GB while needing 3.8GB of space for install on iOS). I am confident when I state that if the PS3 would have released in 2005 the GTA Stories series would not exist. It is very unlikely there will ever be a GTA San Andreas Stories, the technology wasn't there during that year time span when the contracts were drawn up with Sony. Perhaps that will change but, I highly doubt it, it's labeled a "classic" title now. Perhaps an iOS San Andreas Stories could come to light if the newly released LCS iOS and future VCS iOS sell extremely well (Sony's contract just expired after 10 years) . However, it still seems unlikely in my eyes.

 

 

Sources: http://gta.wikia.com/wiki/Rockstar_North

http://digthatbox.com/the_history_of_the_sony_psp.html

http://www.ign.com/wikis/xbox-360/Xbox_360_History

http://www.winxdvd.com/resource/ps3.htm

https://support.rockstargames.com/hc/en-us/articles/201321693-Required-device-space-for-San-Andreas-on-iOS-and-Android

 

 

This is my last post in this topic. What might be taken from the aforementioned information is that you don't know what you're talking about.

 

First of all your comment was way too long, because you talked a lot about 3 & 4 which is out of subject.

 

One thing I want to get out of the way even if it doesn't help my cause. Your video about how San Andreas was small. you don't see the map completly.

In opposite corner it is impossible to see ocean docks and bayside. Also there is stuff North-East of LV that we cant see like industries etc. Angel pine is not even visible also!!!

Video is wrong! I guess it helps with the distance perspective, but the video fails to show the map entirely.

 

Also I want to point out that 2/3 of GTA V map is covered with unplayable mountains!

 

I think that GTA San Andreas's map is way more fun and more complete!

 

About the universes (which I don't care because I only want to focus on San Andreas)

 

You say Rockstar wasn't supposed to do anything,, yeah they we'rent supposed to do a game and they did,,, but open your eyes, they took the best GTA and tried to do a sequel, if you think San Andreas and GTA V is a sequel than IDK what do you believe in life because it it so freakin obvious, everything is the same LOLOLOL laughing at all those who think differently, LIKE OPEN YOUR EYES its the same city damn, same cars, same gangs, what do you need more?????

 

 

It says on your link

"HD Universe (also known as HD era and formerly the Grand Theft Auto IV Era) is the third canonical universe of Grand Theft Auto series, after the 2D Universe and the 3D Universe."

But do you know what 'canonical' means? Anyway the story doesn't CUT between those universes.

http://gta.wikia.com/wiki/Ballas

The ballas for example are in both 'universes'.

 

The character 'zero' is also called Lester in San Andreas, if I recall correctly.

 

All the games are on the same universe, CJ comes back from Liberty City in the beginning of San Andreas.

 

And the state is still called San Andreas, the Mont-Chilliad is still the same thing.

 

The map of GTA V is the 1/3 bottom of the San Andreas Map actually if you look closely.

 

I am extremly involved in this serie and even if Rockstar doesn't want to legally say that they are from the same universe. I believe so.

In fact you only talked about GTA 3 & 4 and it seems that your only source about San Andreas and V is about Zero not being Lester, and even if that was the case, open your eyes, the the same car names same gangs EVERYTHING.

 

Finnaly:

 

First of all, it is the same universe, the easter eggs are all over the places, and the main story and secondary events talk about the past events in San Andreas. it is the same place 10 years later. Lester was in the missions of San Andreas and we see the geek 10 years later and they say he moved from SF to LS.

Then I can say that yes it was a little like San Andreas 2, the people we're waiting for that. they remastered the place, but only the 1/3 of it because it would be too expensive to do LV and SF.

And this is when you don't understand when I say "Los Santos Stories". Rockstar was supposed to do SA2, but they only did LS stories, because there is only LS, it is my joke.

You also misunderstood my JJOOKKEE about San Andreas Stories just saying that rockstar failed to deliver something better than in 2004, just life BF3 is worst than BF2(2005) except the graphics.

 

Anyway it is not really important in this topic if San Andreas and GTA V are actually in the same universe because anyway my project only concern the best of the 2.

I do appreciate your comment and the research you did, but I think that you are wrong.

 

Yanick

Edited by rt-2
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  • 2 weeks later...

Any news?

I added some Edits to the message, right now I am trying to find the best way to put a tutorial, ingame, in a website or in a video intro?

I also am testing some mods on different machine just to compare performances, but I can't just take those mods for the final release so I got to find something to do there.

I am also gonna get to learning how to make mods with SAMP, in order to take some juice off the server and run most of the code client side.

 

There other stuff, like I said, people that are interested can email me and I can FB, Skype etc etc

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  • 4 weeks later...
Igor Bogdanoff

Whoa new whole engine with bunch of new textures in higher resolution, new sounds and story in 47MBs! WHOA. So this is the power of Nvidia Gameworks

Edited by Tomasak
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I would need the mod owner's permission to do that...

 

Also, a little update, I am trying to create a server&client mod on SAMP to communicate between my clients and my server.

Does anyone have some knowledge about that?

 

Thank you,

Yanick

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