HighlyTurbable Posted January 3, 2016 Share Posted January 3, 2016 (edited) "Exciting news - we're expanding the TP Industries fleet with a cargobob! All we need is you to get a hold of one from Fort Zancudo. I can lend you the plane at our airfield to get there, but you got to promise to bring it back. Oh, and you should probably take out the fighter jets so they don't come after you" Edited January 3, 2016 by HighlyTurbable darkgreenmeme 1 Link to comment Share on other sites More sharing options...
darkgreenmeme Posted January 3, 2016 Share Posted January 3, 2016 Not an easy mission. This is one I have never passed solo. Link to comment Share on other sites More sharing options...
TheDoombringer Posted January 3, 2016 Share Posted January 3, 2016 Pain in the ass mission unless you have some decent teammates and can get past the crazy accurate AI Soldiers...and also somebody who can snipe. I've passed this mission a ton of times Link to comment Share on other sites More sharing options...
Frankiepies Posted January 3, 2016 Share Posted January 3, 2016 (edited) I used to love this mission, but then i was changed by the disease called "Boredom". Now, I ram my Insurgent on other occupied PVs into walls or buildings while they rage over the mic. It's so funny to see the car completely decimated and their attempt to escape me. After a while, their vehicle stalls and blows up, killing the players inside while burning their bodies to an extreme crisp. That's pretty much the only reason i play contact missions. Edited January 3, 2016 by Frankiepies Link to comment Share on other sites More sharing options...
HighlyTurbable Posted January 3, 2016 Author Share Posted January 3, 2016 I used to love this mission, but then i was changed by the disease called "Boredom". Now, I ram my Insurgent on other occupied PVs into walls or buildings while they rage over the mic. It's so funny to see the car completely decimated and their attempt to escape me. After a while, their vehicle stalls and blows up, killing the players inside while burning their bodies to an extreme crisp. That's pretty much the only reason i play contact missions. i still dont see why you brag, youre the biggest douche on this forum Wang Cars, JC Hammer, Crawdaddy Deluxe and 1 other 4 Link to comment Share on other sites More sharing options...
Davey Boy Posted January 3, 2016 Share Posted January 3, 2016 I only solo'ed this mission once, but with the help of the Kuruma. So that doesn't count Link to comment Share on other sites More sharing options...
Frankiepies Posted January 3, 2016 Share Posted January 3, 2016 I used to love this mission, but then i was changed by the disease called "Boredom". Now, I ram my Insurgent on other occupied PVs into walls or buildings while they rage over the mic. It's so funny to see the car completely decimated and their attempt to escape me. After a while, their vehicle stalls and blows up, killing the players inside while burning their bodies to an extreme crisp. That's pretty much the only reason i play contact missions. i still dont see why you brag, youre the biggest douche on this forum I'm a douche? That's not nice. Name-calling is not tolerated on this forum, dumbass. Link to comment Share on other sites More sharing options...
kringled Posted January 3, 2016 Share Posted January 3, 2016 Base Invaders isn't actually that hard to solo if you have a good approach, patience, and can snipe NPCs at longish range (may be render distance dependent). I typically use Ron's plane, land on the southern airstrip near the center - this should not alert the NPCs yet. Keep your distance, snipe the Lazers to blow them, snipe the NPCs. There are a few spawn points where NPCs will spawn repeatedly. Make sure you don't get tunnel vision and miss NPCs coming up at you from a different direction. Move slowly towards the hangar to make sure you've got all threats down and fly to dropoff. There are ground NPCs that won't usually approach if you do this, so you don't have to kill all on the map. DentureDynamite 1 Link to comment Share on other sites More sharing options...
JC Hammer Posted January 3, 2016 Share Posted January 3, 2016 Easy mission to solo but you have to do it correctly First don't use Ron's plane... drive a supercar and jump the fence Nest drive to the opposite end of the airfield and put a sticky on the Lazzer, then sticky the other 2 Detonate the stickys as you pull into the Hangar - close to the left side of the cargobob for cover Fly Cargobob back to Sandy Shores Land and then get in Rons plane, get out and get in the Cargobob - complete you shouldn't have to fire a shot or kill a NPC Skeve613, DentureDynamite, darkgreenmeme and 1 other 4 Link to comment Share on other sites More sharing options...
The Lone Wanderer Posted January 5, 2016 Share Posted January 5, 2016 I used to love this mission, but then i was changed by the disease called "Boredom". Now, I ram my Insurgent on other occupied PVs into walls or buildings while they rage over the mic. It's so funny to see the car completely decimated and their attempt to escape me. After a while, their vehicle stalls and blows up, killing the players inside while burning their bodies to an extreme crisp. That's pretty much the only reason i play contact missions. so much more fun Link to comment Share on other sites More sharing options...
DentureDynamite Posted January 6, 2016 Share Posted January 6, 2016 FWIW (just curious!), how do you EXIT Ft. Zancudo in a super car? Is there a ramp somewhere to do it (I know there's one for motorcycles if you're into stunting, but for cars)? Link to comment Share on other sites More sharing options...
XJpostman Posted January 6, 2016 Share Posted January 6, 2016 (edited) You can solo this easily with a buzzard or another armed aircraft. I usually will drive away from the airfield and order my Pegasus vehicle, then climb in and out of Ron's plane to change the objective. Then it's just a matter of killing all of the enemies from a distance with missiles as they do stop spawning after about 70. I also will take out the one guy behind the cargobob in the hanger with an assault rifle to avoid blowing up the cargobob. No need to even pay attention to the tank, just fly away and profit. Low skill, high payout. That said, there are more exciting ways to pass this mission. Edited January 6, 2016 by XJpostman Link to comment Share on other sites More sharing options...
Mattoropael Posted January 7, 2016 Share Posted January 7, 2016 (edited) FWIW (just curious!), how do you EXIT Ft. Zancudo in a super car? Is there a ramp somewhere to do it (I know there's one for motorcycles if you're into stunting, but for cars)? You can jump out using the blast deflectors at the eastern end of the runway. Anyway, mission is a breeze if you have a Savage and the randumbs actually listen to you and don't fly Ron's Velum, since the enemy spawns are not actually infinite. Edited January 7, 2016 by Mattoropael DentureDynamite 1 Link to comment Share on other sites More sharing options...
Skeve613 Posted January 8, 2016 Share Posted January 8, 2016 Great fun and very easy with a jet or attack helo. Only difficulty is if you play with randoms and someone blows up Ron's plane. The respawning enemies are a total joke with excessive Pegasus vehicle firepower, but still irritating and time consuming; on foot, they can be really bothersome. For a goof, you can spawn a Rhino tank near Sandy Shores and jump it into the the military base using the north cliff route, waste everything inside, then have someone else take the Cargobob and carry you out of the base. Link to comment Share on other sites More sharing options...
jazzbone Posted January 9, 2016 Share Posted January 9, 2016 The method of using a tank sounds cool. The north ramp is easy in a car. I will have try a tank sometime. Overall get the max pay by taking your time using a buzzard and or sniping. The soldiers are crack shots and a must to avoid imo. Most often i just make it rain missiles until the soldiers stop spawning at about 68 and the 3 jets are destroyed. Landing on the roof and sniping is fun and i like popping the soldiers that climb the ladder. Link to comment Share on other sites More sharing options...
HighlyTurbable Posted January 9, 2016 Author Share Posted January 9, 2016 The method of using a tank sounds cool. The north ramp is easy in a car. I will have try a tank sometime. Overall get the max pay by taking your time using a buzzard and or sniping. The soldiers are crack shots and a must to avoid imo. Most often i just make it rain missiles until the soldiers stop spawning at about 68 and the 3 jets are destroyed. Landing on the roof and sniping is fun and i like popping the soldiers that climb the ladder. i usually get atop a hangar and snipe the jets, and take out the enemies by the cargobob Link to comment Share on other sites More sharing options...
YaDoesntHaveToCallMeRay Posted January 11, 2016 Share Posted January 11, 2016 The method of using a tank sounds cool. The north ramp is easy in a car. I will have try a tank sometime. Overall get the max pay by taking your time using a buzzard and or sniping. The soldiers are crack shots and a must to avoid imo. Most often i just make it rain missiles until the soldiers stop spawning at about 68 and the 3 jets are destroyed. Landing on the roof and sniping is fun and i like popping the soldiers that climb the ladder. i usually get atop a hangar and snipe the jets, and take out the enemies by the cargobob Before the Savage, I would land Ron's plane on the eastern most hangar and do the mission in this fashion with the heavy sniper. Good fun! Link to comment Share on other sites More sharing options...
rovert Posted January 14, 2016 Share Posted January 14, 2016 Land Ron's plane on the roof of the hangar facing east, go near the ladder, snipe an AI soldier, once the whole fort is alarmed AI's will come after you, they'll climb the ladder one by one, shoot em while they are climbing, once the coast is clear go down and pickup some MG ammo from then on it's easy peasy. Link to comment Share on other sites More sharing options...
Skeve613 Posted February 3, 2016 Share Posted February 3, 2016 Fun fact: you can jump a Rhino tank into the base using the cliff jump to the north of the army base. Not the fastest strategy, but it costs only the $200 to spawn the tank. For extra giggles, have someone pick you up in the tank up with the Cargobob and try to see how many enemies you can blast on the way out. DentureDynamite 1 Link to comment Share on other sites More sharing options...
Danjam89b Posted February 8, 2016 Share Posted February 8, 2016 (edited) An easy approach is to grab your savage and spam rockets at the soldiers whilst everyone else takes care of the objectives. Carefully send your missiles into the hangar with the cargobob on the 3 soldiers on the platform to make it easier for your team mates. You can kill the soldiers faster than they respawn rendering no threat to everyone else. In the process of targeting the soldiers with your missiles, you will end up destroying the lasers. Ususally someone else destroys the laser at the end of the run way. Watch out for the tank that spawns once the cargobob is collected. Edited February 8, 2016 by Danjam89b Link to comment Share on other sites More sharing options...
Rammer2k Posted February 28, 2016 Share Posted February 28, 2016 A fun thing I like to do once I grab the CargoBob is hook the Tank that shows up. It doesn't shoot at ya so it's pretty easy. I take it as high as I can and try to drop it in the middle of the Prison. Pretty funny watching it try to get out. DentureDynamite 1 Link to comment Share on other sites More sharing options...
SuperJude™ Posted March 2, 2016 Share Posted March 2, 2016 Soloing this mission using Ron's Plane is kind of a passtime of mine. I've done this every other possible way (armored vehicles, supercars, Hydra, Buzzard, Savage) but there is something quite satisfying about doing this all alone. My method: Land the plane and drive to the far end of the runway. Snipe the Army guys sitting the Truck, blow up Lazer, steal truck and drive back down the runway hugging the fence area. I then park someplace I have a decent view of the Lazers and snipe away. Many of the NPC's WILL respawn right where you just shot one of them so it's rather easy to rack up a bunch of kills simply by firing on one spawn location. After I've blown up the other two Lazers and offed all the NPC's standing around them, I start picking off the guard standing just outside the hanger. I used to think the spawns were infinite but they aren't. I think he spawns like 8 times. I then steal a random Mesa and drive by the remaining spawns (and the three guys inside the hangar if I haven't already killed them} For laughs I enter the Cargobob, get back out and blow up the Tank that spawns, then leave. Usually puts me right at 68 or 69 kills. For a challenge use the Special Carbine but that puts you a lot closer to the action and the constantly respawning auto headshotting Army guys. darkgreenmeme 1 Link to comment Share on other sites More sharing options...
darkgreenmeme Posted March 5, 2016 Share Posted March 5, 2016 Here is a straight forward play through of Base Invaders with 2 of my crew members, which goes just under 15 minutes. I can do it solo, but it takes much longer. Although the chat is not being recorded, I'm the one directing the mission, and it goes pretty smoothly, except for the new guy dying once. As the leader, I have they other guys (lower ranked) do all the extra RP stuff like blow up the lazers and fly Ron's plane and the Cargobob. Link to comment Share on other sites More sharing options...
Ghoffman9 Posted March 5, 2016 Share Posted March 5, 2016 (edited) I done this one of two ways solo, jumping the fence with an armored Kurama or calling in a Savage, both times when the Lazers are destroyed and the coast is clear I quickly hop out and switch to the Cargobob and I am away. I can do it without them but it takes sooooo long otherwise cause the instantly respawning enemies make it an uphill battle so these are the two methods I use to complete it in a reasonable amount of time. One of my favorite things to do on that mission is when I see a truck load of soldiers I shoot the truck's gas tank and set'em all ablaze. Edited March 5, 2016 by Ghoffman9 Link to comment Share on other sites More sharing options...
Phantomspirit Posted March 5, 2016 Share Posted March 5, 2016 (edited) Yes I have solo'd on hard ,and succeeded.Take a merryweather chopper,land on roof take out 2 lazers,move to a roof near the last one do same.Land on roof of hanger containing cargobob,drop down and take cover near entrance ,quickly take out 3 AI inside,get cargo Bob and go.... Edited March 5, 2016 by bronzeboyxx Link to comment Share on other sites More sharing options...
Ghoffman9 Posted March 5, 2016 Share Posted March 5, 2016 Oh and I always had an axe to grind against the whole instantly respawning enemies thing who also immediately begin zerg rushing your ass again. I have no problem with things being difficult but there is two ways to make something in a game difficult, the lazy way and the right way, I prefer the latter. Throwing never ending enemies at you that respawn instantly is just rockstar's lazy way of making missions difficult, 150 million dollar budget at work people, where even with that they took shortcuts. Link to comment Share on other sites More sharing options...
darkgreenmeme Posted March 5, 2016 Share Posted March 5, 2016 (edited) Oh and I always had an axe to grind against the whole instantly respawning enemies thing who also immediately begin zerg rushing your ass again. I have no problem with things being difficult but there is two ways to make something in a game difficult, the lazy way and the right way, I prefer the latter. Throwing never ending enemies at you that respawn instantly is just rockstar's lazy way of making missions difficult, 150 million dollar budget at work people, where even with that they took shortcuts. The number of enemies in this one is finite, although it is 70 total. The respawns are probably needed because of a limit on the number of NPC enemies active during a mission. It is a military base, so you would expect a large number of soldiers. "Dry Docking" and "Stocks and Scares" do have infinite spawns, though. Edited March 5, 2016 by darkgreenmeme Link to comment Share on other sites More sharing options...
Ghoffman9 Posted March 5, 2016 Share Posted March 5, 2016 Oh and I always had an axe to grind against the whole instantly respawning enemies thing who also immediately begin zerg rushing your ass again. I have no problem with things being difficult but there is two ways to make something in a game difficult, the lazy way and the right way, I prefer the latter. Throwing never ending enemies at you that respawn instantly is just rockstar's lazy way of making missions difficult, 150 million dollar budget at work people, where even with that they took shortcuts. The number of enemies in this one is finite, although it is 70 total. The respawns are probably needed because of a limit on the number of NPC enemies active during a mission. It is a military base, so you would expect a large number of soldiers. "Dry Docking" and "Stocks and Scares" do have infinite spawns, though. In almost every mission online you kill a ton of enemies, the location of which it takes place plays little part in it either. You have any idea how many bikers I rip through on the mission Out of Harmony alone? So I consider that a moot point. There is not a single mission in the single player where the AI behaves this way, only in the online mode, even the final mission doesn't do that. The game does not even try to hide it either, if I kill a guy at his spawn point another will spawn right in the same spot even though I clearly see it. Its not the respawning it of itself that bothers me but the fact you get no pause in between each respawn, the millisecond you down a guy another immediately drops in, in his place. That is lazy game design. Link to comment Share on other sites More sharing options...
darkgreenmeme Posted March 5, 2016 Share Posted March 5, 2016 In almost every mission online you kill a ton of enemies, the location of which it takes place plays little part in it either. You have any idea how many bikers I rip through on the mission Out of Harmony alone? So I consider that a moot point. There is not a single mission in the single player where the AI behaves this way, only in the online mode, even the final mission doesn't do that. The game does not even try to hide it either, if I kill a guy at his spawn point another will spawn right in the same spot even though I clearly see it. Its not the respawning it of itself that bothers me but the fact you get no pause in between each respawn, the millisecond you down a guy another immediately drops in, in his place. That is lazy game design. I don't think I'm really understanding your issue. On this mission, the enemies respawn by the eastern-most Lazer, and there's really no reason to take a stand there, since that Lazer can be taken out with sniper fire from a position to the west, closer to the hanger where the Cargobob is. If you can keep the soldiers from getting close, you can pick off the respawning soldiers with a sniper without having to make a movement to reacquire a target. It might have been better if they had them respawn in an area out of view, such as near the barracks or inside another hanger, but it doesn't seem to me to be a big issue. Link to comment Share on other sites More sharing options...
Tails Prower Posted March 25, 2016 Share Posted March 25, 2016 Considering this is one of the few missions with a very high enemy count (it's 66 currently I believe) Base Invaders on foot is quite the survival and aside from the almost impossible Death from Above stands as one of my most respected missions but ultimately I don't play it very oftern due to the high expense if doing on foot. I really like the mission in it's current format and the respawning enemies in the same location is not really an issue R* designed it that way so you can learn and know exactly where the next wave of soliders is coming from thus being ready at all times as you progress towards the Cargobob. One thing I did learn recently is the Ai seems to be quite intelligent, usually when the tank spawns just after getting in the Cargobob I've noticed if I am in hiding or cover waiting for the tank the AI driver will actually leave the vehicle and come after you on foot but equally it's quite fun to try and dodge the tank shellfire escaping the base. darkgreenmeme 1 Link to comment Share on other sites More sharing options...
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