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AlmightyGoat69

GTA V [PC] [Timecycle Editing]

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AlmightyGoat69

So hey guys !

I'm a new comer here :D

 

So let's go to the point

 

I'm here creating this topic is because that i'm interested that how you guys (i hope some of you guys already done that) do a timecycle editing

Well, there's may something, since i using Notepad, Paint, and Calculator to edit the timecycle :D hehehe

 

Alright, that's all

and Thanks ;)

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_CP_

Notepad will be enough to edit time cycle files. Parameters are well named, so you shouldn't have a big problem to understand them.

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AlmightyGoat69

Well, i thought everyone has a tool for it :D

thanks for the answer mate ;)

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VenomV

Notepad will be enough to edit time cycle files. Parameters are well named, so you shouldn't have a big problem to understand them.

 

 

how are the parameters understandable without problems? i can't even understand a dime crap about those lines and parametersany hints how?

Edited by VenomV

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_CP_

Modify them and you'll see the results, there is no other way.

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fastman92

You cannot edit timecyc.dat in GTA V reliably, considering that there's no

. Edited by fastman92

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VenomV

Modify them and you'll see the results, there is no other way.

 

But i can't see any difference i have put 1 month into it yet no difference, i have issues with understanding those lines and parameters i need some help

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Mr.Arrow

 

Modify them and you'll see the results, there is no other way.

But i can't see any difference i have put 1 month into it yet no difference, i have issues with understanding those lines and parameters i need some help

There is a documentation about this:

http://gtaforums.com/topic/830567-v-timecycle-documentation/?do=findComment&comment=1068244483

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FixingG00D

Is there any existing mod or method to enable the games building lights, signs and street lights, etc to stay on, even in day time or early evening?

 

I gather this is mapped to the games time cycle, so they only come on at night time.

 

Any help would be great, as I have a specific use for this.

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YoungDragonSD

You cannot edit timecyc.dat in GTA V reliably, considering that there's no

.

can you make one for GTA V? Can anyone?

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fastman92

 

You cannot edit timecyc.dat in GTA V reliably, considering that there's no

.

can you make one for GTA V? Can anyone?

 

Currently I have got no knowledge about GTA V modding.

Edited by fastman92

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YoungDragonSD

 

 

You cannot edit timecyc.dat in GTA V reliably, considering that there's no

.

can you make one for GTA V? Can anyone?

 

Currently I have got no knowledge about GTA V modding.

 

aw well hope you build an interest towards it. I've still been using the in game timecyc editor till this day. i used it today even haha if you could develop something like that for gta v, it would be a valuable tool fora very long time

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Quant

I don't think .xml files needs a GUI to be edited... in my opinion what we really need is a RELOADER so we don't have to be restarting the game over and over again.

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fastman92

I don't think .xml files needs a GUI to be edited... in my opinion what we really need is a RELOADER so we don't have to be restarting the game over and over again.

You couldn't be more right.

 

Compare this:

bbc8f1548547305.jpg

with this:

714a32548547846.jpg

Edited by fastman92

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Quant

 

I don't think .xml files needs a GUI to be edited... in my opinion what we really need is a RELOADER so we don't have to be restarting the game over and over again.

You couldn't be more right.

 

Compare this:

bbc8f1548547305.jpg

with this:

714a32548547846.jpg

 

It makes sense for *.dat files because they are very chaotic unless you use proper tabs (or similar template system), in the other hand GTAV uses *.xml which are much easier to edit and there are hundreds of xml editors very handly to fit each one needs.

 

Also GTAV have much more settings than old GTAs, plus two timecyc for each weather (global and urban) so I don't really know how to properly organice such amount of info in the screen with a GUI, and still have everything properly structured.

 

I'm not saying it wouldn't be helpful for some people, but in my opinion priority would be a RELOADER.

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YoungDragonSD

hmmm im not really sure what you guys mean but yeah someone should go for a reloader as well. the in game time cycle editor is nice because of the live feedback. would the reloader automatically reload or would you have to manually reload (not getting immediate results)?

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ikt

That'd entirely depend on their implementation. I suppose actually figuring out which fields the game uses for the current timecyc (mix) is the hard pard though, the real-time stuff is just some in-game (or external) menu/interface implementation.

Edited by ikt

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Unknown_Modder

hmmm im not really sure what you guys mean but yeah someone should go for a reloader as well. the in game time cycle editor is nice because of the live feedback. would the reloader automatically reload or would you have to manually reload (not getting immediate results)?

https://www.gta5-mods.com/tools/visualsettings-dat-reloader It's far from perfect because my time is very limited at the moment but it does work.

Edited by Unknown_Modder

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YoungDragonSD

Yo thanks! i'm having trouble with it though. It won't reload. i placed the files as instructed. is there something im missing?

clouds, watertune, weather, visualsettings, vfxlightningsettings

it says unable to read and unable to reload

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Unknown_Modder

Any error messages in the log?

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YoungDragonSD

for some reason it doesn't change?

does it have to be default? because im using the Visual V mod

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