supernerd2000 Posted January 3, 2016 Share Posted January 3, 2016 So, I was looking through NativeDB earlier and noticed these undocumented natives. http://dev-c.com/nativedb/func/info/c0714d0a7eeeca54 - GAMEPLAY::REGISTER_SAVE_HOUSE and http://dev-c.com/nativedb/func/info/1162ea8ae9d24eea - GAMEPLAY::OVERRIDE_SAVE_HOUSE I am particularly interested in the first one because then we may be able to properly make safehouses. I'm lead to believe we may be able to do something with these because the first one has 4 floats as their first arguments. If anyone knows/finds anything about these please let me know! Link to comment Share on other sites More sharing options...
jedijosh920 Posted January 4, 2016 Share Posted January 4, 2016 Um, what's the point of these natives? Quite useless really, and each savehouse has it's own scripted stuff, so might as well build one from scratch...and use Map Editor too. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now