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R* should add theseInteraction Menu options.


justinlynch3
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PV Radio Control - Driver only, Driver and Passenger.

 

Passenger Weapon (for Pegasus) - Mounted guns, mounted rockets, no weapons.

 

 

2 of the most annoying things in the game is driving a crew in your PV and the Passenger won't leave your damn radio alone. Way I see it, my car, my radio, and I like The Lab. Passenger like West Coast, tough luck either listen to Lab or get your own car. The driver should always have final say as ultimately he's the one that owns the vehicle and is in control. And I rather not boot my entire crew out of my car cause one guy won't leave alone the radio. I think this would be helpful.

 

And the biggest issue that has plagued Pegasus vehicles for years, people hijacking the rockets in helicopters. If your using a Buzzard this is a big issue as the guns are useless for pilot use. Why can't we set guns to passenger use? A passenger would be far more effective with guns being able to actually AIM them while a pilot is far more effective with rockets.

 

This is less of a issue with a Savage seeing it's gun is explosive round, but on certain missions like Base Invaders or suck where you has to keep your distance or get shot down, then passengers controlling the rockets is still a issue.

 

Again why don't R* fix these things. It should be pilots choice, it should always be pilot choice. The pilot doesn't listen to the co-pilot, that's not how air travel works. The Pilot is the head man in charge, co-pilots are there merely to assist. So as pilot it should be your choice if your passenger gets the rockets, the guns, or no weapons at all.

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You do have ultimate say in who chooses the radio station, exactly like real life. You stop the car and say "get out".

 

I do agree with your gripe about passengers in armed helicopters though, especially in things like Kill List, when you're about to start and some idiot gets in and you lose all control of your rockets.

 

However, the use of the word "fix" is incorrect. Disliking something doesn't mean it's broken. Tell Rockstar you don't like it, or don't.

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just like in real life, the passenger has the ability to touch the radio. i thought about this and its actually very realistic. annoyingly realistic!

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The interaction menu is getting quite cluttered. I'd like to see the Pegasus weapon restrictions but perhaps implemented in another way.

 

Maybe instead of the way we have it now (passenger freely takes over rockets) the passenger would only be able to choose rockets once the pilot has selected guns.

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You can tell I've been playing too much GTA because when I saw a thread with Interaction Menu in the title I held my thumb on it to open it, same as I do to open the real thing using the PS4 touch pad.

 

I agree with the my car my rules principle so the radio restriction makes sense to me, same for weapons. Having the same locking options for Pegasus vehicles as we currently have for our PVs wouldn't go amiss either.

 

At some point though we're going to have to be able to customise what we want in the interaction menu or it'll take forever to find what we're looking for.

Edited by Nacho Z
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You do have ultimate say in who chooses the radio station, exactly like real life. You stop the car and say "get out".

 

I do agree with your gripe about passengers in armed helicopters though, especially in things like Kill List, when you're about to start and some idiot gets in and you lose all control of your rockets.

 

However, the use of the word "fix" is incorrect. Disliking something doesn't mean it's broken. Tell Rockstar you don't like it, or don't.

I dunno man, when a passenger can over rule a pilot in a heli when it comes to weapon control, that shouldn't happen. I'd call that a flaw and needing to be fixed. But if it is in there by design, then it's poor design on R* part.

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I agree in general, but I generally find that if we can't agree on a radio station, we turn it off. If they try to turn it back on, then they get kicked.

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oleg_aka_djmeg

i didn't read this list, but i'd say that these days it takes 10 years to scroll through the whole interaction menu and i think that it should not be that way.

Edited by oleg_aka_djmeg
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I haven't yet been able to get annoyed if someone changes the radio station. I'll try to be more easily irritated next year.

(Btw, if someone jumps aboard, it's always east Los Santos, those latin tunes are always a great moodlifter)

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You do have ultimate say in who chooses the radio station, exactly like real life. You stop the car and say "get out".

 

I do agree with your gripe about passengers in armed helicopters though, especially in things like Kill List, when you're about to start and some idiot gets in and you lose all control of your rockets.

 

However, the use of the word "fix" is incorrect. Disliking something doesn't mean it's broken. Tell Rockstar you don't like it, or don't.

I dunno man, when a passenger can over rule a pilot in a heli when it comes to weapon control, that shouldn't happen. I'd call that a flaw and needing to be fixed. But if it is in there by design, then it's poor design on R* part.

 

 

I'm not gonna go down the route of asking you if you believe the passenger controlling weapons is a bug, as it would just be pointlessly antagonistic. You don't think that, and I know you don't think that. It doesn't need a "fix" as it's clearly there by design. That doesn't mean it's right and shouldn't change, but it's not broken.

 

Seriously, talking about it on here will not change it. Getting in touch with Rockstar may. Your call.

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