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Some balancing that still needs to be done


ikelofe
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At least for me:

 

1) Guardian should have a higher mass. Should have the same ramming power as the insurgent, if not more.

2) Tanks and big choppers like the valkyrie should be more durable (not a griefer or anything like that, but if I'm not wrong they blow up in like 2 RPGs, while insrugents can take multiple shots)

 

Please correct me if I'm wrong

Edited by ikelofe
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Honestly, there's bigger issues that needs rebalancing like the economy, the clouds (not those clouds) and the amount of players not wearing shirts allowed into stores.

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Honestly, there's bigger issues that needs rebalancing like the economy, the clouds (not those clouds) and the amount of players not wearing shirts allowed into stores.

hahahaha those little things

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The Lone Wanderer

jets are underpowered

they should be faster, have no missile cool down, take 3x the damage and the cannons should have greater aoe

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People seem to forget how much everyone complained about how "op" Tanks were back in the day to even get the nerf they did.

 

The reason the Insurgent can take multiple shots is because it doesn't have an on board weapon. That's balance.

Edited by Alec Skorpio
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People seem to forget how much everyone complained about how "op" Tanks were back in the day to even get the nerf they did.

 

The reason the Insurgent can take multiple shots is because it doesn't have an on board weapon. That's balance.

Yeah I remember how OP tanks were, but god damn it, they are TANKS! they should be feared. They look like made of plastic now. Same goes for big choppers =(

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I'm not too sure about the tank. I do think it shouldn't be damaged by running over vehicles though. If it gets an actual armour buff, it should be small (one or two max).

 

The Guardian probably could do with a higher mass actually, but it's not game breaking.

 

Helicopters definitely need to be a lot stronger. Even the new cars are stronger than the Valkyrie/Savage. Even a Faggio is, I mean, really?

 

Especially the Savage - it's not even close to what it should be. A real Savage has flares, a much longer range on its cannon, can actually aim that cannon properly, and it has much stronger armour than this. The Savage isn't a patch on the real Hind, and it has to deal with those ridiculous homing launchers, so at the very least it should get armour like an actual Hind, in my opinion.

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Beartooth Bek

Tanks definitely need an armor upgrade, I incidentally used one yesterday since over a year. Got killed by two RPG hits, that's rediculous... Should at least be 4 to 5 like it used to.

They were OP back in the days, but now we have enough stuff to counter it with, such as jets, helicopters with explosive shells (Savage), Insurgents, Homing-Launchers, etc.

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Tanks definitely need an armor upgrade, I incidentally used one yesterday since over a year. Got killed by two RPG hits, that's rediculous... Should at least be 4 to 5 like it used to.

They were OP back in the days, but now we have enough stuff to counter it with, such as jets, helicopters with explosive shells (Savage), Insurgents, Homing-Launchers, etc.

 

That's exactly what I meant!

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The problem with tanks is that, if you made them the way they used to be, they'd be fine against jets and Savages; still hell against players on foot. A tank should give an advantage over a player on foot, but it shouldn't be impossible for that player to beat the tank. Still, they could give it a minor armour buff.

 

Those jets are begging for a nerf, by the way.

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Agreed.

 

Tanks need their HP doubled. The tanks were nerfed at a time when practically nobody had the RPG, now almost everyone has it, AND the homing launcher. Not to mention now air vehicles lock onto it.

 

The savage chopper needs to be able to take at least one missile before going down

 

The Annihilator is still useless.

 

Also, there isn't an "economy" because there isn't player generated stocks, or item worth. It's not an RPG in that regard. No matter how many tanks, jets, shoes, shirts etc are purchased, their prices stay the same. So when somebody says, "fix the economy" what are you talking about?

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fear_the_nut70

jets are underpowered

they should be faster, have no missile cool down, take 3x the damage and the cannons should have greater aoe

 

This is going to rile up the butthurt whiners and criers. Where is my popcorn?

Edited by fear_the_nut70
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People seem to forget how much everyone complained about how "op" Tanks were back in the day to even get the nerf they did.

 

The reason the Insurgent can take multiple shots is because it doesn't have an on board weapon. That's balance.

Yeah I remember how OP tanks were, but god damn it, they are TANKS! they should be feared. They look like made of plastic now. Same goes for big choppers =(Dont get me wrong, I agree. the tanks should have never been nerfed in the first place imo.

 

I also feel the savage has too little armor for how slow it is but that's a harder balance to get imo

 

But yeah, no matter what people are going to complain about powerful vehicles imo which is goofy as freeroam isn't a competitive mode in need of balance.

Edited by Alec Skorpio
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Honestly, there's bigger issues that needs rebalancing like the economy, the clouds (not those clouds) and the amount of players not wearing shirts allowed into stores.

now its players walking into stores with no shoes!

Think of all the lawsuits :D

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jets are underpowered

they should be faster, have no missile cool down, take 3x the damage and the cannons should have greater aoe

Now this is a post I can get behind. 👍
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