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Blood Pools - OPEN IV


Vincenzo_667
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Ok, I'm having a strange issue here, after the last update I can't make a mod that changes blood pool textures to run, specificaly this one> https://cs.gta5-mods.com/misc/max-payne-3-s-blood-style, the really strange thing is that the files are obviously replaced properly, when I view the textures in the game folder's x64a.rpf it's the modified ones, but then when I actually play the game it's still the original GTA V classic blood pools. Anyone else experiencing similiar issues, or has any ideas what might be causing this?

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This file is now have new version in update.rpf:

\Grand Theft Auto V\update\update.rpf\x64\textures\fxdecal.ytd

So, the game is load updated version from update.rpf not from x64a.rpf

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