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Realistic Project


ReiXXX
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Years pass by, and things change! What Realistic Project does, is that it changes a few areas in San Andreas,bringing in a new era. For example, construction in Doherty is now finished, Solarin Industries has advanced, and so has the dock in SF...
So basically, what this mod does is that it bring realism by changing maps and adding cleo scripts!
Mod is currently under development, in Stage 1 witch is San Fierro.
There will also be major changes in Desert, different villages, Las Venturas and maybe Los Santos!

Hope you guys like it, stay tuned for more news!

project%2Breality%2B2.jpg

V1: San Fierro

realistic%2Bproject%2Bsan%2Bfierro.jpg

gallery293.jpg

gallery317.jpg

gallery330.jpg

Blogger for updates

Edited by ReiXXX
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Man this looks good. Those changed areas are giving a nice vibe, also that timecyc - everythig looks nice for now. Keep it up :^::^:

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At first it looked like one of those no lifer mod packs, but surprisingly it looks pretty good.
By the way I suggest that you change the title because it looks so "unprofessional" with those freakin' caps.
All the complaining stuff aside, good luck and keep up the great work.

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You really need to provide more information. All I seen in those screenshots is BSOR trees, SR3 textures and some vanilla objects placed around the map.

 

Post a description of the mod here and upload screenshots here rather than forcing people to view your blog just to see what the mod is about.

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Man this looks good. Those changed areas are giving a nice vibe, also that timecyc - everythig looks nice for now. Keep it up :^::^:

Thanks man i really appreciate it :happy::happy:

looks nice ! keep it up.

:happy: Thanks bro.. appreciate it! :happy:

At first it looked like one of those no lifer mod packs, but surprisingly it looks pretty good.

By the way I suggest that you change the title because it looks so "unprofessional" with those freakin' caps.

All the complaining stuff aside, good luck and keep up the great work.

Thank you, and i dont like the title itself, but i didn't come up with anything better than that soo... :sui::happy:

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You really need to provide more information. All I seen in those screenshots is BSOR trees, SR3 textures and some vanilla objects placed around the map.

 

Post a description of the mod here and upload screenshots here rather than forcing people to view your blog just to see what the mod is about.

To be honest, this is my first topic about my mod, and i have no clue where t upload any pic! :cry::sui: its stupid i know! And i just need to find some time to edit the information... Yes the trees are BSOR 2013, and the textures are frm str3 mipmap,but that is not the point of the mod that was only for the pics, im trying to change as little textures as possible! The mod changes the map, and revives it with cleo mods making it look realistic... Then again this pics are just pre-alpha, i havent compleated not 1/3 of the mod yet but i felt like sharing with you guys and the positive comments are giving me a hell out of motivation :happy: ! So thank you very very much!!! :inlove::inlove:

 

Edit: Found how to put pics in, Edited post!

Edited by ReiXXX
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At first it looked like one of those no lifer mod packs, but surprisingly it looks pretty good.

By the way I suggest that you change the title because it looks so "unprofessional" with those freakin' caps.

All the complaining stuff aside, good luck and keep up the great work.

btw how do i edit the title? this is driving me INSANE

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At first it looked like one of those no lifer mod packs, but surprisingly it looks pretty good.

By the way I suggest that you change the title because it looks so "unprofessional" with those freakin' caps.

All the complaining stuff aside, good luck and keep up the great work.

btw how do i edit the title? this is driving me INSANE

 

Ask a staff or a mod to change the title.

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I would suggest to avoid all arguments, and all prejudices; that you only feature stuff in your screenshots of what is included in your mod.

 

So basically, develop your mod on a clean install of SA, and post pictures of it. :^:

 

Good luck.

  • Like 2
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Nice work, but maybe you should just mod a clean SA?

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You really need to provide more information. All I seen in those screenshots is BSOR trees, SR3 textures and some vanilla objects placed around the map.

 

Post a description of the mod here and upload screenshots here rather than forcing people to view your blog just to see what the mod is about.

To be honest, this is my first topic about my mod, and i have no clue where t upload any pic! :cry::sui: its stupid i know! And i just need to find some time to edit the information... Yes the trees are BSOR 2013, and the textures are frm str3 mipmap,but that is not the point of the mod that was only for the pics, im trying to change as little textures as possible! The mod changes the map, and revives it with cleo mods making it look realistic... Then again this pics are just pre-alpha, i havent compleated not 1/3 of the mod yet but i felt like sharing with you guys and the positive comments are giving me a hell out of motivation :happy: ! So thank you very very much!!! :inlove::inlove:

 

Edit: Found how to put pics in, Edited post!

 

 

So...you are not going to use Srt textures in your mod then? Just for pictures here(what would be the point of that exactly?) Seeing as Blitz had a huge problem with me adding Srt as an addon pack for IV:SA, i'm gonna go on a hunch and say he wouldn't want you to use them either. He also states in his topic that you cannot get permission, period

 

Aside from that, you're using BSOR trees and several cleo mods(?), so as it is right now it's basically a modpack?

 

Regarding the topic name, report your own post and tell us what you would like to change it to.

 

Well... yep... as i said i used the srt and bsor trees only for the pics cuz c'mon it looks way cooler than the original textures made by rockstas! (that is their purpose anyway :3 :p) But what i was thinking was that when i'll upload a finished version of the mod, i would write in mod descripton that the srt and bsor mods are used for the pics, and give a link directing t the mods.. But if that's not allowed its okay, i can make other pics on a clean gta. (thanks god there is modloader)

Aside from that, im not uploading any trees textures.. I'll upload textures of a couple of buildings only, several cleo scripts that i'm coding, and .ipl files that changes the map!

 

About the name, ok i'll do that.. And thank you about everything! :rah::happy::happy:

I would suggest to avoid all arguments, and all prejudices; that you only feature stuff in your screenshots of what is included in your mod.

 

So basically, develop your mod on a clean install of SA, and post pictures of it. :^:

 

Good luck.

okay i'll just do that thanks! :colgate:

Nice work, but maybe you should just mod a clean SA?

Thanks god there is modloader! :panic::rah::):happy:

Edited by ReiXXX
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You really need to provide more information. All I seen in those screenshots is BSOR trees, SR3 textures and some vanilla objects placed around the map.

 

Post a description of the mod here and upload screenshots here rather than forcing people to view your blog just to see what the mod is about.

To be honest, this is my first topic about my mod, and i have no clue where t upload any pic! :cry::sui: its stupid i know! And i just need to find some time to edit the information... Yes the trees are BSOR 2013, and the textures are frm str3 mipmap,but that is not the point of the mod that was only for the pics, im trying to change as little textures as possible! The mod changes the map, and revives it with cleo mods making it look realistic... Then again this pics are just pre-alpha, i havent compleated not 1/3 of the mod yet but i felt like sharing with you guys and the positive comments are giving me a hell out of motivation :happy: ! So thank you very very much!!! :inlove::inlove:

 

Edit: Found how to put pics in, Edited post!

 

 

So...you are not going to use Srt textures in your mod then? Just for pictures here(what would be the point of that exactly?) Seeing as Blitz had a huge problem with me adding Srt as an addon pack for IV:SA, i'm gonna go on a hunch and say he wouldn't want you to use them either. He also states in his topic that you cannot get permission, period

 

Aside from that, you're using BSOR trees and several cleo mods(?), so as it is right now it's basically a modpack?

 

Regarding the topic name, report your own post and tell us what you would like to change it to.

 

Well... yep... as i said i used the srt and bsor trees only for the pics cuz c'mon it looks way cooler than the original textures made by rockstas! (that is their purpose anyway :3 :p) But what i was thinking was that when i'll upload a finished version of the mod, i would write in mod descripton that the srt and bsor mods are used for the pics, and give a link directing t the mods.. But if that's not allowed its okay, i can make other pics on a clean gta. (thanks god there is modloader)

Aside from that, im not uploading any trees textures.. I'll upload textures of a couple of buildings only, several cleo scripts that i'm coding, and .ipl files that changes the map!

 

About the name, ok i'll do that.. And thank you about everything! :rah::happy::happy:

I would suggest to avoid all arguments, and all prejudices; that you only feature stuff in your screenshots of what is included in your mod.

 

So basically, develop your mod on a clean install of SA, and post pictures of it. :^:

 

Good luck.

okay i'll just do that thanks! :colgate:

Nice work, but maybe you should just mod a clean SA?

Thanks god there is modloader! :panic::rah::):happy:

 

I'd just stick to editing data files by hand.

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You really need to provide more information. All I seen in those screenshots is BSOR trees, SR3 textures and some vanilla objects placed around the map.

 

Post a description of the mod here and upload screenshots here rather than forcing people to view your blog just to see what the mod is about.

To be honest, this is my first topic about my mod, and i have no clue where t upload any pic! :cry::sui: its stupid i know! And i just need to find some time to edit the information... Yes the trees are BSOR 2013, and the textures are frm str3 mipmap,but that is not the point of the mod that was only for the pics, im trying to change as little textures as possible! The mod changes the map, and revives it with cleo mods making it look realistic... Then again this pics are just pre-alpha, i havent compleated not 1/3 of the mod yet but i felt like sharing with you guys and the positive comments are giving me a hell out of motivation :happy: ! So thank you very very much!!! :inlove::inlove:

 

Edit: Found how to put pics in, Edited post!

 

 

So...you are not going to use Srt textures in your mod then? Just for pictures here(what would be the point of that exactly?) Seeing as Blitz had a huge problem with me adding Srt as an addon pack for IV:SA, i'm gonna go on a hunch and say he wouldn't want you to use them either. He also states in his topic that you cannot get permission, period

 

Aside from that, you're using BSOR trees and several cleo mods(?), so as it is right now it's basically a modpack?

 

Regarding the topic name, report your own post and tell us what you would like to change it to.

 

Well... yep... as i said i used the srt and bsor trees only for the pics cuz c'mon it looks way cooler than the original textures made by rockstas! (that is their purpose anyway :3 :p) But what i was thinking was that when i'll upload a finished version of the mod, i would write in mod descripton that the srt and bsor mods are used for the pics, and give a link directing t the mods.. But if that's not allowed its okay, i can make other pics on a clean gta. (thanks god there is modloader)

Aside from that, im not uploading any trees textures.. I'll upload textures of a couple of buildings only, several cleo scripts that i'm coding, and .ipl files that changes the map!

 

About the name, ok i'll do that.. And thank you about everything! :rah::happy::happy:

I would suggest to avoid all arguments, and all prejudices; that you only feature stuff in your screenshots of what is included in your mod.

 

So basically, develop your mod on a clean install of SA, and post pictures of it. :^:

 

Good luck.

okay i'll just do that thanks! :colgate:

Nice work, but maybe you should just mod a clean SA?

Thanks god there is modloader! :panic::rah::):happy:

 

I'd just stick to editing data files by hand.

 

Its ok for the data files, but i thought we were talking about the bsor and srt3 mipmap mod that f**ks up gta.img :monocle::lol:

 

 

 

 

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I NEED YOUR OPINION GUYS!

 

Witch one is better, the first or the second?

1.
gallery336.jpg


2.
gallery337.jpg

 

Votes:
The first one: 3 votes
The second one: 1 vote


Edited by ReiXXX
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definitely the first one.

Thank you :colgate:

 

So now it's one per one :dontgetit: , im going to wait for 1-2 other replys and then i'll decide! :cool:

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Second looks good, but I prefer the first one. It looks more better.

better*, there is no ''more better'' :D

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I´ll pick the first one too :cool:;)

 

 

Second looks good, but I prefer the first one. It looks more better.

 

So the first one it is then... Thank you guys :D

 

 

And Happy new year btw :3

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