Vincenzo_667 Posted December 17, 2015 Share Posted December 17, 2015 Ok, I'm having a strange issue here, after the last update I can't make a mod that changes blood pool textures to run, specificaly this one> https://cs.gta5-mods.com/misc/max-payne-3-s-blood-style, the really strange thing is that the files are obviously replaced properly, when I view the textures in the game folder's x64a.rpf it's the modified ones, but then when I actually play the game it's still the original GTA V classic blood pools. Anyone else experiencing similiar issues, or has any ideas what might be causing this? Link to comment Share on other sites More sharing options...
GooD-NTS Posted December 18, 2015 Share Posted December 18, 2015 This file is now have new version in update.rpf: \Grand Theft Auto V\update\update.rpf\x64\textures\fxdecal.ytd So, the game is load updated version from update.rpf not from x64a.rpf Link to comment Share on other sites More sharing options...
Vincenzo_667 Posted December 18, 2015 Author Share Posted December 18, 2015 Thx, problem solved. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now