Achilleas Posted August 29, 2019 Share Posted August 29, 2019 hello! will you release shortly new version of the mod (just like 80.0.0)? Link to comment Share on other sites More sharing options...
BOT.EXE Posted December 27, 2019 Share Posted December 27, 2019 On 12/7/2018 at 12:48 PM, Mad Daine said: Hello! The first time the game starts, after 10 minutes of the game it crashes with an error, then it does not start again. http:// Even I am getting the same error. I have the unofficial game copy... P.s: The Gta vice City.exe version is 1.0 just like the original one,so ideally the mod should work right?? Link to comment Share on other sites More sharing options...
X-Seti Posted January 11, 2020 Author Share Posted January 11, 2020 (edited) On 12/27/2019 at 2:19 PM, BOT.EXE said: Even I am getting the same error. I have the unofficial game copy... P.s: The Gta vice City.exe version is 1.0 just like the original one,so ideally the mod should work right?? The core hacks are only designed to work with the original gta-vc exe vers1.0. Game installed first from the original CDs.. Game will not run perfectly from no-cd hacks or bootleg versions. However I am aware that windows 10 and some anti virus programs block the hacks from working or automatically delete the Solcore.asi file. This is a false positive!..If this is the case put GTASOL.exe and Solcore.asi in the exception list. The hacks used are very old and I have no plans to update them. We will soon have GTA SOL beta 80.0 where I moved from using Renderware and even Rage to something completely new. I'll post full details on this new open source engine soon. Edited January 11, 2020 by Wild-Tatanka Megasware128, uNi, rtomato and 3 others 6 . Link to comment Share on other sites More sharing options...
CharlesD.Ward Posted February 8, 2020 Share Posted February 8, 2020 We will soon have GTA SOL beta 80.0 where I moved from using Renderware and even Rage to something completely new. I'll post full details on this new open source engine soon. Great! Can't wait to read all the details about this Link to comment Share on other sites More sharing options...
CyberRock Posted May 14, 2020 Share Posted May 14, 2020 On 1/11/2020 at 3:37 AM, Wild-Tatanka said: I'll post full details on this new open source engine soon. So, yeah it's been 4 months, are you still thinking of this? Link to comment Share on other sites More sharing options...
X-Seti Posted June 1, 2020 Author Share Posted June 1, 2020 (edited) Yep, developing something from scratch takes a lot of time and research. I have been thinking about the VC Infusions version as well, I miss working on "breaking the VC engine" I think the challenge is worth a revisit! making the VC engine work beyond it's default limits including adding Cleo and steam support. ??? oh and MVL.. Besides there was still a ton of hacks that still had to be added that would fixed the LOD spawning beyond the original map, Swimming animations added back and other external features to speed up object rendering.. I've been spending to much time playing Red Dead 2 Online and yeah having the stay at home under Lockdown.- I can't wait for the CoVid-96 Holly Corona virus to be over but it's very unlikely to happen as not everyone in the UK has been following the rules. I just hope the virus doesn't tern seasonal like the flu virus. Edited June 1, 2020 by Wild-Tatanka Davve95, CyberRock and fastman92 3 . Link to comment Share on other sites More sharing options...
agg1401 Posted October 17, 2020 Share Posted October 17, 2020 I want to play the mod but the mod doesn't open. Link to comment Share on other sites More sharing options...
SolidSnake89 Posted October 24, 2020 Share Posted October 24, 2020 Hope that one day gta sol will be finnished.... Link to comment Share on other sites More sharing options...
Megasware128 Posted February 15, 2021 Share Posted February 15, 2021 (edited) From a curiosity standpoint now GTA VC has been fully reverse engineered and is compilable to x64. Do you think new limits can be reached? Edited June 28, 2021 by Megasware128 The repo is back Link to comment Share on other sites More sharing options...
X-Seti Posted October 1, 2021 Author Share Posted October 1, 2021 (edited) On 2/15/2021 at 4:44 PM, Megasware128 said: From a curiosity standpoint now GTA VC has been fully reverse engineered and compile to x64. Do you think new limits can be reached? On 2/15/2021 at 4:44 PM, Megasware128 said: Error on forums, unable to remove?? This would be interesting but one step at a time. Edited October 1, 2021 by X-Seti Davve95 and Wakka387 2 . Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now