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SpriteFan274

GTA SA Special Vehicle Guide [2015]

Recommended Posts

SpriteFan274

 

GTA SA Special Vehicle Guide


Special Vehicle Properties Legend:

BP = Bullet Proof - The Special Vehicle can't be destroyed by Bullets. However, the Tires can still be Popped.

 

DP = Damage Proof - The Special Vehicle can't be destroyed from Collisions and will not dent from Crashing.

EP = Explosion Proof - The Special Vehicle can't be destroyed from Explosives.

FP = Fire Proof - The Special Vehicle can't be destroyed by Fire.

MP = Melee Proof - The Special Vehicle can't be damaged by Melee Weapons or Fists, however it can still be destroyed by Parachutes.

AP = All Proof - BP/DP/EP/FP/MP = AP. AP Vehicles can only be destroyed by tipping them upside down, using a Bomb Shop, using the Blow Up All Cars Cheat, if a Tank bumps into the Vehicle, if Carl gets inside it while he's on Fire, or by using a Parachute.

EC = Exclusive Color - The Special Vehicle has a Special Color or Color Combination that can't be obtained from Mod Shops or Pay and Spray or Traffic.

EC2 = Exclusive Color 2 - This Special Vehicle has a Special Invisible Secondary Color only viewable by Save Editors.

EM = Exclusive Modification - The Special Vehicle has Modifications from Mod Shops that can't be obtained during Normal Gameplay.

Unique = Unique - The Special Vehicle is Unique when it can only be obtained from a Story Mission or Side Mission, the Vehicle itself is Special as it's not possible to find it Parked or in Traffic.

NE = No Extra - The Special Vehicle is missing an Object which is Part of the Vehicle. It's actually a Glitched Property that can be done anytime.



Garages and Impounds:

Ganton - Maximum Capacity is 4, unlocked after In the Beginning..., though the actual Safehouse is unlocked after Big Smoke.

Verdant Bluffs - Maximum Capacity is 4, unlocked after buying the Verdant Bluffs Safehouse, which can be done after In the Beginning...

Santa Maria Beach - Maximum Capacity is 4, unlocked after buying the Santa Maria Beach Safehouse, which can be done after In the Beginning...

Mulholland - Maximum Capacity is 4, unlocked after buying the Mulholland Safehouse, which can be done after In the Beginning...

Los Santos Impound - Maximum Capacity is 3, unlocked after In the Beginning..., be very careful about storing Vehicles in Impounds.

Dillimore - Maximum Capacity is 4, unlocked after buying the Dillimore Safehouse, which can be done after The Green Sabre.

Palomino Creek - Maximum Capacity is 4, unlocked after buying the Palomino Creek Safehouse, which can be done after The Green Sabre.

Doherty - Maximum Capacity is 4, unlocked after In the Beginning..., though the actual Island is unlocked after The Green Sabre and the actual Safehouse after Are You Going to San Fierro?.

Hashbury - Maximum Capacity is 4, unlocked after buying the Hashbury Safehouse, which can be done after Are You Going to San Fierro?.

Calton Heights - Maximum Capacity is 4, unlocked after buying the Calton Heights Safehouse, which can be done after Are You Going to San Fierro?.

Paradiso - Maximum Capacity is 4, unlocked after buying the Paradiso Safehouse, which can be done after Are You Going to San Fierro?.

San Fierro Impound - Maximum Capacity is 3, unlocked after In the Beginning..., though the actual Island is unlocked after The Green Sabre, be very careful about storing Vehicles in Impounds.

Verdant Meadows - Maximum Capacity is 4, unlocked after buying the Verdant Meadows Safehouse, which can be done after Verdant Meadows.

Hanger - Maximum Capacity is 4, unlocked after buying the Verdant Meadows Safehouse, which can be done after Verdant Meadows.

Fort Carson - Maximum Capacity is 4, unlocked after buying the Fort Carson Safehouse, which can be done after Yay Ka-Boom-Boom.

Prickle Pine - Maximum Capacity is 4, unlocked after buying the Prickle Pine Safehouse, which can be done after Learning to Fly.

Whitewood Estates - Maximum Capacity is 4, unlocked after buying the Whitewood Estates Safehouse, which can be done after Learning to Fly.

Redsands West - Maximum Capacity is 4, unlocked after buying the Redsands West Safehouse, which can be done after Learning to Fly.

Rockshore West - Maximum Capacity is 4, unlocked after buying the Rockshore West Safehouse, which can be done after Learning to Fly.

Las Venturas Impound - Maximum Capacity is 3, unlocked after In the Beginning..., though the actual Island is unlocked after Yay Ka-Boom-Boom, be very careful about storing Vehicles in Impounds.


Every GTA SA Save can have a Maximum of 77 Vehicles.

For more Information about the three Impounds, to know how to store Vehicles in Impounds and to know how to use them, check out this Video by jam8tone.

 

 

Special Vehicle List:

1.0. Perennial with EC Black Roof
1.1. EC2 Voodoo (1 of 2)
1.2. FP Greenwood with EC Light Grey Roof Back
1.3. EC2 Voodoo (2 of 2)
1.4. AP Tampa
1.5. AP PCJ-600
1.6. AP Sanchez (1 of 2)
1.7. EC Green Mesa with EC Green Roof
1.8. BP Forklift

1.9. EP Mule
2.0. EC2 Pony with EM Off-Road Wheels
2.1. EC2 Elegant
2.2. BP/FP Tahoma
2.3. BP/FP Voodoo
2.4. BP/FP Greenwood with EC Light Grey Roof Back
2.5. AP Admiral (1 of 3)
2.6. AP/EC2 Admiral (2 of 3)
2.7. EC2 Admiral
2.8. BP/EP/FP/MP Savanna (1 of 2)
2.9. FP Remington with EC Black Interior (1 of 2)
3.0. FP Majestic (1 of 2)
3.1. FP Blade (1 of 2)
3.2. AP Remington with EC Black Interior (PC only)
3.3. AP Majestic (PC only)
3.4. AP Blade (PC only)
3.5. BP/EP/FP/MP Majestic (PC only)
3.6. AP Savanna (1 of 2) (PC only)
3.7. EP/FP Conversion Trick (Almost Any Vehicle)
3.8. EP Conversion Trick (Almost Any Vehicle)
3.9. EP Banshee
4.0. AP Packer
4.1. AP Sultan
4.2. DP/EP/FP BF-400
4.3. DP/EP/FP/MP/NE BF-400
4.4. EC Yellow Green Nebula
4.5. EC Sandy Brown Nebula
4.6. EC Red Nebula
4.7. EC2 Nebula
4.8. EC2 Nebula
4.9. EC2 Nebula
5.0. EC2 Nebula
5.1. EC2 Nebula
5.2. EC2 Nebula
5.3. DP/EP/FP/MP Packer
5.4. BP Sultan
5.5. EC/EM BF-400
5.6. NE Coach (1 of 2)
5.7. AP BF-400
5.8. AP/EM/NE BF-400
5.9. DP/EP/FP/MP LSPD Police
6.0. AP HPV1000 (1 of 2)
6.1. EP LSPD Police
6.2. EP/FP Police Maverick
6.3. EM Greenwood with EC Light Grey Roof Back
6.4. DP/EP/FP/MP/EM Greenwood with EC Light Grey Roof Back
6.5. DP/EP/FP/MP Greenwood with EC Light Grey Roof Back
6.6. AP Police Maverick
6.7. AP Tanker
6.8. AP Tanker Trailer (1 of 2)
6.9. AP Greenwood
7.0. AP/EC2 Bravura
7.1. AP Sentinel (1 of 3)
7.2. AP Sabre (1 of 2)
7.3. EC2 Bravura
7.4. EC/EM Conversion Trick (Almost Any Vehicle) (1 of 5)
7.5. AP Sanchez (2 of 2)
7.6. BP Tanker
7.7. AP Tanker Trailer (2 of 2)
7.8. AP Sabre (2 of 2)
7.9. AP Sadler
8.0. AP HPV1000 (2 of 2)
8.1. EM HPV1000
8.2. BP/EP/FP/MP/EC2 Fortune (1 of 2)
8.3. FP/EC2 Sabre (1 of 2)
8.4. FP/EC2 Stallion (1 of 2)
8.5. BP/EP/FP/MP/EC2 Elegy (1 of 2)
8.6. FP/EC2 Sultan (1 of 2)
8.7. FP/EC2 ZR-350 (1 of 2)
8.8. EC2 ZR-350 (1 of 2)
8.9. EP/EC White Camper with EM Mothership Paintjob
9.0. EP Sadler
9.1. BP/EP/FP/MP Patriot
9.2. Unique/AP RC Raider
9.3. Unique RC Raider
9.4. AP/EC2 Merit
9.5. EC2 Merit
9.6. Unique/EP/FP RC Baron (1 of 3)
9.7. Unique/EP RC Baron
9.8. Unique/EP/FP RC Baron (2 of 3)
9.9. AP Berkley's RC Van
10.0. Unique/EP/FP RC Baron (3 of 3)
10.1. AP Savanna (2 of 2)
10.2. AP Picador with EC Brown Trunk
10.3. AP/EC2 ZR-350
10.4. AP/EC2 Washington
10.5. AP Broadway
10.6. EC Brown Camper
10.7. Stretch with EC Black Bottom (1 of 2)
10.8. EC2 Huntley
10.9. AP FCR-900
11.0. AP Boxville
11.1. EC Yellow Burrito
11.2. DP/FP Rumpo
11.3. FP Rumpo
11.4. EC2 Washington
11.5. Stretch with EC Black Bottom (2 of 2)
11.6. EC Green Pizza Boy
11.7. AP/EC Blue and Dark Blue Maverick
11.8. EC Blue and Dark Blue Maverick
11.9. EC Light Blue Pony
12.0. AP Sentinel (2 of 3)
12.1. EC/EM Conversion Trick (Almost Any Vehicle) (2 of 5)
12.2. EC2 Manana
12.3. DP/EP/FP/MP Rancher
12.4. AP Maverick (1 of 2)
12.5. EC2 Sultan
12.6. DP Leviathan
12.7. EC Black Maverick
12.8. Unique Andromada
12.9. AP/EC White Camper with EM Mothership Paintjob
13.0. AP/EC Dark Green Hustler
13.1. AP Monster B
13.2. AP Bandito
13.3. AP Romero
13.4. AP Ranger
13.5. AP Feltzer
13.6. AP/EC2 Admiral
13.7. EP/EC2 Admiral
13.8. EC2 Bravura
13.9. EC2 Admiral
14.0. EC2 Admiral
14.1. EC2 Washington (PC only)
14.2. EC2 Club
14.3. EC Green Packer
14.4. AP Leviathan

14.5. NE Conversion Trick
14.6. BP/MP Walton
14.7. AP Maverick (2 of 2)
14.8. AP Buffalo
14.9. AP/EC2 Buffalo
15.0. EC2 Buffalo
15.1. AP Sentinel (3 of 3)
15.2. EC2 Windsor
15.3. EC2 Vincent
15.4. EC/EM Conversion Trick (Almost Any Vehicle) (3 of 5)
15.5. EC Black and Red BF Injection
15.6. AP/EC White Newsvan
15.7. AP/EC Light Grey and Black Vortex
15.8. AP/EC White Vortex
15.9. EC White Newsvan
16.0. EC Light Grey and Black Vortex
16.1. EC White Vortex
16.2. AP Infernus
16.3. EC White Camper with EM Mothership Paintjob
16.4. AP Glendale
16.5. EC/EM Conversion Trick (Almost Any Vehicle) (4 of 5)
16.6. Unique/BP/FP S.W.A.T.
16.7. AP Greenwood with EC Light Grey Roof Back
16.8. AP Feltzer with EC Light Grey Interior
16.9. Feltzer with EC Light Grey Interior
17.0. AP Fire Truck (Ladder Truck)
17.1. BP/EP/FP/MP/EC2 Fortune (2 of 2)
17.2. BP/EP/FP/MP/EC2 Elegy (2 of 2)
17.3. BP/EP/FP/MP Savanna (2 of 2)
17.4. AP Mountain Bike
17.5. EC Dark Grey Vincent
17.6. EC Grey Club
17.7. Remington with EC Green Interior
17.8. Remington with EC Black Interior
17.9. Remington with EC Yellow Interior
18.0. EC White and Green Coastguard
18.1. EC Green and White Dinghy
18.2. EC Pink and White Vortex
18.3. EC Yellow and Blue Vortex
18.4. Unique Hotring Racer A
18.5. Unique Hotring Racer B
18.6. FP Remington with EC Black Interior (2 of 2)
18.7. FP Majestic (2 of 2)
18.8. FP Blade (2 of 2)
18.9. FP/EC2 Stallion (2 of 2)
19.0. FP/EC2 Sabre (2 of 2)
19.1. FP/EC2 Sultan (2 of 2)
19.2. FP/EC2 ZR-350 (2 of 2)
19.3. EC2 ZR-350 (2 of 2)
19.4. FP NRG-500
19.5. FP FCR-900
19.6. FP PCJ-600
19.7. FP Sentinel
19.8. FP Windsor
19.9. FP Blista Compact
20.0. FP Uranus
20.1. FP Banshee
20.2. FP Bullet
20.3. FP Buffalo
20.4. FP Cheetah
20.5. FP Turismo
20.6. FP Sanchez
20.7. FP Bandito
20.8. FP Kart
20.9. FP Club
21.0. FP Flash
21.1. FP Jester
21.2. FP Sultan (1 of 2)
21.3. FP Super GT
21.4. FP ZR-350
21.5. FP Infernus
21.6. FP Elegy
21.7. FP Landstalker (/////Firefighter Vehicle)
21.8. FP Perennial
21.9. FP Sentinel
22.0. FP Pony
22.1. FP Moonbeam
22.2. FP Taxi
22.3. FP Washington
22.4. FP Cabbie
22.5. FP Rumpo
22.6. FP Admiral
22.7. FP Glendale
22.8. FP Oceanic
22.9. FP Patriot
23.0. FP Regina
23.1. FP Burrito
23.2. FP Greenwood
23.3. FP Intruder
23.4. FP Merit
23.5. FP Sultan (2 of 2)
23.6. NE NRG-900
23.7. NE FCR-900
23.8. NE BF-400
23.9. NE Bloodring Banger
24.0. NE Slamvan
24.1. NE Barracks
24.2. NE Coach (2 of 2)
24.3. Greenwood with EC Light Grey Roof Back
24.4. Picador with EC Brown Trunk
24.5. EC Dark Green Hustler
24.6. EC2 Club
24.7. AP Conversion Trick (Any Vehicle)
24.8. EC/EM Conversion Trick (Any Vehicle) (3 of 3)





1.0. Perennial with EC Black Roof
Mission: Big Smoke / Sweet & Kendl (Pass)
How to Obtain: Welcome to Los Santos, San Andreas! This is the first Special Vehicle in SA. It's a Full Black Perennial, though the only thing Special on it is the Secondary Color, which is the Black Roof Color. The Perennial's Roof can't be modded in any Mod Shop, only the Body Color can be changed. You can say that it's a EC2 Black Perennial, but in the EC System EC2 means Invisible, so I'd call it a Perennial with EC Black Roof so people can know how and why it's exactly Special. Take note that the Roof Colors of Perennial can be changed using the EC/EM Conversion Tricks later on, but I still suggest obtaining it from the Story Mission. Make note that it can spawn with the Roof Rack or without it, so get any Variation of the Perennial that you want. To obtain it, start the Mission Big Smoke at Grove Street and after the Cutscenes you will see this Perennial Wrecked on the Side Walk. Keep your Camera on it so it won't despawn and push it to the Street nearby using Carl's Body or a Random Vehicle jacked from Traffic. When you drive down the Street, a Voodoo with Aggressive Ballas Gang Members will show up and will shoot at you. Try to block the Ballas with your Vehicle and let the Ballas shoot at you until your Vehicle blows up near them, resulting in blowing themselves up. Remember to always keep your Camera on the wreck of the Perennial with EC Black Roof. When the Cars explode, with some luck, a Fire Truck will appear to extinguish the Fires from the blown up Vehicles. When you see it, steal the Fire Truck and use it to push the EC Perennial Wreck all the way back to the Ganton Garage. Use the Route shown in the Video. When you get to the Ganton Garage, push the Perennial Wreck with the Fire Truck inside the Garage and when the Wreck is inside the Garage let the Garage Door close and open. You will see that the Garage has renewed the Perennial. Be careful as sometimes the Garage Door can eat the Wreck of Vehicles sometimes and the Wreck will disappear, so push the Wreck in the Garage as fast as you possibly can. Also, if you've done a Starter Save you could push it back to the Santa Maria Beach Garage which is closer, you don't need to actually use the Ganton Garage. When you have renewed the Vehicle drive back to the BMX and get on it and do the Mission like normal until you pass it. After the Mission is done, confirm that your Perennial with EC Black Roof is still in the Garage alive and well after the Mission. The Aggressive Ballas' Voodoo is actually a EC2 Voodoo explained in the next Entry. After you obtain this Perennial, or even before doing Big Smoke, I suggest buying all Safehouses that are available, as you need the Safehouse Garage Space in the Game to store Special Vehicles. At this Stage, you will have the Ganton Garage unlocked already, but you'll need to buy the Mulholland, Santa Maria Beach, and El Corona/Verdant Bluffs Garages before continuing with the Special Vehicle Quest. Take note that you will have the Doherty Garage unlocked from the Beginning, but it's in the 4 Star Wanted Level Zone currently. You can also use the LS, SF, and LV Impounds now if you desire, though use them with a lot of caution as they're very unreliable. You can make this a EP/FP Perennial with EC Black Roof using the EP/FP Conversion Trick which is explained later on. If you use OM0, you can make this a AP Perennial with EC Black Roof if you really wanted to.
Video by Lethal Vaccine

1.1. EC2 Voodoo (1 of 2)
Mission: Big Smoke / Sweet & Kendl (Fail)
How to Obtain: In the same Mission as the Perennial with EC Black Roof, you will find a EC2 Voodoo. EC2 means that the Secondary Color on the Vehicle is Special, but Invisible. It actually needs a Mission Failure, so I suggest not obtaining it at all, as you can get this same EC2 Voodoo later on in the Mission Drive-Thru with a Mission Pass, plus it's a Waste of Space in the Garage as there's much better Special Vehicles to be obtained in Los Santos. The Secondary Invisible Color is in the Game Files called Classic Red, which can't be found in the Traffic and Invisible Secondary Colors can't be normally selected in Mod Shops, though that Color does appear in Mod Shops. It actually can be replicated using the EC/EM Conversion Tricks later on. Before obtaining it, you'll need to have a Gun, I suggest getting the Micro SMG near Grove Street under the Bridge at the LS River Canals very nearby Grove Street. Start the Mission Big Smoke, then after the Cutscenes walk towards the Alleyway right in front of you, then come back. You will see this EC2 Voodoo spawning. Grab your Gun and kill the Ballas Driver. Once you've done so, get in the EC2 Voodoo and drive it to a Garage to store it. Once that is done, go to the BMX and ride it into the Water so the game registers the BMX as destroyed, thus failing the Mission. After the Mission has failed, run to the Garage where you stored the EC2 Voodoo and check on it, which is very important to do. In the Video, you can see the EC2 Voodoo being obtained at the same time with the Perennial with EC Black Roof with one Mission Failure, though as already said. To do that, get the EC2 Voodoo and use it to push the Perennial Wreck to a Garage so the Garage renews it, park both Vehicles in the Garage, then ditch the BMX into the Water and come back to the Garage to see if your Vehicles are alive. To avoid the Mission Failure I suggest just obtaining the Perennial with Pass and then getting the EC2 Voodoo with Pass during Drive-Thru. I honestly wouldn't obtain this EC2 Voodoo at all as it has Invisible Properties as I don't value them, though if you want to obtain it then it's your choice. You can make this a EP/FP/EC2 Voodoo using the EP/FP Conversion Trick which is explained later on. If you use OM0, you can make this a AP/EC2 Voodoo if you really wanted to.
Video by fnxrak


1.2. FP Greenwood with EC Light Gray Roof Back
Mission: Drive-Thru (Pass)
How to Obtain: During Drive-Thru you can obtain a FP Greenwood with EC Light Gray Roof Back along with an EC2 Voodoo. Both are useless to be obtained, so I suggest skipping them. The FP Greenwood with EC Roof Back is useless as you can obtain an AP Greenwood with EC Roof Back later on during End of the Line, and the EC2 Voodoo has a Special Secondary Color which is Invisible, so it's barely a Special Vehicle at all. The Special Vehicles are a Waste of Space as there's much better Special Vehicles to be obtained in Los Santos. The Secondary Invisible Color is in the Game Files called Classic Red, which can't be found in the Traffic and Invisible Secondary Colors can't be normally selected in Mod Shops, though that Color does appear in Mod Shops. If you really want a EC2 Voodoo, obtain it from this Mission, as you can pass the Mission unlike with the EC2 Voodoo from Big Smoke. It actually can be replicated using the EC/EM Conversion Tricks later on. Though, for the Greenwood, the Secondary Color, which is the Back Roof, can't be found in Mod Shops nor in Traffic, but it can be found on the Greenwood which is always parked at Sweet's House at Grove Street, so it's barely even EC at all. If you really want to obtain them, start Drive-Thru and drive to Cluckin' Bell as instructed. After the Cutscene, back the Greenwood up, drive around the Area and drive to the Rail Track just west of Cluckin' Bell. Park the Greenwood there, then get out of it. Soon, the EC2 Voodoo will drive to the Area, simply use a Sniper Rifle or Free Aim Weapon to kill the Ballas inside it, making sure that you don't blow up the Voodoo. Get in the Voodoo and drive it to Smoke's House in Idlewood and park it there, then run back to the Greenwood and get in it. Drive Sweet and Ryder back to Sweet's House and then drive Smoke back to his House to pass the Mission. Once the Mission have been passed, you will see both the FP Greenwood with EC Light Gray Roof Back and EC2 Voodoo nearby. Simply double drive them back to a Garage to store them. Simple. As already said, these Special Vehicles aren't really worthful to be obtained.
Video by fnxrak

1.3. EC2 Voodoo (2 of 2)
Mission: Drive-Thru (Pass)
How to Obtain: Check 1.2. to know how to obtain the FP Greenwood with EC Light Grey Roof Back along with the EC2 Voodoo while passing the Mission Drive-Thru. Both Special Vehicles are useless to be obtained as there's better Vehicles to be obtained from Los Santos, plus those will have Visible Properties. I suggest skipping them, though it's your choice if you want to obtain them or not. The FP Greenwood with EC Roof Back is useless as you can obtain an AP Greenwood with EC Roof Back later on during End of the Line, and the EC2 Voodoo has a Special Secondary Color which is Invisible, so it's barely a Special Vehicle at all. The Special Vehicles are a Waste of Space as there's much better Special Vehicles to be obtained in Los Santos. The Secondary Invisible Color is in the Game Files called Classic Red, which can't be found in the Traffic and Invisible Secondary Colors can't be normally selected in Mod Shops, though that Color does appear in Mod Shops. If you really want a EC2 Voodoo, obtain it from this Mission, as you can pass the Mission unlike with the EC2 Voodoo from Big Smoke. You can make this a EP/FP/EC2 Voodoo using the EP/FP Conversion Trick which is explained later on. If you use OM0, you can make this a AP/EC2 Voodoo if you really wanted to.
Video by fnxrak

1.4. AP Tampa
Mission: Nines and AK's (Pass)
How to Obtain: This is a Tampa with AP Properties. Before obtainint it you will need a Parachute, you can find one on the Tallest Building in Los Santos. You can also get some Sawn-off Shotgun Shells and get a Fire Truck inside the Ganton Garage to make this Quest easier. Start the Mission Nines and AK's, get in Smoke's Glendale and drive to the Emmet's Place. After that, instead of shooting the Bottles, turn right and you will see the AP Tampa right there. Walk to it and use Carl's Body to push it to the Street. When you get it out of Emmet's Yard use Carl's Body or a Random Vehicle from Traffic to push it to the Beach Ditching Location in Playa del Seville, right next to the Pier where an Oyster is. Push the AP Tampa in the Water deep enough so the Game recognizes it as being destroyed. When the Vehicle is deep enough in the Water, the Game will think it's destroyed and won't remove any Special Properties that it possesses. After that, get back to Emmet's Yard and shoot the Bottles. You can also hit the Bottles with your Fists if you want. After the Bottle Part, the Game will automatically skip the Part where you need to use Manual Aim to destroy the Tampa's Gas Tank. Now you will be instructed to drive Smoke back to his House and then drive to Binco. Do that, but before entering the Binco Clothes Shop, drive straight to the AP Tampa Location and get it out of the Water. You can use your Sawn-off Shotgun by shooting at the AP Tampa to get it out of the Water. When it's back on Land, use Carl's Body or a Random Vehicle from Traffic to push it to Binco. The reason why you needed to dunk it in the Water, is because that's the only way how to obtain it while keeping the Properties of the AP Tampa. When you get to Binco, use your Parachute and punch the AP Tampa until it explodes. That's called the Parachute Trick, only punching with the Parachute equipped can damage and actually destroy AP Vehicles in SA. When it explodes keep your Camera on it and walk inside Binco and then immediately go straight out. You will see the AP Tampa Wreck in front of Binco while the Mission is passing. Now all you have to do it push the vehicle back to the Ganton Garage using Carl's Body or a Vehicle from Traffic. Pushing a Wreck is more of a challenge than a Vehicle which isn't destroyed, so it might take you some time. Be very careful at the Garage, as sometimes the Garage Door likes to delete the Wrecks which are halfway inside the Garage Zone. So make sure to push it in as fast as you can, preferably with a Fire Truck. When it's inside, let the Garage renew it by closing the Garage Doors, then confirm the Properties of the AP Tampa to make sure that your Tampa does have the Properties on it. If it doesn't, reload and try again, as you most likely didn't push it in the Water deep enough.
Video by Lethal Vaccine

1.5. AP PCJ-600
Mission: OG Loc (Fail)
How to Obtain: This is a PCJ-600 with AP Properties and it's the PCJ-600 that Freddy drives in the Mission. Start the first Big Smoke Mission called OG Loc and drive to the Police Station, then to Freddy's House and ring the Bell, just as instructed. Once you get on the PCJ-600, drive to the Road straight in front of you and you will see Freddy sitting still on his AP PCJ-600 by the Alley. Now, kill OG Loc while keeping your Camera on the AP PCJ-600. You can use any Weapon to kill Loc, though I prefer using a Chainsaw. After you killed OG Loc and the Mission has failed, run straight to the AP PCJ-600, hop on it and drive away to store it in the Garage, also confirm the Properties to make sure that your PCJ-600 is for sure AP. Sometimes Freddy will be on the PCJ-600 and he will be Invicible, just take his Bike and drive it to the Garage like how you normally would do to obtain this AP PCJ-600. If you really wanted to, you can make this a AP/EC/EM PCJ-600 using the EC/EM Conversion Tricks later on.
Video by Lethal Vaccine


1.6. AP Sanchez (1 of 2)
Mission: Wrong Side of the Tracks (Fail)
How to Obtain: This is the first of two AP Sanchezes in the Game, I suggest getting the second one during Badlands as at that time you'll have more Garage Space. To obtain this one however, start the Mission Wrong Side of the Tracks and drive to Unity Station, get on the Sanchez with Smoke and let Smoke kill all the Vagos on the Brown Streak Train. Some people say that this Part of the Mission is very difficult, but I highly disagree. When all Vagos are dead, drive to Glen Park and put the Bike in the Water. Be careful to not dunk it too far in the Water as you won't be able to get it back out. When the AP Sanchez is deep enough in the Water, kill Smoke to fail the Mission. He has much more Health than an ordinary Pedestrian so it might take some time to kill him. Once you killed Big Smoke, the Mission will fail, now just get the AP Sanchez out of the Water and drive it back to the Garage. Be sure to confirm the Properties, if it's not AP, then you didn't dunk it deep enough in the Water, so reload and try again. If you really wanted to, you can make this a AP/EC/EM Sanchez using the EC/EM Conversion Tricks later on.
Video by Lethal Vaccine


1.7. EC Green Mesa with EC Green Roof
Mission: Robbing Uncle Sam (Pass)
How to Obtain: This will be an Explanation on how to get the EC Green Mesa with EC Green Roof, BP Forklift, and EP Mule at the same time with passing the Mission. The Mesa has a EC Green Body Color along with a EC Green Roof, the Green Color can't be found in any Mod Shop so it makes it a very Special Vehicle as it can't be replicated using EC/EM Conversion Tricks. That Green Color is called Dark Green Poly in the Game Files. Sometimes the Mesa seems to not spawn with a Roof, but I highly suggest getting the one with the EC Roof so the Secondary Color of the Mesa is visible. The Forklift is just a regular Forklift with a BP Property, which makes it Special. The Mule with the EP Property is Inferior though, as you can make a Mule EP/FP using the EP/FP Property, nonetheless, it's still a Special Vehicle though I wouldn't care obtaining it. To obtain all three at the same time, start the Ryder Mission Robbing Uncle Sam, get in the Mule and drive to Ocean Docks. Now this is very, very, very important, absolutely make sure that the Mesa spawns with the Roof on. The Mesa's Roof is the Secondary Body Color which is conditionaly Visible, it's only Visible if it has the Roof. The Roof Variant is more of a Prize than the one without the Roof. If it doesn't spawn with the Roof then reload. If the Mesa has a Roof, then climb up the Wall and kill the Weekend Soldiers. Get in the EC Mesa with EC Roof and drive up the Stairs and drive it to a Safehouse Garage. Once you store it, drive back to Ocean Docks and shoot the Switches to continue on with the Mission. When you've done that, get in the BP Forklift and put the six Crates at the back of the Mule like how you normally would. After the Boxes Part of the Mission, drive the BP Forklift to a Safehouse Garage and then come back to Ocean Docks, same thing with the Mesa. After that, get in the Mule and drive to Emmet's to pass the Mission. Once you pass the Mission, the EP Mule will be right in front of you, but as already said it's basically useless as it's inferior to a EP/FP Mule that you can make during the EP/FP Conversion Trick. If you want the EP Mule, get in it and store it at a Safehouse Garage. Now go to the Garage or Garages where you've stored the EC Green Mesa with EC Green Roof and BP Forklift to confirm them being in the Garage. Open, close and open the Garages where they're stored, because if you don't do that the Game won't acknowledge them being in the Garage as they're Mission Scripted Vehicles and will despawn if you Save without checking them after Passing the Mission. Also make sure to check the BP Property on the Forklift, eventhough it really isn't needed to do. If you use OM0, you can make this a AP/EC Green Mesa with EC Green Roof if you really wanted to.
Video by Lethal Vaccine


1.8. BP Forklift
Mission: Robbing Uncle Sam (Pass)
How to Obtain: Check 1.7. to know how to obtain the EC Green Mesa with EC Green Roof, BP Forklift, and EP Mule all at the same time. The Forklift is just a regular Forklift with the BP Property applied to it, which makes it very Special and worthy to be obtained. If you really wanted to, you can make this a BP/EC/EM Forklift using the EC/EM Conversion Tricks later on. It's nice to do that as there is a EC Yellow Forklift during Breaking the Bank at Caligula's which is unobtainable, but I wouldn't do that as I like to keep the obtained Special Vehicles as original as they appear during the Story Missions. It's your choice.
Video by Lethal Vaccine

 

1.9. EP Mule
Mission: Robbing Uncle Sam (Pass)
How to Obtain: Check 1.7. to know how to obtain the EC Green Mesa with EC Green Roof, BP Forklift, and EP Mule all at the same time. The Mule with the EP Property is Inferior though, as you can make a Mule EP/FP using the EP/FP Property, nonetheless, it's still a Special Vehicle though I wouldn't care obtaining it. It's your choice if you want to get it or not, or if you want to obtain a EP/FP Mule during Gray Imports instead. If you really wanted to, you can make this a EP/EC/EM Mule using the EC/EM Conversion Tricks later on, or even a EP/FP/EC/EM Mule if you use the Designed EP/FP Mule from Gray Imports.
Video by Lethal Vaccine

2.0. EC2 Pony with EM Off-Road Wheels
Mission: Life's a Beach (Fail)
How to Obtain: This is a Pony with a Special Invisible Secondary Color, which is called Midnight Blue in the Game Files, eventhough it looks like a Dark Green Color. The EC2 is nothing really Special though as it's Invisible, but what is actually Visible on this Pony are the EM Off-Road Wheels. Without any EC/EM Conversions, this is the only time you will see a Pony with EM Off-Road Wheels in SA, which makes this Pony very Special. You can't mod any Pony in Mod Shops and give it Off-Road Wheels by normal conditions, so it's EM. Start OG Loc's first Mission Life's a Beach and go to the Beach Party as instructed. Do the Dancing Part like normal and get in the EC2 Pony with EM Off-Road Wheels like you normally would. Actually, you can use a Glitch with a Grove Street Gang Member to unlock the EC2/EM Pony so you can skip the Dancing Part. To do that, recruit a Grove Gang Member, repeatedly try to get in the Pony by the Driver Doors, your Grove Member will enter the Pony at the Passanger Side. Quickly run to the front as use a Free Aim Weapon to kill him while he's inside the Pony, that will leave the Door open so you can get inside the Pony. The Dancing Part isn't that difficult to do though. Instead of going to the Location in Downtown LS, go around to the Santa Maria Beach and ditch the Pony in the Water to fail the Mission. After that get the Pony out of the Water and drive it to a Safehouse Garage. You can also make this a EP/FP/EC2 Pony with EM Off-Road Wheels using the EP/FP Conversion Trick to make it more Special. If you want to obtain this EC2/EM Pony without failing the Mission, you can using the EC/EM Conversion Tricks explained later on by giving the Pony EM Off-Road Wheels and a EC and EC2 Midnight Blue Color, which is the fourth Color in the Color Chart. This way, you can avoid a Mission Failure, though I suggest getting it from the actual Mission as it's more fun to obtain Special Vehicles from Story Missions than by designing them using Conversion Tricks, but it's your choice how you want to approach it. You can make this Vehicle AP using the OM0 AP Conversion Trick if you really wanted to.
Video by Lethal Vaccine

2.1. EC2 Elegant
Mission: Management Issues (Pass)
How to Obtain: This is an Elegant with a Special Secondary Color, but the Secondary Color on it is Invisible. It's a Black Secondary Color which is Special on Elegants, but as already said, Invisible. You can actually replicate it using the EC/EM Conversion Tricks which are explained later on. If you want it, obtain it, but I suggest skipping it as you can get better Special Vehicles during Los Santos. To obtain it, start Management Issues and go to the Burger Shot up north. Once you get there, park a Vehicle in front of the Elegant and enter it, now simply kill the Guy driving it as instructed, Now simply get in the EC2 Elegant and drive to the Location before 10 PM as instructed. Make sure not to bump it up on the Way or else you'll have to repair it at Pay and Spray. Once you get there, drive inbetween the other EC2 Elegants until you get to the Movie Awards, after the Cutscene drive the Elegant to Santa Maria Beach. When you get there, drive it into the Ocean but not too deep into the Water, which will kill Scipio and his Girl and you will pass the Mission. Once the Mission has been passed, get it out of the Water and store it in a Garage. As already said, it's not a very useful Special Vehicle as the Property is Invisible. You can make this a EP/FP/EC2 Elegant to make it actually Special using the EP/FP Conversion Trick which is explained later on. If you use OM0, you can make this a AP/EC2 Elegant if you really wanted to.

Video by fnxrak

2.2. BP/FP Tahoma
Mission: House Party (Pass)
How to Obtain: This is an Explanation on how to obtain the BP/FP Tahoma, BP/FP Voodoo, and BP/FP Greenwood with EC Light Grey Roof Back with passing the Mission House Party. Before obtaining them, make sure you have a Parachute in your Inventory, and a Fire Truck inside the Ganton Garage, to make this Task a lot easier. The Tahoma and Voodoo have BP/FP Properties which makes them very Special, plus they sometimes can spawn with Hydraulics or without. So get whatever Variant you prefer, with or without Hydraulics. If you're on Console, then I prefer to get the one without Hydraulics, as when you have Hydraulics on a Vehicle, then you won't be able to move the Camera while inside the Vehicle. The BP/FP Greenwood with EC Light Grey Roof Back is an Inferior Special Vehicle, but still Special, though I suggest getting the AP Greenwood with EC Light Grey Roof Back from End of the Line instead of this one, though it's your choice if you want to get it or not. The Greenwood has a EC Roof Back which is for sure EC, but always available at Sweet's House at Grove Street in Free Roam. So I suggest just obtaining the Tahoma and Voodoo, but if you want all three, sure, go for it, but it will be a very difficult task to pull off with the Passage of the Mission. To obtain them, start the Mission House Party at Grove Street and kill the Ballas on the Roadblock as instructed. If you manage to kill a Balla when he's inside a Tahoma then this Quest will be a lot easier. Normally this BP/FP Tahoma is locked, but if you killed a Ballas Gang Member when he's inside the Tahoma then the Doors will be open, thus you can easily get inside it. When you kill all the Ballas, a Cutscene will play and then kill all the Ballas on the Bridge. After another short Cutscene you have to be very, very careful. You need to kill all the Ballas except for the ones in the Alleyway between Ryder's and Carl's House. If someone kills them then you need to reload and do everything again, so make sure to kill all of your recruited Grove Street Gang Members to prevent them killing those specific Ballas. Now get in the BP/FP Tahoma and drive it next to the Ganton Garage nearby, leaving the Doors open so you can get in it again. Now use Carl's Body to push the BP/FP Voodoo to the exact Location shown in the Video where the Mission Ending Cutscene will take place, right in front of OG Loc's House. If you're obtaining the Greenwood too, then do the same and push the Greenwood right next to the Voodoo, making sure that the Voodoo and Greenwood are at the exact Location in front of OG Loc's House. When you got them to the Location, use your Parachute or Explosives to destroy both the Voodoo and the Greenwood. After destroying it you must kill the remaining Ballas. If you see the Voodoo and Greenwood in the Ending Cutscene when Carl and Sweet go back to OG Loc's House, that means you've done everything correctly. After passing the Mission, push the BP/FP Voodoo and BP/FP Greenwood with EC Roof Back Wrecks to the Garage nearby and then put the BP/FP Tahoma in afterwards. Be very careful always, at all times, keep your Camera on both the Voodoo and Greenwood Wrecks until you get them to the Garage, so you won't risk having them vanish. Be also very, very careful when pushing them inside the Garage as Wrecks like to disappear when you push them in the Garage. If they vanish, reload and start again. Once you finally get them inside, let the Garage renew the Voodoo and Greenwood and confirm the Properties, also don't forget to put the Tahoma inside too. The reason why you need to destroy the Voodoo and Greenwood is because they would become a Normal Voodoo and Normal Greenwood with EC Roof Back if they aren't destroyed, though the Tahoma keeps its Properties. The first Video shows how to obtain the Voodoo and Tahoma which I suggest doing if you don't want Inferior Special Vehicles, and the second Video shows how to obtain all three at once, which is a challenging task to accomplish, so good luck. If you don't want the Greenwood, just do the same as described, just without the Greenwood.

Video by Lethal Vaccine (BP/FP Tahoma, BP/FP Voodoo) / Video by Stea1thman (BP/FP Tahoma, BP/FP Voodoo, BP/FP Greenwood with EC Light Gray Roof Back)


2.3. BP/FP Voodoo
Mission: House Party (Pass)
How to Obtain: Check 2.2. to know how to obtain the BP/FP Tahoma, BP/FP Voodoo, and BP/FP Greenwood with EC Light Grey Roof Back all at the same time while passing the Mission House Party. This is a very challenging task to accomplish, so good luck. The Tahoma and Voodoo have BP/FP Properties which makes them very Special, plus they sometimes can spawn with Hydraulics or without. So get whatever Variant you prefer, with or without Hydraulics. If you're on Console, then I prefer to get the one without Hydraulics, as when you have Hydraulics on a Vehicle, then you won't be able to move the Camera while inside the Vehicle. The first Video shows how to obtain the Voodoo and Tahoma which I suggest doing if you don't want Inferior Special Vehicles, and the second Video shows how to obtain all three at once. If you don't want the Greenwood, just do the same as described, just without the Greenwood.

Video by Lethal Vaccine (BP/FP Tahoma, BP/FP Voodoo) / Video by Stea1thman (BP/FP Tahoma, BP/FP Voodoo, BP/FP Greenwood with EC Light Gray Roof Back)


2.4. BP/FP Greenwood with EC Light Grey Roof Back
Mission: House Party (Pass)
How to Obtain: Check 2.2. to know how to obtain the BP/FP Tahoma, BP/FP Voodoo, and BP/FP Greenwood with EC Light Grey Roof Back all at the same time while passing the Mission House Party. The BP/FP Greenwood with EC Light Grey Roof Back is an Inferior Special Vehicle, but still Special, though I suggest getting the AP Greenwood with EC Light Grey Roof Back from End of the Line instead of this one, though it's your choice if you want to get it or not. The Greenwood has a EC Roof Back which is for sure EC, but always available at Sweet's House at Grove Street in Free Roam. So I suggest just obtaining the Tahoma and Voodoo, but if you want all three, sure, go for it, but it will be a very difficult task to pull off with the Passage of the Mission.This is a very challenging task to accomplish, so good luck. The Video shows how to obtain all three at once. If you don't want the Greenwood, just do the same as described, just without the Greenwood.

Video by Lethal Vaccine (BP/FP Tahoma, BP/FP Voodoo) / Video by Stea1thman (BP/FP Tahoma, BP/FP Voodoo, BP/FP Greenwood with EC Light Gray Roof Back)


2.5. AP Admiral
Mission: Los Sepulcros (Fail)
How to Obtain: During Los Sepulcros, there are two Admirals with AP Properties to obtain, one is just AP, but the other is AP/EC2. Both require a Failure, though later during the Las Venturas Chapter of SA, there will be a AP/EC2 Admiral which can be obtained with passing the Mission. I suggest getting the third one, but if you want to obtain the ones from Los Sepulcros, then sure. The AP Admiral has a Set Body Color of Lt. Crystal Blue Poly which is not Special, and a Secondary Set Invisible Color which is Arctic White, which is also not Special at all as that kind of Admiral can be found in Traffic. The AP Admiral is not EC2 at all, so it's kind of Inferior to the AP/EC2 Admiral from the same Mission, but because EC2 is an Invisible Special Property, then it's visually the same Vehicle. To obtain the AP Admiral, start the Mission Los Sepulcros like normal, don't recruit the Grove Street Members and immediately go to Red County to find a Tractor, you can also go to the Ocean Docks Area to get a Towtruck if you want. You can have one in the Garage already if you want. Once you get a Tractor or Towtruck, drive to the Temple Cemetery with your Tractor or Towtruck. When you get there, park your Tractor or Towtruck in front of the AP Admiral, get out and fail the Mission by shooting at the Ballas on the Funeral nearby. Once the Mission has been failed, get in your Tractor/Towtruck and tow the AP Admiral to a Safehouse Garage. Store it in the Garage and confirm its Properties just in case. As already said, there is also a AP/EC2 Admiral in the same Mission and there will be another AP/EC2 Admiral during the Las Venturas Chapter of the game, due to tight Garage Space and because the Las Venturas one can be obtained with a Mission Pass, I suggest you get the one from Las Venturas, though it's your choice what you want to obtain.

Video by Lethal Vaccine

2.6. AP/EC2 Admiral
Mission: Los Sepulcros (Fail)
How to Obtain: During Los Sepulcros, there are two Admirals with AP Properties to obtain, one is just AP, but the other is AP/EC2. Both require a Failure, though later during the Las Venturas Chapter of SA, there will be a AP/EC2 Admiral which can be obtained with passing the Mission. I suggest getting the third one, but if you want to obtain the ones from Los Sepulcros, then sure. The AP/EC2 Admiral is much more difficult to obtain than the AP Admiral, it has a Secondary Color called Biston Brown Poly, which can't be found in Traffic however, that Secondary Color on Admirals is Invisible so it's basically not that Special or and different to the AP Admiral from the same Mission. It actually can be replicated from the EC/EM Conversion Trick though. Also, just to mention, the AP/EC Admiral from the Las Venturas Chapter of SA has a different EC2 Color. To obtain this AP/EC2 Admiral, start the Mission Los Sepulcros, recruit the Grove Street Members and drive to the Cemetery before the Timer runs out like how you normally would. Now at this point don't jump over the Wall and get yourself to Ocean Docks to find a Packer Truck, or store one before the Mission in the Impound and get it when you get to this Part of the Mission. You don't need to store it in the Impound though, it's your choice how you want to approach this. Once you've finally found a Packer, drive to the Cemetery. Now back up the Packer and carefully put the AP Admiral on the Packer and very carefully drive to the Location in Marina like shown in the Video, at that tiny Pier Location. The AP Admiral might fall off from the Packer, but be careful so that the AP Admiral doesn't fall off and tip over and blows up. It's quite challenging driving the Packer with the AP Admiral on top of it. Once you get to that Pier, you need to have the Packer in the Position like in the Video. The Packer has to be positioned diagonally on the Wood, so that the Center of the Packer where the AP Admiral is above the Water, so that when the Packer despawns later on, it would drop down the AP Admiral into the Water, so the game counts it as destroyed. When you have the Packer in Position with the AP Admiral on top of the Packer, get out and remember the Time when you've gotten out of it (in the Video it's 4:58). Now run back to the Cemetery and jump over the Wall. To trigger the next cutscene you will need to ger closer to Sweet, but do it in the correct time. Do that exactly 2 Minutes and 40 Seconds after you've gotten out of the Packer (in the Video, 7:38) to trigger the next Cutscene. Vehicles in San Andreas don't get put in Memory and will always despawn after 3 Minutes, so that the Packer despawns while the Kane Cutscene is playing, which results the AP Admiral to be destroyed in the Water, which results the Mission to be Failed during the Cutscene. Now when you've done that correctly you will see the AP/EC2 Admiral that was driven by Kane right in front of you, just shoot the Ballas Driver out of the AP/EC2 Admiral and drive it back to a Garage. Confirm the Properties to make sure that you've done everything correctly. This is a very unique Method to obtain a Special Vehicle and a very smart approach, it's quite challenging to accomplish, so good luck.

Video by Lethal Vaccine


2.7. EC2 Admiral
Mission: Los Sepulcros (Fail)
How to Obtain: ....

2.8. BP/EP/FP/MP Savanna (1 of 2)
Mission: High Stakes, Low-Rider (Pass)
How to Obtain: First of all, these non-AP Lowriders can be obtained at any time from the Race called Lowrider Race even after 100% Completion, but this Entry explains how to obtain them from the actual Story Mission High Stakes, Low-Rider. The OM0 AP Lowriders can only be obtained from doing the Story Mission though. I don't recommend getting the FP Lowriders from High Stakes, Low-rider, since you'll have to fail the Story Mission to get multiple of them, and then pass it for the Final FP Lowrider, which will affect your Mission Attempts Stats. If you obtain them after 100% Completion from Lowrider Race, you won't get any Penalty in the Stats. All in all, these FP Lowriders, even the BP/EP/FP/MP Savanna, are useless, since you can obtain these Special Vehicles in AP Form and even in EP/FP Form without the use of OM0. If you really want to do this Task, be sure that you have a Tow Truck in your Santa Maria Beach Garage. Start the Mission High Stakes, Low-Rider and follow Cesar. Once the Race has started, drive through the Checkpoints until you get to your Santa Maria Beach Garage and wait in your Lowrider until you see the FP Vehicles drive through the Pier. Once you see them, get out of your Lowrider and get inside your Tow Truck from the Garage and drive to the End of the Pier. You will see the BP/EP/FP/MP Savanna, FP Remington with EC Black Interior, FP Majestic, and FP Blade there. While driving there, the Mission will fail for abandoning the Lowrider. Now simply use your Tow Truck and tow the Lowrider of your Choice to a Garage and store it. Check the Properties too. If you want them all, you will have to fail the Mission three times and then pass for the Final Lowrider of your Choice, which isn't recommended since you can do this after 100% Completion too. To pass the Mission and get one Lowrider, simple start and pass the Mission, but make sure that you go into the Final Race Checkpoint once you see the FP Lowriders arrive. Once you see them, look behind and go into the Final Race Checkpoint, now follow one and ram it to a Wall, praying that the Driver will get out. Once he gets out, simply push the Lowrider to a Garage and have it stored. The Pass Method is more Luck Based, but it still works. The Savanna during the Race is BP/EP/FP/MP, while all the other Lowriders are FP, meanwhile the Remington has an EC Black Interior.

Video by jam8tone

2.9. FP Remington with EC Black Interior (1 of 2)
Mission: High Stakes, Low-Rider (Pass)
How to Obtain: Check 2.8. to know how to obtain the BP/EP/FP/MP Savanna, FP Remington with EC Black Interior, FP Majestic, and FP Blade from the Mission High Stakes, Low-Rider either with a Mission Pass or Mission Fail. First of all, these non-AP Lowriders can be obtained at any time from the Race called Lowrider Race even after 100% Completion, but this Entry explains how to obtain them from the actual Story Mission High Stakes, Low-Rider. The OM0 AP Lowriders can only be obtained from doing the Story Mission though. I don't recommend getting the FP Lowriders from High Stakes, Low-rider, since you'll have to fail the Story Mission to get multiple of them, and then pass it for the Final FP Lowrider, which will affect your Mission Attempts Stats. If you obtain them after 100% Completion from Lowrider Race, you won't get any Penalty in the Stats. All in all, these FP Lowriders, even the BP/EP/FP/MP Savanna, are useless, since you can obtain these Special Vehicles in AP Form and even in EP/FP Form without the use of OM0. The Savanna during the Race is BP/EP/FP/MP, while all the other Lowriders are FP, meanwhile the Remington has an EC Black Interior.

Video by jam8tone

3.0. FP Majestic (1 of 2)
Mission: High Stakes, Low-Rider (Pass)
How to Obtain: Check 2.8. to know how to obtain the BP/EP/FP/MP Savanna, FP Remington with EC Black Interior, FP Majestic, and FP Blade from the Mission High Stakes, Low-Rider either with a Mission Pass or Mission Fail. First of all, these non-AP Lowriders can be obtained at any time from the Race called Lowrider Race even after 100% Completion, but this Entry explains how to obtain them from the actual Story Mission High Stakes, Low-Rider. The OM0 AP Lowriders can only be obtained from doing the Story Mission though. I don't recommend getting the FP Lowriders from High Stakes, Low-rider, since you'll have to fail the Story Mission to get multiple of them, and then pass it for the Final FP Lowrider, which will affect your Mission Attempts Stats. If you obtain them after 100% Completion from Lowrider Race, you won't get any Penalty in the Stats. All in all, these FP Lowriders, even the BP/EP/FP/MP Savanna, are useless, since you can obtain these Special Vehicles in AP Form and even in EP/FP Form without the use of OM0. The Savanna during the Race is BP/EP/FP/MP, while all the other Lowriders are FP, meanwhile the Remington has an EC Black Interior.

Video by jam8tone

3.1. FP Blade (1 of 2)
Mission: High Stakes, Low-Rider (Pass)
How to Obtain: Check 2.8. to know how to obtain the BP/EP/FP/MP Savanna, FP Remington with EC Black Interior, FP Majestic, and FP Blade from the Mission High Stakes, Low-Rider either with a Mission Pass or Mission Fail. First of all, these non-AP Lowriders can be obtained at any time from the Race called Lowrider Race even after 100% Completion, but this Entry explains how to obtain them from the actual Story Mission High Stakes, Low-Rider. The OM0 AP Lowriders can only be obtained from doing the Story Mission though. I don't recommend getting the FP Lowriders from High Stakes, Low-rider, since you'll have to fail the Story Mission to get multiple of them, and then pass it for the Final FP Lowrider, which will affect your Mission Attempts Stats. If you obtain them after 100% Completion from Lowrider Race, you won't get any Penalty in the Stats. All in all, these FP Lowriders, even the BP/EP/FP/MP Savanna, are useless, since you can obtain these Special Vehicles in AP Form and even in EP/FP Form without the use of OM0. The Savanna during the Race is BP/EP/FP/MP, while all the other Lowriders are FP, meanwhile the Remington has an EC Black Interior.

Video by jam8tone

3.2. AP Remington with EC Black Interior (PC only)
Mission: High Stakes, Low-Rider + Just Business (Fail) (OM0)
How to Obtain: In High Stakes, Low-Rider, using a Special Glitch called OM0 (On Mission = 0) you can obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade, plus a BP/EP/FP/MP Majestic if you really want to. There is also an AP Savanna to obtain with this same Method, but it's not really needed to obtain since you can get an AP Savanna from Photo Opportunity without OM0 and it works on all Platforms. They can only be obtained on the PC Version of SA, except for the Remastered and Steam Versions of the SA PC Version. On the PS2, Xbox, and Mobile Versions, this doesn't work. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. When it comes to SA OM0 with Story Special Vehicles, you need to be very, very careful with it. Without OM0, you can easily obtain a FP Remington with EC Black Interior, FP Majestic, FP Blade and BP/EP/FP/MP Savanna, but they're all Inferior Special Vehicles as the EP/FP and AP Conversion Tricks exist, plus there is an AP Savanna in SA later on in the Storyline. Also make note that there is a BP/EP/FP/MP Majestic in this Mission too and can be obtained the same way, but it's Inferior compared to the AP Majestic from the same Mission. The Remington has a EC Black Secondary Color which is the Interior of the Remington. Before attempting this, you have to make sure that you have a Phone Call in Memory, and that you have both High Stakes, Low-Rider and Just Business available on the Map, and also you will need a Parachute. This is very important, about having the Phone Call in Memory, that means you have to leave a Phone Call unanswered as you need it for this task. Also, complete the 8-Track Stadium Event before attempting this, so you won't get any unneeded added Mission Attempts. Now onto the actual Obtaining Procedure for these Vehicles. Go to the Los Santos Stadium and stand in front of the 8-Track Red Marker. Once your Phone Call in Memory starts ringing, cancel it by shooting a Gun. After canceling it, at the moment when the Mission Marker appears again, start counting Numbers in Seconds until the Phone Call rings again. If you have one of the majority of the Los Santos Phone Calls, then you will notice a 20 Second Delay between the Phone Rings. Some Phone Calls may have a different Delay though. Once you get the Phone Call again, cancel it by shooting a Gun and count Numbers again, but this time, enter the Red Marker as soon as you've counted the Number which is one Second before when your Phone should ring. So if you have a 20 Second Phone Delay, enter the Red Marker at the 19th Second. When you enter the Marker, hold down the Pause Button, which is Esc. Then, as soon as you hear the Phone start ringing again, release the Esc Button and hold down the Action Button, which by default is Tab. Make note that you will have to hold down Tab as soon as you start holding it, don't release it until you get to the Moment where I tell you to release it. Holding down Esc is called Pause Buffering, and holding down Tab is called Holding Phone Calls, as these Vehicles only work on some PC Versions, then this will be an explanation how to obtain them for PC only using PC Default Controls. Sometimes the Phone will ring right away, so holding down Esc won't be needed. Once you've managed this Part and you're still holding down Tab, get out of the Hotring Racer and blow it up to fail the Stadium Event. Don't release the Tab Button at any cost. Once you're out of the Stadium, go and find a Grove Street Gang Member and recruit him. Once you're recruited him, drive to El Corona where High Stakes, Low-Rider is started. If you haven't driven a Lowrider from the Stadium to El Corona, then get the Voodoo which is right nearby Cesar's House. Get inside the Lowrider with your Recruited Grove Gang Member and then drive into the Mission Marker, all while you're holding down the Tab Button since the 8-Track OM0 Setup. Now, be very, very, extremily careful at this Part. This Part can break the Game, so be extremily cautious about this Part. As soon as you get inside the Red Marker, once Cesar starts saying Heeyy in the Cutscene, release the Tab Button finally, then skip the Cutscene after Cesar says CJ. After that, spam the Enter/Exit Vehicle Button as fast as you can. If the Mission starts again, then you've failed this Procedure, then you'll need to quit the Game and start it again and reload. If you've done everything correctly, Carl will exit the chosen Lowrider for the Mission and a Red Marker will be active at Cesar's House. Avoid the Red Marker like the devil while driving a Lowrider. For now, use Carl's Body and push the Lowrider off from the Mission Marker on Foot. Once it's out of the Marker, get inside the Lowrider and don't follow Cesar and Kendl at this Stage. If you follow him, the AP Lowriders will be stuck in the Ground. As soon as Cesar's Blue Blip on the Map turns into a Yellow Blip, which actually shows the Location of the Starting Race Grid, then you can drive to the Location, but again, don't enter the Red Marker. Once you get there, exit the Lowrider and and walk to the Driver Side Door of any of the Lowriders which are AP. The Yellow Majestic is the one which isn't AP, but BP/EP/FP/MP. Try to enter a Lowrider, then the Grove Member that followed you will yank the Azteca out of of the AP Lowrider. Once the Grove Member gets the Aztecas out, take out the Parachute and punch the Azteca with the Parachute equipped. The Aztecas are actually AP, so the only way to kill them is by punching them with a Parachute. Do this for all three AP Lowriders, you can also do this for the BP/EP/FP/MP Majestic too if you want, but it's unneeded. Once all three are dead, get inside an AP Lowrider, drive it to any of your Safehouse Garage and store it, go back to the Starting Grid and get the second one and park it in the Garage, same story for the third AP Vehicle. Make sure not to touch the Red Marker when you drive the AP Vehicles to the Garage, as that will break the Game. Make absolutely sure that all three AP Vehicles are in the Garage, but that they don't touch each other, otherwise they will disappear. Once that is done and the Vehicles do not touch each other in the Garage, get to the Marker to start Just Business. Start the Mission and it should start duplicated, skip the Cutscene and drive to the Garage where you stored the AP Vehicles. Once you get there, open the Garage Door and close it. Then afterwards blow up Smoke's Glendale to fail Just Business, as it's needed for the procedure. Once the Mission has failed, open and close the Garage Door just to be sure. If everything went smooth, then you have just obtained the AP Remington with EC Black Interior, AP Majestic, and AP Blade, which are quite challenging and nerve wrecking to obtain. The Video shows a Death Method, though it's not needed, and the second one shows the AP Vehicles being obtained along with the Just Business Special Vehicles. To avoid any Mission Failures though, you can just make the Lowriders into AP Form using the AP Conversion Trick, but it's your choice how you want to approach it. Plus, if you're on Console or Mobile, then you will need to just use the AP Conversion Trick to replicate these Vehicles, as they can normally only be obtained on some SA PC Versions. As already said, this is a very dangerous Obtaining Procedure as SA Story Missions and OM0 don't get along very well. Also, if you want to obtain the BP/EP/FP/MP Majestic too, you have to do the exact same Procedure for it.

Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2) / Video by rtyuihghff (AP Lowriders from High Stakes, Low-Rider + DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


3.3. AP Majestic (PC only)
Mission: High Stakes, Low-Rider + Just Business (Fail) (OM0)
How to Obtain: Check 3.2. to know how to obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade, plus a BP/EP/FP/MP Majestic if you really want to, all at the same time. There is also an AP Savanna to obtain with this same Method, but it's not really needed to obtain since you can get an AP Savanna from Photo Opportunity without OM0 and it works on all Platforms. In High Stakes, Low-Rider, using a Special Glitch called OM0 (On Mission = 0) you can obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade. They can only be obtained on the PC Version of SA, except for the Remastered and Steam Versions of the SA PC Version. On the PS2, Xbox, and Mobile Versions, this doesn't work. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. When it comes to SA OM0 with Story Special Vehicles, you need to be very, very careful with it. Without OM0, you can easily obtain a FP Remington with EC Black Interior, FP Majestic, FP Blade and BP/EP/FP/MP Savanna, but they're all Inferior Special Vehicles as the EP/FP and AP Conversion Tricks exist, plus there is an AP Savanna in SA later on in the Storyline. Also make note that there is a BP/EP/FP/MP Majestic in this Mission too and can be obtained the same way, but it's Inferior compared to the AP Majestic from the same Mission. The Remington has a EC Black Secondary Color which is the Interior of the Remington.
Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2) / Video by rtyuihghff (AP Lowriders from High Stakes, Low-Rider + DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


3.4. AP Blade (PC only)
Mission: High Stakes, Low-Rider + Just Business (Fail) (OM0)
How to Obtain: Check 3.2. to know how to obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade, plus a BP/EP/FP/MP Majestic if you really want to, all at the same time. There is also an AP Savanna to obtain with this same Method, but it's not really needed to obtain since you can get an AP Savanna from Photo Opportunity without OM0 and it works on all Platforms. In High Stakes, Low-Rider, using a Special Glitch called OM0 (On Mission = 0) you can obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade. They can only be obtained on the PC Version of SA, except for the Remastered and Steam Versions of the SA PC Version. On the PS2, Xbox, and Mobile Versions, this doesn't work. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. When it comes to SA OM0 with Story Special Vehicles, you need to be very, very careful with it. Without OM0, you can easily obtain a FP Remington with EC Black Interior, FP Majestic, FP Blade and BP/EP/FP/MP Savanna, but they're all Inferior Special Vehicles as the EP/FP and AP Conversion Tricks exist, plus there is an AP Savanna in SA later on in the Storyline. Also make note that there is a BP/EP/FP/MP Majestic in this Mission too and can be obtained the same way, but it's Inferior compared to the AP Majestic from the same Mission. The Remington has a EC Black Secondary Color which is the Interior of the Remington.
Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2) / Video by rtyuihghff (AP Lowriders from High Stakes, Low-Rider + DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


3.5. BP/EP/FP/MP Majestic (PC only)
Mission: High Stakes, Low-Rider + Just Business (Fail) (OM0)
How to Obtain: Check 3.2. to know how to obtain the BP/EP/FP/MP Majestic, along with the other AP Vehicles from High Stakes, Low-Rider. The BP/EP/FP/MP Majestic is Inferior to the AP Majestic from the same Mission and both use OM0, the BP/EP/FP/MP one is the Yellow Majestic used in the Mission. The same OM0 Method explained explains the BP/EP/FP/MP Majestic Method too. It's your choice if you want to obtain it or not though. They can only be obtained on the PC Version of SA, except for the Remastered and Steam Versions of the SA PC Version. On the PS2, Xbox, and Mobile Versions, this doesn't work. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. When it comes to SA OM0 with Story Special Vehicles, you need to be very, very careful with it. Without OM0, you can easily obtain a FP Remington with EC Black Interior, FP Majestic, FP Blade and BP/EP/FP/MP Savanna, but they're all Inferior Special Vehicles as the EP/FP and AP Conversion Tricks exist, plus there is an AP Savanna in SA later on in the Storyline. The Remington has a EC Black Secondary Color which is the Interior of the Remington. There is also an AP Savanna to obtain with this same Method, but it's not really needed to obtain since you can get an AP Savanna from Photo Opportunity without OM0 and it works on all Platforms.

Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2) / Video by rtyuihghff (AP Lowriders from High Stakes, Low-Rider + DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


3.6. AP Savanna (1 of 2) (PC only)
Mission: High Stakes, Low-Rider + Just Business (Fail) (OM0)
How to Obtain: Check 3.2. to know how to obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade, plus a BP/EP/FP/MP Majestic if you really want to, all at the same time. There is also an AP Savanna to obtain with this same Method, but it's not really needed to obtain since you can get an AP Savanna from Photo Opportunity without OM0 and it works on all Platforms. In High Stakes, Low-Rider, using a Special Glitch called OM0 (On Mission = 0) you can obtain the AP Remington with EC Black Interior, AP Majestic, and AP Blade. They can only be obtained on the PC Version of SA, except for the Remastered and Steam Versions of the SA PC Version. On the PS2, Xbox, and Mobile Versions, this doesn't work. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. When it comes to SA OM0 with Story Special Vehicles, you need to be very, very careful with it. Without OM0, you can easily obtain a FP Remington with EC Black Interior, FP Majestic, FP Blade and BP/EP/FP/MP Savanna, but they're all Inferior Special Vehicles as the EP/FP and AP Conversion Tricks exist, plus there is an AP Savanna in SA later on in the Storyline. Also make note that there is a BP/EP/FP/MP Majestic in this Mission too and can be obtained the same way, but it's Inferior compared to the AP Majestic from the same Mission. The Remington has a EC Black Secondary Color which is the Interior of the Remington.

Video by toomuchinvigilation (Part 1) / Video by toomuchinvigilation (Part 2) / Video by rtyuihghff (AP Lowriders from High Stakes, Low-Rider + DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


3.7. EP/FP Conversion Trick (Any Vehicle)
Mission: Gray Imports (Fail if you want to convert Multiple Vehicles, Pass for the Final Vehicle converted)
How to Obtain: This is a Special Conversion Trick in SA and it allows you to make any EP/FP Vehicle that is available at this Stage of the Game that you want. Take note that the original BP, DP, and MP Properties will get deleted in the Procedure, so you can't make a BP/EP/FP Forklift or BP/EP/FP Tahoma, if you convert a BP Forklift to EP/FP, you'll lose the BP Property and will just have a EP/FP Forklift. However, the EC, EM and NE Properties will stay, so it's possible to have a EP/FP Perennial with EC Black Roof or EP/FP/EC2 Pony with EC Off-Road Wheels or EP/FP/NE NRG-500. If you want to make Multiple Vehicles into EP/FP Form, which means at least two, then you will need to fail Gray Imports for the Converted Vehicles, but pass the Mission for the Final Vehicle converted. Keep that in mind if you're aiming for the lowest Mission Attempts possible. Also, take note that there is in fact a AP Conversion in SA using OM0, but the EP/FP Conversion makes Vehicles actually Special as it's a Conversion from a Story Mission, plus it's early in the Game so you will need to give a lot of effort to obtain Rare Vehicles in the beginning of the Game to make them EP/FP. The Rare Vehicles are explained after the Conversion Explanation. To make Vehicles into EP/FP Form, have your desired Vehicles in your Garages, activate the Mission Gray Imports and drive to a Garage and get your Vehicle that you want to convert to EP/FP. Now drive your desired Vehicle to the Red Marker at the Docks. When you've driven your Vehicle to the Marker, your Vehicle will become EP/FP. It's simple as that. Now drive your EP/FP Vehicle to the Garage and store it. Now you can either Fail or Pass the Mission, depending on if the Vehicle you're converting right now is the Final one or not. The Video shows both Fail and Pass Methods. To Fail the Mission to make more EP/FP Vehicles later on, you're going to need to go back to the Warehouse and kill the Enemies inside, except for the Main Russian Enemy with the Red Arrow on top of his Head. Let him get away or run past him to get into the nearby PCJ-600 or Banshee to lose him. To Pass the Mission with the Final EP/FP Vehicle converted, you're going to have to kill the Final Russian Enemy. Once the Mission is over, regardless if it's failed or passed, immediately go and check your recently made EP/FP Vehicle in the Garage and confirm the Properties just to be sure. That is all for the Conversion Trick Explanation, the following Text will be about Rare Vehicles which you can obtain early on in the Game and make them EP/FP. Here is a List of Rare Vehicles and how to obtain them: Phoenix (spawns only during Vigilante at this Stage of the Game, but there is a 1 out of 1000 chance that it will spawn, so good luck getting it and making a EP/FP Phoenix, which is a huge Prize to own), Bullet (also spawns very rarely during Vigilante, but you can also get it from San Fierro at a small Alcove near Solarin Industries in Doherty), Turismo (spawns very rarely during Vigilante, but you can also get it from Las Venturas from Traffic, I suggest getting the Turismo from Vigilante as it's incredibly hard to get it back to Los Santos), Seasparrow (spawns in Bone County north of Verdant Meadows, you're going to have to fly it back to LS with avoiding the Hydra Missiles and store it on the Roof of the Mulholland Safehouse Garage, which is possible), Sandking (spawns in The Big Ear in Bone County, drive it to the Mako Span Bridge and get it carefully pushed onto Red County and take it back to Los Santos), Bloodring Banger (spawns only if you've completed the Blood Bowl Stadium Challenge in San Fierro and it will be next to the Stadium, drive it to the Flint County Undrowning Zone and undrown the Vehicle, then you can drive it on the Ocean Floor to Santa Maria Beach to get it back on Land and in LS), Euros (spawns during Vigilante), Hotknife (spawns during Vigilante), NRG-500 (can be obtained from a East Beach Parking House, if you want it in NE form you need to save at Santa Maria Beach and quickly get out of it and get in the Garage where you'll have a HPV-1000, get on the Bike and activate Vigilante, by some luck the NRG-500 will be in NE Form), Dune (after completing Kickstart the Dune will spawn at the Las Venturas Stadium, get it back to Los Santos by carefully pushing it over the Mako Span bridge onto Red County Land), Police Maverick (can be stolen from a 3 Star Wanted Level), News Maverick (can also be stolen from a 3 Star Wanted Level), Raindance (spawns in the San Fierro Airport, but you will need to tow it to the SF Impound using a Towtruck, while in the 4 Star Wanted Level Zone), Leviathan (can be stolen from the Las Venturas Airport but you'll need to fly it to the SF Impound and store it there), Rustler (spawns in the San Fierro Impound locked, you'll need to tow it to the Doherty Garage using a Towtruck, while in the 4 Star Wanted Level Zone), Hydra (doesn't seem possible to get early on PS2 due to the very low Draw Distance, you'll need to get very lucky and have a Hydra blow up the Entrance of the SF Impound and then store the Wreck inside), Berkley's RC Van (can very rarely spawn in the Los Santos Docks), Dozer (can be obtained from the Construction Yard southeast of Las Venturas in Rockshore East, you'll need to undrown it near the Hunter Quarry and drive it on the Ocean floor back to LS, it can be saved in the Santa Maria Beach Garage), Quadbike (on PS2 it can be obtained in traffic from Red County, on the other Versions you'll need to get one from Back 'o Beyond and then undrown it to Los Santos with the Flint County Undrowning Spot), Barracks (can be obtained from the San Fierro Easter Basin Naval Base, undrown it to LS using Flint County's Undrowning Spot), Mr Whoopee (rarely spawns in Santa Maria Beach). Also, you can make several EC or EM Vehicles from the Story into EP/FP/EC form. For example: EP/FP Perennial with EC Black Roof, EP/FP/EC Green Mesa with EC Green Roof, EP/FP/EC2 Pony with EM Off-Road Wheels, three EP/FP/EC Nebulas, three EP/FP Remingtons with EC Interiors from Lowrider Challenge. Take note that Garage Space will be tight by this Stage of the Game, which is exactly why having many EP/FP Rare Vehicles is worthy and more of a Prize. At this Stage, you can use the 4 Garages in Los Santos but also the Doherty Garage in San Fierro, also try and use the Impounds, especially the Las Venturas Impound as it's easy to use, but you're going to have to Undrown Vehicles to get them to Las Venturas. By the way, the Banshee at the end of the Mission is actually a EP Banshee, but it's useless as you can obtain a EP/FP Banshee using this Conversion Trick which is in the same Mission. Also, just so you know, this EP/FP Conversion Trick can also be a EP Conversion Trick, but it's useless to make EP Vehicles as you can make EP/FP Vehicles from the same said Mission. Have fun making EP/FP Vehicles!

Video by Lethal Vaccine

3.8. EP Conversion Trick (Any Vehicle)
Mission: Gray Imports (Pass, only one can be converted to EP per Save)
How to Obtain: The Gray Imports EP/FP Conversion Trick can also be an EP Conversion Trick, but that's obviously an Inferior Conversion Trick as having EP/FP Vehicles is much better than EP Vehicles. It's possible, so there is an Entry about it, but I don't recommend making EP Vehicles. You can only make one EP Vehicle per Save though. To make a Vehicle EP, you will need to pass the Mission. Start Gray Imports and make a Vehcile EP/FP by simply going into the Red Marker at the Warehouse. Now use your EP/FP Vehicle to kill the Russian Guy to pass the Mission, the FP Property will be removed and you'll have a EP Vehicle. As already said, it's better to have EP/FP Vehicles and it's a very worthy and simple Procedure.

3.9. EP Banshee
Mission: Gray Imports (Pass)
How to Obtain: This is a Banshee with EP Properties on it. It's useless as you can have a EP/FP Banshee converted using the EP/FP Conversion Trick, which is in the same Mission as the EP Banshee. Though, you can make your Final Vehicle converted to EP/FP with Passing Gray Imports and then obtaining the EP Banshee at the same time with Pass. If you really want to obtain this EP Banshee, start Gray Imports and go to the Docks as instructed. You can take a Vehicle of your wish and make it EP/FP at the Red Marker and then take it to the Garage, but it's not needed. Get inside the Warehouse and do the Shootout Part as normal. Then, run to the Banshee and stand in front of the Driver's Side and let the Russian Goon run to his Banshee. Once he gets inside the Banshee, it will become EP, as soon as he gets inside it, get into it and yank him out of the EP Banshee. Once inside, run over the Russian Goon or kill him any way you like to pass the Mission. Once the Mission has been passed, drive the EP Banshee to a Garage and store it, also confirm the EP Property just in case.

Video by Dooom41k

4.0. AP Packer
Mission:
Just Business (Fail)
How to Obtain: During the Mission Just Business, you can obtain a lot of different Special Vehicles, it's probably the Story Mission in all of the GTA Series which has the most Special Vehicles in it. During it, you can obtain an AP Packer, AP Sultan, and DP/EP/FP BF-400 all at the same time with only one Mission Failure. For this Task, I highly suggest you do every available Story Mission and leave only Just Business left, because you will be close to finishing the Los Santos Chapter after Just Business, which is highly adviced as you'll need to use the Los Santos Impound to store the AP Packer at this Stage of the Game. Impounds like to delete Vehicles if you're not careful, so you'll first need to learn how to use them before obtaining these Vehicles. It's only posible to obtain these Vehicles on PS2, PC, and Xbox Versions of SA, but not on Mobile if you don't have a Controller hooked up to it. To start this Quest, start the Mission Just Business and go to the Atrium as instructed. Kill all Russians inside and when you get outside kill every Russian Mafia Member except for the two, which are the most far away from where you exit the Atrium. Don't kill those, but instead let Big Smoke kill them. When you've killed the Russians except for the two, jump down and run straight south-east to the Sprunk Vending Machine at the Gas Station where a Broadway usually spawns. Just stand in front of the Vending Machine, you don't need to drink Sprunk. Once Big Smoke kills the Final Russian, a Cutscene will play out and you'll be in the Railshooter Part of the Mission. Make note that due to the fact that Carl stood in front of the Vending Machine, you can now get out of the BF-400, which isn't possible without it during the Mission. Now try to have the BF-400 damaged by the Russians until the next Cutscene where the AP Packer shows up, which is the Terminator Reference Cutscene. You will want the BF-400 to have Low Health, but still be alive, after that Cutscene with the AP Packer. Before the Bike explodes, immediately jump off from of it, and when the Mission fails you will see the AP Packer, AP Sultan, and DP/EP/FP BF-400 nearby which were all driven by the Russians. Steal the Packer and put the Sultan and BF-400 on top of the Packer. Now drive straight and then drive out of the Drain Canals once you get to the Idlewood Pay and Spray Location, then drive all the Vehicles to the Broadway Location. Make sure that none of your Vehicles have vanished. If one vanishes, you'll have to reload and do everything again. Get in the AP Packer and get out of it near the Broadway, then get in the Broadway and activate Pimping. Once this is done, you will see the AP Packer vanish, but don't worry as it'll be teleported to the Los Santos Impound and stored there. This is a neat Trick of storing Vehicles in Impounds. Now cancel Pimping and double drive the AP Sultan and DP/EP/FP BF-400 to a Safehouse Garage and store them. After all your Vehicles are stored, save your Game, in another Slot for caution, reload and check if the AP Packer is in the LS Impound, also check the AP Sultan and DP/EP/FP BF-400 just in case. If all is done correctly, check the Properties for the three Vehicles just for all time's sake. The fact that the AP Packer has to be in the LS Impound now is why I suggested to do every Story Mission and leave only Just Business left so you won't need to do a lot of Missions to leave Los Santos, to prevent the Impounds from deleting or overwriting the AP Packer. If you don't want it in the Impound you can take it to Doherty as soon as you've done The Green Sabre, but I rather suggest to wait until Verdant Meadows and store the AP Packer in the Hanger. Also, make note this isn't possible on Mobile Versions as the Exit Vehicle Button isn't there during the Railshooter Part, even with the Sprunk Method. You would need a Controller hooked into your Mobile Device just to get these Vehicles. Though, the AP Sultan is possible on Mobile using a Close App Trick. Good luck obtaining it, also remember to always check the AP Packer in the LS Impound once in a while to assure that it hasn't vanished in your Save File.

Video by Lethal Vaccine


4.1. AP Sultan
Mission: Just Business (Fail)
How to Obtain: Check 4.0. to know how to obtain the AP Packer, AP Sultan, and DP/EP/FP BF-400 at the same time with one Mission Failure. You can actually obtain this AP Sultan on Mobile using a Close App Method, which isn't possible to use for the AP Packer and DP/EP/FP BF-400. If you're on Mobile, do the Mission like normal until you get to the Exact Part during the Railshooter as shown in the Mobile Method Video. Once you're there, close the SA App at that precise moment and come back to it. You'll see the AP Sultan in the Air, just get inside it and drive it to the Garage and store it there. It might take a few tries to accomplish this though.
Video by Lethal Vaccine / Video by Thomas Wang (AP Sultan on Mobile)


4.2. DP/EP/FP BF-400
Mission: Just Business (Fail)
How to Obtain: Check 4.0. to know how to obtain the AP Packer, AP Sultan, and DP/EP/FP BF-400 at the same time with one Mission Fail. Make note that this one, just like the AP Packer, is not possible on Mobile without a Controller plugged in the Device. Also make note that during Just Business there's a possible DP/EP/FP/MP/NE BF-400 to obtain, which is quite Special, along with a AP/EM/NE BF-400 which uses OM0.

Video by Lethal Vaccine

 

Edited by lil weasel
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4.3. DP/EP/FP/MP/NE BF-400
Mission: Just Business (Fail)
How to Obtain: If you want to obtain the AP Packer, you should obtain the DP/EP/FP/MP/NE BF-400 first as it involves playing around with the Impound. This BF-400 is the one which Smoke drives during the Mission, it's the same DP/EP/FP one used by the Russians, except that it has a MP Property on it which is actually Invisible on Bikes, plus it's also NE, which means it has the Exhausts and Engine Cover Missing. Even if the DP/EP/FP BF-400 sounds Inferior to it, both are worthy to be obtained, or just whatever one you prefer, as it's all your Choice. There are two Methods to obtain this DP/EP/FP/MP/NE BF-400, though they're very similar to each other, in one you can obtain the DP/EP/FP/MP/NE BF-400 only, and in the other you can obtain this BF-400 along with all the three EC Nebulas and six EC2 Nebulas in the Mission. Both will be explained of course and for both, you will need a Parachute and you need to have no Vehicles with Extras in the LS Impound. The Beginning Part of both Methods is the same. Before starting the Mission, immediately go and get a NRG-500 right after loading the Save, or any fast Bike, and drive it straight to the Just Business Mission Marker. Start the Mission and you'll see that the Bike you used has vanished and is currently stored in the LS Impound. Drive to the Atrium and kill all Russians inside, when you get outside kill some Russians except for the three on the far left. Leave those Russians alone for Smoke to kill them. Once that is done, immediately run to the Impound and keep your Camera on the Impound Zone so the fast Bike doesn't despawn. In other words, get inside the Impound Garage Zone while properly entering it. Get to your Impounded Bike and drive it out, stay there for a little bit at the entrance of the Impound, then quickly get to the Info Icon at the Police Station. Now this is the tricky part where you need to be extremily lucky to pull this off. Walk into the Police Info Icon, Smoke must kill the remaining Russians in time and the Info Cutscene must end when Carl is walking towards the BF-400 in the BF-400 Cutscene. Avoid getting onto the BF-400 with Smoke by repeatedly walking away from the BF-400. If done correctly and just like shown in the Video, the Camera will be fixed at Smoke and the Bike, but you can still navigate Carl using the Radar. This may take a few tries to pull off and it's extremily luck based, so be patient with it. Also, the reason why you needed an Impounded Bike is because that's how you get the BF-400 in NE Form. So, if you get to this Part and the BF-400 is somehow not NE, meaning that it has the Exhausts, then reload and try again. Once you pull off the Police Info Icon and Cutscene Part and if the BF-400 is NE, then get your Parachute out and start punching Smoke until he's dead and the Mission fails. When the Mission fails, the Camera will be fixed, now just get on the Bike, which is the DP/EP/FP/MP/NE BF-400, and take it to a Garage. Confirm its Properties just for all time's sake. Good luck to accomplish this Task! The second Method where you can obtain the EC and EC2 Nebulas along with this Bike is almost the same as the first Method. Literally do everything as explained already, but once you get to the Cutscene Part, do not kill Smoke. You'll need to navigate Carl to the Sprunk Vending Machine using the Radar, buy a Sprunk and then get in the Broadway nearby to blindly drive to the Loco Low Co. Mod Shop to have a Normal Camera View Angle. You'll need to navigate yourself there all using the Radar alone. After getting into Loco Low Co., get out of it and drive back to the Impound. Run into the Impound on foot and hang around there for a bit, then exit the Impound and run to the DP/EP/FP/MP/NE BF-400 Location. You have to jack the BF-400, but you can only jack that Bike only in one particular way, you need to have Carl stand in front of the BF-400 and then press the Enter Vehicle Button so Carl flies onto the Bike dismounting Smoke from it, only that Entering Animation will work. Once you jack the Bike from Smoke, the Game will give you a Gameplay-Cutscene and after that, just get out of the DP/EP/FP/MP/NE BF-400. All the EC Nebulas from the Railshooter Part will be there at this Moment and you can easily jack them all and store them in the Garages. However, you need to use the BF-400 to continue the Mission, thus also spawning the Nebulas in Order. When you're done storing the Nebulas, just go back to Smoke and destroy the BF-400 using Bullets as it's not BP, and then kill Big Smoke with a Parachute. Once the Mission fails, use a Random Vehicle from Traffic to push the BF-400 Wreck in a Garage and let the Garage renew the BF-400 Wreck. Be very careful with putting the DP/EP/FP/MP/NE BF-400 Wreck in the Garage, as Wrecks like to disappear in Garages when they're too long inside it or if the Garage Door touches it while closing, so quickly push it in and let the Garage Door close while the Wreck is fully inside the Garage. Before saving the Game check all the Nebulas from the Garages by opening, closing and opening all the Garages in which you've stored them. Make note that this second Method doesn't work on Mobile at all. The EC Study of the Nebulas is explained in the later Entries. Good luck!
Video by Lethal Vaccine / Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


4.4. EC Yellow Green Nebula
Mission: Just Business (Fail)
How to Obtain: During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC Yellow Green Nebula has a EC Yellow Green Body Color which can't be found in the Mod Shop Color Chart at all, thus truly being a EC Vehicle. The Color Name in the Game Files is called Pastel Alabaster Solid. I suggest getting the EC Nebulas only, and if you want you can get the Light Gray EC2 Nebula too as its Invisible Secondary Color can't be recreated using Conversion Tricks. This Entry will explain how to obtain all the EC and EC2 Nebulas from the Mission. There are two Methods of obtaining these Nebulas. The First Method is quite challenging, especially on PS2 due to the Free Aim Controls. To do the First Method, you will need to obtain a Minigun from the Rockshore East Construction Yard in Las Venturas, which is a 4 Star Wanted Level Zone. Once you get the Minigun and go back to Los Santos in one piece, save the Game, so every time you reload, you won't need to obtain a Minigun every time. Once you have the Minigun in your Inventory, start the Mission Just Business and go to the Atrium as instructed. Kill all Russians inside and when you get outside kill every Russian Mafia Member except for the two, which are the most far away from where you exit the Atrium. Don't kill those, but instead let Big Smoke kill them. When you've killed the Russians except for the two, jump down and run straight south-east to the Sprunk Vending Machine at the Gas Station where a Broadway usually spawns. Just stand in front of the Vending Machine, you don't need to drink Sprunk. Once Big Smoke kills the Final Russian, a Cutscene will play out and you'll be in the Railshooter Part of the Mission. Make note that due to the fact that Carl stood in front of the Vending Machine, you can now get out of the BF-400, which isn't possible without it during the Mission. Once the Railshooter Part starts, exit the BF-400 as soon as Big Smoke takes a turn to the right, now run straight, get your Minigun out and destroy the BF-400 using the Minigun to fail the Mission. This is harder than how it seems on Console, but on PC it's much easier as you have better Aiming Control there. Once you blew up Smoke's BF-400, you will need to know which Nebulas are the EC Yellow Green, EC Sandy Brown, and EC Red. The Videos show exactly which ones are EC. Just jack them, triple drive them or push them to a Garage to store them or renew them. Sometimes if you weren't quick enough the second EC Nebula might have already blown up. Take note that the EC Red Nebula is Heavy, but that Property doesn't get saved in the Garage. On PS2 it's much harder obtaining all three at once due to the Draw Distance, so I advice to obtain the EC Yellow Green and EC Sandy Brown with one Failure, and then the EC Red with another Failure. The Minigun Method can be used to obtain the DP/EP/FP/MP Packer too. That's it for the First Method, the Second Method is already explained in the Entry 4.2. where you can obtain the DP/EP/FP/MP/NE BF-400 along with all EC Nebulas and EC2 Nebulas. To check that Entry out if you want to use the Second Method and obtain all the Nebulas with one Mission Failure instead of a couple Failures.

Video by Lethal Vaccine (EC Yellow Green Nebula, EC Sandy Brown Nebula) / Video by Lethal Vaccine (EC Red Nebula) / Video by Rhans (All Three EC Nebulas) / Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


4.5. EC Sandy Brown Nebula
Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC Sandy Brown Nebula has a EC Sandy Brown Body Color which can't be found in the Mod Shop Color Chart at all, thus truly being a EC Vehicle. The Color Name in the Game Files is called Flax. I suggest getting the EC Nebulas only, and if you want you can get the Light Gray EC2 Nebula too as its Invisible Secondary Color can't be recreated using Conversion Tricks.

Video by Lethal Vaccine (EC Yellow Green Nebula, EC Sandy Brown Nebula) / Video by Lethal Vaccine (EC Red Nebula) / Video by Rhans (All Three EC Nebulas) / Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


4.6. EC Red Nebula
Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC Red Nebula has a EC Red Body Color which can't be found in the Mod Shop Color Chart at all, thus truly being a EC Vehicle. The Color Name in the Game Files is called Bright Red. I suggest getting the EC Nebulas only, and if you want you can get the Light Gray EC2 Nebula too as its Invisible Secondary Color can't be recreated using Conversion Tricks. Make sure not to confuse this EC Red Nebula with the Bright Red EC2 Nebula though, the Video shows exactly which one is EC Red.
Video by Lethal Vaccine (EC Yellow Green Nebula, EC Sandy Brown Nebula) / Video by Lethal Vaccine (EC Red Nebula) / Video by Rhans (All Three EC Nebulas) / Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


4.7. EC2 Nebula

Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC2 Nebula featured in this Entry is the EC2 Nebula which Secondary Color is truly EC and Special, but unfortunately Invisible. It's the Light Gray Nebula. That Secondary Color can't be found anywhere in Mod Shops so it can't even be recreated with the EC/EM Conversion Tricks, but that same Color can be found on Nebulas as the Primary Body Color in Traffic. All Nebulas in Traffic have a White Invisible Secondary Color though. The Color Name in the Game Files is called Gun Metal Poly. This EC2 Nebula is the one by the Coaches.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


4.8. EC2 Nebula
Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC2 Nebula featured in this Entry is the Light Blue EC2 Nebula. Its EC2 can be recreated using the EC/EM Conversion Tricks though, but it's still EC2. All Nebulas in Traffic have a White Invisible Secondary Color though. The Color Name in the Game Files is called Police Car Blue. This EC2 Nebula is the one which follows the Bright Red EC2 Nebula as soon as you turn right.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)

 

4.9. EC2 Nebula
Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC2 Nebula featured in this Entry is the Bright Red EC2 Nebula. Its EC2 can be recreated using the EC/EM Conversion Tricks though, but it's still EC2. All Nebulas in Traffic have a White Invisible Secondary Color though. The Color Name in the Game Files is called Cherry Red. This EC2 Nebula is the one which is in front of the Light Blue EC2 Nebula as soon as you turn right.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


5.0. EC2 Nebula

Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC2 Nebula featured in this Entry is the Dark Green EC2 Nebula. Its EC2 can be recreated using the EC/EM Conversion Tricks though, but it's still EC2. All Nebulas in Traffic have a White Invisible Secondary Color though. The Color Name in the Game Files is called Midnight Blue. This EC2 Nebula is the one which follows the Light Green EC2 Nebula as soon as you turn right and then left.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)

 

5.1. EC2 Nebula
Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC2 Nebula featured in this Entry is the White EC2 Nebula. Its EC2 can be recreated using the EC/EM Conversion Tricks though, but it's still EC2. All Nebulas in Traffic have a White Invisible Secondary Color though. The Color Name in the Game Files is called Light Blue Grey. This EC2 Nebula is the one which is exactly next to the DP/EP/FP/MP Packer on the left.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)


5.2. EC2 Nebula

Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the EC Nebulas and the EC2 Nebulas from Just Business. During Just Business, there are nine Nebulas that spawn in the Railshooter Part of the Mission. Three of these Nebulas are EC, and six are EC2, though the EC Nebulas plus one EC2 Nebula can't be recreated using the EC/EM Conversion Tricks that exist in SA. The EC2 Nebula featured in this Entry is the Light Green EC2 Nebula. Its EC2 can be recreated using the EC/EM Conversion Tricks though, but it's still EC2. All Nebulas in Traffic have a White Invisible Secondary Color though. The Color Name in the Game Files is called Agate Green. This EC2 Nebula is the one which is in front of the Dark Green EC2 Nebula as soon as you turn right and then left.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)

 

5.3. DP/EP/FP/MP Packer
Mission: Just Business (Fail)
How to Obtain: Check 4.4. to know how to obtain the DP/EP/FP/MP Packer with one Mission Failure. The DP/EP/FP/MP Packer uses the exact same Minigun Method just like the EC Nebulas which is already explained. Once the Mission fails for blowing up the BF-400, the Russian Driver of the Packer will get out scared and you can get into the DP/EP/FP/MP Packer, then store it in the LS Impound using the Broadway nearby. Simply get out of it near a Broadway, get into the Broadway and activate Pimping, your Packer will vanish but it will be stored in the LS Impound. Also, this is in fact an Inferior Special Vehicle as the AP Packer from the same Mission is much better due to the fact that it's BP along with DP/EP/FP/MP. This Vehicle is listed here due to the sake of completeness.
Video by rtyuijhghff (DP/EP/FP/MP/NE BF-400 + EC and EC2 Nebulas)

5.4. BP Sultan
Mission: Just Business (Pass)
How to Obtain: .....

5.5. EC/EM BF-400
Mission: Just Business (Fail)
How to Obtain: During the Mission Just Business, it's possible to turn Smoke's BF-400 into EC/EM, however you don't need to do that because there are several EC/EM Conversion Tricks in SA where you can make any Vehicle EC/EM. The only reason why this has an Entry in the Guide is just for the sake of completeness, plus once you make a EC/EM BF-400, you can turn it into a EP/FP/EC/EM BF-400 using the EP/FP Conversion Trick. Giving the BF-400 the EM Property is not needed and you can make it EC only if you want. The only Exclusive Modification that you can put on Bikes in SA are the Wheels. Also, not all Colors from the Mod Shop Color Chart make the BF-400 EC, there are two Colors which can be applied onto the Bike which are actually Traffic Colors. These non-EC Colors are Nautical Blue Poly and Black Poly. Nautical Blue Poly is the Blue Color on the Fifth Row and Sixth Column. Black Poly is the Grey Color on the Fourth Row and Fourth Column. Avoid these Colors because those Colors don't make the BF-400 EC. All other Colors make the BF-400 EC, personally I like the Black, White, Yellow, and Pink Colors on it the best. Now onto the Method, start Just Business and go to the Atrium, kill all Russians inside. Once you get outside with Smoke, kill only two Russian Enemies. Kill the one which is the closest to you and then kill the one straight in front of you crounching and shooting with a SMG. Once you killed those, run to Roboi's Food Mart and get onto the BMX. Now quickly find a Vehicle which can be modded into TransFender. I suggest using the Club which spawns a bit north of Roboi's Food Mart. Once inside the Club, drive to TransFender in Temple as soon as you can and enter the Mod Shop. Now simply wait for Big Smoke to kill all the Russians to continue the Mission, once that happens and the Cutscene where Carl and Smoke get onto the BF-400 happens, quickly select Wheels and don't do anything now. The Railshooter Part of the Mission will happen in an Invisible Ghost World of the Hidden Interiors, though with much less Enemies to bother you. Once Smoke gets to where the Packer Cutscene should happen, you will know when this happens by a Huge Red Marker in the Air. Once the Cutscene starts happening, buy the Wheels which you want and quickly select Colors and select the EC Color that you want on the Bike. Once you select the Color, Smoke will die and the Mission will fail. You don't need to buy the EM Wheels though. You will be teleported to TransFender sitting on your newly made EC/EM BF-400. In the Video, you can see a EC White BF-400 with EM Off-Road Wheels demonstrated. Now simply drive the EC/EM BF-400 to a Safehouse Garage and store it.

Video by UltimaRisingPhoenix


5.6. NE Coach (1 of 2)
Mission: Just Business (Fail)
How to Obtain: Coming Soon...

5.7. AP BF-400
Mission: Just Business (Fail) (OM0)
How to Obtain: Coming Soon...

Video by Rhans

5.8. AP/EM/NE BF-400
Mission: Just Business (Fail) (OM0)
How to Obtain: Coming Soon...

Video by Rhans

5.9. DP/EP/FP/MP LSPD Police
Mission: Reuniting the Families (Fail)
How to Obtain: This is a LSPD Police Car with DP/EP/FP/MP Properties applied to it. Its Method of Obtaining is very simple, but it's almost impossible to obtain it on the PS2 Version of SA, most likely not even possible to obtain it on PS2 at all. The reason why it's probably not obtainable on PS2 is the Console's Reduced Draw Distance and the Fact that you can't use the Pause/Unpause Method for it on PS2. To obtain it, start the Mission Reuniting the Families and go to the Jefferson Motel, do the Interior Shootout Part like normal, get to Sweet, destroy the Police Maverick and follow Sweet. Do everything as you would normally do during the Mission, until the Railshooter Part. This is where the Luck Based Part comes, you need to have the Police Officers shoot at your Greenwood so the Greenwood's Health depletes at a certain Place so the Mission will fail at the moment when a Damaged LSPD Police drives into an Alleyway nearby. In that process you will need to keep your Camera on the Damaged LSPD Police that goes in the Alley. Keep your Camera on it and when the Mission fails, run to the Location where the Damaged LSPD Police is with keeping the Camera on the Location. When you get there, shoot the Driver out and get in the DP/EP/FP/MP LSPD Police. Be careful not to destroy it as it's not BP. Now all you have to do is drive it back to a Garage and confirm its Properties for all time's sakes. Simply store it in the Garage. On the PS2 Version, this LSPD Police will always despawn, whatever you try, you will almost have the Greenwood blow up too late and the LSPD Police despawns. A nice Trick that you can use while on the Railshooter Part is constantly Pausing and Unpausing the Game, which results in the Greenwood getting destroyed quicker, but this doesn't work on the PS2 Version and only seems to work on PC and Mobile.
Video by Dooom41k / Video by rtyuijhghff (Pause/Unpause Method) / Video by Lethal Vaccine (Evidence for the DP/EP/FP/MP LSPD Police being Unobtainable on PS2 V1)


6.0. AP HPV1000 (1 of 2)
Mission: Reuniting the Families (Fail)
How to Obtain: This is one of two AP HPV1000 Police Bikes in SA, I suggest getting the Second one as you'll have more Garage Space than now. To get this one from Reuniting the Families, start the Mission and proceed with it normally until the Railshooter Part. So drive to the Jefferson Motel and find Sweet in the Shootout, the destroy the Police Maverick and get to the Greenwood. During the Railshooter Part, you need to deplete the Greenwood's Health by letting the Police Officers shoot at the Greenwood to fail the Mission right when the AP HPV1000 shows up in the Railshooter Scene. You have to have the Greenwood blow up right when going into the Alleyway in Jefferson. It's not too hard to pull off. When you've done that, just get on the AP HPV1000, confirm the Properties to make sure it's actually AP, then simply store it in a Garage. Be careful to not let the Cops blow up the Greenwood too soon though.
Video by Lethal Vaccine

6.1. EP LSPD Police
Mission: Reuniting the Families (Fail)
How to Obtain: This is a LSPD Police Car with an EP Property, it's kinda useless to obtain and Inferior, because there's a DP/EP/FP/MP LSPD Police in the same Mission. The reason why this EP LSPD Police Car is here, is because of the sake of completeness, plus if you can't obtain the DP/EP/FP/MP LSPD Police due to playing on PS2, then you can atleast obtain this EP LSPD Police. It's a fact that you can make a EP/FP LSPD Police using Gray Imports too, but Reuniting the Families is after Gray Imports, so if you forgot making it EP/FP before checking if you can obtain the DP/EP/FP/MP one, then the EP LSPD Police is as best as you can get at this Stage of the Game. Obtaining it is very similar to the AP HPV1000 from the same Mission. To get it, start the Mission Reuniting the Families and proceed with it normally until the Railshooter Part. So drive to the Jefferson Motel and find Sweet in the Shootout, the destroy the Police Maverick and get to the Greenwood. During the Railshooter Part, you need to deplete the Greenwood's Health by letting the Police Officers shoot at the Greenwood to fail the Mission right when the EP LSPD Police shows up in the Railshooter Scene. The EP LSPD Police shows up at the exact Moment when the second Biker Cop starts to punch you on the Greenwood Roof. You have to have the Greenwood blow up right when going into the Alleyway in Jefferson. It's not too hard to pull off. When you've done that, you will see two LSPD Polices, one is EP and the other is not. Just get into the EP LSPD Police, confirm the Property to make sure it's actually EP, then simply store it in a Garage. If it's not EP, then you chose the wrong Police Vehicle. Be careful to not let the Cops blow up the Greenwood too soon though.

6.2. EP/FP Police Maverick
Mission: Reuniting the Families (Fail) (Pass???)
How to Obtain: Coming Soon...

6.3. EM Greenwood with EC Light Grey Roof Back
Mission: Reuniting the Families (Fail)
How to Obtain: Coming Soon...

6.4. DP/EP/FP/MP/EM Greenwood with EC Light Grey Roof Back
Mission: Reuniting the Families (Fail, 2 Mission Attempts + Suicide) (OM0)
How to Obtain: This will be an Explanation on how to obtain the DP/EP/FP/MP/EC/EM Greenwood and AP Police Maverick from Reuniting the Families. These Vehicles require OM0 Methods and a Suicide, so if you want to avoid the Death, you can obtain a AP/EC/EM Greenwood and a AP Police Maverick from the Conversion Tricks. Before obtaining these Vehicles, you need to have a Phone Call from a Girlfriend and you need to reconfigure the Controls so the Secondary Fire Button is the same as the Action Button. The Action Button is normally Tab on PC. Also you need a Minigun and you need to pick up the Jefferson Hospital Info Icon before starting this Quest. I also suggest having the Sawn-off Shotgun with Hitman Skill on it, with a lot of Ammo Shells. During this Stage of SA, there are no Story Phone Calls that you can use for the 8-Track OM0 Setup. The only Phone Calls that you can use are from the Girlfriends, I suggest killing all Girlfriends which you have now except Denise. All other Girlfriends except for Denise, and later in the Game Millie, can be re-acquired after killing them, so do not kill Denise. Save the Game and reload, get out and now you'll have to wait until Denise calls you. Once she finally calls you, you have to remember the exact Time when you hear the Phone Call. It can take hours, even days, in-game for her to call you about a Date, so be patient and just wait. Once you know the exact Time when she will call you, reload the Save and get to the Stadium before Denise calls you. At the Stadium, wait for the Time when Denise will call you. Before the Time, you have to start 8-Track exactly right before the Phone rings, I suggest going into the Marker just one Second before she calls you. At the moment when the Screen fades to Black, hold down the Pause Button Esc until you hear the Phone ringing. As soon as the Phone rings, stop holding down Esc and start holding the Action Button Tab. Holding down Esc is not really important if you happen to start the Mission when the Phone rings, but it's still recommended to do if you're on PC, Pause Buffering does not work on PS2 however. Keep holding the Tab Button and get out of the Hotring Racer when 8-Track starts, then blow it up. Now, go start the Mission Reuniting the Families while still holding down the Action Button. This is called the OM0 Setup where you have to Hold the Phone Call. Once you've started the Mission, skip the Cutscene and release your Finger off from the Action Button. If everything went correctly, you will have an S on the Radar while doing the Mission Reuniting the Families. If you don't see Sweet's Mission Marker, then you have to do the OM0 Setup all over again. Now, drive to the Jefferson Motel, and kill the SWAT Members inside until you get to Sweet. Before going to Sweet, I suggest that you lose Health and have 40% of Health left at most, though you can do this after the Cutscene but it's better to do it before finding Sweet. Now, once outside, destroy the Police Maverick and jump down on your right, run away and run to the Location where the Fire Truck usually spawns on Foot. Get inside it and take it to the Motel, now drive onto the Stairs and use the Fire Truck's Water Hose to push Sweet off from the Building. This can be quite tricky as the Fire Truck tends get stuck at the Stairs. Once done so, reverse back onto the Road and get to Sweet. Push Sweet using the Water Hose all the way to Loco Low Co. Very, very importantly, don't go near Sweet or you will activate his Dialogue, thus you won't be able to obtain the DP/EP/FP/MP/EM Greenwood with EC Light Gray Roof Back. So be extremily careful when it comes to this. Push Sweet next to the Mod Shop Garage, then get inside the nearby Savanna. Once done so, drive the Savanna do the Mod Shop, accelerate forward and get near Sweet so you activate his Dialogue, then quickly get into the Mod Shop right after activating Sweet's Dialogue. If you did this Part correctly, select the Wheels which you want applied on the Greenwood and wait for the Cutscene to start. When the Cutscene starts, Carl will become Invisible at the moment when he gets into the Greenwood, once that happens, buy the Mods that you wish for to be applied onto the DP/EP/FP/MP/EC Greenwood. Be very careful, as some Modifications will crash the Game. Only select the ones which won't crash the Game, so only select the Roof, Front Bumpers, Rear Bumpers, Exhausts, and Wheels. There's no need to select any Colors onto the Greenwood, as these Colors won't be Special, I suggest not even putting any Colors on the Greenwood because it has a EC Roof Back. Don't put any Side Skirts as it will crash the Game. Once you're done with modding the Greenwood, leave the Menu. At this moment, you have to wait for the first Bike Cop to jump onto the Greenwood. Make sure that the Cops don't blow up the Greenwood so it won't blow up before the due time. Once the Bike Cop appears, let him drain Carl's Health until it's very close to zero, then kill him, but make sure he doesn't kill Carl. Now, keep the Car alive and wait for the second Bike Cop to jump on the Greenwood and let him punch Carl so that Carl gets Wasted. Once he kills you, run to the Alleyway right east of the Hospital where the Final Mission Scene normally occurs. Wait for the DP/EP/FP/MP/EM Greenwood with EC Light Gray Roof Back to appear, then blow it up using a Minigun at the Hedge where the Bike Cop gets slaughtered by the Police Maverick Blades. At this Part, you have to push the DP/EP/FP/MP/EC/EM Greenwood Wreck all the way to Grove Street, but first get it out of the Alleyway, you can use your Sawn-off Shotgun and Minigun to push it in an easier manner. Sometimes it might gets stuck, just use your Sawn-off to get it unstuck. Always remember to keep your Camera at the Greenwood or it will disappear. Once you got it out of the Alleyway, you will see the AP Police Maverick right there in front of you. I highly suggest getting the Greenwood onto its Roof so it's easier to push. Now, you have to fly the AP Police Maverick and push the DP/EP/FP/MP/EC/EM Greenwood Wreck to Ten Green Bottles at Grove Street. You have to alternate the flying and pushing until you get there, plus you have to always keep your Camera on the Wreck or it will disappear. It might be hard to look at the Wreck while flying, so fly very slowly. Get the Police Maverick and Greenwood Wreck within the Boundaries of the Sidewalk at the Ten Green Bottles Bar, then run to the Mission Marker at Sweet's House. While you run there, you have to keep your Camera at both the Police Maverick and Greenwood. Once there, walk into the Mission Marker very carefully from the Side where Sweet's House is, but very carefully and slowly. If you get into it quickly, the Mission will be duped. Skip the Cutscene as soon as possible and run away from the Mission Marker so you don't accidently start the Mission again, then run to the Greenwood Wreck and Police Maverick. If you're lucky, they will still be there, but if they or one of them have vanished, retry and do everything again. Get the Greenwood Wreck and Police Maverick to Grove Street and then blow up Sweet's Greenwood to fail the Mission. After that, push the Greenwood Wreck in the Ganton Garage very carefully, so that it doesn't vanish at the Garage Door. The Door likes to delete Wrecks in Garages, so be very quick at pushing the Wreck inside the Garage and let the Garage Door close once the Wreck is fully inside so it won't vanish. Once it's inside, open the Garage Door to see the Greenwood renewed. Once the Greenwood is stored, get into the AP Police Maverick and store it either at an Impound or in the Santa Maria Beach Garage. If you managed this, congratulations, as then you'll be a proud Owner of the DP/EP/FP/MP/EM Greenwood with EC Light Gray Roof Back and AP Police Maverick. Be careful at trying this on any Version except for PC, as SA OM0 isn't very reliable if you're not on PC. Also, the EM Mods on the Greenwood are truly Special because they're Lowrider-only Mods which can't be applied on the Greenwood, so they will look quite weird on the Greenwood.

Video by Rhans (Part 1) / Video by Rhans (Part 2) / Video by Rhans (Part 3)


6.5. DP/EP/FP/MP Greenwood with EC Light Grey Roof Back
Mission: Reuniting the Families (Fail, 2 Mission Attempts + Suicide) (OM0)
How to Obtain: This is the same Greenwood as the one above, just without the added EM's of your Choice. To obtain it as a DP/EP/FP/MP Greenwood with EC Light Grey Roof Back, just to the exact same explained in 6.4. just without the Fire Truck and Sweet Part. Once you get out of the Jefferson Motel, immediately go and activate the next Cutscene, and do everything as explained in the Entry above to obtain the DP/EP/FP/MP Greenwood with EC Light Grey Roof Back and AP Police Maverick at the same time with a Suicide and two Mission Attempts. In my opinion, it's better to obtain it in EM Form too, since it's more Special and because the Fire Truck Sweet Pushing is a pretty good Challenge to try out. Good luck!

Video by Rhans (Part 1) / Video by Rhans (Part 2) / Video by Rhans (Part 3)


6.6. AP Police Maverick
Mission: Reuniting the Families (Fail, 2 Mission Attempts + Suicide) (OM0)
How to Obtain: Check 6.4. to know how to obtain the AP Police Maverick along with the DP/EP/FP/MP/EM Greenwood with EC Light Gray Roof Back from Reuniting the Families using OM0 Methods and with one Suicide. If you only want to obtain the AP Police Maverick, then simply skip the Fire Truck Part which is explained in the previous Entry while you're in the OM0 Mode of the Mission, let the second Cop kill Carl, run to the Alley and blow up the Greenwood using a Minigun, then fly the AP Police Maverick to Ten Green Bottles. Then, start Reuniting the Families once and make sure you don't duplicate the Mission, blow up the Greenwood to escape the OM0 Mode and store the AP Police Maverick at an Impound or the Santa Maria Beach Garage.
Video by Rhans (Part 1) / Video by Rhans (Part 2) / Video by Rhans (Part 3)


6.7. AP Tanker
Mission: Reuniting the Families (Fail, 2 Mission Attempts + Suicide) (OM0)
How to Obtain: This will be an Explanation on how to obtain the AP Tanker, AP Tanker Trailer, and AP Greenwood from Reuniting the Families. These Vehicles are one of the most difficult to obtain and they require OM0 Methods and a Suicide, so if you want to avoid the Death, you can obtain a AP Tanker from the Conversion Tricks, the AP Tanker Trailer from Tanker Commander, and the AP Greenwood from The End of the Line with an EC Roof Back. I highly suggest obtaining the AP Tanker Trailer from Tanker Commander and not from Reuning the Families, as it's much simpler and because it's a truly Special Vehicle which can't be recreated. Before obtaining these Vehicles, you need to have a Phone Call from a Girlfriend and you need to reconfigure the Controls so the Secondary Fire Button is the same as the Action Button. The Action Button is normally Tab on PC. Also you need a Minigun. Very importantly, make absolutely sure that you do not to pick up the Jefferson Hospital Info Icon before starting this Quest, leave it alone. I also suggest having the Sawn-off Shotgun with Hitman Skill on it, with a lot of Ammo Shells. During this Stage of SA, there are no Story Phone Calls that you can use for the 8-Track OM0 Setup. The only Phone Calls that you can use are from the Girlfriends, I suggest killing all Girlfriends which you have now except Denise. All other Girlfriends except for Denise, and later in the Game Millie, can be re-acquired after killing them, so do not kill Denise. Save the Game and reload, get out and now you'll have to wait until Denise calls you. Once she finally calls you, you have to remember the exact Time when you hear the Phone Call. It can take hours, even days, in-game for her to call you about a Date, so be patient and just wait. Once you know the exact Time when she will call you, reload the Save and get to the Stadium before Denise calls you. At the Stadium, wait for the Time when Denise will call you. Before the Time, you have to start 8-Track exactly right before the Phone rings, I suggest going into the Marker just one Second before she calls you. At the moment when the Screen fades to Black, hold down the Pause Button Esc until you hear the Phone ringing. As soon as the Phone rings, stop holding down Esc and start holding the Action Button Tab. Holding down Esc is not really important if you happen to start the Mission when the Phone rings, but it's still recommended to do if you're on PC, Pause Buffering does not work on PS2 however. Keep holding the Tab Button and get out of the Hotring Racer when 8-Track starts, then blow it up. Now, go start the Mission Reuniting the Families while still holding down the Action Button. This is called the OM0 Setup where you have to Hold the Phone Call. Once you've started the Mission, skip the Cutscene and release your Finger off from the Action Button. If everything went correctly, you will have an S on the Radar while doing the Mission Reuniting the Families. If you don't see Sweet's Mission Marker, then you have to do the OM0 Setup all over again. Now, drive to the Jefferson Motel, and kill the SWAT Members inside until you get to Sweet. Before going to Sweet, I suggest that you lose Health and have 40% of Health left at most, though you can do this after the Cutscene but it's better to do it before finding Sweet. Now, once outside, destroy the Police Maverick and follow Sweet to start the Railshooter Part of the Mission. At this moment, you have to wait for the first Bike Cop to jump onto the Greenwood. Make sure that the Cops don't blow up the Greenwood so it won't blow up before the due time. Once the Bike Cop appears, let him drain Carl's Health until it's very close to zero, then kill him, but make sure he doesn't kill Carl. Now, keep the Car alive and wait for the second Bike Cop to jump on the Greenwood and let him punch Carl so that Carl gets Wasted. Once he kills you, start holding the Button to walk forward and spam the Jump and Sprint Button to assure that Carl won't pick up the Hospital Info Icon. Absolutely make sure that Carl won't pick it up, or else you will have to reload and do everything again. If you see Carl respawn at the Hospital and you see the Info Icon nearby, that means you have managed this Part and you can proceed with the Obtaining Procedure. Now, stand next to the Info Icon and pick it up when the Time says 17:38 o'clock. The Info Cutscene will start once you pick it up. As soon as the Cutscene ends, Carl will be teleported next to the Billboard, as fast as you can get your Minigun out, then shoot in the Direction where the Greenwood is driving towards. Streak right while aiming and shooting at the Direction once the Cutscene starts, and keep shooting until the Greenwood blows up. This is the Hardest Part and this can take hours or even days until you suceed. What you want to happen is that the Greenwood blows up while it flies through the Hole in the Billboard, it can either fall down on the Freeway or it can stay up there where the Billboard is. If it falls down but it's not blown up, then you have to reload and redo everything again. You want to blow up the Greenwood, but that is easier said than done. If it blows up before going through the Hole, then you won't be in the Slow Motion Mode, but if you blow it up a bit later, then you will have the Slow Motion Mode on you. When the Greenwood is blown up, run to a Safehouse and exit it to gain Proper Camera Movement, you can only use the Radar as Navigation though. To get rid of the Slow Motion Mode, complete a Unique Stunt Jump. Once you have a normal Camera Movement and have gotten rid of the Slow Motion Mode, go to the Highway where the AP Tanker, AP Tanker Trailer, and AP Greenwood are located. The AP Greenwood has a Pink Body Color and a Pink Roof Back Color, it's not EC at all though. Get inside the AP Greenwood and take it to the Ganton Garage and store it, then go back to the AP Tanker and AP Tanker Trailer. Get in the Tanker and hook up the Trailer behind it, then drive the Tanker and Tanker Trailer to the Ten Green Bottles Bar and park them within the Boundaries of the Sidewalk Bar, so that the Vehicles are on the Road, then run to the Mission Marker at Sweet's House. While you run there, you have to keep your Camera at both the Tanker and Tanker Trailer. Once there, walk into the Mission Marker very carefully from the Side where Sweet's House is, but very carefully and slowly. If you get into it quickly, the Mission will be duped. Skip the Cutscene as soon as possible and run away from the Mission Marker so you don't accidently start the Mission again, then run to the Tanker and Tanker Trailer. If you're lucky, they will still be there, but if they or one of them have vanished, retry and do everything again. Get the Tanker and Tanker Trailer to Grove Street and then blow up Sweet's Greenwood to fail the Mission. After that, open and close the Ganton Garage where you've stored the AP Greenwood to make sure that the Garage acknowledges it. Now, store the AP Tanker Trailer either inside LS Impound or in the El Corona/Verdant Bluffs Safehouse Garage. To get it inside the Garage, you have to pop the Tires of it so it gets lower thus can be put inside the Garage. Obviously, you have to make sure that the Tanker and Tanker Trailer are unhooked when you put the Trailer in the Garage. After that, store the AP Tanker in the Santa Maria Beach Garage or Ganton Garage. If you have managed this, huge congratulations, as then you'll be a proud Owner of the AP Greenwood, AP Tanker, and AP Tanker Trailer. Be careful at trying this on any Version except for PC, as SA OM0 isn't very reliable if you're not on PC.

Video by Rhans


6.8. AP Tanker Trailer (1 of 2)
Mission: Reuniting the Families (Fail, 2 Mission Attempts + Suicide) (OM0)
How to Obtain: Check 6.7. to know how to obtain the AP Tanker, AP Tanker Trailer, and AP Greenwood, all at the same time from Reuniting the Families with two Mission Attempts and a Suicide. If you don't want the Suicide, I suggest just making the Tanker and Greenwood in AP Form using the AP Conversion Trick. The AP Tanker Trailer though is an actual Special Vehicle in SA, as it can't be recreated after 100% Completion, but it can be obtained in Tanker Commander in a much easier fashion without any OM0 Methods.
Video by Rhans


6.9. AP Greenwood
Mission: Reuniting the Families (Fail, 2 Mission Attempts + Suicide) (OM0)
How to Obtain: Check 6.7. to know how to obtain the AP Tanker, AP Tanker Trailer, and AP Greenwood, all at the same time from Reuniting the Families with two Mission Attempts and a Suicide. If you don't want the Suicide, I suggest just making the Tanker and Greenwood in AP Form using the AP Conversion Trick. The AP Greenwood in this Mission appears in a Pink Body Color and Pink Roof Back Color, but don't worry as it's not EC at all. If you really want an AP Greenwood without Suicides, I suggest obtaining the AP Greenwood with EC Light Gray Roof Back from the Mission End of the Line, as it also has an EC Roof Back.
Video by Rhans


7.0. AP/EC2 Bravura
Mission: The Green Sabre (Fail)
How to Obtain: The Method to obtain this AP/EC2 Bravura is unique for the GTA Series, since it requires you to shoot it back to a Garage, not push it but shoot it. It's just a Bravura with AP Properties, and it has an Invisible Special Secondary Color, which is White. Before the Mission make sure to get a Parachute, you can find one on top of the Tallest Building in Los Santos and make sure you have Hitman Skill on the Sawn-off Shotgun and also a lot of Sawn-off Shotgun Ammo, more than 4000 Shells. Hitman Skill allows you to wield two Sawn-off Shotguns at the same time, thus Dual-Wielding them. To easily get Hitman Skill on the Weapon, keep shooting at some Vehicle in your Garage and when it explodes, let the Garage Door renew it, rinse and repeat until you have Hitman Skill. Once you have the Parachute and Hitman Skill on the Sawn-off with a lot of Ammo, start the mission The Green Sabre and drive to the Location where the Bravura is. Before getting inside the AP/EC2 Bravura you need to jump on it and punch the Bravura with your Parachute to destroy it. This is the Parachute Trick which allows you to destroy AP Vehicles. Try to rip the Door off with the Parachute punching so you can quickly get in it. As soon as it catches Fire, quickly get in the AP/EC2 Bravura and get out of it before the Cutscene, the Bravura should blow up after you exit it and before the Cutscene occurs. If you did it correctly you'll see two Bravuras in the Cutscene, Now skip the Cutscene and the AP/EC2 Bravura Wreck will be in the Alley. At this point, wait until Sweet dies and the Mission fails. Keep your Camera on the Bravura Wreck at all times so it won't vanish. Once the Mission fails, you will see that absolutely nothing can push the Bravura wreck, not even a Rhino Tank can push it, except for the Sawn-off Shotgun Bullets, and also Minigun Bullets. So you will need to shoot at the Bravura Wreck to the El Corona/Verdant Bluffs Safehouse Garage. You can use the Route shown in the Video which I find better, but you can also use the Route around El Corona, Varrios Territory. Either is fine, but the El Corona Route is much more hostile due to the Gang Members, just shoot it back to the Safehouse Garage. Be careful not to get Cop Attention as they can be annoying, if you get a Wanted Level then just equip your Fists and run around until you lose the Cops, but always keep an eye on the Wreck at all times. When you've Shotgunned it back near the Garage, you will need to be very careful as the Garage Door can easily eat the Bravura Wreck and it can easily despawn right before your eyes. Line the Bravura Wreck at the Garage Door when it's closed and then open it while aiming at the Wreck with the Sawn-off, then quickly shoot the Bravura Wreck inside the Garage and let it renew it. You will see your AP/EC2 Bravura in your Garage. Confirm the Properties afterwards. Good luck! It's not as hard as it sounds, for me, these kind of Vehicle Shoot-Pushing Methods are the most fun. Also, you can obtain the AP/EC2 Bravura and AP Sentinel at the same time with one Mission Failure, but it doesn't seem to be possible on PS2 due to Low Draw Distance. To get both Vehicles you will need to do the same as for the AP/EC2 Bravura, but instead of waiting for Sweet to die you will need to get a Vehicle and go to Mulholland. Don't go into the Red Marker, but instead shoot at the Sentinels at theSshootout with a Minigun to rip the Doors off and until it gets Gray Smoke, the Game will register it as being destroyed if it's in the Gray Smoke State. Quickly get in the Sentinel and drive it to the AP/EC2 Bravura Location, keep your Camera on both the Vehicles until Sweet dies and the Mission fails. Now you will need to Sawn-off Shotgun the Bravura Wreck to the Garage with driving the AP Sentinel to the Garage. Make sure both Vehicles won't vanish while you do this. Good luck!

Video by Lethal Vaccine / Video by rtyuijhghff (AP/EC2 Bravura and AP Sentinel)


7.1. AP Sentinel (1 of 3)
Mission: The Green Sabre (Fail)
How to Obtain: This is the first out of the three AP Sentinels in San Andreas, though the third one requires OM0 Techniques. This first one is much, much easier to obtain than the second one, but when you get to the second AP Sentinel, you'll have more Garage Space since then you'll be in the San Fierro Chapter of the Game, so it's your choice which AP Sentinel you're for. During The Green Sabre, you can obtain both the AP Sentinel and AP Sabre at the same time, but I suggest getting the AP Sabre from Tanker Commander as then you'll have more Garage Space. To obtain the AP Sentinel from The Green Sabre, start the Mission, drive to the Bravura and get in it, after the Cutscene go to the Mulholland Intersection as quickly as you possibly can. Once you get there, kill all the Ballas and leave only one of them alive. Now simply do a Drive-By with your Micro-SMG or use a Minigun and keep shooting the Parked Sentinel until it gets to the Gray Smoke State, so the Game will register it as being destroyed, you must do that before Sweet dies. If you want the AP Sabre along with the AP Sentinel, then get the Sabre to the Gray Smoke State too before Sweet dies. When you've done it, let Sweet die and get in the Sentinel and drive it back to a Garage to renew it. If you're getting the Sabre too, then you have to double drive both the AP Sabre and AP Sentinel to a Garage, or you can push one with the other, it's your choice. You will never see a Scratch on these AP Vehicles ever again after you renew them. Check the Properties afterwards for caution. Alternatively, you can shoot at the AP Sentinel with a Minigun to get it to the Gray Smoke State. Also, you can obtain both the AP/EC2 Bravura and AP Sentinel with the same Mission Fail, which is already explained at the end of Entry 6.9. of the Guide.

Video by Lethal Vaccine / Video by rtyuijhghff (AP/EC2 Bravura and AP Sentinel)


7.2. AP Sabre (1 of 2)
Mission: The Green Sabre (Fail)
How to Obtain: This is the first of the two AP Sabres in SA, but I suggest getting the second one as it's much easier and by then you'll have more Garage Space because it's obtainable from the Country. To get this one however, you'll need a Minigun in your Inventory with atleast 200 Rounds of Ammo. Start the Mission The Green Sabre and go to the Bravura, get in it and drive as quickly as you can to the Mulholland Intersection, but don't get in the Red Marker. When you've done that shoot at the nearby Sabre with your Minigun until it gets to a Gray Smoke State, so the Game registers it as being destroyed, so shoot about 100 Rounds on it. Now get in the Sabre and drive it to a Safehouse Garage to renew it. Before you store it make sure Sweet dies and the Mission fails. Confirm the Properties after storing it. Take note you can get the AP Sentinel and AP Sabre at the same time with one Mission Fail, which is shown in the Video. To do that, just shoot both of them until they're in the Gray Smoke State and double drive them or push one Vehicle with the other back to a Garage and store them.

Video by Lethal Vaccine

7.3. EC2 Bravura
Mission: The Green Sabre (Pass)
How to Obtain: This is the Bravura from The Green Sabre, but without the AP Properties. Without the Properties, it's just a lousy EC2 Vehicle where the Special Secondary Color is Invisible. It's a Special White Color though. It can be recreated using the EC/EM Conversion, but if you want to obtain this Bravura with passing the Mission, then you can. If you obtain it in EC2 Form and pass the Mission with it, then you can convert it to AP using the AP Conversion Trick with one Mission Failure less. To obtain this EC2 Bravura with Pass, start The Green Sabre, go to the Bravura and get in it. After the Cutscene, get back in the Bravura and drive the EC2 Bravura to a Safehouse Garage and store it there before Sweet dies. Now as fast as you can, get to Sweet and finish the Mission like normally. You will be teleported to Whetstone after the Mission has been passed, but very importantly before Saving, grab a Vehicle and drive to Los Santos to check the Garage and that the EC2 Bravura is still there. It's important to do that, since if you don't do that and then save and reload, your Mission Scripted Vehicle will vanish.

Video by fnxrak

7.4. EC/EM Conversion Trick (Almost Any Vehicle) (1 of 5)
Mission: The Green Sabre (Pass)
How to Obtain: ...

7.5. AP Sanchez (2 of 2)
Mission: Badlands (Fail)
How to Obtain: Welcome to the Countryside! Chapter 2 of the Game. You can now buy the Palomino Creek and Dillimore Safehouses for 8 more Garage Spaces, which will be very important. This is also your last chance of getting the AP Sanchez, first one was during Wrong Side of the Tracks, but I suggest getting this one from Badlands because of more Garage Space. Start the Mission called Badlands, first Mission in Chapter 2, drive up Mount Chiliad and make your way to the Wooden Hut. Kill some FBI Agents to alert the Guy to come out, now drive around and get on the AP Sanchez parked at the Wooden Hut before the Cutscene. Now after the Cutscene, just follow the Snitch, but don't kill him whatever you do. Keep following him until you get to the Entrance of the Mountain, where a Mesa usually spawns, abandon the Washington at this point and quickly drive forward to the Beach and put the AP Sanchez in the Water. Don't dunk it too deep as you won't be able to get it out afterwards. Make sure the Mission fails when the AP Sanchez is deep enough in the Water and after the Mission Failed Message push the Sanchez out of the Water. You can use the Dinghy nearby to easily push it out. Once you've finally pushed it out to Land, confirm that it's AP to make sure that you've done the Dunking correctly, now drive it to a Garage and store it inside. Simple.

Video by Lethal Vaccine

7.6. BP Tanker
Mission: Tanker Commander (Fail)
How to Obtain: During Tanker Commander, you can obtain the BP Tanker, AP Tanker Trailer, and AP Sabre at the same time with one Mission Fail. The Tanker is just simply BP but still an awesome Prize. The Tanker Trailer in AP Form is quite an awesome Special Vehicle to obtain, eventhough it's a Trophy because it's a Proofed Trailer. It's also a truly Special Vehicle because you can't make Trailers AP using the AP Conversion Trick. Before starting this Quest, make sure you have a Tractor in your Dillimore Garage. Start the Mission Tanker Commander and run straight to the Dillimore Garage to get the Tractor. Drive the Tractor and park it in front of the AP Sabre. After that, kill Catalina to fail the Mission and connect the BP Tanker to the AP Tanker Trailer. Now drive around to the Tractor and get the AP Sabre towed to the Tractor. Now you'll need to double drive the Tractor which is towing the AP Sabre and the BP Tanker with the AP Tanker Trailer to the Dillimore Safehouse. Carefully double drive them as some of the Vehicles like to despawn sometimes. If they despawn, you'll have to reload and start again. When you get to the Dillimore Safehouse, drive the Tractor with the AP Sabre in reverse towards the Garage so you can store the AP Sabre inside the Garage. Make sure you have your Camera pointed at both the BP Tanker and AP Tanker Trailer at all times. When you get the AP Sabre to the Garage, get in the BP Tanker connected with the AP Tanker Trailer and drive to San Fierro, to the Doherty Garage. Store both the AP Tanker Trailer and BP Tanker in the Doherty Garage and make sure they're all stored and safe. It's a bit tricky to get the AP Tanker Trailer in the Garage sometimes. At first it may seem like the AP Tanker Trailer doesn't fit inside the Doherty Garage, watch the Video to know exactly how to store it inside if you have trouble with this Part. Also, when you've done the Countryside Missions you can buy the Hashbury Garage and store the AP Tanker Trailer in there along with the BP Tanker, as it's a much bigger Garage.

Video by Lethal Vaccine


7.7. AP Tanker Trailer (2 of 2)
Mission: Tanker Commander (Fail)
How to Obtain: Check 7.6. to know how to obtain all three BP Tanker, AP Tanker Trailer, and AP Sabre with one Mission Fail from the Mission Tanker Commander. The Tanker Trailer in AP Form is quite an awesome Special Vehicle to obtain, eventhough it's a Trophy because it's a Proofed Trailer. It's also a truly Special Vehicle because you can't make Trailers AP using the AP Conversion Trick.

Video by Lethal Vaccine

7.8. AP Sabre (2 of 2)
Mission: Tanker Commander (Fail)
How to Obtain: Check 7.6. to know how to obtain all three BP Tanker, AP Tanker Trailer, and AP Sabre with one Mission Fail from the Mission Tanker Commander. You can obtain an AP Sabre from either The Green Sabre or from Tanker Commander, but I suggest obtaining it from Tanker Commander along with the other two Special Vehicles, as you'll have much more Garage Space now.

Video by Lethal Vaccine

7.9. AP Sadler
Mission: Tanker Commander (Pass)
How to Obtain: This is the easiest AP Vehicle to obtain in SA. It's a simple Sadler with AP Properties and can only be obtained from passing the Mission. Start the Mission Tanker Commander and get in the Tanker and conncect it to the Tanker Trailer like normally. Now this is very, very important, when you connect the Tanker to the Trailer, don't immediately go to the Location in Flint County, but instead immediately get out of the Tanker and kill the two Enemies in the Sabre chasing you. When you've killed Derek and his Co-Worker in the Sabre, you can easily get back in the Tanker and drive it to the Destination. Once you pass the Mission, quickly go left to the Gas Station nearby and you'll see the AP Sadler sitting there. Now get in it, store it back to a Garage easily and confirm the Properties. Make note that you can only get this if you killed the Guys chasing after you.

Video by Lethal Vaccine

8.0. AP HPV1000 (2 of 2)
Mission: Small Town Bank (Fail)
How to Obtain: This is the second Chance for you to obtain an AP HPV1000 Police Bike. I suggest getting it from Small Town Bank because now you'll have much more Garage Space. Start the Mission Small Town Bank and do the Mission like normal, get to the Bank and smash the ATMs inside the Bank as instructed. Now follow Catalina in the Alleyway until you get to the Cutscene where two Country Cops arrive in two AP HPV1000s. Don't kill the two Cops, you can kill only one of them though, preferably the one who is shooting you with a Shotgun, but you need to kill Catalina while one or both of the Cops are alive. Once you kill Catalina, the Mission will Fail and you can jack one of the two AP HPV1000s and drive it back to a Garage. You'll have a 4 Star Wanted Level at this point so lose it by collecting Police Bribes. Store it in a Garage and confirm the Properties.

Video by Lethal Vaccine

8.1. EM HPV1000
Mission: Small Town Bank (Pass)
How to Obtain: During Small Town Bank you can make the HPV1000s from the Mission EM, thus you won't need to use the EC/EM Conversion Tricks. The HPV1000 will only be useful in EM Form, that said, you can only apply the EM Wheels onto the HPV1000 since all other Modifications crash the Game. Before trying this Quest, put a Random Vehicle which is accepted by TransFender in your Palomino Creek Safehouse Garage. Start the Mission Small Town Bank, go to the Bank and rob it. Then, get into the Alleyway with Catalina, kill the Cops outside until you get the Cutscene. Once the Cutscene with the two Sheriff Cops occurs, kill the Sheriff with the Shotgun and then run straight to your Palomino Creek Garage, making sure that the second Sheriff is following you. Get inside the Vehicle in your Garage and make the Sheriff follow you all the way to TransFender in Los Santos. This will surely take a while, so be patient, as it's a complete time waster. Once you finally get to TransFender, get out of your Car and enter the Garage on Foot. Make sure that the Sheriff gets inside the TransFender Garage and then enter the Garage with your Vehicle so that you run him over when going into the Red Marker. If you did this correctly, the next Cutscene will occur, but the Map will be Invisible. Select the Wheel which you want to purchase on the HPV1000, and then buy it, then exit the Garage. You will see Carl sitting on the EM HPV1000 with the EM Wheels that you selected. Now, drive back to the Country and follow Catalina, then pass the Mission by bringing Catalina back to Fern Ridge. You will have an EM HPV1000, now drive it to a Garage and store it.

8.2. BP/EP/FP/MP/EC2 Fortune (1 of 2)
Mission: Wu Zi Mu (Fail)
How to Obtain: This is a Fortune with BP/EP/FP/MP Properties and it has a Special Secondary Color which is the Vermillion Solid Color, but it's unfortunately Invisible so it's EC2. This is Woozie's Car used in the Mission, but I do not recommend obtaining it from the Story Mission Wu Zi Mu, since you can easily obtain it from the Badlands A Race Side Mission even after 100% Completion. Obtaining it from Wu Zi Mu will give you an unneeded added Mission Attempt in the Stats, while the one from Badlands A won't, thus I highly recommend obtaining it from Badlands A. To get it from Wu Zi Mu, however, start the Mission and the Race will start. Now, drive your Vehicle for a bit and then bail out so that your Vehicle falls off from the Cliff and lands in the Water, which will result in the Mission failing, make sure that you keep looking at the Fortune while you do that. Once the Mission has been failed, you will see the BP/EP/FP/MP/EC2 Fortune nearby. Punch the Fortune so that Woozie gets out and simply kill Woozie. Push the Fortune to the Road and wait for a Tractor to come by so you can tow the BP/EP/FP/MP/EC2 Fortune to a Safehouse Garage and store it. Or you can get any Random Vehicle from the Road and push the Fortune to a Garage and store it. Once it's stored, confirm the Properties. As already said, it's better to get it from Badlands A.

Video by jam8tone

8.3. FP/EC2 Sabre (1 of 2)
Mission: Wu Zi Mu (Fail)
How to Obtain: This is a Sabre with a FP Property and has an Invisible Special Secondary Color called Vermillion Solid. It's not worth to obtain it since the EC2 is Invisible and you can obtain it any time after 100% Completion from Badlands A. Obtaining it from Wu Zi Mu will give you an unneeded Mission Attempt, so if you really want to obtain this, just get it from Badlands A, because there you won't get Mission Attempts in the Stats. To obtain it, start the Mission Wu Zi Mu, and drive to The Panopticon Final Checkpoint, but do not drive through the Checkpoints like how you normally would do. Simply don't enter the First Checkpoint and drive to where the Finish Line would be. Wait there for a bit and you will see the BP/EP/FP/MP/EC2 Fortune, FP/EC2 Sabre, and FP/EC2 Stallion there. Simply use your Race Vehicle to push the FP/EC2 Sabre to the Road over the Cliff, and then wait for a Tractor to come by. Once you see a Tractor, get out of your Race Vehicle and get inside the Tractor, then tow the FP/EC2 Sabre to a Garage. The Mission will fail for abandoning your Race Vehicle. Store the FP/EC2 Sabre in your Garage and that's it, confirm the Property. As already said, it's useless to get it and it's better to obtain it from Badlands A.

8.4. FP/EC2 Stallion (1 of 2)
Mission: Wu Zi Mu (Fail)
How to Obtain: This is a Stallion with a FP Property and has an Invisible Special Secondary Color called Vermillion Solid. It's not worth to obtain it since the EC2 is Invisible and you can obtain it any time after 100% Completion from Badlands A. Obtaining it from Wu Zi Mu will give you an unneeded Mission Attempt, so if you really want to obtain this, just get it from Badlands A, because there you won't get Mission Attempts in the Stats. To obtain it, start the Mission Wu Zi Mu, and drive to The Panopticon Final Checkpoint, but do not drive through the Checkpoints like how you normally would do. Simply don't enter the First Checkpoint and drive to where the Finish Line would be. Wait there for a bit and you will see the BP/EP/FP/MP/EC2 Fortune, FP/EC2 Sabre, and FP/EC2 Stallion there. Simply use your Race Vehicle to push the FP/EC2 Stallion to the Road over the Cliff, and then wait for a Tractor to come by. Once you see a Tractor, get out of your Race Vehicle and get inside the Tractor, then tow the FP/EC2 Stallion to a Garage. The Mission will fail for abandoning your Race Vehicle. Store the FP/EC2 Stallion in your Garage and that's it, confirm the Property. As already said, it's useless to get it and it's better to obtain it from Badlands A.

8.5. BP/EP/FP/MP/EC2 Elegy (1 of 2)
Mission: Farewell, My Love... (Fail)
How to Obtain: This is an Elegy with BP/EP/FP/MP Properties and it has a Special Secondary Color which is the Vermillion Solid Color, but it's unfortunately Invisible so it's EC2. This is Woozie's Car used in the Mission, but I do not recommend obtaining it from the Story Mission Farewell, My Love..., since you can easily obtain it from the Badlands B Race Side Mission even after 100% Completion. Obtaining it from Farewell, My Love... will give you an unneeded added Mission Attempt in the Stats, while the one from Badlands B won't, thus I highly recommend obtaining it from Badlands B. To get it from Farewell, My Love..., however, start the Mission and the Race will start. Now, drive your ZR-350 for a bit until you get near a Cliff, and then bail out so that your Vehicle falls off from the Cliff and lands in the Water, which will result in the Mission failing. Make sure that you keep looking at the Elegy while you do that. Once the Mission has been failed, you will see the BP/EP/FP/MP/EC2 Elegy nearby. Punch the Elegy so that Woozie gets out and simply kill Woozie. Wait for a Tractor to come by so you can tow the BP/EP/FP/MP/EC2 Elegy to a Safehouse Garage and store it. Or you can get any Random Vehicle from the Road and push the Elegy to a Garage and store it. Once it's stored, confirm the Properties. As already said, it's better to get it from Badlands B.

Video by jam8tone

8.6. FP/EC2 Sultan (1 of 2)
Mission: Farewell, My Love... (Fail)
How to Obtain: This is a Sultan with a FP Property and has an Invisible Special Secondary Color called Vermillion Solid. It's not worth to obtain it since the EC2 is Invisible and you can obtain it any time after 100% Completion from Badlands B. Obtaining it from Farewell, My Love... will give you an unneeded Mission Attempt, so if you really want to obtain this, just get it from Badlands B, because there you won't get Mission Attempts in the Stats. To obtain it, start the Mission Farewell, My Love..., and drive to Final Checkpoint, but do not drive through the Checkpoints like how you normally would do. Simply don't enter the First Checkpoint and drive to where the Finish Line would be. Wait there for a bit and you will see the BP/EP/FP/MP/EC2 Elegy, FP/EC2 Sultan, and FP/EC2 ZR-350 there. Simply use your Race Vehicle to push the FP/EC2 Sultan to the Road nearby, and then wait for a Tractor to come by. Once you see a Tractor, get out of your Race Vehicle and get inside the Tractor, then tow the FP/EC2 Sultan to a Garage. The Mission will fail for abandoning your Race Vehicle. Store the FP/EC2 Sultan in your Garage and that's it, confirm the Property. As already said, it's useless to get it and it's better to obtain it from Badlands B.

8.7. FP/EC2 ZR-350 (1 of 2)
Mission: Farewell, My Love... (Fail)
How to Obtain: This is a ZR-350 with a FP Property and has an Invisible Special Secondary Color called Vermillion Solid. It's not worth to obtain it since the EC2 is Invisible and you can obtain it any time after 100% Completion from Badlands B. Obtaining it from Farewell, My Love... will give you an unneeded Mission Attempt, so if you really want to obtain this, just get it from Badlands B, because there you won't get Mission Attempts in the Stats. To obtain it, start the Mission Farewell, My Love..., and drive to Final Checkpoint, but do not drive through the Checkpoints like how you normally would do. Simply don't enter the First Checkpoint and drive to where the Finish Line would be. Wait there for a bit and you will see the BP/EP/FP/MP/EC2 Elegy, FP/EC2 Sultan, and FP/EC2 ZR-350 there. Simply use your Race Vehicle to push the FP/EC2 ZR-350 to the Road nearby, and then wait for a Tractor to come by. Once you see a Tractor, get out of your Race Vehicle and get inside the Tractor, then tow the FP/EC2 ZR-350 to a Garage. The Mission will fail for abandoning your Race Vehicle. Store the FP/EC2 ZR-350 in your Garage and that's it, confirm the Property. As already said, it's useless to get it and it's better to obtain it from Badlands B.

8.8. EC2 ZR-350 (1 of 2)
Mission: Farewell, My Love... (Pass)
How to Obtain: This is a ZR-350 with an Invisible Special Secondary Color which is Black, it's a different EC2 to the FP/EC2 ZR-350. Since it's EC2, it's not worth to obtain. You can easily obtain it from Farewell, My Love... with passing the Story Mission, or you can obtain it from the Badlands B Race after 100% Completion with Fail, though that Fail won't add any unneeded Mission Attempts in the Stats. To obtain this EC2 ZR-350, start the Mission Farewell, My Love... and simply finish the Race in First Place. Once that is done, the Mission will be passed and you will still be sitting in this EC2 ZR-350. Simply drive it to a Garage and store it. It also has Off-Road Wheels applied onto it, but those are not Special, not EM at all.

8.9. EP/EC White Camper with EM Mothership Paintjob
Mission: Are You Going to San Fierro? (Fail)
How to Obtain: During the Mission Are You Going to San Fierro? you can obtain two Inferior Special Vehicles, which are the EP/EC/EM White Mothership Camper and a EP Sadler. They're both Inferior as you can obtain a better AP/EC/EM White Mothership Camper from Black Project, and an AP Sadler from Tanker Commander. If you really want to get these Vehicles, you can get them both with one Mission Failure. Start the Mission Are You Going to San Fierro? and burn the Weed as instructed. Then go talk to The Truth and get the Rocket Launcher and blow up the Police Maverick before the Cops arrive. Once that is done, get inside the EP Sadler and take it to the Doherty Safehouse Garage and store it inside. Then, go back and get inside the EP/EC White Camper with EM Mothership Paintjob and drive it to the Doherty Safehouse Garage and store it inside the Garage. Once they're both inside, first blow up the EP Sadler and then blow up the EP/EC/EM Camper. It's very important that you blow up the Sadler first, if you don't then it will lose its EP Property. Then, go out and let the Garage Door close, then walk back and you will see both Vehicles renewed. If you only want the EP/EC/EM White Mothership Camper, then start the Mission and kill The Truth as soon as the Mission has started. The Mission will fail, now you can simply get inside the EP/EC/EM Camper and store it somewhere in a Garage. Make absolutely sure that you look at the Garage Door when it opens and closes at the Garage where the Mothership Camper is stored, or else it will lose its EM Paintjob. Also, just so you know, which is the case for every EC Camper in SA, it can spawn in two different Variations, one with a Roof and the other without the Roof. Also, it has a Tetriary Color which is Randomly selected. The Tetriary Color can be Black, White, Cherry Red, Light Blue Grey, or Antelope Beige. The EC Campers in SA act like Lustered Vehicles in IV, since the Tetriary Color in both Games are Random and selected from Traffic. Any is Special, so it doesn't matter which one you get.

Video by Warp GT / Video by 4emp2008 (Champion) (EP/EC/EM Camper and EP Sadler)


9.0. EP Sadler
Mission: Are You Going to San Fierro? (Pass)
How to Obtain: Check 8.7. to know how to obtain both the EP/EC White Camper with EM Mothership Paintjob, and the EP Sadler, with one Mission Failure. Both Special Vehicles are Inferior since you can obtain better, AP ones in the Game. However, if you really wanted to, you can obtain the EP Sadler alone with Pass. If you want to do that, start the Mission Are You Going to San Fierro?, burn the Weed and blow up the Police Maverick as instructed before the Cops arrive. Once that is done, get inside the EP Sadler and take it to the Doherty Safehouse Garage and store it inside. Now go back to the Mothership Camper and drive it to the Doherty Safehouse, but don't enter the Red Marker. Instead, get out and get in the EP Sadler and park it near the Train Station and blow it up while looking at it. Then get in the Mothership and pass the Mission by entering the Red Marker. The Sadler will be there as a Wreck, which is needed to preserve its EP Property, now you have to push it using a Random Traffic Vehicle to the Doherty Garage quickly and then let the Garage Door renew it.
Video by Warp GT / Video by 4emp2008 (Champion) (EP/EC/EM Camper and EP Sadler)


9.1. BP/EP/FP/MP Patriot
Mission: Big Smoke's Cash Cesar's Phone Calls (Every Time Cesar calls you it will add +1 Mission Attempt to the Stats, unless you've done both the Cesar's Phone Call Missions before)
How to Obtain: This is a Patriot with BP/EP/FP/MP Properties which makes it quite Special. Between the Missions King in Exile and Yay Ka-Boom-Boom, Cesar will constantly call you about Big Smoke's Cash and Drugs being driven between Los Santos and San Fierro. You need to be at Grove Street on either a Monday or a Friday and wait for Cesar's Phone Call where he says "The Cash is leaving Los Santos again..." When Cesar calls you the Patriot will spawn at Grove Street in front of your eyes, now walk in front of the Patriot and deny the Phone Call. After that, punch the Patriot until the Grove Street Gang Members get out, now all you have to do is push it back to the Ganton Garage nearby. You can have a Pushing Vehicle like a Fire Truck inside your Garage to make it faster, but you can also use Carl's Body to push it to the Garage. When you get it in the Garage, confirm the Properties and store it in the Garage. There is another Method for it which involves the Tow Truck, once you get Cesar's Phone Call about Big Smoke's Cash, grab a Tow Truck and get to the BP/EP/FP/MP Patriot and ram it so it drops the Cash. Don't pick up the Cash and wait for the Side Mission to end, now ram it again so the Grove Driver exits it, which will allow you to tow the Patriot back to a Garage to store it.

Video by Lethal Vaccine / Video by LieutenantCB17 (Grove Street Method)


9.2. Unique/AP RC Raider
Mission: Wear Flowers in your Hair (Pass)
How to Obtain: Welcome to San Fierro! Now you can buy 3 more Safehouses with Garages which are in Hashbury, Paradiso and Calton Heights. Now you got 12 new Spaces to store your Special Vehicles. The first Special Vehicle of Chapter 3 is quite Unique and it's more of a Trophy as you can't drive it. It's an RC Raider, which is a truly Unique Special Vehicle as it can't be obtained ever again after 100% Completion. It also has AP Properties which is very Special on it due to the Fact that you can't convert RC Vehicles to AP using the AP Conversion Trick. Before this Quest you will need Sawn-off Shotgun Ammo with 750-1000 Ammo on it. To get this Unique/AP RC Raider, start the first San Fierro Mission Wear Flowers in your Hair and do the Mission like how you normally would. Drive to the Destinations, to Jethro, the Hospital, to Dwayne, to the Police Station and then drive to Zero, but do not get to the Red Marker when you get to Zero. Park your Emperor near him and get out. Shoot at the RC Raider in the Air and try to get it to be tipped upside down like in the Video, so it will get destroyed. This is going to take a while as it's quite tricky to accomplish sometimes. Once you finally get it destroyed by getting it tipped upside down, keep your Camera on the Unique/AP RC Raider Wreck and get in the Emperor. Get to the Red Marker and push the RC Raider Wreck to the Doherty or Hashbury Garage. When you've stored it in the Garage, go to Doherty and pass the Mission. When the Mission is passed, go back to the Garage and see if your RC Raider is alive and confirm the Properties on it. You can't do much with it except to just look at it, but it's still a very Unique Prize to have.

Video by Lethal Vaccine

9.3. Unique RC Raider
Mission: Wear Flowers in your Hair (Pass)
How to Obtain: During Wear Flowers in your Hair, you can obtain a Unique/AP RC Raider, but if you somehow don't want the AP Properties on it, then you can obtain it without the Properties. It would surely be an Inferior Special Vehicle, but still Special nonetheless. I include this Unique RC Raider without the AP Properties only due to the Fact that it's Unique and an One Time Only Special Vehicle which can't be obtained again after 100% Completion. You can obtain both the Unique RC Raider and the Unique/AP RC Raider if you want, but then you'd have to fail the Mission for one of them. To get the Unique RC Raider, start Wear Flowers in your Hair and drive to the various Destinations around San Fierro, but this time, enter the Red Marker at Zero's RC Shop and sound the Horn. Once that is done, park and get out of the Emperor at the Side Walk and blow up the RC Raider using Sawn-off Shotgun and then push the RC Raider Wreck to either the Doherty or Hashbury Safehouse Garage. You can use the Sawn-off Shotgun to push it by shooting at it, or you can push it using your own Emperor. Once it's in the Garage, let the Garage Door close and then renew the Wreck. Now go back to the Emperor and pass the Mission. If you want to fail the Mission, just kill someone in the Emperor or blow the Car up. Make note that the Video mistakingly says how it's an RC Goblin, it's not an RC Goblin, it's an RC Raider. The RC Goblin only appears in Zero's New Model Army Mission and it's unobtainable, along with the RC Bandit and RC Tiger which appear in the Mission too. As already said, obtain the Unique/AP RC Raider as it's a much better Special Vehicle to obtain.

Video by jam8tone


9.4. AP/EC2 Merit
Mission: 555 We Tip (Fail)
How to Obtain: This is a Merit with AP Properties and it has a Special Invisible Secondary Color called Midnight Blue in the Game Files. The Body Color is also always Midnight Blue but that is not Special on this Merit. Make sure you have a Parachute in your Inventory before obtaining this Special Vehicle. It can be found on the Top of the Pointy Building in San Fierro, which is right in front of the Vank Hoff Hotel. Start the Mission 555 We Tip and get to the Vank Hoff Hotel, follow the Valet in the Garage and steal his Outfit, get up and wait for the D.A. to show up in his Merit. Get in the Merit once it finally shows up and then drive to the Doherty Garage as fast as you can, then drive it back to the Vank Hoff Hotel Parking Lot. Now, wait for a Valet to come pick up the Merit. Once the Valet takes the Merit, walk in front of it and shoot the Valet out of the Merit. When the Valet picks it up it'll be a AP/EC2 Merit. At this point, drive the AP/EC2 Merit to a Garage. Once you get it to a Garage, park it inside and punch it with your Parachute until it explodes and the Mission fails. Walk outside and let the Garage renew the AP/EC2 Merit. Check the Properties and that's it.

Video by Lethal Vaccine


9.5. EC2 Merit
Mission: 555 We Tip (Fail)
How to Obtain: If you really want to obtain the Merit without AP Properties, you can, thus then it will be a EC2 Merit only. The Secondary Invisible Color is Special and called Midnight Blue in the Game Files. I advice you to just get the AP/EC2 Merit as there is no reason to skip it with the AP Properties, as you have to fail the Mission anyways to get it in EC2 Form only. It's your choice. To get it in EC2 Form only, start 555 We Tip, go to the Vank Hoff Hotel and do the Mission as normal until the Merit arrives and you enter it. Now drive it inside a Garage, preferably the Doherty Garage and blow it up inside, then let the Garage renew it.
 

Edited by SpriteFan274

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9.6. Unique/EP/FP RC Baron (1 of 3)
Mission: Air Raid (Pass) (OM0)
How to Obtain: During Zero's Missions you can obtain a Unique/EP/FP RC Baron using OM0 Methods, it's quite a nice Special Vehicle to have since it's an RC Vehicle and you don't see these often in the GTA Series. You can obtain it during Beefy Baron which is explained later on at any time, but it will give you an added Mission Attempt. However, during Air Raid you can obtain it with a Mission Pass, thus no unnecessary added Mission Attempts in the Stats. Obtaining it with Pass from Air Raid is incredibly difficult and most of the time you'll obtain the Unique/EP RC Baron accidently, instead of the EP/FP one. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. The Unique/EP/FP RC Baron from Air Raid seems to be harmless on the PS2 Version too though. To attempt obtaining it from Air Raid with Pass, you will first need some Prerequisites, you need to have a Phone Call in Memory, that means you need to have someone call you but whatever you do, don't answer the Phone Call. Let it ring as it's needed for the Obtaining Procedure. Also, you need to have a Dozer and an NRG-500 in your Doherty Garage before attempting this. You need to not have a Parachute in your Inventory, if you have one, lose it. Make sure you've completed the Stadium Challenge Blood Bowl before attempting this, so you won't get any unneeded added Mission Attempts. And also, you will need to have a Seasparrow ready. Also, on PC you should reconfigurate the Controls so that the Secondary Vehicle Weapon is the same Button as the Action Key used to answer Phone Calls. Make sure you have all the Prerequisites that are mentioned. Now onto the actual Obtaining Procedure for this Special Vehicle. Get your Seasparrow and fly to the San Fierro Stadium, park your Helicopter nearby and stand in front of the Blood Bowl Red Marker. Once your Phone Call in Memory starts ringing, cancel it by shooting a Gun. After canceling it, at the moment when the Mission Marker appears again, start counting Numbers in Seconds until the Phone Call rings again. If you have one of the majority of the Los Santos Phone Calls, then you will notice a 20 Second Delay between the Phone Rings. Some Phone Calls may have a different Delay though. Once you get the Phone Call again, cancel it by shooting a Gun and count Numbers again, but this time, enter the Red Marker as soon as you've counted the Number which is one Second before when your Phone should ring. So if you have a 15 Second Phone Delay, enter the Red Marker at the 14th Second. When you enter the Marker, hold down the Pause Button, which is Esc on PC. Then, as soon as you hear the Phone start ringing again, release the Esc Button and hold down the Action Button, which by default is Tab on PC and L1 on PS2. Make note that you will have to hold down Tab as soon as you start holding it, and then once you see yourself in the Bloodring Banger, release the Tab Button. Holding down Esc is called Pause Buffering, and holding down Tab is called Holding Phone Calls. Sometimes the Phone will ring right away, so holding down Esc won't be needed. Pause Buffering doesn't work on the PS2 Version at all, so on the PS2 Version you have to enter the Marker and hope that the Phone rings straight away. At this Stage after releasing the Tab Button once you're in the Bloodring Banger, just drive around until you fail the Side Mission. A few Seconds before failing the Side Mission, start holding down the Phone Call Tab Button again. Once that is done, get into your Sea Sparrow and fly it to Zero's Roof and park it there. Park it in the way so that it's facing the Doherty Garage, so that you can easily get inside it in the Cutscene. While still holding the Action Key from failing the Stadium Side Mission, get out of the Seasparrow and drop down onto Zero's Mission Marker to activate the Mission Air Raid. Once it's activated, hold down the Sprint Button so the Cinematic Cutscene is skipped. Once the Cutscene where Carl and Zero are talking on the Roof is taking place, stop holding the Phone Call Action Key finally, spam the Enter Vehicle Button to enter the Seasparrow, once you're inside it you can release the Sprint Button. You will see Carl sprint towards the Seasparrow and enter it inside the Cutscene. You will be out of the Railshooter Part of the Mission. Once you're inside, fly to the Doherty Garage as quick as you can and get inside the Dozer that you've stashed inside the Garage. Once inside, drive to Zero's RC Shop as fast as you can and look for an RC Baron Wreck around the Area. The ones that come in Groups are EP/FP in the Mission, meanwhile the RC Barons which fly alone are EP only, so be careful which one you obtain. Once you're found the right RC Baron Wreck, push it to the Doherty Garage as fast as you can using the Dozer and store the Wreck inside the Garage. Get inside your NRG-500 and drive back to the Parking Lot in front of Zero's RC Shop as quick as possible. Now, take out your Minigun and shoot at the RC Barons which come in the Air. Hopefully, if you were quick enough, you will pass the Mission. Once the Mission is passed, run back to the Doherty Garage and check at your RC Baron inside the Garage. Check if it's FP, if it is then you obtained the EP/FP Variant, if it's not then you obtained the EP Variant and picked the wrong one. Make note that it's incredibly difficult to pass the Mission while doing all the aforementioned Tasks, especially on Console since the Console Analog Controls aren't as accurate as PC's Mouse. Most of the time, you will just lose the Signal and fail the Mission, even if you fail that way, you will still have the RC Baron inside the Garage, which is what's important. Good luck!
Video by Rhans


9.7. Unique/EP RC Baron
Mission: Air Raid (Pass) (OM0)
How to Obtain: Check 9.6. to know how to obtain the Unique/EP RC Baron as it's exactly the same Method as the Unique/EP/FP RC Baron. The only difference is that the EP/FP Variant comes in the Groups during the Mission, while the EP Variants arrive alone. I suggest obtaining the EP/FP Variant since it's better and more difficult to obtain to pass the Mission with. Make note that OM0 Vehicles in SA are very glitchy, especially on any other Versions of SA, as the use of OM0 can crash the Game and possibly corrupt Save Files, except for the OM0 AP and EC/EM Conversion Tricks, which are very harmless. The Unique/EP RC Baron and the Unique/EP/FP RC Baron from Air Raid seem to be harmless on the PS2 Version too though.
Video by Rhans

9.8. Unique/EP/FP RC Baron (2 of 3)
Mission: Supply Lines... (Fail) (OM0)
How to Obtain:

9.9. AP Berkley's RC Van
Mission: Supply Lines... (Fail) (OM0)
How to Obtain:

Video by rtyuijhghff

10.0. Unique/EP/FP RC Baron (3 of 3)
Mission: Supply Lines... (Fail) (OM0)
How to Obtain:

10.1. AP Savanna (2 of 2)
Mission: Photo Opportunity (Fail)
How to Obtain: This is Cesar's Savanna in AP Form, a nice Prize for the Collection. It's a bit tedious and time consuming but easy to obtain. It is not EC at all if you're wondering as it can be recreated in Mod Shops during Normal Gameplay. To obtain it, start the Mission Photo Opportunity and drive to Cesar. Get in Cesar's Savanna and drive it all the way to the Los Santos 8-Ball Bomb Shop. Get in the Bomb Shop with the Savanna and get the Car Bomb. Now drive all the way to Angel Pine. Be careful not to have your Savanna blown up by damaging it on the Highway and don't activate the Car Bomb while you drive to the Location. Once you finally get to Angel Pine after the long drive, get to the Red Marker and let Cesar walk up to the Roof of the Building. Drive around to the Stairs like shown in the Video. Arm the Car Bomb and immediately as quickly as you can run to the Red Marker on the Roof before it blows up. Now quickly look left on the Camera and keep your Camera pointed at where the Savanna is. The Savanna is AP during the Camera Part of the Mission and the Car Bomb will blow it up when it's in AP Form. Keep your Camera on the AP Savanna Wreck until the Mission fails. After the Mission has failed, run to the Wreck and keep looking at it to assure that it won't despawn. Wait for a Tanker to spawn in Traffic. When you finally get the Tanker from Traffic you will have to push the AP Savanna Wreck all the way to the Doherty Safehouse Garage, use the Route shown in the Video. It might look like a long push but it doesn't take a long time, especially when you push it using the Tanker. Try to get the AP Savanna Wreck tipped upside down so it can be pushed much more easily. When you finally get to the Doherty Garage, be sure to push the AP Savanna Wreck as quick as you can in the Garage as the Garage Door likes to eat blown up Vehicles sometimes, so push it inside as quickly as you can.
Video by Lethal Vaccine


10.2. AP Picador with EC Brown Trunk
Mission: Photo Opportunity (Fail) (OM0)
How to Obtain:

10.3. AP/EC2 ZR-350
Mission: Photo Opportunity (Fail) (OM0)
How to Obtain:

10.4. AP/EC2 Washington
Mission: Photo Opportunity (Fail) (OM0)
How to Obtain:

10.5. AP Broadway
Mission: Photo Opportunity (Fail) (OM0)
How to Obtain:

10.6. EC Brown Camper
Mission: Jizzy (Pass)
How to Obtain: This is a Camper with an EC Brown Body Color. Its Primary Color is called Med.Flax, and its Secondary Color is called Race Yellow Solid, in the Game Files. It can spawn in two different Variations, one with a Roof and the other without the Roof. Also, it has a Tetriary Color which is Randomly selected. The Tetriary Color can be Black, White, Cherry Red, Light Blue Grey, or Antelope Beige. The EC Campers in SA act like Lustered Vehicles in IV, since the Tetriary Color in both Games are Random and selected from Traffic. Any is Special, so it doesn't matter which one you get. You can actually obtain this EC Brown Camper, along with the Stretch with EC Black Bottom and the EC2 Huntley all with a Mission Pass. To do so, start the Mission Jizzy at the Pleasure Dome. Get in the Broadway and drop the Ho off at Downtown, then rescue Jizzy's Ho in Hashbury by taking out the Rival Pimp. Now go and rescue Jizzy's Ho under the Freeway by killing both Punters. Immediately after that, get in the EC Brown Camper nearby and drive it back to a Garage. After you've stored the EC Camper go back to the Broadway and drive to Downtown as instructed. Once you get there, you will see the Stretch with EC Black Bottom and the EC2 Huntley. You will be intrusted to take out the Preacher and his Security inside those Vehicles. After the Cutscene, drive ahead of the Stretch and Huntley, take out your Assault Rifle or Sniper Rifle and kill the Stretch Driver. This may take several Attempts to accomplish quickly, especially on Console. After that, kill the Occupants of the Huntley. Once they're dead, triple drive the Stretch, Huntley, and your Broadway to the Doherty Garage. While you drive one Vehicle, the other Vehicle will teleport on the Road ahead, which is quite spooky. Make sure that the teleporting Vehicle doesn't get stuck somewhere or that it doesn't park at the Tram Rails. Once the Stretch and Huntley are both inside the Garage, park them so that the Huntley is sitting right next to the Stretch. First blow up the Huntley and then the Stretch in the Garage, then immediately enter the Broadway to pass the Mission. You will have a Two Star Wanted Level now, simply open and close the Garage Door so the Garage restores the Stretch and Huntley. After that, go back to the Garage where you've stored the EC Brown Camper. Open, close and open the Garage so the Garage acknowledges it as being saved. Vehicles taken from Missions and put into Garages aren't recognized by the Garage while the Mission is still running, so you will always have to check your Special Vehicles after the Mission is passed or failed. Also just so you know, this Camper can be recreated using the EC/EM Conversion Tricks.
Video by Lethal Vaccine


10.7. Stretch with EC Black Bottom (1 of 2)
Mission: Jizzy (Pass)
How to Obtain: Check 10.6. to know how to obtain the EC Brown Camper, Stretch with EC Black Bottom, and EC2 Huntley with passing the Mission Jizzy. There are two Stretches in SA which has a Special EC Black Bottom. This first one has a White Body Color, which on alone is not Special, but it has a EC Black Bottom Color. The Secondary Color, which is the Bottom Color, can't be changed in any Mod Shops, thus why it's Special. Though it can be recreated using the EC/EM Conversion Tricks in the Game. The second Stretch with EC Black Bottom in the Game is Full Black, but it possesses the same exact EC Black Bottom Color, thus why they're the same Special Vehicles.
Video by Lethal Vaccine

10.8. EC2 Huntley
Mission: Jizzy (Pass)
How to Obtain: Check 10.6. to know how to obtain the EC Brown Camper, Stretch with EC Black Bottom, and EC2 Huntley with passing the Mission Jizzy. This Huntley is a bit useless to obtain, since it has a Special Secondary Color, which is completely Invisible and can only be seen via Save Editors. It has a Black Secondary Color which is Special on the Huntley, but as already said, it's Invisible. Obtain it if you really want to, though I personally wouldn't care for such Vehicles with Invisible Special Properties.
Video by Lethal Vaccine

10.9. AP FCR-900
Mission: T-Bone Mendez (Fail)
How to Obtain: This is an FCR-900 with AP Properties and it can spawn in many different Variations. This is another Special Vehicle that requires the Sawn-off Shotgun Hitman Skill Trick. Before doing this make sure you have a Heat-Seeking Rocket Launcher and Hitman Skill on the Sawn-off Shotgun with about 2000 Ammo Shells. Once you have that, go activate the Mission T-Bone Mendez and drive to the Location near the Boxville Area, on the Cliff near the Towers, but don't initiate the Boxville Cutscene at all costs. Shoot a Heat-Seeking RPG Missile at the FCR-900 on the far right hand side. By doing that you will immediately fail the Mission. Once you do that, jump down the Cliff and run to the AP FCR-900 Wrecks. Choose which one you like the most as the FCR-900s have different Variations. Take out your Sawn-off Shotguns and shoot the AP FCR-900 Wreck back to the Doherty Garage using the Route shown in the Video, up the Highway, then near TransFender and up to the Garage. Nothing can move the AP FCR-900 Wrecks except for the Sawn-off Shotgun Bullets. Always keep an eye on it so it won't disappear. If you get a Wanted Level then just equip your Fists and run around until you lose the Cops, but always keep looking at the AP FCR-900 Wreck. When you finally shot it back to the Garage be very careful as the Garage Door can sometimes eat the Wrecks and make them disappear right before your eyes. Shoot the AP FCR-900 Wreck as quick as possible inside the Garage and let the Garage renew the FCR-900. Confirm the Properties and store it in a Garage.
Video by Lethal Vaccine

11.0. AP Boxville
Mission: T-Bone Mendez (Pass)
How to Obtain: This is one of the hardest and most time consuming Special Vehicles to obtain in SA, it's a Boxville with AP Properties. Before trying this make sure you have a Parachute and some Molotovs. You can get this Special Vehicle with a Mission Failure also, but it's probably the best to get it with Pass so you won't get another added and unnecessary Mission Attempt in the Stats. Before the Mission, get a Fire Truck from the San Fierro Fire Station and drive it to where you'll start the Mission T-Bone Mendez. Now drive the Fire Truck to the Location shown in the Video, near the Towers. This is where the tricky Part comes to play. You will need to launch the Fire Truck towards the Cliff to make the AP Boxville drive down the Road and away from the Cutscene Location, but before make sure to jump out of the Fire Truck before the Cutscene starts. This will take some Attempts to do. If you activate the Cutscene you will need to reload and do it all again. If the AP Boxville gets hit and gets stuck in a way you can't push it again with launching another Fire Truck on it, then you're going to need to reload. Also, try to launch a maximum of 2 or 3 Fire Trucks before reloading to not waste more time, as the next procedures will be very time consuming. Once you've finally pushed the AP Boxville out of the Cutscene Location with launching Fire Trucks on it, you're going to need to run around the Cutscene Area and get in the AP Boxville, making sure that you do not activate the Cutscene at all costs. Again, if you activate the Cutscene you'll need to reload. Now drive the AP Boxville to the Pleasure Domes under the Gant Bridge and put the AP Boxville in the Water so the Game registers it as being destroyed. When the AP Boxville is dunked in the Water deep enough to be destroyed but also being able to get it out, then get a Random Vehicle and drive back to the Cutscene Location. Activate the Cutscene and collect all the four Drugs from the four Bikers like how you normally would. Once that is done, go to the Place where you dunked the AP Boxville in the Water. At this moment you're going to need to push it back onto Land and this is probably the hardest Task in this whole Quest. This will take a very long time, especially on PS2. Once you finally get it out, drive it near the Red Marker and destroy it with the Parachute Punching. When you destroy it using the Parachute just keep your Camera on the AP Boxville at all times and pass the Mission by going into the Red Marker. Now you will need to push it to a Safehouse Garage either using Carl's Body or by a Vehicle. I highly suggest using the Paradiso Garage as it's the closest one. I suggest putting some stuff on fire with the Molotovs so a Fire Truck can spawn and you can use that to push the AP Boxville Wreck to a Garage. Always remember to keep an eye on the AP Boxville Wreck, so that it won't disappear. As quickly as you can push it in the Paradiso Garage so the Garage can renew the AP Boxville, now confirm the Properties and you have just obtained one of the hardest Vehicles to obtain in the Game. Be careful when pushing it inside as Traffic likes to get in the way, plus the Garage likes to eat Wrecks and make them vanish if they're half inside the Garage. Good luck, as you will need it if you want to face this Task! For the Mission Failure Method, simply right after the AP Boxville Fire Truck Launching, get the AP Boxville to the Cliff. Get a Fire Truck and park it near the AP Boxville. Now use your Parachute punching to blow up the AP Boxville, then use a Heat-Seeking Rocket Launcher to blow up the FCR-900 on the far right to fail the Mission. Now use the Fire Truck to push the AP Boxville Wreck to the Doherty Garage and let it renew it.
Video by Lethal Vaccine

11.1. EC Yellow Burrito
Mission: Mike Toreno (Pass)
How to Obtain: This is a Burrito with an EC Yellow Body Color. The Body Color is actually called Taxi Yellow in the Game Files. Interestingly, it also has a Special but Invisible Secondary Color which is Black, but it can be overlooked due to the Fact that the Visible Primary Color is Special. It can be recreated using the EC/EM Conversion Tricks though. Plus it can spawn in two possible Variations, one with the Roof Lights and the other without. To obtain it with Pass, start the Mission Mike Toreno and drive the Tow Truck in Doherty, the Docks and then to the Airport like how you normally would for the Mission. Locate the EC Burrito in the Airport using the Signal Bar and kill the Da Nang Boys like how you normally would. Now after the Cutscene you will see T-Bone and Toreno shoot at the EC Yellow Burrito, run at it and push the Burrito out of their Gun Firing Range. Now get in the Vehicle you've used and push the EC Burrito to the Ocean Flats Beach. Dunk the EC Burrito enough in the Water and you'll get a 3 star Wanted Level, now quickly collect Police Bribes to lose the Cops. Once you've done that, come back to the EC Burrito and push it onto Land using Carl's Body and then use a Vehicle to push it inside a Garage. After that, go back to T-Bone and Toreno using a 4-Door Vehicle and go to the Pleasure Domes to pass the Mission. After you pass the Mission go to the Garage where you've stored the EC Burrito and confirm it being in the Garage by opening, closing and opening the Garage Door. It's important that you do that because otherwise the game won't acknowledge it being in the Garage as it's a Mission Scripted Vehicle and will most likely despawn.
Video by Lethal Vaccine

11.2. DP/FP Rumpo
Mission: Outrider (Fail)
How to Obtain: This is an easy Special Vehicle, it's a simple Rumpo with DP/FP Properties. It can spawn in many different Branded Variations though. You can obtain it together with the EC2 Washington. Start the Mission Outrider and get to the Washington at the Xoomer Gas Station. After the Cutscene, drive the Washington to the Location as instructed. Now, when the Game tells you to get on the Sanchez, instead of doing that just grab the Sniper Rifle supplied and use it to snipe the Driver of the Rumpo out. Now you can get in the DP/FP Rumpo and store it in a Garage and confirm its Properties. Before you store it, it's actually a Heavy/DP/FP Rumpo, but the Heavy Property doesn't get saved in SA. If you want to get the EC2 Washington from this Mission too, you will have to push the EC2 Washington using the DP/FP Rumpo to a Garage, right after getting inside the DP/FP Rumpo, and store both.
Video by Lethal Vaccine


11.3. FP Rumpo
Mission: Outrider (Fail)
How to Obtain: This is an Inferior Special Vehicle, it's a simple FP Rumpo which is Inferior to the FP/DP Rumpo used in the same Mission, but it's only listed here due to the Completion and to have everything listed and documented. To obtain it in FP Form only, start Outrider, go to the Washington and drive to the Rumpo. Get onto the Sanchez as instructed, go to the first Roadblock and kill all the Enemies there, making sure that you don't blow up the Enemies' Greenwoods. Wait there for the Rumpo to arrive, now simply kill the Driver of the Rumpo to fail the Mission. Get inside the FP Rumpo and store it in a Garage. This way, the Rumpo will only be FP and won't be DP at all. But as already said, it's Inferior and not worth at all to be obtained. I highly suggest obtaining the DP/FP Rumpo instead.
Video by Stea1thman


11.4. EC2 Washington
Mission: Outrider (Fail)
How to Obtain: Check 11.2. to know how to obtain the DP/FP Rumpo along with the EC2 Washington with failing Outrider only once. This Washington has an Invisible Secondary Color which is Special and is Brown. The Game Files call that Color Med.Woodrose Poly. It needs a Mission Failure to be obtained whatever you do though.
Video by Lethal Vaccine

11.5. Stretch with EC Black Bottom (2 of 2)
Mission: Ice Cold Killa (Pass)
How to Obtain: This is a Full Black Stretch. Stretches in SA can only have their Primary Color changed during Normal Gameplay in Mod Shops. Their Secondary Color can't be changed, which is the Bottom Color. This Stretch has an EC Black Bottom Color which makes it Special. This same Stretch appeared already in Jizzy, but with a White Primary Color, but it's still the same Special Vehicle as the Primary Body Color can be changed in TransFender. You can actually obtain this Stretch with EC Black Bottom and EC Green Pizza Boy in the same Mission with the same Mission Passed and it's very easy to do so. To obtain them, start the Mission Ice Cold Killa and drive to the Pleasure Domes. Once you get there, very importantly, put the Broadway in the Water. Destroying this Broadway is very, very crucial and requires for the EC Pizza Boy to spawn. Now get the Stretch with EC Black Bottom which is parked nearby and park it in a Garage. Now come back to the Pleasure Domes and climb up the Roof to enter Jizzy's Place. Go to Jizzy and after the Cutscene, go out. You will see Jizzy stealing a EC Green Pizza Boy instead of his Broadway, which is the Result of destroying his Broadway. Now all you have to do is go after Jizzy and kill him to retrieve the Phone. Now drive the EC Pizza Boy to the Garage. Make sure to confirm both the EC Stretch and EC Pizza Boy in the Garage by opening, closing, and opening the Garage Door, especially for the Stretch with EC Bottom. Do not forget to check on the Stretch when the Mission is done.
Video by Lethal Vaccine

11.6. EC Green Pizza Boy
Mission: Ice Cold Killa (Pass)
How to Obtain: Check 11.5. to know how to obtain the Stretch with EC Black Bottom, along with the EC Green Pizza Boy at the same time while passing the Mission Ice Cold Killa. This Pizza Boy has a Midnight Blue Body Color and a Midnight Blue Secondary Stripe Color, which makes it very Special and EC Green. It spawns from destroying the Broadway used in the Mission, which is also Midnight Blue in Color.
Video by Lethal Vaccine

11.7. AP/EC Blue and Dark Blue Maverick
Mission: Toreno's Last Flight (Fail + Suicide)
How to Obtain: This is the one of three AP Mavericks in SA, but this one has a EC Color, but unfortunately it requires a Mission Failure and a Suicide. It has an EC Blue Body Color, which in the Game Files is called Saxony Blue Poly, and it has an EC Dark Blue Stripe Color which in the Game Files is called Bright Blue Poly. The EC Bright Blue Poly Stripe is truly EC and can't be recreated from the EC/EM Conversion Tricks in SA, making this EC on the Maverick truly Special. Before this Mission you must have Sawn-off Shotgun with Hitman Skill on it with at least 5000 Ammo Shells. It's not really a difficult Vehicle to obtain but it's quite time consuming. Start the Mission Toreno's Last Flight and go to the Airport to get a Maverick that always spawns there. Now, fly over to the Police Station and land on the Roof. This is very important, do not activate the Cutscene, so do not fly over or go to the Helipad at the Location. Because if you initiate the Cutscene during this whole Obtaining Procedure, you would miss the Chance to obtain this AP/EC Maverick, thus you'll need to reload and try again. Land on the Roof and kill the two Guards and jump on the Ledge on the Roof. But do not activate the Cutscene. Now, you need to use your Sawn-off Shotgun to shoot at the AP/EC Maverick like shown in the Video. Shoot at its Tail so it turns around 180 Degrees and then on its Nose so it falls down the Helipad. This can take anywhere between 20 to 60 Minutes, so be very patient. Now when it falls down the Helipad you need to jump off the Building and go around the Helipad and get in the AP/EC Maverick, making sure that you don't initiate the Cutscene accidently. If it tips upside down and blows up, you're going to need to do it all over again. Now, when you've gotten control of the AP/EC Maverick, fly it to the Hashbury Garage but don't fly it over the Helipad. Push it in the Garage and once the AP/EC Maverick is inside the Garage, you need to kill Carl outside of the Garage. Once you've committed Suicide the Mission will obviously fail and you'll be respawned at the Hospital. Now immediately go to the Garage and confirm that the AP/EC Blue and Dark Blue Maverick is inside by opening, closing, opening the Garage Door so the game registers it as being saved. The reason why you need to commit Suicide is because you can't fail the Mission any way except for getting Wasted or Busted. Good luck! You can obtain the EC Light Blue Pony along with the AP/EC Blue and Dark Blue Maverick at the same time with one Mission Failure and Suicide, or you can first obtain the AP/EC Maverick with Failure and Suicide, and then obtain the EC Pony with Pass. Your Choice on how to approach this.
Video by Lethal Vaccine


11.8. EC Blue and Dark Blue Maverick
Mission: Toreno's Last Flight (Pass)
How to Obtain: This is the same AP/EC Maverick from the Entry above, but without the AP Properties. Without the AP Properties, it will be an EC Maverick obviously. But without the AP Properties you can obtain it with a Mission Pass and you can easily avoid the Suicide in the Stats this way. It has an EC Blue Body Color, which in the Game Files is called Saxony Blue Poly, and it has an EC Dark Blue Stripe Color which in the Game Files is called Bright Blue Poly. The EC Bright Blue Poly Stripe is truly EC and can't be recreated from the EC/EM Conversion Tricks in SA, making this EC on the Maverick truly Special. So you can obtain it in EC Form only and then add the AP Property using the AP Conversion with OM0, thus you will have an AP/EC Blue and Dark Blue Maverick without any Mission Failures or Deaths in the Stats. To obtain it, start Toreno's Last Flight and go to the Helipad at the Police Station and initiate the Cutscene. Now follow it using a Bike and blow it up using a Minigun or Rocket Launcher. Once it has been blown up, the Mission will be passed, now use a Random Traffic Vehicle to push the EC Maverick to your Doherty Garage and let the Garage renew the Wreck. Always look at the Wreck while pushing it or else it may vanish. Be very quick at pushing the Wreck inside the Garage as the Garage Door sometimes likes to eat the blown up Wreck and make it vanish. Once it's fully inside and renewed, then you've obtained it.

11.9. EC Light Blue Pony
Mission: Toreno's Last Flight (Pass)
How to Obtain: This Special Vehicle is very easy to obtain. It's a Pony with an EC Light Blue Body Color, which is called Striking Blue in the Game Files. It also has a White Secondary Color, which is Invisible and not Special. It's very worthy to be obtained. First, make sure you have a Heat-Seeking Rocket Launcher in your Inventory. Start the Mission and go to the Helipad like normal. Take out the Guards that are at the Helipad, now simply walk up the Stairs which will activate the Cutscene. After the Cutscene, immediately get your Heat-Seeking RPG and fire it a few times at the Maverick. It will blow up and the Mission will be passed. Now run back down the Stairs and get in the EC Light Blue Pony and simply take it back to the Garage and store it. Also, you can first get the EC Pony and store it and after that go back to activate the Cutscene to blow up the Maverick. But if you do that immediately go back to the Garage and confirm the EC Pony by opening, closing and opening the Garage Door as it's a Mission Scripted Vehicle. You can obtain the EC Light Blue Pony along with the AP/EC Blue and Dark Blue Maverick at the same time with one Mission Failure and Suicide, or you can first obtain the AP/EC Maverick with Failure and Suicide, and then obtain the EC Pony with Pass. Your Choice on how to approach this.
Video by Lethal Vaccine

12.0. AP Sentinel (2 of 3)
Mission: Mountain Cloud Boys (Fail)
How to Obtain: This is the second AP Sentinel in SA and it's much harder to obtain than the first one, however now you have much more Garage Space now. I suggest getting this one though, for the bigger Garage Space which is available, though it's your choice which one to obtain. The third AP Sentinel in SA uses OM0 Methods which is explained later. Before starting this Quest you should get a Parachute. Also you will absolutely need a Sawn-off Shotgun and Hitman Skill on it, as it's another Special Vehicle which can only be pushed with the Sawn-off Shotgun Weapon. Make sure you have around 2500 Shell Ammo on the Sawn-off Shotgun. Once you have these Prerequisites, start the Mission Mountain Cloud Boys. Go around the Block to the Location and then go into the Alleyway to the Open Gate. Kill the Da Nang Boys coming after you, but leave one of the alive, preferably the one in the small Alleyway near the Entrance. Now, you will need to shoot at Woozie to decrease his Health to around Ten Percent or less but don't kill him. Now quickly run at the Sentinel at the Entrance and equip your Parachute and punch the AP Sentinel with your Parachute to destroy it. That's the Parachute Trick. Once you've destroyed the AP Sentinel you must kill Woozie quickly while having the AP Sentinel in sight. When you kill Woozie you will fail the Mission and now you need to use your Sawn-off Shotgun to shoot the AP Sentinel Wreck to the Garage. You can shoot it back to the Doherty Garage or the Calton Heights Garage, but I think the Doherty Garage is the better option as you'll leave the Chinatown Area quicker. Chinatown is Triad Territory and they wield AK-47s and will shoot at you if they see you shooting in their Territory, which can be quite a nuisance. Also, try not to get Cop Attention. If you get the Cops just equip the Fists and run around but always remember to keep an eye on the AP Sentinel Wreck so it won't disappear. Once you get it to a Garage you need to be careful as the Garage can sometimes eat the Wreck and it might disappear before your eyes. So line up the Wreck at the closed Garage Door, open the Door and quickly shoot it inside the Garage and let the Garage renew it, if done correctly you will have a renewed AP Sentinel in your Garage, also confirm the Properties just for all time's sake. Good luck!
Video by Lethal Vaccine


12.1. EC/EM Conversion Trick (Almost Any Vehicle) (2 of 5)
Mission: Mountain Cloud Boys (Fail if you're converting a lot of Vehicles, Pass if you're converting one or a handful of Vehicles) /// rewrite
How to Obtain: Now this is a very special Conversion Trick, it doesn't use OM0 and it's a One-Time Only EC/EC2 or EM Conversion Trick and it is possible on all Platforms. Make note that this Conversion Trick is limited as you can't use EM's from Wheels Arch Angels, you can only use EM's from Loco Low Co. or Transfender. Also make note that this Conversion Trick makes almost all EC Vehicles in the game useless as you can still make them using this Trick, however there are some exceptions as some Colors can't be obtained from Mod Shops, like the three EC Nebulas and EC Mesa. First I will explain the Method with Transfender. Start the Mission Mountain Cloud Boys, go to the location and get to the gate. Kill the Da Nang Boys EXCEPT for the one which is shown in the Video, also don't blow up the Sentinel and Sanchezes in which they arrive. Run back and take the Sentinel and drive the Sentinel over the final Da Nang Boy Gang Member, but don't get him killed, just carefully drive over him so he's under the Sentinel. Now take the nearby Sanchez and take Woozie with you, drive around the block as shown in the Video and get out of the Sanchez, run around and get back in it quickly without Woozie, you need to leave him at that specific location. Now drive to Wang Cars and get a parked Vehicle from there which can be used for Transfender and drive into Transfender like in the Video. At this Part things become very tricky. You will be allowed to select Car Mods while the Cutscene is playing and while the whole Map is invisible, be sure to select any Car Mods EXCEPT for the Colors as then you won't be able to make the Vehicles EC2. As soon as Woozie says "You drive, I'll send them back to the sewers" quickly get out and kill the two invisible Sentinels chasing you, shoot below the obvious Red Arrows until the invisible Vehicles catch fire. Make sure Woozie survives that. Now you need to navigate yourself back to Doherty while the whole map is invisible. However, Doherty will be visible. Use the Video to navigate yourself back. When you've done that, open the Doherty Garage and get in an invisible Vehicle that you own there. All your Vehicles will be invisible, don't worry, they're not gone, just invisible. You will need to know where which Vehicle is in your Garage, now get in the Vehicle you want to convert and select the Colors and Mods that you want to apply. Be careful as most Mods will just crash the game, Colors and the Wheels are the safest options to choose. When you're done, hit exit and you'll be in the normal visible world now. If you've converted a Bike you will be on top of the Transfender Garage, don't worry just drop down with Woozie and the EC/EM Vehicle to respawn back on the Map. To Fail the Mission and to convert more Vehicles into EC/EM you will need to kill Woozie, but when you're done converting Vehicles just drop Woozie off in Chinatown. Now when you passed or failed the Mission just drive your EC/EM Vehicle back to the Garage to store it. Cool, isn't it? Now if you want to use Loco Low Co., do the same procedure, but when you've abandoned Woozie at the specific location you will need to drive all the way to Los Santos, to the Loco Low Co. Mod Shop. You can also use the Maverick from the Easter Bay Airport to get to Los Santos quicker. Now find a Lowrider and put it in the Loco Low Co. Mod Shop, then you will be teleported back to San Fierro, again select any Car Mods except Colors as you won't be able to make the Vehicles EC2 afterwards. Take out the invisible Sentinels and run to the Doherty Garage while the Map is invisible and by this way you can put Loco Low Co. EM's onto your invisible Vehicles, but be careful as some EM's will crash the game. You can also put the EC's on it obviously. Be sure your converted Vehicle stays in the Doherty Garage. When you exit Loco Low Co. you will be in Los Santos and now drive or fly back to San Fierro to check on your EC/EM Vehicle. Now either fail or pass the Mission. Also, just so you know, it is possible to do this using Replay Feature on PC.
Video by Lethal Vaccine

12.2. EC2 Manana
Mission: Ran Fa Li (Fail)
How to Obtain: This is a Manana with an Invisible Special Secondary Color, which is called Cherry Red in the Game Files. All Mananas in Traffic have a White Secondary Invisible Color. This EC2 Manana also has a Cherry Red Primary Color, but it's not Special since it can always be remade in TransFender during Normal Gameplay. It requires a Mission Failure, which is not needed and can be avoided if you remake this EC2 Manana using the EC/EM Conversion Tricks. It's not really worth obtaining this Special Vehicle since its Special Properties are Invisible, but if you really want to obtain it, start the Mission Ran Fa Li and drive to the Easter Bay Airport Underground Parking Lot. Get inside the EC2 Manana as instructed and drive it to a Garage. Park it inside and get out, now blow up the EC2 Manana to fail the Mission. Now, let the Garage Door close and open it again, and the EC2 Manana will be renewed and stored.
Video by fnxrak


12.3. DP/EP/FP/MP Rancher
Mission: Lure (Pass)
How to Obtain: This is a really easy Special Vehicle to obtain. It's a Rancher with DP/EP/FP/MP Properties on it. Start the Mission Lure and get in the Rancher provided to you. Drive it all the way to Angel Pine into the Red Marker. After the Cutscene, turn around and drive the Rancher to the Whetstone Beach. Drive the Rancher into the Water and make sure it's dunked in deep enough, because otherwise the Rancher will not keep its Properties. The Mission will Fail once you've dunked it deep in the Water. Now use Carl's Body to push it out of the Water. After that, simply get in it and drive it to a Garage. Confirm the Properties to make sure that you did everything correctly and store your DP/EP/FP/MP Rancher in a Garage. Easy stuff. Also, interestingly and purely informative, there are two Ranchers in SA. One is the normal Rancher, and there is another Rancher called Rancher Lure with Blacker Windows. The Rancher Lure is unobtainable in the whole Game and can only be obtained by typing in a Cheat. This Rancher from Lure is not the Rancher Lure though.
Video by Lethal Vaccine


12.4. AP Maverick (1 of 2)
Mission: The Da Nang Thang (Pass)
How to Obtain: There are three AP Maverick Helicopters in San Andreas, two of them are only AP and can be obtained with a Mission Pass, but there is also an AP/EC Maverick which needs a Failure and a Suicide to obtain. You can obtain the AP/EC Maverick without the AP Property with Pass though and then make it AP using the AP Conversion. Or, to avoid the Death, you can obtain the EC Maverick and then an AP Maverick. It's your Choice. During The Da Nang Thang, you will see the first AP Maverick. To obtain this one start the Mission The Da Nang Thang and play the Minigun Part like Normal. After the Cutscene, swim to the Land and jack a Random Traffic Vehicle to drive it to the Undrowning Zone in Flint County. Swim down to the exact Location seen in the Video and you will see Carl pop down on the Ocean Floor and he'll be able to walk around Underwater. This is called the Undrowning Trick which can be very useful. Now you need to run Underwater all the way back to San Fierro, to the Freighter Ship. Now once you finally come to the Freighter you will see this AP Maverick on the Ocean Floor, now you need to push it using Carl's Body onto the Land. You will notice the Maverick having Underwater Physics, while Carl has Normal Physics. Just push it onto the Land nearby and be patient as it'll take a very long time. When Carl gets near the Surface of the Water, he will be in his swimming mode, so make sure the AP Maverick is halfway in the Water when Carl starts swimming. When you finally get it out on Land, which is much easier said than done, get in it and fly it back to a Garage. Store it inside a Garage and go back to the Freighter and continue with the Mission until you pass it by killing the Snakehead and rescuing the Prisoners. Once you passed it, go back to the Garage and confirm that it's in the Garage by opening, closing and opening the Garage Door, also confirm the Properties just to be sure.
Video by Lethal Vaccine


12.5. EC2 Sultan
Mission: Test Drive (Fail)
How to Obtain: This is a Sultan with an Invisible Special Secondary Color, which is called Jasper Green Poly in the Game Files. This EC2 Sultan also has a Lt.Crystal Blue Poly Primary Color, but it's not Special since it can always be remade in TransFender during Normal Gameplay. It requires a Mission Failure, which is not needed and can be avoided if you remake this EC2 Sultan using the EC/EM Conversion Tricks. It's not really worth obtaining this Special Vehicle since its Special Properties are Invisible, but if you really want to obtain it, start the Mission Test Drive and drive to the Location as instructed. Once there, you will be sitting in the EC2 Sultan, now simply drive away from Cesar until the Mission fails. You will still be sitting in the Sultan, now simply take it to a Garage and store it.
Video by fnxrak


12.6. DP Leviathan
Mission: Interdiction (Fail)
How to Obtain: Welcome to the Desert! Chapter 4 of the Game. Now you should buy the Fort Carson Safehouse and after the Mission Verdant Meadows you will get the Verdant Meadows Garage and Hanger. This is a Leviathan with a DP Property applied to it, but it's one of the most difficult tasks to face in SA. Before starting the Mission and doing the Quest to obtain this DP Leviathan you should have some heavy, large Trucks stored in the San Fierro Impound. At this Stage of the Game you will need to store it in the SF Impound as the Verdant Meadows Hanger is still not available. Also, make sure you have a Minigun with at least 500 Rounds of Ammo as well as a SMG, AK-47 or M4 in your Inventory. Start the Mission Interdiction and head to the Mountain as instructed. When you get there, trigger the next Part of the Mission and take out all the EC Black Mavericks that come at you using the Minigun. Like shown in the Video, you need to let one EC Black Maverick survive and fly off, you will need to shoot one of the two armed guys from either side of the Maverick as well as decrease the Health of the Black Maverick entirely. So you will need to put enough Bullets into it, but not too much or it will blow up. This may take several Attempts but eventually you will pull this off. Now, when you've destroyed all the EC Mavericks and let one of them alive so that one will fly away, pull out another Gun like the SMG, AK-47 or M4 and shoot at the Leviathan until the Health gets very low. This will force the DP Leviathan to land, but not blow up. When the DP Leviathan lands it'll be spinning in Circles, jump off the Mountain and try to jack it. It may take some time to actually jack it. Once you take control of the DP Leviathan, fly it to the Entrance of the SF Impound. and park it there. Now run in the Impound while keeping the Camera on the DP Leviathan and the Garage Door will open up, run back and push the Leviathan in the Impound using Carl's Body. You can try and fly it inside since it's DP. Push it inside the Impound and destroy it to fail the Mission. Now get one of the large Trucks from the SF Impound and push the DP Leviathan wreck to the Impound Zone, always keep an eye on the DP Leviathan wreck so it won't despawn. Also, the Cops can get annoying sometimes, just kill them inside the Impound as they act more like Pedestrians than actual Cops. Push the DP Leviathan Wreck into the Impound Zone and let the Impound renew it. Be careful as the Impound has a big tendency to despawn Wrecks. You can keep it there until you buy the Verdant Meadows Airstrip and store the DP Leviathan in the Hanger. Good luck with it as it's surely one of the most difficult Tasks!
Video by rtyuijhghff


12.7. EC Black Maverick
Mission: Interdiction (Pass)
How to Obtain: This is a Maverick with a Black Body and Stripe Color. This one is a bit more challenging to obtain, but not too hard. Before starting this Quest, you will need to get a Towtruck from Whetstone and store it in the Fort Carson Garage and a Minigun with atleast 500 Rounds of Ammo. You can also get the Minigun from two Locations in Las Venturas. Start the Mission Interdiction, get a Tow Truck and drive your Tow Truck to Las Brujas and then to the Desert Mountain and get into the Red Marker on Foot. After the Cutscene, quickly get out your Minigun and shoot at one of the EC Black Mavericks that arrive. Shoot at one of them very gently and lightly so they will land but not blow up. This can be quite tricky sometimes. Once you managed to force land a EC Maverick, it'll be spinning around in Circles, now take out the remaining EC Mavericks or try to do it on multiple EC Mavericks and let the DP Leviathan escape and drop the Package in the Cutscene. Now get in your Tow Truck and tow one of the landed EC Mavericks, you will hear the Blades of the EC Maverick though it's not flying. Tow it back to the Location but be careful as the EC Maverick will like to tip upside down from the Terrain, so tow it back very gently and carefully. Get the Package that you need to collect on Foot. Once you got it, run back to the Tow Truck and tow the EC Maverick back to Las Brujas to finish the Mission. Don't drive in the Garage in Las Brujas, go there on Foot. Once you have passed the Mission you will need to tow the Maverick to Toreno's Ranch for the Mission Verdant Meadows and after the Cutscene you will be able to buy the Verdant Meadows Safehouse. Buy it and tow the EC Maverick inside the Hanger and let the Hanger close while the EC Black Maverick is inside, open the Garage to see the EC Maverick stored and saved. Be careful about the Towing Part as the Maverick is very fragile, so be careful of Aggressive Drivers in Traffic as they can easily unhook the Maverick and it'll explode in Traffic. Good luck!
Video by Lethal Vaccine


12.8. Unique Andromada

Mission: Stowaway (Fail + Suicide for the PS2 Method) (OM0 only on PC)
How to Obtain: This Special Vehicle is only obtainable on PS2 by normal means, but on PC it can be obtained with OM0. This is a very Special and One Time Only Special Vehicle, it's the Unique Andromada. It's required and highly recommended to obtain it as it can't be recreated after 100% Completion, unlike most of SA's Special Vehicles. If you use OM0, you can make this an Unique/AP Andromada, even an Unique/AP/EC/EM Andromada if you really want to. First I will explain the PS2 Non-OM0 Method, which unfortunately requires a Suicide. Make sure you have a Rhino Tank in your Verdant Meadows Hanger and make sure you have a Minigun with atleast 500 Rounds. Start the Mission Stowaway and immediately get off the PCJ-600, quickly get your Minigun and shoot at the Andromada until it blows up. Once it's blown up, go get the Rhino Tank from the Hanger and use it to push the Wreck of the Unique Andromada in the Hanger. Be sure to push the Andromada inside so the Nose is facing North, facing the Hanger Garage Door. You can use the PCJ-600 to hold open the Hanger Garage Door which will make it easier to push it in the Hanger. Once the Andromada is inside the Hanger and secure, use Satchel Charges or a Rocket Launcher to kill yourself inside the Hanger with the Andromada to fail the Mission. The reason why you need to kill yourself is because you can't escape the Mission in any other way except of getting Wasted. When you respawn at the Hospital, go back to the Hanger and confirm the Unique Andromada inside. Make note that it actually can be driven out of the Hanger without Cheats, but it requires some Luck and it requires the Andromada to be parked so its Nose is at the Hanger Doors. (Explanation for the OM0 Methods coming soon.......)

Video by Lethal Vaccine (PS2 Method) / Video by Rhans (PC OM0 Method)


12.9. AP/EC White Camper with EM Mothership Paintjob
Mission: Black Project (Fail + Suicide)
How to Obtain: This is The Truth's Camper with the Special EM Mothership Paintjob in AP Form, it also has an EC White Full Body Color. Its Tetriary Color is Randomly selected from Traffic Campers and can visually be Black, Grey, Red, or White. It comes at a cost of a Mission Failure and a Suicide in the Stats, unfortunately. To obtain it, start the Mission Black Project and do the Mission like normal, so get in Area 69 and get the Jetpack like how you normally would. Once you get the Jetpack, fly up and immediately fly to the Fort Carson. You may want to deactivate the S.A.M.'s so no Rockets will shoot at you when you escape Area 69 with the Jetpack. Fly to a Sprunk Vending Machine in Fort Carson and buy a Sprunk. By buying a Sprunk you will be able to enter Vehicles and it will also remove the Jetpack off Carl's Back. Now go and jack any Random Parked Vehicle and drive to Area 69 and steal a Rhino from there, you won't get a Wanted Level when you return there. You can also get a Rhino from a Garage if you already have one stored there. Drive the Rhino Tank on top of the Mountain at El Castillo Del Diablo and once you get there, use the Tank to push the AP/EC White Camper with EM Mothership Paintjob all the way back to the Verdant Meadows Safehouse Garage. Don't get in the Red Marker, obviously, as that will ruin the Progress. Push the Camper using the Route shown in the Video. Now once you've pushed the AP Mothership in the Garage, get out of the Rhino and kill yourself using a Rocket Launcher or Satchel Charges while you're inside the Garage with the Camper. When Carl respawns at the Hospital for getting Wasted, go back to the Garage and check if your AP/EC White Camper with EM Mothership Paintjob is there, confirm the Properties afterwards. If you don't want to lose the Special EM Paintjob, you always need to look at the Garage when it opens and closes, if you lose the Special Paintjob then you will only have a normal AP/EC White Camper, but it's much more Unique and Special with the Mothership Paintjob on it. So absolutely make sure to look at the Garage opening and closing when this Vehicle is inside it, to prevent losing the EM Paintjob.
Video by Lethal Vaccine


13.0. AP/EC Dark Green Hustler
Mission: Jealous Girlfriend Random Events during Girlfriend Dates - Denise Robinson (Won't Affect Stats)
How to Obtain: This is an explanation on how to obtain all the AP Girlfriend Vehicles, all of them have the same exact Method to obtain. You can get six different AP Girlfriend Vehicles this way. You will need a Tow Truck in a Garage and, most importantly, you absolutely must have Two-Time Dating Scripts enabled and never disable them. If they are disabled, you can never obtain these Vehicles in the Playthrough and you will need to start a New Game Save. In order to keep the Two-Time Dating Scripts active, you will need to do these following things. Do not ever, I repeat, do not ever date a Girlfriend when that is the only Girlfriend that Carl has. In order to obtain these Vehicles, you will need two or up to six Girlfriends at the same time to make it work and keep the Scripts enabled. Also, when you take a Girlfriend out on a Date and if another Jealous Girlfriend doesn't show up, you must reload, because if you finish the Date, then the Scripts will be disabled. So don't do this. Absolutely always reload if a Jealous Girlfriend doesn't show up. When you get Denise as a Girlfriend after Burning Desire, leave her alone. Don't date her at all. Do absolutely nothing with her. The Dating Progress for Denise will keep decreasing until you get out of Los Santos, so finish The Green Sabre as soon as you can before she dumps you. I suggest getting these AP Girlfriend Vehicles as soon as you unlock Las Venturas and buy all the Safehouses for Maximum Garage Space. That's also the best time to get all Girlfriends around the Map, which is also why I put them in this order in the Guides. After Green Goo, buy all Safehouses and get all AP Girlfriend Vehicles. Denise is available after Burning Desire, Helena can be found in Blueberry but only after The Green Sabre, Katie can be found in the Avispa Country Club in San Fierro, Michelle can be found in the Driving School in Doherty, Barbara can be found in the El Quebrados Police Station, and Millie is unlocked after Key to Her Heart. It's also best to collect the 50 Oysters first so the Girlfriends won't judge you on your Player Stats or Sex Appeal. So before collecting the Girlfriends, get all the Oysters, as otherwise they won't date you depending on your Player Stats, if you collect all of them first, they won't care on the Player Stats. Also, take Note that Millie drives a AP Feltzer, which is useless as you can get an AP/EC Feltzer from End of the Line. Interestingly, she owns a Club, not a Feltzer, so it's probably a mistake from the Game as she should be driving a Club, not a Feltzer obviously. Theoretically, you can do this after 100%, or even right after Big Smoke as you can get Barbara, Michelle and Katie as Girlfriends in the Starter Save. Okay, so once you have two or more Girlfriends, you can proceed with this Quest. Like I already said, have a Tow Truck in a Garage nearby that you can use. Bring the Tow Truck to the start of the Date at any of the six Girlfriend's Houses and pick her up for the Date Variation where you take her out to eat. Pick a Spot that the Girlfriend would like, thus increasing the Girlfriend's Progress Meter. Drive the Tow Truck to the desired Restaurant where she wants to eat. After the Restaurant Cutscene, your Girlfriend will want to be driven back home. If you picked a Place close to the Girlfriend's House then this Process will be a lot quicker and easier. Get into the Tow Truck and wait some Seconds without moving. If a Cutscene plays that you've been spotted by a Jealous Girlfriend, then you're in luck as you can obtain the AP Girlfriend Vehicle. If you don't get the Jealous Girlfriend Cutscene, then reload immediately, as otherwise you'd disable the Scripts. Once you get the Jealous Girlfriend Cutscene, drive back to her House while allowing the Jealous Girlfriend to tail you all the way back to the House, but make sure for the Jealous Girlfriend to keep up. You don't want to lose her! Use the Look Back Camera to keep her in close view and Proximity for this next Part. When you get to her House to drop her off, drive into the Red Marker while the Jealous Girlfriend follows Carl close behind. Do it just like shown in the Video. After the Cutscene when Carl has dropped off the Girlfriend at her House, you will see the Jealous Girlfriend sitting in her Vehicle in AP Form. Now after the Cutscene when you take back control of Carl, hook up the Tow Truck to the AP Jealous Girlfriend Vehicle and tow the AP Vehicle to a Garage. Sometimes, if you bump the AP Vehicle, the Jealous Girlfriend will leave the Vehicle and the Vehicle will have the Door unlocked. If that happens, then you won't need the Tow Truck and you can get in the AP Vehicle and drive it to a Garage. That doesn't happen often, so there's a higher Chance that you'll need to tow the AP Vehicle to the Garage. To get all other AP Girlfriend Vehicles, rinse and repeat until you have all of them. Obviously, if you date a Girlfriend, that same Girlfriend won't be chosen as the Jealous Girlfriend. I suggest dating Katie to get the AP/EC Dark Green Hustler from Denise, AP Monster B from Michelle, AP Ranger from Barbara and AP Bandito from Helena. Once those Girlfriend Vehicles were obtained, switch to Michelle or Barbara to get the AP Romero from Katie. Confirm the Properties of the Vehicle after storing it. Also, interestingly, Denise's Hustler is not only AP, but also has an EC Dark Green Body Color which can never be recreated using Mod Shops, but it will always spawn in front of her House in Ganton in EC Form only. Good luck obtaining them all and always remember to keep the Two-Time Dating Scripts enabled!
Video by Lethal Vaccine


13.1. AP Monster B
Mission: Jealous Girlfriend Random Events during Girlfriend Dates - Michelle Cannes (Won't Affect Stats)
How to Obtain: Check 13.0. to know how to obtain the AP Girlfriend Vehicles as it's the same exact Method. Take note that Denise's Hustler is not only AP, but also has an EC Dark Green Body Color which can never be recreated using Mod Shops, but it will always spawn in front of her House in Ganton in EC Form only. Be absolutely sure not to lose Denise as a Girlfriend as you want that AP/EC Hustler for the AP Property and EC Body Color Combination. Millie drives an AP Feltzer, but it's not really needed to obtain it since a better AP/EC Feltzer appears during End of the Line. Michelle's Personal Vehicle is an AP Monster B. The Monster B is Michelle's Monster and it's a completely different Vehicle compared to the normal Monster without any Paintjobs and the Monster A which is unlocked from passing 8-Track. To differentiate these Vehicles, I have to call Michelle's Monster an AP Monster B. Do not forget to keep the Two-Timing Dating Scripts enabled!
Video by Lethal Vaccine

13.2. AP Bandito
Mission: Jealous Girlfriend Random Events during Girlfriend Dates - Helena Wankstein (Won't Affect Stats)
How to Obtain: Check 13.0. to know how to obtain the AP Girlfriend Vehicles as it's the same exact Method. Take note that Denise's Hustler is not only AP, but also has an EC Dark Green Body Color which can never be recreated using Mod Shops, but it will always spawn in front of her House in Ganton in EC Form only. Be absolutely sure not to lose Denise as a Girlfriend as you want that AP/EC Hustler for the AP Property and EC Body Color Combination. Millie drives an AP Feltzer, but it's not really needed to obtain it since a better AP/EC Feltzer appears during End of the Line. Helena's Personal Vehicle is a Bandito, which interestingly has no Doors so it can't be really Locked. Do not forget to keep the Two-Timing Dating Scripts enabled!
Video by Lethal Vaccine

13.3. AP Romero
Mission: Jealous Girlfriend Random Events during Girlfriend Dates - Katie Zhan (Won't Affect Stats)
How to Obtain: Check 13.0. to know how to obtain the AP Girlfriend Vehicles as it's the same exact Method. Take note that Denise's Hustler is not only AP, but also has an EC Dark Green Body Color which can never be recreated using Mod Shops, but it will always spawn in front of her House in Ganton in EC Form only. Be absolutely sure not to lose Denise as a Girlfriend as you want that AP/EC Hustler for the AP Property and EC Body Color Combination. Millie drives an AP Feltzer, but it's not really needed to obtain it since a better AP/EC Feltzer appears during End of the Line. Katie's Personal Vehicle is a Romero, which is obviously a Hearse. It always appears in a Full White Body Color, which is not EC at all. Do not forget to keep the Two-Timing Dating Scripts enabled!
Video by Lethal Vaccine


13.4. AP Ranger
Mission: Jealous Girlfriend Random Events during Girlfriend Dates - Barbara Schternvart (Won't Affect Stats)
How to Obtain: Check 13.0. to know how to obtain the AP Girlfriend Vehicles as it's the same exact Method. Take note that Denise's Hustler is not only AP, but also has an EC Dark Green Body Color which can never be recreated using Mod Shops, but it will always spawn in front of her House in Ganton in EC Form only. Be absolutely sure not to lose Denise as a Girlfriend as you want that AP/EC Hustler for the AP Property and EC Body Color Combination. Millie drives an AP Feltzer, but it's not really needed to obtain it since a better AP/EC Feltzer appears during End of the Line. Barbara's Personal Vehicle is a Ranger, which is a Sheriff Cruiser. Do not forget to keep the Two-Timing Dating Scripts enabled!
Video by Lethal Vaccine


13.5. AP Feltzer
Mission: Jealous Girlfriend Random Events during Girlfriend Dates - Millie Perkins (Won't Affect Stats)
How to Obtain: Check 13.0. to know how to obtain the AP Girlfriend Vehicles as it's the same exact Method. Take note that Denise's Hustler is not only AP, but also has an EC Dark Green Body Color which can never be recreated using Mod Shops, but it will always spawn in front of her House in Ganton in EC Form only. Be absolutely sure not to lose Denise as a Girlfriend as you want that AP/EC Hustler for the AP Property and EC Body Color Combination. Millie drives an AP Feltzer, but it's not really needed to obtain it since a better AP/EC Feltzer appears during End of the Line. Do not forget to keep the Two-Timing Dating Scripts enabled!
Video by Lethal Vaccine


13.6. AP/EC2 Admiral
Mission: You've Had Your Chips (Pass)
How to Obtain: Welcome to Las Venturas! During You've Had Your Chips you can obtain an AP/EC2 Admiral, EP/EC2 Admiral, and an EC2 Bravura. Obtaining those at the same time with a Mission Pass is quite tedious and challenging, but in the end only the AP/EC2 Admiral is worth it. The EP/EC2 Admiral has a different EC2 to the AP/EC2 Admiral, but what gives, it's an Invisible Special Color, and EP is less important than AP. The EC2 Bravura also has a different EC2 compared to the AP/EC2 Bravura from The Green Sabre. In the end, you should only obtain the AP/EC2 Admiral. The AP/EC2 Admiral is the last one of three AP/EC2 Admirals in SA, the first two were in Los Sepulcros where one was AP/EC2 with a different Invisible Special Color, and the other one was AP only. This AP/EC2 Admiral from You've Had Your Chips has an Invisible Special Secondary Color called Saxony Blue Poly and most importantly, has an AP Property applied to it. To obtain the AP/EC2 Admiral, EP/EC2 Admiral, and EC2 Bravura at the same time while passing the Mission You've Had Your Chips, you will need a Minigun, a Parachute, and about 20 Satchel Charges. Once you have those Prerequisites, start the Mission. Right after starting it, turn your Camera to your left and go into the Bushes. Inside those Bushes, there will be the EC2 Bravura. Sneaky Special Vehicle, just take it and drive it to a Safehouse Garage and store it. Once that is done, go to the Factory Unit and once there, skip the Cutscene and you will see this EP/EC2 Admiral right there in a Light Blue Body Color. Get in it and drive it to Pirates in Men's Pants and submerge the EP/EC2 Admiral in the Water so that it's deep enough, so the Game registers it as destroyed. It needs to be submerged deep enough so the EP Property remains. Now go back to the Factory Unit, take out all the Enemies inside like normal and then plant a Satchel Charge on all of the Machines. Go back outside the Warehouse and stand near the Warehouse Entrance. At this point, detonate the Satchel Charges and immediately change to the Minigun. What you have to try is use the Minigun and kill the Driver of the AP/EC2 Admiral that will spawn driving towards Carl at the Warehuse Entrance, but you must do that quickly or the Admiral will lose its AP Properties. Also, try and take out all the Occupants in the AP/EC2 Admiral, just make sure you kill the Driver quickly. When you've done that successfully, go and get in the AP/EC2 Admiral and check if it's AP by denting it a bit. If it's AP, then go back to where you've submerged the EP/EC2 Admiral. Get the EP/EC2 Admiral out of the Water and drive both the Admirals and drive it back to the Four Dragons Casino and park them nearby. Make sure that you do not enter the Red Marker or else the AP and EP Properties of the Admirals will vanish. Once you've parked them like shown in the Video, take out your Parachute and stomp the AP/EC2 Admiral using the Parachute until it catches Fire and explodes. Do the same for the EP/EC2 Admiral, or you can just use a Minigun to blow it up since it's not AP. Once they're blown up, immediately go into the Red Marker to pass the Mission while keeping the Camera on the AP/EC2 Admiral and EP/EC2 Admiral Wrecks. After you've passed the Mission, keep the Camera on the Wrecks and jack a Random Vehicle from the Streets and use it to push both of the Admiral Wrecks to the Garage in Rockshore West. Make sure that they do not vanish and avoid any Police Attention at all costs. Once you get to the Garage finally, push them inside the Garage once by one and allow the Garage to renew it, but push them inside very quickly. If the Wrecks hang around the Garage Door for too long, they will vanish before your eyes, so be absolutely sure you push both Wrecks inside as quick as you can. When both Admirals are renewed, check that the Brown one has the AP Properties, and check that the Blue one has the EP Property. If one of them has their Properties missing, then you have to do everything again, reload and try again. Also, after storing the Admirals and checking their Properties, absolutely make sure to go back to the Safehouse Garage where you've stored the EC2 Bravura from before. Do not forget to confirm that it's inside by opening, closing, and opening the Garage Door. Immeiately do that after the Admiral Wreck pushing. If you've done this, congratulations! Most of you will probably only want the AP/EC2 Admiral, just do the exact same as explained, but without the EP/EC2 Admiral and EC2 Bravura parts, plus then you'll only need to push the AP/EC2 Admiral back to the Safehouse Garage, renew and store it.
Video by Lethal Vaccine / Video by fnxrak (AP/EC2 Admiral, EP/EC2 Admiral, EC2 Bravura)

 

13.7. EP/EC2 Admiral
Mission: You've Had Your Chips (Pass)
How to Obtain: Check 13.6. to know how to obtain the AP/EC2 Admiral, EP/EC2 Admiral, and EC2 Bravura at the same time while passing the Mission You've Had Your Chips. Honestly, only the AP/EC2 Admiral is worthy to be obtained. The EP/EC2 Admiral has an Invisible Special Secondary Color which is White. It's completely invisible, so in-game it's just a simple EP Admiral, so you could say it's Inferior to the AP/EC2 Admiral from the same Mission.
Video by fnxrak (AP/EC2 Admiral, EP/EC2 Admiral, EC2 Bravura)


13.8. EC2 Bravura
Mission: You've Had Your Chips (Pass)
How to Obtain: Check 13.6. to know how to obtain the AP/EC2 Admiral, EP/EC2 Admiral, and EC2 Bravura at the same time while passing the Mission You've Had Your Chips. Honestly, only the AP/EC2 Admiral is worthy to be obtained. The Bravura has an Invisible Special Secondary Color called Police Car Blue in the Game Files. The EC2 Bravura is quite a sneaky Special Vehicle since it appears as soon as you start the Mission, but it's hidden in the Bushes near the Casino.

Video by fnxrak (AP/EC2 Admiral, EP/EC2 Admiral, EC2 Bravura)

13.9. EC2 Admiral
Mission: You've Had Your Chips (Pass)
How to Obtain: Check 13.6. to know how to obtain the AP/EC2 Admiral, EP/EC2 Admiral, and EC2 Bravura at the same time while passing the Mission You've Had Your Chips. Honestly, only the AP/EC2 Admiral is worthy to be obtained. This EC2 Admiral is the AP/EC2 Admiral without the AP Form. Since you can obtain this Admiral in EC2 Form only, it's in the Guide too. It has an Invisible Special Secondary Color called Saxony Blue Poly. To get it, you need to fail at getting the AP Property to stay on the Admiral by being too late at the Minigun Part explained in the AP/EC2 Admiral Entry, or you can just park it near the Ending Red Marker without destroying it, pass the Mision, then simply drive it to a Garage and store it. I highly suggest getting the AP/EC2 Admiral instead of this.

Video by fnxrak (AP/EC2 Admiral, EP/EC2 Admiral, EC2 Bravura)

14.0. EC2 Admiral
Mission: You've Had Your Chips (Pass)
How to Obtain: Check 13.6. to know how to obtain the AP/EC2 Admiral, EP/EC2 Admiral, and EC2 Bravura at the same time while passing the Mission You've Had Your Chips. Honestly, only the AP/EC2 Admiral is worthy to be obtained. This EC2 Admiral is the EP/EC2 Admiral without the EP Property. Since you can obtain this Admiral in EC2 Form only, it's in the Guide too. It has an Invisible Special Secondary Color called White. To get it, you need to just park it near the Ending Red Marker without destroying it, pass the Mission, then simply drive it to a Garage and store it. I highly suggest getting the EP/EC2 Admiral instead of this, or just obtain the AP/EC2 Admiral only since it's the only worthy Admiral from the whole Mission.

Video by fnxrak (AP/EC2 Admiral, EP/EC2 Admiral, EC2 Bravura)

14.1. EC2 Washington (PC only)
Mission: Architectual Espionage (Fail - Permanent Blip, or Pass - 2 Permanent Blips) (OM0)
How to Obtain: This is just a simple Washington with an Invisible, but Special, Secondary Color called Police Car Blue. It's just EC2, meaning that its Special Properties are completely Invisible and during Gameplay the Vehicle will look like any ordinary Washington. However, despite it just being EC2, it also requires OM0 and will leave you with a Permanent Blip on the Minimap Radar forever. Plus, OM0 is too glitchy and can be extremily harmful on the Console and Mobile Versions of SA, to the point that it can corrupt Save Files, on the PC Version, this is to some extend safe. In fact, obtaining this EC2 Washington seems to be impossible on Console and Mobile due to the Game Crashing when you're doing the Duplicated Mission. It's also not possible to obtain on the Steam and Remastered Versions of SA since those Versions don't allow you to hold Phone Calls for OM0. I suggest not getting it from Architectual Espionage due to all these reasons, if you really want this EC2 Washington, just convert a Washington to EC2 Police Car Blue using the EC/EM Conversion Trick. This is the Washington which appears at the Final Cutscene of some Four Dragon Casino Story Missions, but can be obtained only from Architectual Espionage, obviously by using OM0 (On Mission = 0) since you're extracting a Vehicle from a Cutscene. Before obtaining it, you will need to have two Phone Calls in Memory and you need to reconfigurate the Controls so that the Secondary Shoot Button in Vehicle is the same Button as the Action Key on Foot. Also I suggest that you learn how to do the Enter Vehicle Kill Trick, also called the Ninja Kill Trick. This Trick allows you to kill the Driver of a Vehicle simply just by entering the Vehicle. Practice it before starting the Story Mission, to do that Trick, enter a Vehicle on the Passenger Side Door, and during the Entering Animation press and hold the Sprint Button. Carl will enter the Vehicle, but the Driver will fall out and die. I highly suggest that you complete the Bike School before attempting this too, so you won't get any unneeded Mission Attempts, plus I suggest having a Camera in your Inventory. Once you have a Phone Call in Memory and have learnt the Ninja Trick, go to the Bike School and stand in front of the Bike School Red Marker. Once your Phone Call in Memory starts ringing, cancel it by shooting a Gun. After canceling it, at the moment when the Mission Marker appears again, start counting Numbers in Seconds until the Phone Call rings again. If you have one of the majority of the Las Venturas Phone Calls, then you will notice a 15 Second Delay between the Phone Rings. Some Phone Calls may have a different Delay though. Once you get the Phone Call again, cancel it by shooting a Gun and count Numbers again, but this time, enter the Red Marker as soon as you've counted the Number which is one Second before when your Phone should ring. So if you have a 15 Second Phone Delay, enter the Red Marker at the 14th Second. When you enter the Marker, hold down the Pause Button, which is Esc. Then, as soon as you hear the Phone start ringing again, release the Esc Button and hold down the Action Button, which by default is Tab. Make note that you will have to hold down Tab as soon as you start holding it, don't release it until you get to the Moment where I tell you to release it. Holding down Esc is called Pause Buffering, and holding down Tab is called Holding Phone Calls, as these Vehicles only work on some PC Versions, then this will be an explanation how to obtain them for PC only using PC Default Controls. Sometimes the Phone will ring right away, so holding down Esc won't be needed. Once you've managed this Part and you're still holding down Tab, get out of the Bike School Menu and keep holding the Phone Call Button. Don't release the Tab Button at any cost. Now get out of the Building and enter a Vehicle. If you enter a Bike, you will notice that Carl will keep drive-bying since you're holding down the Phone Call, thus it can result in Explosions in Traffic and Wanted Levels. I suggest entering a Car, and then drive to the Four Dragons Casino, while still holding down the Phone Call. Get inside the Casino, start the Mission Architectual Espionage, and after starting it, release the Phone Call Button. Skip the Cutscene, after that the first Phone Call will be wasted and you will realize that you're doing the Mission while all other Mission Markers are active, thus you're in the OM0 Stage. Now, go to the City Planning Department, talk to the Receptionist, go to the Blueprints, then blow up the Air Con Units and then go to the Blueprints and photograph them. After that, get out of the Building and lose your Wanted Level, I suggest to lose it using Police Bribes. Once that is done, go near the Red Marker but don't enter it. Wait for your second Phone Call in Memory to ring, once it does that, hold down the Phone Call Button and then enter the Red Marker on Foot, release it immediately as soon as you enter the Red Marker. You will notice Carl being able to walk around in the Cutscene which is normally not possible. Now, go to the Washington's Passenger Side Door and do the Ninja Kill Trick as explained before. Now, the Cutscene will be softlocked and the Camera will only look at the Washington. What you want to do now is to blindly navigate Carl to the Four Dragons Casino Yellow Arrow so he can enter the Interior and the Camera will be fixed. Use the Replay Feature exclusive to PC to see where Carl is. Once you managed that, the Camera will be fixed, get out of the Casino Interior and run to the EC2 Washington, blind kill the Triad Passenger using a Weapon, and then enter it. Drive around and park the EC2 Washington at the Entrance of the Casino, get out and then start the Mission Architectual Espionage again. This is where the Console Versions would crash normally, I'd suspect. As soon as possible, after starting the Mission a second time, drive the EC2 Washington to a Garage and store it. Then go as fast as you can to the Planning Department and use a Gun to kill the Receptionist. The Mission will fail and Carl will be teleported to the Las Venturas Police Station. You won't get a Busted Stat so don't worry. You will also notice the Permanent Blip on your Radar which is the Four Dragons Casino. Now, go to the Garage where you've stored the EC2 Washington, open, close, and open the Garage Door so that the Garage recognizes the Washington inside. If you don't confirm the Washington inside, then it will vanish if you'd save and reload. So make absolutely sure that you check the EC2 Washington. You could also pass the Duplicated Mission, thus without killing the Receptionist, pass the Mission a second time like normal, however then you will have two Permanent Blips instead of one. Two Permanent Blips will be the Four Dragons Casino and the City Planning Department. Passing the Mission is not recommended because the Game usually likes to crash if you hang around with a Duped Mission, so I suggest just failing it the second time. It's really not worth the hassle just for an EC2 Vehicle, plus it gives you an useless Permanent Blip which will annoy you for the rest of the Playthrough. As already suggested, just make an EC2 Washington using the EC/EM Conversion Trick.
Video by rtyuihghff / Video by MM KJ ChromeExhaust

14.2. EC2 Club
Mission: Key to Her Heart (Pass)
How to Obtain: This is Millie's Personal Vehicle which is the Club. Interestingly, this Pink Club in the Mission Key to Her Heart, it's actually EC2, meaning that it has an Invisible Special Secondary Color which is Pink. It's not really worth getting it since its Special Properties are Invisible which isn't really valuable. To obtain this EC2 Club, start the Mission Key to Her Heart and go to the Caligula's Casino. You will see Millie driving her EC2 Club, now follow her making sure that you don't spook her until you get to her House in Prickle Pine. Once she parks at her House, kill Benny who will be holding a Dildo, then take the EC2 Club and park it at a Garage. Once that is done, go back to Millie's House and pass the Mission. After that, go back to the Safehouse Garage and confirm that your EC2 Club is still inside. If you take a Special Vehicle from a Mission and park it in a Garage while the Mission is still running, then you always have to confirm the Vehicle inside by opening, closing, and opening the Garage Door, or else it will vanish.
Video by fnxrak


14.3. EC Green Packer
Mission: Cop Wheels (Fail)
How to Obtain: This is a Packer with an EC Green Body Color and is very worthy to be obtained. Interestingly, its Color is called Rio Red in the Game Files, while it's certainly visually Green. Its Invisible Secondary Color is also Rio Red. Before starting this Quest, you will need a Sniper Rifle and some Satchel Charges in your Weapon Inventory. Also try to have a Tow Truck in your Redsands West Safehouse Garage. Start the Mission Cop Wheels and head to the Hospital in Las Venturas near the Airport. Use your Sniper Rifle to shoot the Biker Cop from afar and run to the HPV1000 and plant a Satchel Charge on it. After that, take the HPV1000 and go pick up some Police Bribes. After losing the Wanted Level, get to your Redsands West Safehouse and pick up the Tow Truck, then go and find the EC Green Packer which travels around the Julius Freeway. Drive ahead of the Packer, get out and detonate the Satchel Charge, but make sure the EC Green Packer is nearby when you do that. Once you detonate it, the Mission will fail. Now all you need to do it run up to the EC Green Packer and tow it using the Tow Truck back to the Hanger and store it. It can only be saved at the Hanger and at Impounds, but I suggest using the Hanger to store it. Alternatively, once you detonate the Satchel Charge, you can punch the Packer's Door. This will get the Driver out of the Packer and now you can get inside the Packer through the Passenger Side Door that is left open while the Mechanic stands there. Once you take control of the EC Packer, drive it back to the Hanger in Verdant Meadows and have it stored there.
Video by Lethal Vaccine


14.4. AP Leviathan
Mission: Up, Up and Away! (Fail) (OM0)
How to Obtain: This is a Leviathan with AP Properties. During the Mission Up, Up and Away! you can find an AP Leviathan only obtainable with OM0, and an Unobtainable BP/DP/EP/FP Leviathan. The BP/DP/EP/FP Leviathan is not AP since it's missing the MP Property, but still, it's Unobtainable for now. The AP Leviathan requires OM0, but on Mobile it can be obtained using a Close App Method without the use of OM0, which is explained later. ...................................
Video by rtyuijhghff
 

Edited by SpriteFan274

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14.5. NE Conversion Trick
Mission: The Meat Business (Fail to make more NE Vehicles, Pass to convert the Final Vehicle to NE)
How to Obtain: During the Mission The Meat Business, you can convert Vehicles to NE, meaning it will remove the Extra Feature that the Vehicle has. Vehicles that are NE are only considered NE if the No Extra does not normally spawn in Traffic under Normal Conditions. This NE Conversion is only really Special for the NRG-500, FCR-900, BF-400, Coach, Slamvan, Bloodring Banger, Barracks, Hotring Racer A, and Hotring Racer B. For the first seven of these nine Vehicles, the NE Conversion Trick is not needed at all, and you can use the other Methods explained in the Guide below to get them in NE Form. However, truly however, you can't make the Hotring Racer A and Hotring Racer B in NE Form without the use of this NE Conversion Trick. You can obtain the Hotring Racer A and B any time after 100% Completion, even with Girlfriend Calls, but once you convert those Vehicles to NE, they will be Truly Special and One-Time Only. It's also useful for the NE Barracks and NE Bloodring Banger on PS2, where the Free Roam Methods don't seem to really work. Some Prerequisities are needed though. You need to have the Vehicles which you want to convert to NE in your Whitewood Estates Garage, plus you have to now have any Vehicles with Extras in the Whitewood Estates Garage except for the Vehicle which you want to convert to NE. I prefer having three Vehicles without Extras in the Garage along with the desired Extras Vehicle just to be safe. Once that is done, start the Mission The Meat Business and drive with Ken to the Whitewood Estates Garage to get in your desired Vehicle. Once that is done, drive to the Abattoir, park your Vehicle outside and enter the Sindacco Abattoir. However, you have to make sure that once you drive there, that no Vehicles with Extras spawn in Traffic. That is much easier said than done and will take a lot of Attempts. Anyways, once inside, kill the Sindaccos and get outside. You will see your desired Vehicle in NE Form. If it's not NE, reload and retry, as most likely some Vehicles with Extras have spawned in Traffic while driving to the Abattoir. If the Vehicle is NE, park it in the Garage now immediately. If you want to make more NE Vehicles, kill Ken to fail the Mission so you can use the Mission again for more useless NE Vehicles. But if this NE Vehicle is your Final one, park it in the Garage first, and then drive Ken Rosenberg back to the Caligula's Casino. Once the Mission has been passed, confirm that your NE Vehicle is still in the Garage. It's a useless Conversion Trick in the end, and is only really useful for the Hotring Racer A and Hotring Racer B.
Video by GTA Melancholia (Converting Hotring Racer A to NE) / Video by GTA Melancholia (Converting Hotring Racer B to NE)

14.6. BP/MP Walton
Mission: Madd Dogg (Pass)
How to Obtain: This is probably the easiest Special Vehicle in the whole Game. It's a Walton with BP/MP Properties and it's worthy to obtain. It always seems to appear in a White Body Color, but that is not EC at all. Start the Mission Madd Dogg and pass it. Once you take Madd Dogg to the Hospital and have passed the Mission you will still be driving this BP/MP Walton. All you have to do now is drive it to a Garage and store it. Confirm the Properties afterwards.
Video by Lethal Vaccine


14.7. AP Maverick (2 of 2)
Mission: Misappropriation (Pass)
How to Obtain: This is the Final AP Maverick in SA. Take note that you can either get this AP Maverick or the AP Buffalo from the same Mission as they both require Pass and can't be obtained together. Don't worry if you skip the AP Buffalo as there'll be a AP/EC2 Buffalo later on soon. Also, there was a AP/EC Maverick during the San Fierro Chapter and I suggest getting that one for the Properties, eventhough it requires a Suicide. To obtain this AP Maverick from Misappropriation, grab a Tow Truck which can be found driving around in LVA Freight Depot, and start the Mission Misappropriation. Drive to the Top of the Mountain as instructed with the Tow Truck. Once you get there, park your Tow Truck a bit away from the Enemies. Now simply kill off all the Enemies and retrieve the Dossier to pass the Mission. Now, go back to your Tow Truck and drive it to the Enemy's AP Maverick which is sitting on the Red Rock. Simple use Carl's Body to maneuver the AP Maverick out of the Rock so you can hook the Tow Truck up to it. Once you hook the AP Maverick up to the Tow Truck, tow it back to the Verdant Meadows Hanger and store it there, also confirm the Properties after you store it.

Video by Lethal Vaccine

14.8. AP Buffalo
Mission: Misappropriation (Pass)
How to Obtain: This is a Buffalo with AP Properties without any Special Colors at all. First make sure you have a Tractor stored in the Prickle Pine Garage or in any Safehouse Garage in Las Venturas. You can't use a Tow Truck for this, so you'll need the Tractor. Start the Mission Misappropriation like normal and go to the Desert Mountain and let the Enemy get inside his Maverick. Get in the Maverick that is supplied nearby for Carl for the Mission or arrive using your own Helicopter to the Location. Now fly back to the Garage which contains the Tractor and when you get there, take your Tractor out and drive it to Top Level of the Emerald Isle Car Park, to the Highest Floor using your Tractor. Then, park it in front of the AP Buffalo and make sure it's the right one as two Buffalos are parked Side by Side. Blow up one of them using Bullets or Explosives so you'll know for sure which one is the AP Buffalo, making sure that you don't blow up your Tractor in the Process. Wait for the Enemy to land and abandon his Maverick. When he runs down the Stairs, kill him and retrieve the Evidence Dossier to pass the Mission. Now you need to use your Tractor to tow the AP Buffalo to a Safehouse Garage and once you've done it, store it in the Garage and confirm its Properties. Take note that there's another AP Buffalo later on and that one will be a AP/EC2 Buffalo, so I suggest getting the second one. Make note that you can either get the AP Maverick or this AP Buffalo from the same Mission as they both require Pass and can't be obtained together.
Video by Lethal Vaccine

14.9. AP/EC2 Buffalo
Mission: High Noon (Pass)
How to Obtain: This is a Buffalo with AP Properties and also has an Invisible Secondary Color which is Special on it. The Special Invisible Color is Black, but it can't be seen at all unless you use Save Editors. Still, the most important thing is that this Buffalo has AP Properties. It also always has a Light Blue Grey Body Color, which is not Special obviously. To obtain it, come to the Mission Start Location with a Jetpack. When you get to Las Brujas, take the Jetpack off but have it spawning in the same Location as you see in the Video by the Gate. Once you got it to stay at the Spot by the Gate, go into the Red Marker to start the Mission High Noon. After the Cutscene, Carl should run straight into the Jetpack that you left there at the Gate before starting the Mission. Use the Jetpack to quickly fly to the AP/EC2 Buffalo and get in it quickly before Pulaski gets in it. Make sure that you allow Carl to close the Door of the Buffalo before accelerating forward because if you don't do that, Pulaski will just yank him out immediately and you will need to redo this again. Allowing Carl to fully close the Door of the Buffalo before accelerating won't allow Pulaski to pull Carl out of the AP/EC2 Buffalo, instead he will just try and open the door but Carl would have accelerated enough so Pulaski won't be able to yank Carl out. When you take the AP/EC2 Buffalo, drive it to the Location nearby as shown in the Video and dunk the Buffalo in the Water. Doing this will preserve the AP Properties when the Mission is passed. After the AP/EC2 Buffalo is in the Water, get Pulaski to follow you into the Water, use a Sniper Rifle or some type of weapon to get his Attention, but don't kill him yourself. Make sure he follows in your Direction, now go back into the Water and soon he will drown in the Water and the Mission will be passed if you've done that. The reason why you need him to die in the Water is so you won't activate the next Cutscene. When the Mission is passed, use Carl's Body or Sawn-off Shotguns to push or shoot the AP/EC2 Buffalo out of the Water so you can drive it away. When you got it out of the Water, drive it to a Garage and store it, confirm the Properties afterwards. Also, on PC it seems it's possible to get this Vehicle without a Jetpack, by starting the Mission normally and running straight to the Buffalo, running at the end of the Buffalo to rotate it and quickly getting into the Passenger Seat. If you accelerate after you get into the Passanger Seat and when Pulaski is driving, it might kill him automatically and pass the Mission thus failing to obtain this Vehicle in AP/EC2. So if you try that, don't accelerate too quickly. When you got into the Buffalo and while Pulaski is still alive, put the Buffalo in the Water and have Pulaski killed in the Water by letting him drown like already explained. Good luck!

Video by Lethal Vaccine (Jetpack Method) / Video by Patrick B. (Method without Jetpack)


15.0. EC2 Buffalo
Mission: High Noon (Pass)
How to Obtain: This is the same Buffalo as explained in the Entry above, but without the AP Properties. Thus it will only has the Special Invisible EC2 which is Black. I highly suggest just obtaining the AP/EC2 Buffalo as you can get it with a Mission Pass anyways, plus having a Special Vehicle where the Special Properties are Invisible is useless. This EC2 Buffalo without AP Properties it much easier to obtain, you simply start the Mission High Noon, get into the Bandito nearby and blow up Pulaski's Buffalo. After the Cutscene, the Buffalo will be repaired, simply get inside it and drive it to a Garage to store it. You can use the AP Conversion with OM0 to make it an AP/EC2 Buffalo, but it's much better and much more Fun to obtain the actual AP/EC2 Buffalo from the Mission.

Video by fnxrak


15.1. AP Sentinel (3 of 3)
Mission: Saint Mark's Bistro (Fail) (OM0)
How to Obtain:

Video by Rhans


15.2. EC2 Windsor
Mission: A Home in the Hills (Pass)
How to Obtain: Welcome back to Los Santos. During A Home in the Hills you can obtain a Windsor with an Invisible Special Secondary Color which is Black. The EC2 Black is Invisible, thus it's just another Special Vehicle with Invisible Special Properties that can't be tested during Gameplay. You may see it having a Black Interior, but all Windsors have it and the Interior is not a Colorable Area. It has a Pink Body Color which is not Special since it can be obtained from Mod Shops, and seems to always spawn without a Roof during the Mission. To obtain it, start A Home in the Hills, parachute to Madd Dogg's Mansion and do the Shootout Scene inside the Mansion as normal. Once outside, you will see this EC2 Windsor in front of you. Chase Big Poppa in his Phoenix and kill him to pass the Mission. Take your EC2 Windsor now to your Garage and store it. Simple.
Video by fnxrak


15.3. EC2 Vincent
Mission: Home Coming (Fail)
How to Obtain: This is a Vincent with an Invisible Secondary Color which is EC2 Black. The EC2 is Invisible on the Vehicle, thus it's just another Special Vehicle with Invisible Special Properties that can't be tested during Gameplay. It has a Black Body Color which is not Special since it can be obtained from Mod Shops. Funny enough, this EC2 Vincent is Inferior to the EC Dark Grey Vincent from the Casino Debt. That EC Dark Grey Vincent has a Special EC Body Color that can't be obtained from Mod Shops, plus it has the same EC2 Black which this EC2 Vincent has. Thus we can conclude that this EC2 Vincent is Inferior, has Invisible Special Properties and is absolutely not needed to obtain at all. To obtain this EC2 Vincent, start Home Coming and after the Cutscene this EC2 Vincent will be in front of you. Just take it, drive to the Police Station to pick up Sweet, kill the Drug Dealers at Grove Street, then run over Sweet to fail the Mission. After that, just park the EC2 Vincent in a Garage and store it. It can't be obtained with Pass, thus another reason not to obtain it.

Video by fnxrak

15.4. EC/EM Conversion Trick (Almost Any Vehicle) (3 of 5)
Mission: Home Coming (Pass)
How to Obtain:

15.5. EC Black and Red BF Injection
Mission: Cut Throat Business (Fail)
How to Obtain: During the Mission Cut Throat Business you can find four Special Vehicles. These Special Vehicles are the EC Black and Red BF Injection, AP/EC White Newsvan, AP/EC Light Grey and Black Vortex, and AP/EC White Vortex. It's possible to obtain them all at the same time with one Mission Failure only, but do that only if your Los Santos Impound is empty. If you followed the Guide and obtained as much Special Vehicles as you can, then you'd probably have some Vehicles stored in the Los Santos Impound, so the one Mission Failure Method is unrecommended for you. Instead then you should obtain the AP/EC White Newsvan first, and then the EC BF Injection and the two AP/EC Vortexes in a second Mission Failure. In this Entry I will explain how to obtain the EC BF Injection, AP/EC Newsvan, AP/EC Vortex, and AP/EC Vortex at the same time while only failing the Mission Cut Throat Business once. To obtain them, you will need a Sawn-off Shotgun with Hitman Skill and about 2000 Shotgun Ammo Shells, a Satchel Charge, a Parachute, and your Los Santos Impound needs to be Empty. Also make sure all eight Trucking Missions are completed so you won't get any extra uneeded Mission Attempts in the Stats. Start the Mission Cut Throat Business, and then immediately afterwards plant a Satchel Charge on Madd Dogg. Get into the EC Black and Red BF Injection in front of you, provided for you in the Mission, and drive away without Madd Dogg, leaving him at his Mansion. Drive the EC Black and Red BF Injection into a Garage and store it for now. After you stored the EC BF Injection, get a Vehicle and go to the Video Shoot in Flint County. Once there, you will see the AP/EC Newsvan, AP/EC Vortex, and AP/EC Vortex there. There will be two AP/EC White Vortexes, but only one is needed. Once there, get on the AP/EC Newsvan and get your Parachute out, punch the AP/EC Newsvan using your Parachute. Punching AP Vehicles with the Parachute will damage them, which is called the Parachute Trick. Keep punching it until it catches Fire and blows up. Once it blows up, keep your Camera on the Newsvan Wreck and the two AP/EC Vortexes, and then get your Detonator out and activate it. This will blow Madd Dogg up, causing the Mission to fail. Now, drive the AP/EC Light Grey and Black Vortex and AP/EC White Vortex closer to RS Haul, the Place where Trucking can be activated, making sure that you keep your Camera on the AP/EC White Newsvan Wreck. The Newsvan Wreck can't be pushed by anything, except for the Sawn-off Shotgun Bullets, so it's one of the Shotgunning Special Vehicles of SA. While keeping your Camera on the Vortexes, you need to also shoot the Newsvan Wreck using the Sawn-off Shotgun closer to RS Haul too. This Procedure can be a bit difficult and may take you some Attempts, as some of these Vehicles tend to disappear, so always make sure that you keep the Camera on the Vortexes and the Newsvan Wreck at all times. Now, once you're at RS Haul, shoot the AP/EC Newsvan to the Pathway in the Country, close to there the Train Bridge is, the Place which you see in the Video. After that, drive the AP/EC Vortexes at the Entrance of RS Haul, by the Road of it. If you managed this without anything disappearing, keep your Camera on all three Vehicles and start the Side Mission Trucking. Starting Trucking will teleport the AP/EC Vortexes to the Los Santos Impound and automatically store them there, so now you'll only need to deal with the AP/EC Newsvan Wreck. After Trucking is started, get to the Newsvan and keep pushing it with the Sawn-off Shotguns to the Santa Maria Beach Safehouse Garage. On the way you can blow up the Truck provided for Trucking to fail the Trucking Side Mission, as it's not needed anymore. Keep shooting the Newsvan Wreck until you're at the Garage. This may take some time, but if you're skilled enough, you'll succeed. Also, if you get a One Star Wanted Level for shooting the Newsvan Wreck, then equip your Fists and run away, keep running around, making sure that your Camera is fixated on the Newsvan Wreck at all times so it won't disappear, the Wanted Level will vanish and then you can continue pushing the Newsvan Wreck to the Garage. Try not to shoot much if you see a Police Car or Ranger in the Road. Once you're finally at the Garage, you need to shoot it inside in a Specific Way, to prevent the Wreck from disappearing. If a Wreck hangs around near the Garage Door while it's opened, then it may disappear in front of your eyes. To avoid it, you can shoot it close to the Garage Door while it's closed, move a bit closer to the Garage Door so it opens, then shoot the Wreck inside the Garage as quick as you can, then move away so the Door closes. Open the Garage Door and you will see the AP/EC White Newsvan renewed. You can use a Bike to force the Garage Door to stay opened, and then shoot the Wreck inside, then get into the Bike and drive away to close the Garage Door. Once the AP/EC Newsvan is safe and sound in the Garage, do not forget to check on the EC Black and Red BF Injection in the Garage that you stored. Do not forget that, immediately then go to the Garage where you stored it, open, close, open the Garage Door to confirm that it's inside. If you don't do this and would save and reload the Game, then the BF Injection would've disappeared. You don't need to check the AP/EC Vortexes though. Save in another Slot and reload, then go and check on all four Special Vehicles from Cut Throat Business to make sure that they're there, including the AP/EC Vortexes. The Vortexes could disappear if you drive to many Vehicles while going to the Garage to check on the EC BF Injection, as these Vehicles could be impounded with the Vortexes. If you managed this and all four Special Vehicles are there and stored, congratulations, as getting all four Special Vehicles at the same time with one Failure is surely a Challenge, especially on Console or Mobile. The BF Injection has an EC Color Combination, since the BF Injection can't be normally modded in a Mod Shop, just like the Newsvan and Vortex. The BF Injection has a Primary Color Black, and a Secondary Color called Cherry Red in the Game Files. The Newsvan is AP under certain Conditions in the Mission and has both Colors White, which makes it EC. The two Vortexes are AP under certain Conditions in the Mission, one has a Primary Color which is Light Blue Grey, and the Secondary Color is Black, while the second Vortex has both Colors White. Both are EC for sure. Make note that all these Vehicles can be recreated using the EC/EM Conversion Tricks and using the AP OM0 Conversion Trick.

Video by Lethal Vaccine (AP/EC Newsvan, AP/EC Vortex, AP/EC Vortex, EC BF Injection)


15.6. AP/EC White Newsvan
Mission: Cut Throat Business (Fail)
How to Obtain: Check out 15.5. to know how to obtain the EC Black and Red BF Injection, AP/EC White Newsvan, AP/EC Light Grey and Black Vortex, and AP/EC White Vortex at the same time while failing the Mission Cut Throat Business only once. You can also obtain the AP/EC White Newsvan alone and then get the EC BF Injection, AP/EC Vortex, and AP/EC Vortex in another Mission Attempt. I suggest only doing that if you have some Special Vehicles in your Los Santos Impound Garage, as the All Four Special Vehicles with one Failure Method requires you to overwrite Vehicles stored in the Impound. In this Entry I will explain how to obtain the AP/EC White Newsvan alone, without the two Vortices and the BF Injection. To obtain it, you will need a Sawn-off Shotgun with Hitman Skill and about 2000 Shotgun Ammo Shells, a Satchel Charge, and a Parachute. Start the Mission Cut Throat Business, and then immediately afterwards plant a Satchel Charge on Madd Dogg. Go to the Video Shoot in Flint County. Once there, get on the AP/EC Newsvan and get your Parachute out, punch the AP/EC Newsvan using your Parachute. Punching AP Vehicles with the Parachute will damage them, which is called the Parachute Trick. Keep punching it until it catches Fire and blows up. Once it blows up, keep your Camera on the Newsvan Wreck, and then get your Detonator out and activate it. This will blow Madd Dogg up, causing the Mission to fail. The Newsvan Wreck can't be pushed by anything, except for the Sawn-off Shotgun Bullets, so it's one of the Shotgunning Special Vehicles of SA. You need to also shoot the Newsvan Wreck using the Sawn-off Shotgun to push it to the Santa Maria Beach Garage where it will be renewed and stored. Keep shooting the Newsvan Wreck until you're at the Garage. This may take some time, but if you're skilled enough, you'll succeed. Also, if you get a One Star Wanted Level for shooting the Newsvan Wreck, then equip your Fists and run away, keep running around, making sure that your Camera is fixated on the Newsvan Wreck at all times so it won't disappear, the Wanted Level will vanish and then you can continue pushing the Newsvan Wreck to the Garage. Try not to shoot much if you see a Police Car or Ranger in the Road. Once you're finally at the Garage, you need to shoot it inside in a Specific Way, to prevent the Wreck from disappearing. If a Wreck hangs around near the Garage Door while it's opened, then it may disappear in front of your eyes. To avoid it, you can shoot it close to the Garage Door while it's closed, move a bit closer to the Garage Door so it opens, then shoot the Wreck inside the Garage as quick as you can, then move away so the Door closes. Open the Garage Door and you will see the AP/EC White Newsvan renewed. You can use a Bike to force the Garage Door to stay opened, and then shoot the Wreck inside, then get into the Bike and drive away to close the Garage Door. Once the AP/EC Newsvan is safe and sound in the Garage, you can save the Game. This Newsvan is AP and has a Full White Body Color Combination, which is for sure EC. Newsvans can't be modded in the Mod Shops normally, so it's absolutely EC. Though, make note that it can be recreated using the EC/EM Conversion Tricks and using the AP OM0 Conversion Trick.

Video by Lethal Vaccine (AP/EC Newsvan, AP/EC Vortex, AP/EC Vortex, EC BF Injection)

15.7. AP/EC Light Grey and Black Vortex
Mission: Cut Throat Business (Fail)
How to Obtain: Check out 15.5. to know how to obtain the EC Black and Red BF Injection, AP/EC White Newsvan, AP/EC Light Grey and Black Vortex, and AP/EC White Vortex at the same time while failing the Mission Cut Throat Business only once. You can also obtain the AP/EC White Newsvan alone and then get the EC BF Injection, AP/EC Vortex, and AP/EC Vortex in another Mission Attempt. I suggest only doing that if you have some Special Vehicles in your Los Santos Impound Garage, as the All Four Special Vehicles with one Failure Method requires you to overwrite Vehicles stored in the Impound. In this Entry I will explain how to obtain the AP/EC Light Grey and Black Vortex, AP/EC White Vortex, and EC Black and Red BF Injection with one Mission Failure, without the Newsvan. To obtain them, you will need a Satchel Charge. Start the Mission Cut Throat Business, and then immediately afterwards plant a Satchel Charge on Madd Dogg. Get into the EC Black and Red BF Injection in front of you, provided for you in the Mission, and drive away without Madd Dogg, leaving him at his Mansion. Drive the EC Black and Red BF Injection into a Garage and store it for now. After you stored the EC BF Injection, get a Vehicle and go to the Video Shoot in Flint County. Once there, you will see the AP/EC Newsvan, AP/EC Vortex, and AP/EC Vortex there. There will be two AP/EC White Vortexes, but only one is needed. Once there, keep your Camera on the two AP/EC Vortexes, and then get your Detonator out and activate it. This will blow Madd Dogg up, causing the Mission to fail. Now, you will need to double drive the AP/EC Light Grey and Black Vortex and AP/EC White Vortex to the Santa Maria Safehouse Beach Garage, making sure that they won't disappear. To double drive them, drive one Vortex a bit closer to the Safehouse while keeping your Camera on the other Vortex, get out and get in the other Vortex, drive a bit ahead of the first Vortex while keeping your Camera on it, stop and get out and get in the first one. Repeat this Procedure until you're at the Safehouse Garage. Once there, store both AP/EC Vortexes inside. Once they're stored, do not forget to check on the EC Black and Red BF Injection in the Garage that you stored. Do not forget that, immediately then go to the Garage where you stored it, open, close, open the Garage Door to confirm that it's inside. If you don't do this and would save and reload the Game, then the BF Injection would've disappeared. If all three Special Vehicles are there, you can save your Game finally. The two Vortexes are AP, one has a Primary Color which is Light Blue Grey, and the Secondary Color is Black, while the second Vortex has both Colors White. Both are EC for sure. The BF Injection has a Primary Color Black, and a Secondary Color called Cherry Red in the Game Files, which is also EC for sure since it can't be modded in the Mod Shops normally. Make note that all these Vehicles, including the Newsvan, can be recreated using the EC/EM Conversion Tricks and using the AP OM0 Conversion Trick.

Video by Lethal Vaccine (AP/EC Newsvan, AP/EC Vortex, AP/EC Vortex, EC BF Injection)

15.8. AP/EC White Vortex
Mission: Cut Throat Business (Fail)
How to Obtain: Check out 15.5. to know how to obtain the EC Black and Red BF Injection, AP/EC White Newsvan, AP/EC Light Grey and Black Vortex, and AP/EC White Vortex at the same time while failing the Mission Cut Throat Business only once. You can also obtain the AP/EC White Newsvan alone and then get the EC BF Injection, AP/EC Vortex, and AP/EC Vortex in another Mission Attempt. I suggest only doing that if you have some Special Vehicles in your Los Santos Impound Garage, as the All Four Special Vehicles with one Failure Method requires you to overwrite Vehicles stored in the Impound. Check out 15.6. to know how to obtain the AP/EC White Newsvan alone, and check out 15.7. to know how to get the EC Black and Red BF Injection, AP/EC Light Grey and Black Vortex, and AP/EC White Vortex at the same time with one Failure. The two Vortexes are AP, one has a Primary Color which is Light Blue Grey, and the Secondary Color is Black, while the second Vortex has both Colors White. Both are EC for sure. The Newsvan is AP and has a Full White Color Combination which makes it EC for sure. The BF Injection has a Primary Color Black, and a Secondary Color called Cherry Red in the Game Files, which is also EC for sure since, like the Newsvan, it can't be modded in the Mod Shops normally. Make note that all these Vehicles can be recreated using the EC/EM Conversion Tricks and using the AP OM0 Conversion Trick.

Video by Lethal Vaccine (AP/EC Newsvan, AP/EC Vortex, AP/EC Vortex, EC BF Injection)

15.9. EC White Newsvan
Mission: Cut Throat Business (Fail)
How to Obtain:

16.0. EC Light Grey and Black Vortex
Mission: Cut Throat Business (Fail)
How to Obtain:

16.1. EC White Vortex
Mission: Cut Throat Business (Fail)
How to Obtain:

16.2. AP Infernus
Mission: Beat Down on B Dup (Fail)
How to Obtain: This is an Infernus with AP Properties. If you're not on PS2 V1, then this will be one of the hardest Special Vehicles to obtain in all of SA. The Reason why it's simple on PS2 V1 is because you can control Carl in the Cutscene where the AP Infernus is, but you can't do that on any other Platform but PS2 V1, so you'll have to use a far Harder and more Luck Based Method. The Harder Method will be explained first. Before starting, have a Tractor or a Monster in your Ganton Garage. Start the Mission Beat Down on B Dup and drive the Tractor or Monster to Glen Park. Provoke and pass the Gang War at Glen Park with Sweet as instructed. After that, finish off the Ballas at B-Dup's House. Once that is done, do not go into the Red Marker just yet. Get back into your Tractor or Monster and place the Vehicle exactly like how you see in the Video. You need to have it accurately at the Location as shown in the Video, or else you won't be able to pull this off. You can't afford to have it slightly off. Once you positioned the Vehicle there, go into the Red Marker on Foot. After the First Cutscene, a second Cutscene will occur, and you will be standing on the Sidewalk with Sweet. You will see the AP Infernus spawn in the Usual Spot in the Cutscene, but however, the Tractor or Monster should still be there, resulting in the AP Infernus to tip over and catch Fire, and then blow up. Most of the time, this won't happen, so you'll need to reload and restart. When it blows up, you'll be exited from the Cutscene and the Mission will be failed for killing Big Bear. If you managed to do that, keep your Camera on the AP Infernus Wreck on the Street, and now use a Random Traffic Vehicle to push the AP Infernus Wreck back to a Garage. Always keep the Camera on the AP Infernus or it might vanish, also avoid Police and Gang Attention. If you're lucky, a Fire Truck might have spawned from the Fire of the Explosion, so you could use it to push the AP Infernus Wreck to the Garage. It's suggested to tip the Wreck on its Roof so it'll be much easier pushing it. Once you get it to a Garage, have the Garage open and push the AP Infernus Wreck as quick as you can inside the Garage, and then let the Garage Door close. Be quick at that Part, since if the Wreck is there too long partially inside the Garage, it will vanish. If you got it inside and have let the Garage Door close on it, open the Garage Door and you will see the AP Infernus there, renewed. Confirm the AP Property on it afterwards just to be sure. This is one of the Hardest Special Vehicles to obtain, so good luck, as the Tractor or Monster Part is very Luck Based. Now for the Second Method which only works on PS2 Version 1, which is far easier. Do the Mission Beat Down on B Dup up until you are about to enter the Red Marker at B-Dup's House. Walk into the Red Marker, when the Cutscene plays you need to skip it by pressing X, but make sure that you continue holding X for this Next Part. Once the Cutscene was skipped, continue to hold X, the moment you see Carl outside talking to Sweet, run to the Driver Side Door of the AP Infernus during the Cutscene and jack it while still holding X. Because you're holding X, you will be forced to accelerate. The Cutscene will be locked on where the AP Infernus originally was. Navigate the AP Infernus into the Glen Park Pond. The Problem is the Bridge being in the way preventing you to directly drive right in into the Water. You need to accelerate forward, while using the Analog Stick to maneuver the AP Infernus in a 180 Degree Turn. You can use the Railing on the Bridge to bang into and help turn the AP Infernus around as well as using the E-Brake to slide the AP Infernus 180 Degrees around quicker after accelerating forward a bit. Once you manage to do this, then blindly navigate the AP Infernus into Glen Park Pond. It's not that difficult as long as you don't run into any of the annoying Trees placed around Glen Park. Once you manage to get the AP Infernus into Glen Pond, the Mission will immediately fail for killing Big Bear and the Screen won't be locked on where the Cutscene took place anymore and you will see Carl sitting in the AP Infernus in Glen Pond. At this point, get out of the AP Infernus and simply push it out of the Water using Carl's Body alone. Once you push it out, simply get back inside of it and drive it back to a Garage and store it, also confirm the Properties. Also, whatever you do, don't release X during the Cutscene while Carl is inside the Infernus, or else you will instantly be Wasted and the AP Infernus will vanish. So be careful about that, and good luck on obtaining the AP Infernus.

Video by Lethal Vaccine (PS2 V1 Method) / Video by LieutenantCB17 (Tractor Method)


16.3. EC White Camper with EM Mothership Paintjob
Mission: Riot (Pass)
How to Obtain: This is The Truth's Camper with the Special EM Mothership Paintjob, it also has an EC White Full Body Color. Its Tetriary Color is Randomly selected from Traffic Campers and can visually be Black, Grey, Red, or White. I actually suggest obtaining this one and then losing the EM Mothership Paintjob on it, leaving it as an EC White Camper only. We already have the AP/EC/EM Mothership Camper from Black Project, however, the AP Version required a Suicide and Failure, meanwhile this EC White Camper can be obtained with a Pass. You could get the AP/EC/EM Camper again and then make it an AP/EC White Camper, but for that you'd need another Suicide, so getting an EC White Camper would be adviced. It's pretty easy to obtain too. Start the Mission Riot and then immediately get out of Sweet's Greenwood and get in the Mothership nearby. Drive the EC White Camper with EM Mothership Paintjob to a Garage and store it inside. After that, go back to Sweet's Greenwood and drive to Grove Street to pass the Mission. After passing the Mission, immediately drive back to the Garage where you stored this EC/EM Camper and confirm that the Camper is inside by opening, closing, and opening the Garage Door. To lose the Special EM Mothership Hippy Paintjob, you will need to open and close the Garage Door without looking at the Content inside the Garage. Do that a couple of times and it'll turn into an EC White Camper. You don't need to do that if you want to have the EC White Camper with EM Mothership Paintjob though, but it's best to lose it on this Camper and have the EM Paintjob on the AP Mothership from Black Project. The Riots in Los Santos will be occuring now until you pass the Final Mission. Also, you can always put the EC White Primary and Secondary Colors with the EM Mothership Paintjob to any Camper using the EC/EM Conversions with or without OM0.

Video by Lethal Vaccine


16.4. AP Glendale
Mission: Los Desperados (Fail)
How to Obtain: This is a Glendale with AP Properties. Before starting this Task, get a Tow Truck and store it inside the El Corona/Verdant Bluffs Garage. Start the Mission Los Desperados and do the Mission like normal, so recuit some Grove Street Gang Members and drive to Unity Station, do the Shootout in El Corona like normal, until you get to the Cutscene where Hazer will soon get hurt. Once you get there, kill some of the Vagos Gang Members in front of you, except for the ones that come last in Front of the Alleyway. When they come, run to the El Corona Garage and get the Tow Truck from the Garage and drive it into the Alleyway. What you want to do is kill Cesar to fail the Mission and then simply tow the AP Glendale into a Garage and simply store it. Confirm the AP Glendale's Properties afterwards. It's a pretty easy Special Vehicle and worthy to obtain.

Video by Lethal Vaccine


16.5. EC/EM Conversion Trick (Almost Any Vehicle) (4 of 5)
Mission: Los Desperados (Fail or Pass)
How to Obtain:

16.6. Unique/BP/FP S.W.A.T.
Mission: End of the Line - Part 1 (Fail)
How to Obtain: This is a S.W.A.T. Truck which is a Unique Vehicle, meaning it's a Truly Special and One Time Only Special Vehicle. Nowhere in the Game, not even after 100% Completion, can you find this S.W.A.T., so it's highly suggested to obtain it. It also has BP/FP Properties on it. To obtain it, start the First Part of the Final Mission End of the Line. Drive the Greenwood in the Red Marker like normally, and then get in the Unique/BP/FP S.W.A.T. as instructed. Once inside, drive the S.W.A.T. Tank to the Los Santos 8-Ball Bomb Shop and put a Car Bomb on it, or you can put some Satchel Charges on it. Drive it to a Garage and park it inside, now simply detonate the Car Bomb and get out of it, or detonate the Satchel Charges outside, to destroy the S.W.A.T. Van. Once you've destroyed the Unique/BP/FP S.W.A.T: inside the Garage, the Mission will fail, now let the Garage Door close, and then open it so the Garage renews the S.W.A.T. Confirm the BP/FP Properties and have it stored in the Garage. Simple Special Vehicle and very Unique. Interestingly, it has a Water Hose Cannon like a Fire Truck, plus you can do Vigilante Missions in it. Also, you can make it an Unique/AP S.W.A.T. using the OM0 AP Conversion Trick, plus you can make it an Unique/AP/EM S.W.A.T. using the EC/EM Conversion Trick using OM0 only, though you can only put Wheels on it. Changing the Colors on the S.W.A.T. won't change its Visual Appearance, but it will have Specially Colored Particles if you change the Colors on it with OM0. Also, you can obtain this Unique/BP/FP S.W.A.T. along with the AP Greenwood with EC Light Grey Roof Back at once to avoid an extra Mission Attempt in the Stats, as you would get if you obtained one at a time. Doing this is very difficult and would be almost impossible on the PS2 Version. To accomplish that, you'd need to get the S.W.A.T. like explained and then put it somewhere where it will tip over, like shown in the Video. Then stomp the AP/EC Greenwood with a Parachute, when it's Smoking Grey, use a Minigun to shoot the S.W.A.T. Van off the Stairs so it tips over and blows up. Continue stomping the Greenwood with a Parachute so it blows up and the Mission fails, then use the Sawn-off Shotgun to Shotgun push the Greenwood while looking at where the S.W.A.T. is. When you get to where the S.W.A.T. is, you'd need to shotgun both Vehicle to a Garage and have them both renewed, then store them both. This is much easier said than done, and I highly advice you to just get each Vehicle at a time.

Video by Lethal Vaccine / Video by rtyuijhghff (Unique/BP/FP S.W.A.T. and AP/EC Greenwood)


16.7. AP Greenwood with EC Light Grey Roof Back
Mission: End of the Line - Part 1 (Fail)
How to Obtain: This is one of the harder Special Vehicles to obtain, it's Sweet's Greenwood in AP Form, that also means it has an EC Light Grey Roof Back. There were lots of Inferior Versions of Sweet's Greenwood, but this one is the best one, since it's AP. Obtain this one, ignore the other Inferior ones, just focus on this one. To obtain it, you will need Sawn-off Shotgun with Hitman Levle on it, along with about 1200 Shotgun Ammo Shells, and a Parachute. There are two Methods to obtain this Special Vehicle, one is using a Gang War Method which is easier, and the other is without the Gang War which is harder. Both Methods are very similar anyways. It depends if you have taken over the Ballas Gang Territory at Big Smoke's Crack Palace already before the Mission or if you haven't done it. If you've taken it over, then you have no other Choice but to use the No-Gang War Method, but if you haven't taken it over, then you can use the Gang War Method. To obtain the AP Greenwood with EC Light Grey Roof Back, start the Mission End of the Line, Part 1 of the Mission, and then drive Sweet to the Red Marker in East Los Santos. After the Cutscene, the Greenwood will be AP, now equip your Parachute and get on the Greenwood, then punch and stomp the Greenwood with your Parachute until it catches Fire and blows up. This is called the Parachute Trick, punching AP Vehicles while you have a Parachute equipped can damage them. Once it blows up, the Mission will fail. Now, the Greenwood Wreck can only be pushed by shooting the Wreck with a Sawn-off Shotgun, so it's one of the Shotgunning Vehicles in SA. It can't be pushed any other way, you need to shoot it with a Sawn-off Shotgun to move it. You need to push it to the Ganton Garage, which is the nearest Garage. Keep pushing it there, and always remember to keep your Camera on the Greenwood Wreck, or else it may disappear. You can use the Route in the Los Santos River, or the Route with the Bridge, or you can get it down onto the Highway, towards Grove Street. Choose whichever Route you want. If you get a One Star Wanted Level, equip your Fists and run around, walk away, come back while keeping the Camera on the Greenwood Wreck, sooner or later the Wanted Level will vanish. However, there is a tiny annoyance, at this Stage of the Game the Los Santos Riots are active, meaning that Random Pedestrians will come up to you and randomly shoot you with Pistols or Uzis, which makes this Shotgunning Wreck Vehicle more difficult than the other ones in SA. However, the Pedestrians can be disabled by activating a Gang War at the Area, if you haven't done it, which could make this Job easier. To use the Gang War Method, jump on the Greenwood Wreck and find three Ballas, kill them to activate a Gang War while assuring that the Greenwood hasn't vanished. Once the Gang War has been activated, shoot the Greenwood Wreck to the Garage as quick as you can closer to Grove Street. During the Gang War, the annoying Riot Peds will be disabled. However, as closer you get to the Garage, the more far away you'll be from the Gang War Location, so while Shotgun pushing the Wreck, the Gang War will be cancelled. For the No-Gang War Method, you will need to deal with the Peds and you will need to lose the One Star Wanted Levels more from killing the Peds, which is why it's more difficult, but doable. Once you're finally at the Garage, you need to shoot the Wreck inside in a Specific Way, to prevent the Wreck from disappearing. If a Wreck hangs around near the Garage Door while it's opened, then it may disappear in front of your eyes. To avoid it, you can shoot it close to the Garage Door while it's closed, move a bit closer to the Garage Door so it opens, then shoot the Wreck inside the Garage as quick as you can, then move away so the Door closes. Open the Garage Door and you will see the AP Greenwood with EC Light Grey Roof Back renewed. You can use a Bike to force the Garage Door to stay opened, and then shoot the Wreck inside, then get into the Bike and drive away to close the Garage Door. Just be sure to be quick as this, so the Greenwood Wreck won't vanish. If you've managed this, then congratulations, as it's one of the most difficult Special Vehicles in SA. Also, you can obtain both the Unique/BP/FP S.W.A.T. along with the AP Greenwood with EC Light Grey Roof Back at the same time with one Mission Failure, instead of two. To know how to do that, check 16.3. However, be warned, as this is a monstrous Challenge and it's much easier to obtain each Special Vehicle in its own Attempt. If you do manage to obtain both in one Failure, congratulations.

Video by Lethal Vaccine (Method without Gang War) / Video by toomuchinvigilation (Gang War Method - Part 1) / Video by toomuchinvigilation (Gang War Method - Part 2) / Video by rtyuijhghff (Unique/BP/FP S.W.A.T. and AP/EC Greenwood)


16.8. AP Feltzer with EC Light Grey Interior
Mission: End of the Line - Part 3 (Fail)
How to Obtain: This is a Feltzer with AP Properties and it has an EC Light Grey Interior, which in the Game Files is called Light Blue Grey. For a change, this AP Vehicle is incredibly easy to obtain. It has a Primary Color which is White, but it's not Special, its Secondary Color which is the Interior and Visible makes it EC. To obtain it, start the Final Mission in SA, End of the Line, and do Part 1 and Part 2 of the Mission like how you normally would. Part 3 starts when Sweet grabs onto Tenpenny's Fire Truck and Carl jumps into the Feltzer, which is the AP Feltzer with EC Light Grey Interior. Once Part 3 starts, follow Tenpenny's Fire Truck until you get close to Glen Park, once there, drive your Feltzer straight into the Glen Park Pond. This will fail the Mission, but also preserve the Feltzer's AP Properties. Once the Mission fails, get the Feltzer out of the Pond, and once on Land, drive it into a Garage and store it. Confirm that it still has the AP Properties just to be sure. Pretty simple. You may remember a Pink AP Feltzer from Millie's Jealous Girlfriend Random Encounters, but that one is not EC at all, nor does it have an EC Interior. This is why the End of the Line Feltzer is much better. Also, it's a good thing it exists, since when you fail Part 3 of End of the Line and start End of the Line at Sweet's House, then it will skip Part 1 and Part 2 of the Mission, and will start Part 3 instead. Plus starting Part 3 won't give you any Mission Attempts at all. This is good since there is a really difficult Special Vehicle in Part 3, the AP Fire Truck, so for every Attempt for the Fire Truck you won't need to do Part 1 and 2 of the Final Mission. Interestingly, you can obtain both the AP Feltzer with EC Light Grey Interior and the AP Fire Truck (Ladder Truck) at the same time while failing the Mission once, instead of twice, plus with a Suicide since the Fire Truck needs it. It's not necessary to do that since you won't get a Mission Attempt in the Stats for trying for the AP Fire Truck anyways, plus it's a monstrous Challenge which is explained in 17.0. of the Guide.

Video by Lethal Vaccine / Video by Stea1thman (AP/EC Feltzer and AP Fire Truck - Part 1) / Video by Stea1thman (AP/EC Feltzer and AP Fire Truck - Part 2)


16.9. Feltzer with EC Light Grey Interior
Mission: End of the Line - Part 3 (Fail)
How to Obtain: This is the Feltzer from End of the Line, meaning it has the EC Light Grey Interior, which is called Light Blue Grey in the Game Files, just without the AP Properties. It's an Inferior Special Vehicle and it's much better to obtain it with the AP Properties. There is no reason to obtain the Unproofed one at all. However, if you really want to obtain the one without the AP Properties, start Part 3 of End of the Line. Once it started, drive in the Opposite Direction of the Fire Truck. The Mission will fail for losing the Fire Truck, but you'll still have the Feltzer with EC Light Grey Interior. Drive it in a Garage and store it. As already said, just obtain the AP one instead since it's that much better.

17.0. AP Fire Truck (Ladder Truck)
Mission: End of the Line - Part 3 (Fail + Suicide)
How to Obtain: This is one of the most difficult Special Vehicles to obtain in SA, it's the Fire Truck (Ladder Truck) in AP Form. It's not the Normal Fire Truck with the Water Hose that allows you to activate Firefighter, but instead it's the second Variant of the Fire Truck with the Ladders. On PC, it's pretty Standard to obtain, while on the Console Versions it's much more difficult, while on Mobile it's almost impossible. Before gettng it, get a Parachute since it's needed. It actually requires a Suicide to obtain, so if you're on PC, then this will be the fourth and final time you need to kill Carl to obtain a Special Vehicle. So before starting the Mission, it's suggested to lose a bit of Health. Also, if you've obtained the AP/EC Feltzer during Part 3 of End of the Line, or just failed Part 3 in any way, then every time you start End of the Line in Grove Street, the Game will automatically place Carl at the Crack Palace and start the Mission off at the Chase Part where you're sitting on the AP/EC Feltzer. This makes obtaining the AP Fire Truck much less Time Consuming. Also, starting Part 3 of the Final Mission like that won't give you any Mission Attempts in the Stats, luckily. Once you started Part 3 of End of the Line, you'll be instructed to chase Tenpenny's AP Fire Truck (Ladder Truck), but you will need to chase it in a Specific Way. You will need to chase it up until you come to Glen Park, but don't follow the Fire Truck into the Alleyway, but instead drive towards the Jefferson Hospital, and then turn a right. Once you do that, you will need to look at the AP Fire Truck with your Camera. You will need to drive slowly while keeping the Camera on the Direction where the AP Fire Truck is. This is easier said than done on Consoles or Mobile, since the Camera likes to reset itself on those Platforms and go back to Carl's Feltzer, thus why you need to drive slowly while moving the Camera on the Fire Truck. While taking the Detour, drive West, and then once you get as West as you can, drive all the way South. Make sure that you're not too far away from the AP Fire Truck too. You need to drive into 8-Ball's Bomb Shop located near the Unity Station, while keeping the Camera on the Fire Truck and not being too distant from it. If the Mission fails, you'll have to reload and retry this. Use the Video recorded on PS2 as Reference for the Best Route for the AP Fire Truck. Once you're at the Bomb Shop, buy a Car Bomb without losing the AP Fire Truck, and then drive to the Fire Truck as quick as you can and try not to lose it. Once you've done that and you see the Fire Truck right in front of you, you will see the Message on the Screen telling you that a Cop is stomping on Sweet's Fingers. As soon as you see the Message, arm the Car Bomb immediately. Then catch Sweet as soon as you can, and then get out of the Feltzer once you caught him. What will happen is that the Feltzer blows up with Sweet being on the Hood of the Feltzer, and the Mission will be softlocked, it won't continue. Now, if you managed this Task, run North and you'll see the AP Fire Truck with the Passenger Side Door open. Enter it through the Passenger Side Door, but be careful since it's actually Locked. Once inside the AP Fire Truck (Ladder Truck), drive it to the Verdant Meadows Hanger Garage and then put it inside. Get out and then punch it with the Parachute until it catches Fire. Punching AP Vehicles with the Parachute equipped can actually blow them up, despite being AP, this is called the Parachute Trick. Once it blows up inside the Garage, as soon as you can, use Satchel Charges or Grenades or a Rocket Launcher to kill Carl while being near the AP Fire Truck Wreck, so the Mission fails. Once you respawn back at the Hospital, go back to the Hanger and check if your AP Fire Truck is still there, saved and stored, safe and sound. If it is, then congratulations, as you managed to obtain one of the hardest Special Vehicles in the whole Game. Confirm the Properties afterwards just in case. You can use another Route if you want, shown in the other Videos, so use whatever Route you think it's best for you. You can also obtain the AP Fire Truck (Ladder Truck) along with the AP Feltzer with EC Light Grey Interior at the same time while failing the Mission once, and using a Suicide. Doing this is unrecommended, since you get no Missions Attempts for starting Part 3 at Grove Street anyways. You could just obtain the AP/EC Feltzer and then the AP Fire Truck, when it comes to the Stats, it would make no Difference as obtaining both at the same time. To get them both at the same time, you'd need to do the same as for the AP Fire Truck up until you get out of the Feltzer, after that you'll need to use the Sawn-off Shotgun to push the AP/EC Feltzer Wreck to the AP Fire Truck, and then get into the AP Fire Truck and push the Feltzer Wreck with the Fire Truck. Push it to the El Corona, Verdant Bluffs, Garage and then park the AP Fire Truck inside too. Use the Parachute Trick on the Fire Truck and then kill Carl, then return to the Garage and confirm the Vehicles inside. It's quite challenging to accomplish that, but as already said, unneeded to try it.

Video by Lethal Vaccine (PS2) / Video by jam8tone (Xbox) / Video by LieutenantCB17 (PC) / Video by Thomas Wang (iOS Mobile)Video by Stea1thman (AP/EC Feltzer and AP Fire Truck - Part 1) / Video by Stea1thman (AP/EC Feltzer and AP Fire Truck - Part 2)


17.1. BP/EP/FP/MP/EC2 Fortune (2 of 2)
Mission: Badlands A (Fail, won't effect Stats)
How to Obtain: This is a Fortune with BP/EP/FP/MP Properties on it, plus it has a Special Secondary Color called Vermillion Solid, but the Secondary Color on it is Invisible so the Vehicle is EC2. Its Primary Color is Temple Curtain Purple, but the Body Color is not EC at all. This BP/EP/FP/MP/EC2 Fortune can always be obtained after 100% Completion, whenever you want, so it's actually a Rare Vehicle. It appears during Wu Zi Mu, but obtaining it from the Story Mission will cost a Mission Attempt in the Stats. Obtaining it from Badlands A Race won't give you any Mission Attempts in the Stats at all. Before obtaining it, make sure you have a Parachute in your Weapon Inventory, but also recruit a Grove Street Gang Member to follow you. After that, go to the LS Race Tournament Location and select Badlands A. When the Race beings, wait for the Grove Street Member to get in your Sabre and now do the Race up like normally, but don't finish it. Don't get into the Final Race Checkpoint Marker, drive around the Hut and wait for the BP/EP/FP/MP/EC2 Fortune to show up. When it finally shows up push the Fortune out of the Way, get out of the Sabre and spam the Entering Vehicle Button to the Fortune's Driver Door. The Grove Member will slowly get in the Passenger Seat of the Fortune. When he finally does that, you will need to shoot him when he's in the Passanger Seat, so you can get the Door open on the Locked Fortune. Before the Timer runs out you will need to quickly get back in the Sabre, make sure the Timer won't get to Zero as you'll fail the Race. Get in the Sabre and get out of it to restore the 25 Seconds Time, then get in the Fortune from the Passanger Side. Woozie will get out of the Fortune when you get in it. Run Woozie over with the Fortune and get in the Sabre to restore the Time, get out of it and equip your Parachute. Punch Woozie with the Parachute so you can kill him easily and so he won't be an Annoyance while obtaining this Vehicle. Now you can either double drive the Sabre and Fortune to the Garage so you can store the Fortune in the Garage, or you can push the Fortune with your Sabre all the way to the Garage. If you double drive them be sure to get in the Sabre often so the Timer won't get to Zero and make sure you don't drive too much ahead of the Sabre. When you get the BP/EP/FP/MP/EC2 Fortune to the Garage you will need to fail the Race by letting the Timer go to Zero by not sitting in the Sabre. When you fail the Race for being disqualified you will be teleported back to Los Santos, now go back to the Garage where you stored your BP/EP/FP/MP/EC2 Fortune and confirm the Properties and confirm that it's in the Garage by opening, closing and opening the Garage Door.
Video by Lethal Vaccine

17.2. BP/EP/FP/MP/EC2 Elegy (2 of 2)
Mission: Badlands B (Fail, won't effect Stats)
How to Obtain: This is an Elegy with BP/EP/FP/MP Properties on it, plus it has a Special Secondary Color called Vermillion Solid, but the Secondary Color on it is Invisible so the Vehicle is EC2. Its Primary Color is Temple Curtain Purple, but the Body Color is not EC at all. This BP/EP/FP/MP/EC2 Elegy can always be obtained after 100% Completion, whenever you want, so it's actually a Rare Vehicle. It appears during Farewell, My Love..., but obtaining it from the Story Mission will cost a Mission Attempt in the Stats. Obtaining it from Badlands B Race won't give you any Mission Attempts in the Stats at all. Before obtaining it make sure you have a Parachute in your Weapon Inventory. Go to the LS Race Tournament Location and select Badlands B. Start the Race and do the Race like normally up until the Final Race Marker. Don't enter the Final Race Marker at all, but instead drive around the Huts and wait for the BP/EP/FP/MP/EC2 Elegy to come. Get out of your EC2 ZR-350 and shoot Catalina who is in the Passanger Side in the Elegy. Unlike for the Fortune, the Grove Street Member wasn't needed because Catalina is sitting in the Elegy on the Passenger Side. I have no Idea why she would be driving with Woozie instead of Claude though. Also, be sure to constantly get in your EC2 ZR-350, so you won't fail the Race by getting the Timer down to Zero. Get in the Elegy and run Woozie over so you can kill him with the Parachute punches. When you killed Woozie with the Parachute you can now either double drive the BP/EP/FP/MP/EC2 Elegy and the EC2 ZR-350 to a Garage so you can store the Elegy, but make sure the Timer doesn't go down to Zero, or you can use the ZR-350 to push the Elegy to a Garage. When you get to a Garage and store the Elegy inside it, get out of your ZR-350 and let the Timer go down to Zero. When you failed the Race for not being in the ZR-350 you will be teleported back to Los Santos, now go to the Garage and confirm that the Elegy is inside it by opening, closing and opening the Garage, also you can confirm the Properties. Also, you could push the Elegy with the ZR-350 to the Highway in Los Santos, and then get inside the Elegy and drive it to the LS Race Tournament Location, and then get out of the Elegy once you arrive there. If you do that, then once the Timer goes to Zero, you'll be teleported to the LS Tournament Location, but the Elegy will be there were you left it nearby. Simply get inside the BP/EP/FP/MP/EC2 Elegy and drive it to a Garage and store it.
Video by Lethal Vaccine

17.3. BP/EP/FP/MP Savanna (2 of 2)
Mission: Low Rider Race (Fail, won't effect Stats)
How to Obtain: This is a Savanna with BP/EP/FP/MP Properties on it. It's an Inferior Vehicle that can be obtained at any time after 100% Completion. It's Inferior since there is an AP Savanna obtainable during Photo Opportunity. Just get the AP Savanna and ignore the BP/EP/FP/MP Savanna. This Entry is just purely Informative, since it's one of only three BP/EP/FP/MP Vehicles from Races. Unlike the Elegy and Fortune, the Savanna is not EC2 at all. It's a Rare Vehicle since it can always be obtained whenever you want after Races are unlocked, thus making it much less Special than the AP Savanna. It appears during High Stakes, Low-Rider, but obtaining it from the Story Mission will cost a Mission Attempt in the Stats. Obtaining it from the Low Rider Race won't give you any Mission Attempts in the Stats at all. Before obtaining it make sure you have a Parachute in your Weapon Inventory. Go to the LS Race Tournament Location and select Low Rider Race. Start the Race and do the Race like normally up until the Final Race Marker. Don't enter the Final Race Marker at all, but instead drive around the Pier and wait for the BP/EP/FP/MP Savanna to come. Once it arrives, drive the Savanna out of the Area where all the other Lowriders are, you can use the Sawn-off Shotgun to get it out of the Area. Once the Savanna is in a Safe Spot, get out of your Blade and shoot Kendl who is in the Passanger Side in the Savanna. Unlike for the Fortune, the Grove Street Member wasn't needed because Kendl is already sitting in the Savanna on the Passenger Side. Also, be sure to constantly get in your Blade, so you won't fail the Race by getting the Timer down to Zero. Get in the Savanna and run Cesar over so you can kill him with the Parachute Punches. When you killed Cesar with the Parachute you can now either double drive the BP/EP/FP/MP Savanna and Blade to a Garage so you can store the Savanna, but make sure the Timer doesn't go down to Zero, or you can use the Blade to push the Savanna to a Garage. When you get to a Garage and store the Savanna inside it, get out of your Blade and let the Timer go down to Zero. When you failed the Race for not being in the Blade, you will be teleported back to Los Santos, now go to the Garage and confirm that the Savanna is inside it by opening, closing and opening the Garage, also you can confirm the Properties. As already said, it's pointless to get since there is an AP Savanna in SA.

17.4. AP Mountain Bike
Mission: Beat the Cock! (Fail, but if you Pass the 2 Beat the Cock! Triathlon Events, then it won't add any Mission Attempts to the Stats)
How to Obtain: This Vehicle is simple to obtain, and it can always be obtained after 100% Completion, making it a Rare Vehicle. It's a Mountain Bike with AP Properties. Start the Side Mission Beat the Cock! and simply steal the Opponent's Mountain Bike and let the Mission fail for not getting inside your own Mountain Bike. Once the Mission fails, just take it to a Garage and store it. The Mountain Bike is AP, but it's nothing really Special. That's because all Bicycles, like the BMX or Mountain Bike or Bike can all be shot with a Minigun and nothing will happen, can all be shot with a Rocket Launcher and nothing will happen, Fire won't harm it, so won't Melee Attacks and Collision Damages. The only reason why it's actually Special is mainly because of the EP Property. The AP Mountain Bike itself won't blow up, but if the Mountain Bike wasn't EP and Carl is sitting on it, then the Explosion would knock him off and possibly kill him, but since it's EP, Carl will be safe while sitting on it with the Explosions close by.

17.5. EC Dark Grey Vincent
Mission: Casino Debt
How to Obtain: This is a Vincent with a Primary Body Color of Twilight Blue Poly, which is Special on the Vincent since you can't get that Color on it from TransFender. It also has a Secondary Special Color of Black, which is Invisible on Vincents anyways, which also makes the EC2 Vincent from Home Coming Inferior. This EC Dark Grey Vincent is really easy to get, but I recomment you to wait until after 100% Completion or perhaps, on a separate Save File, since it requires you to lose all of your Money and be at a Red -$500. First, use Inside Track Betting to lose all of your Money so you have $0. After that, go to the Four Dragons Casino in Las Venturas and bet a lot of Money, and lose. Exit the Casino as this point and you will get Phone Call about the Debt you owe to the Casino. Just wait outside for a few Minutes after you receive another Phone Call from the Unknown Casino Person. He will tell about Carl hanging around the Neighborhood and some Guys have been sent to talk about his Debt Problems. The EC Dark Grey Vincent should show up with several armed guys really soon at this point. Simply kill them, also you can take their Money as they're quire rich, and get in their EC Dark Grey Vincent to store it in a Garage. Now this is a serious Warning, absolutely, by any means necessary, do not do this early on in the Game, do not make it a EP/FP/EC Dark Grey Vincent. Do not do that! If you get that EC Vincent early on in the Game, you will disable yourself from progressing the Game until you get to the Countryside Missions. Just don't get this EC Vincent early on in the Game, if you want it, just get it after 100% Completion, when it's safe to obtain it.
Video by fnxrak

17.6. EC Grey Club
Mission: Import/Export Crane
How to Obtain: This is a Club with a Primary Body Color of Concord Blue Poly, which makes this Club EC since the Color can't be obtained from TransFender at all. It also has a Special Secondary Color of Black, but it's Invisible on the Club. Once you complete the Import/Export Lists, every Wednesday and Sunday you can import this EC Grey Club. Just go to the Location where you Import Vehicles in SA, go to the Vehicle List Board and select the Club. Just import this EC Grey Club for $28,000, then either drive it down from the Ship or use the Crane to put it down, then drive it to a Garage and store it. It can be obtained any time, making it a Rare Vehicle.
Video by LieutenantCB17

17.7. Remington with EC Green Interior
Mission: Lowrider Challenge (Fail, won't affect Stats)
How to Obtain: This is a Remington with an EC Green Interior, which in the Game Files is called Midnight Blue. The Interior of the Remington can't be changed in Mod Shops. It also has a Primary Color of Hoods, which is not Special. It's a Rare Vehicle since it can always be obtained from the Lowrider Challenge, but luckily the Stats won't be affected when obtaining it from there. Activate the Side Mission Lowrider Challenge at Unity Station and shoot at it, and then block the Driver's Path from escaping and snipe him out. The Door will be left open. Just get in it and drive the Remington with EC Green Interior to a Garage. You can actually make this a One-Time Only Special Vehicle, you can obtain this after the Mission Cesar Vialpando and then use it to make it a EP/FP Remington with EC Green Interior during Gray Imports.
Video by fnxrak

17.8. Remington with EC Black Interior
Mission: Lowrider Challenge (Pass)
How to Obtain: This is a Remington with an EC Black Interior. The Interior of the Remington can't be changed in Mod Shops. It also has a Primary Color of White, which is not Special. It can also be found in the Low Rider Race in FP Form, but also during High Stakes, Low-Rider in FP Form, but also in AP Form, only obtainable with OM0. It's a Rare Vehicle since it can always be obtained from the Lowrider Challenge, but luckily the Stats won't be affected when obtaining it from there. Activate the Side Mission Lowrider Challenge at Unity Station and just pass the Mission. After the Mission is passed, snipe the Driver out and take the Remington with EC Black Interior to a Garage. You can also obtain it with a Mission Failure. just activate the Side Mission and shoot at it, and then block the Driver's Path from escaping and snipe him out. The Door will be left open. Just get in it and drive the Remington to a Garage. Also, you can make this a One-Time Only Special Vehicle, you can obtain this after the Mission Cesar Vialpando and then use it to make it a EP/FP Remington with EC Black Interior during Gray Imports.

17.9. Remington with EC Yellow Interior
Mission: Lowrider Challenge (Pass)
How to Obtain: This is a Remington with an EC Yellow Interior, which in the Game Files is called Taxi Yellow. The Interior of the Remington can't be changed in Mod Shops. It also has a Primary Color of Striking Blue, which is not Special. It's a Rare Vehicle since it can always be obtained from the Lowrider Challenge, but luckily the Stats won't be affected when obtaining it from there. Activate the Side Mission Lowrider Challenge at Unity Station and just pass the Mission. After the Mission is passed, snipe the Driver out and take the Remington with EC Yellow Interior to a Garage. You can also obtain it with a Mission Failure. just activate the Side Mission and shoot at it, and then block the Driver's Path from escaping and snipe him out. The Door will be left open. Just get in it and drive the Remington to a Garage. Also, you can make this a One-Time Only Special Vehicle, you can obtain this after the Mission Cesar Vialpando and then use it to make it a EP/FP Remington with EC Yellow Interior during Gray Imports.
Video by fnxrak

18.0. EC White and Green Coastguard
Mission: Boat School (?) (OM0)
How to Obtain: 

18.1. EC Green and White Dinghy
Mission: Boat School (?) (OM0)
How to Obtain: 

18.2. EC Pink and White Vortex
Mission: Boat School (?) (OM0)
How to Obtain: 

18.3. EC Yellow and Blue Vortex
Mission: Boat School (?) (OM0)
How to Obtain: 


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Edited by SpriteFan274

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10.1. EC White Coastguard (OM0)
Mission: Boat School
How to Obtain: Soon....

 



10.2. EC Red Dinghy (OM0)

Mission: Boat School
How to Obtain: Soon....


10.3. EC Strawberry and White Vortex (OM0)
Mission: Boat School
How to Obtain: Soon....
 
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10.4. EC Yellow and Blue Vortex (OM0)
Mission: Boat School
How to Obtain: Soon....
 


10.5. Unique Hotring Racer A (OM0)
Mission: 8-Track (2X Fail)
How to Obtain: This will be an explanation how to obtain both the Unique Hotring Racer A and Unique Hotring Racer B from 8-Track using OM0 (On Mission = 0), which is a special glitch that allows you to merge Missions together. Keep in mind that some OM0 Methods in SA can heavily glitch up your Save Game and are the safest to use on PC. This Vehicle still needs to be tested on Console and Mobile Versions. These two Hotring Racers are different Vehicles to the Hotring Racer that you get as a reward from 8-Track, and these 2 Hotring Racers only appear during 8-Track, thus they are Unique. Before starting this OM0 Task, you will need a Phone Call in Memory, which means you will need to NEVER answer the Call and always have it keep ringing, so whatever you do, don't answer the Phone Call. You can use Catalina's Phone Call after End of the Line, but any Phone Call can do. Also, you will need lots of Satchel Charges, Denise available as your Girlfriend, access to San Fierro and you will need to have the Doherty Garage empty and you can have a Minigun with lots of Ammo that can be helpful in the procedure. Also, try and start the process without Body Armor so the part involving the Satchel Charges later on is easier. If you have all these things, you can start the Task. There are several ways of how you can start the OM0 Setup which is needed for this procedure, but I think this one is the best one. Go to the LS Stadium using a Broadway and go into the 8-Track Red Marker while AIMING with a Weapon, this is very important as the aiming won't activate 8-Track. Before that though, you will need to see how long it takes for the Phone Call to ring again and stop pressing the Aim Button 1 second before the Phone rings again, after that you must KEEP HOLDING the Phone Call Answering Button. It's a bit hard to do this correctly, another added step it so hold the pause Button before starting to hold the Answer Call Button, but this only works on PC and it's shown on the Video below. When 8-Track starts keep holding the Answer Call Button, now you will need to get out and destroy the Hotring Racer to fail the Side Mission. When the Mission is failed, enter your Broadway while still holding the Answer Call Button. Keep holding it and activate Pimping. Now you can let go off the Answer Call Button after activating Pimping. Letting go of the Answer Call Button will activate OM0. Don't worry as the Phone Call won't be answered and it'll still be available. After that, go to the Los Santos Airport and go to the Ticket Booth. Get out of your Broadway and when the Timer says about 5 seconds, quickly get into the Ticket Booth and buy a Flight to San Fierro. If the Phone Call is ringing when you do that step then simply shoot your weapon so it won't be annoying for now, you can also attempt to enter a Vehicle as it will postpone the Phone Call the same way. When the AT-400 Cutscene is starting it should say that you have 2 Seconds left before Pimping is failed. When you gain control using Carl thanks to OM0, get out of the AT-400. Now make sure you don't skip the Flight, whatever you do, don't press the Button to skip the Flight, so you can't sprint and you can't drive forwards, as the sprinting and driving forwards Buttons are shared with the skipping the Flight Button. Now walk/jump to the Baggage Handler nearby and drive in reverse to the Well Snacked Pizza in Idlewood, go inside and get into the Red Marker. When you do that, press the Sprinting Button. This will make the whole interior and map invisible. Wait for the invisible Cutscene to stop, this is actually the Cutscene where the AT-400 is landing, but the whole map is invisible now. After the Cutscene, you will need to navigate to the Atrium somehow, which is, along with Doherty, the only visible part of the map while it's invisible. Also you will have the Food Select Screen on your Screen, which is normal. I suggest running to the right for 10 seconds and then turn right and run to the Atrium. Now go to the road where the Atrium part of the map connects with Idlewood and run straight for a bit until you see Denise's Red Marker. Get into the Red Marker and start the Date with Denise, which will be followed by the Food Cutscene and after that the map will be visible again. Now wait at her House and Coffee part. Now run to the 8-Track location and place five or more Satchel Charges on the Red Marker. Select your Detonator and activate it while starting 8-Track, but at the same time buy Food so the game won't teleport you to the Hospital. Keep buying Food until the Game says "Go!" after the Countdown. Welcome to Glitch World, now the 8-Track track will be completely invisible and when you get out of your Hotring Racer, Carl will have the Eating Animation, which is normal and only takes a very short amount of time. You will also see some Hotring Racers stuck on the ground. Now you will need to know which opponent Hotring Racer is the one you're looking for, which is the Hotring Racer A, so use the Video as a reference. Your own Hotring Racer is the Hotring Racer B. When you found the Hotring Racer A, destroy it with a Minigun or any other Weapon. Now you will need to push that Hotring Racer A wreck with your own Hotring Racer B to the visible Doherty Garage while the whole map is invisible, so use the Video as a reference how to get them back to the Garage. When you start 8-Track you will actually be inside the Tunnels of the San Fierro (Easter Basin) Airport. You can also put some Satchel Charges around so you'll know where the walls are. Use the Video for this part. If the wreck gets stuck you can use the Minigun to get it unstuck, any Weapon can do but the Minigun is the fastest. Now, when you've finally got to Doherty, which is visible, push both the Hotring Racers in the Garage. When you've got both of them in the Garage, get out of your Hotring Racer B and wait for the Timer to run out. You will be teleported to Los Santos, now you will need to go all the way to Doherty to confirm both the Unique Hotring Racer A and Unique Hotring Racer B in the Garage by opening, closing and opening the Garage Door. Make note that your Hotring Racer B, which was your Vehicle in the Race, will be invisible, just open and close the Garage to make it visible. Good luck!
 
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10.6. Unique Hotring Racer B (OM0)
Mission: 8-Track (2X Fail)
How to Obtain: Check 10.5. to know how to get both the Unique Hotring Racer A and Unique Hotring Racer B from 8-Track with 2 Mission Failures.
 
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10.7 AP Conversion Trick (Any Vehicle) (OM0)
Mission: Girlfriend Dates (Won't Affect Stats)
How to Obtain: Using this Conversion Trick, you can make ANY Vehicle AP, it also won't affect the Stats in any way. There's a Mobile Method and also a Method which works on all Platforms which uses OM0, both will be explained. To do this on Mobile, simply gain the ability to date any one of the six Girlfriends that Carl can date in SA. The earlies point in the game where you can convert Vehicles into AP on Mobile would be right after Burning Desire when you unlock Denise, however, you can do this Conversion Trick at an stage of the game after that, including after 100% Completion. Arrive to the Girlfriend's House in your desired Vehicle you want to convert to AP. Simply take the Girlfriend out on a successful date, and when you need to take her Home, do so by driving into the Red Marker. When she invites you in for some "coffee," accept it and the moment you hear the Girlfriend's moaning and Carl having sex, close the Game App on the Mobile Device as shown in the Video. The Girlfriends will automatically ask Carl in for "coffee" if you have collected all 50 Oysters before it, so I suggest getting them before doing this AP Conversion Trick. After closing the Game App on your Mobile Device, simple resume gameplay and when you resume gameplay, the Date will be over and Carl will be sitting inside the Vehicle you wanted to convert to AP! Now you are literally sitting in your AP Vehicle, take it back to the Garage and store it and confirm the Properties. It's that easy. You can even make an AP Rhino, AP Leviathan, AP Hunter, AP Hydra etc. The Methos is slightly different on other Mobile Devices. Make note that there has been Glitches on the Android Version with this AP Conversion Trick. For instance, when you resume gameplay on some Android Device, the Girlfriend will be hanging around. If you continue to make more AP Vehicles, the Girlfriends will multiply. Even if you kill the left over Girlfriends, they will still be left dead and on your Map and are never cleaned up. They will always remain there. On iOS there hasn't been a problem like that occuring. Another problem on Android Devices is that SOME Vehicles won't work, for example a Hydra. Some people tried making a AP Hydra on Android, but it would give them a Message saying "SA Must Close Down Right Now." This Message would appear after exiting the Hydra and storing it in a Garage. If you exit the Vehicle on some Android Versions, the Game will give you that Message and will crash. These problems only seem to be only occuring on SOME Android Devices, not all of them, but there seems to be no such problems on the iOS Versions. Okay, now that I explained the Mobile Exclusive Method on converting Vehicles into AP form, I will explain the other Method which works on ALL other Platforms of SA, although it's slightly more difficult and a longer process, but it's still very easy. The Method for All Other Platforms can be done at almost any stage of the game, but the earlist time would be once Trucking Missions are unlocked after the Mission Tanker Commander and once you have one of the six Girlfriends active. This will ONLY work if you have a Phone Call active in Carl's Cell Phone. That is very, very important. I suggest doing this after End of the Line and after 100% Completion, because right after End of the Line you'll have a Phone Call from Catalina. When you get it, DON'T ANSWER IT because this is the last chance you'll get a Phone Call where you can be absolutely sure that it's in Memory. You can use any other Phone Call in the game during the Story, but the final one is the best. So, keep the Phone Calls by NOT ANSWERING THEM. Once you have a Phone Call saved, then you are able to convert any Vehicle into AP form. I suggest having all Quarry Missions done before you do this AP Conversion Trick and it's best to do them with Quarry. Also, I suggest buying all Safehouses so you can have MAXIMUM Safehouse Storage in SA, so you can make 77 AP Vehicles per Save File. I also recommend collecting 50 Oysters as that will make the Girlfriends like Carl, no matter what his Player Stats are. Furthermore, once all seven Quarry Missions are passed and you can use the Quarry Missions to successfully get OM0 (On Mission = 0), it will NOT add any Mission Attempts in the Stats once you fail a Quarry Mission after you completed all seven. Once you have all prerequisites checked off (Phone Call in Memory, all Quarry Missions Passed, a Girlfriend, 50 Oysters, All Safehouses), you're fully ready to proceed this task. Load up your Save and when you exit the Safehouse, you will hear Carl's Cell Phone ringing with the Phone Call that is kept in Memory. Don't answer it, whatever you do. Jack any random Vehicle and drive to the Hunter Quarry. When you arrive there, just get out of your Vehicle and have Carl directly step into the Red Marker and immediately start Quarry Missions. What will happen is you will be on the Quarry Mission while the phone is being picked up, thus duplicating the Mission which allows this to work and create AP Vehicles. Without this step, this wouldn't be possible so make sure you fully understand how to get OM0 and duplicate Quarry Missions. Once you do this step, hop on the Sanchez provided to you for the Mission and drive to either Millie's or Barbara's House. When you arrive there, go into the Red Marker to start a Date with her. At this point, take the Girlfriend on a successful Date and when she wants to be taken back home, proceed back to her House. When you get back, pay attention to the time that is left from activating the Quarry Mission. Just get off the Sanchez and walk on foot into the Red Marker. At this point, when you get the Cutscene where the Girlfriend is asking Carl to come in for some "coffee," don't touch anything and just let the Timer expire and the Quarry Mission will fail. However, you will gain control of Carl and won't be locked in the Cutscene at the Girlfriend's House, but will still be on the Date. All you have to do now is go back to a Garage and fetch a Vehicle of your choosing that you want to make into AP form. Once you get your desired Vehicle, drive to a location as shown in the Videos and submerge it under water. As the Vehicle is being submerges in the water, activate the next part of the Date by accepting the "coffee" using the Accept Button and then Carl and his Girlfriend are having sex. Once the coffee Cutscene ends, all you have to do is get out of the Vehicle you want to convert to AP and push it out of the water using Carl's Body alone. Once you get your desired AP Vehicle out of the water and on the land, just drive it back to a Garage, store it and confirm the Properties. Rinse and repeat to create as many AP Vehicles as you want! But remember, the most vital part about this is being able to get OM0 which will allow you to be on a Quarry Mission while on a Date with a Girlfriend. If you get that part perfectly, the rest will be rather standard stuff. You can use many different spots to submerge Vehicles. For example, if you want to make an AP Motorcycle, you will need to use this spot in Tierra Robada shown in the

. If you want to make a AP Rhino Tank or any large Aircraft like a Shamal or a Hydra, you will need to use an Undrowning Spot as shown in this

and this

. This Undrowning spot can be also used for Helicopters and things to that kind of nature, too. You can even make AP Boats, but the DP Property doesn't get added as Boats can't register DP, so it'll a BP/EP/FP Boat, though only the upper half of the Boat will be DP, but that's not an effect of DP but rather how all Boats behave in the game. If you want to make a AP (or BP/EP/FP) Boat, you will need to have your desired AP Boat tipped upside down in the water like shown in the

and

and then push it inside a Garage. There are three Aircrafts in the game that can land on water (Seasparrow, Leviathan, Skimmer) and they all can be converted to AP aswell, you'll need to have them tipped upside down in the water and after the Cutscene tip them rightside up, check out the

and

and

. Interestingly enough, you can even make an Unique/AP Andromada or AP AT-400, check out this

. This same Undrowning Spot can be used for a AP AT-400 too. Also, you can make an AP Vortex, but it's useless as there are already 2 AP/EC2 Vortexes in SA, check out this

. It's easy as long as you have all the prerequisites and get OM0 right, happy converting! The possibilities are endless. There are Vehicles in the Guide that require a Suicide (AP/EC Maverick, AP Mothership Camper, AP Fire Truck (Ladder Truck)), yet you can get them in AP form and still not have a single Wasted in your Stats using this AP Conversion. You can obtain the EC Blue Maverick from Toreno's Last Flight and then convert it to AP. You can get this EC Maverick easily with a Pass so the Fail can also be avoided. You can obtain the Mothership from Riot and then make it AP, which will actually be a AP/EC White Mothership Camper, so it's even better than a normal AP Mothership Camper from Black Project. You can easily get a Fire Truck (Ladder Truck) from San Fierro Fire Department in Doherty and make it AP to make a AP Fire Truck. This might sound like all Special Vehicles are useless from the Story, but I suggest getting the Special Vehicles from the Story as they need Skill and it's much more fun getting them from the Story than just doing this AP Conversion Trick. You'll feel better about yourself if you conquer a challenging task than use this AP Conversion to take the easy way out. Also, you can use the Trucking Side Mission instead of Quarry and using Denise to make AP VehiclesHis Videos show a variety of different Vehicles being converted to AP.

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10.8. EC/EC2 or EM Conversion Trick (Any Vehicle) (2 of 2) (OM0)
Mission: Quarry or Trucking and Flight Booth (Fail, Won't Affect Stats)
How to Obtain: This Conversion Trick Method can be done after 100%, just like the AP Conversion. It also uses On Mission = 0 (OM0) and it's safe to use on ANY Platform. Before starting this task, you will NEED to have a Phone Call in memory by NOT answering it, whatever you do don't answer it, and also two Lowrider and/or two Tuner Vehicles in a Garage, depending on which Mod Garage you choose. For Loco Low Co. Mods you will need Lowriders and for Wheel Arch Angels you will need Tuner Vehicles. Any Phone Call will do, including the Catalina Phone Call after 100%, despite not being high priority. When you reload your Save and get out of your Safehouse, you will hear the Phone Call that you put in Memory, now get to the Trucking or Quarry location and start the Mission after getting out of your Vehicle and immediately going into the Red Marker. If you get the timing correctly with the Phone Call ringing, you will activate OM0. The OM0 Setup is the same like in the AP Conversion. Once you got OM0 activated, go to the Airport as shown in the Video and get to the Ticket Booth. Let the Timer count down to about 7 seconds or so remaining and at that time, buy a Ticket for a Flight to San Fierro. As soon as the Mission fails and you can jump out of the AT-400, do so. You CAN'T skip the Flight until you get to a Mod Garage. This is why you will need to drive in reverse and not running since the Buttons to skip the Flight are shared with driving forward and sprinting. Hopefully, the Baggage Handler will be there when you jump out of the AT-400, if it is, get to it and drive back in reverse to the Garage that you have either a Lowrider or a Tuner Vehicle inside and take the Vehicle to either Loco Low Co. or Wheel Arch Angels, again, driving in reverse and by not sprinting. When you get inside the Mod Garage of your choice, this is the time to skip the Flight and after the Flight is skipped, you will need to make it back to a Safehouse or the Atrium to restore the normal game world view as shown in the Video. Once the normal Game View is back, run tot a Safehouse Garage where your desired Vehicle you want to make EC or EM is located. Get inside of it, but make sure to remain inside the Garage. Don't drive away. When you enter your Vehicle, you can now Mod it however you like, though make note that some Mods can crash the game. When you finish you'll have to exit your new EC/EM Vehicle and navigate blindly inside the Garage to find your Lowrider/Tuner Vehicle. You need to do this if you want to be able to get out of the Mod Garage. If you exit the Mod Garage with the desired EC/EM Vehicle, you'll be trapped inside there and can't get out, so be very careful about it. This is why you need to have random Lowriders or Tuners inside the Garage at the Safehouse, since you need to get into one of them before closing out of the Mod Menu, but make note it's tricky to find it inside the Garage and may take several attempts. Once you find your Lowrider/Tuner and have all the things applied that you want, exit the Mod Menu and the Mod Garage Door will be open up. Just drive back to the Safehouse Garage where your desired new EC/EM Vehicle is and check on it. It's not too hard, but it may take some practive and getting used to. Good luck and happy converting!

 

 

Edited by SpriteFan274

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SpriteFan274


Post Your Save File Collections Here!


Post your Special Vehicle Collection and Photos of your Special Vehicles in this Guide's Comments or PM me your Special Vehicle Achievements, and you will be featured on this Post.

 

 

Lethal Vaccine - PS2 Save Files:
 

 

Save File 1 (Video) :


Ganton: AP/EC2 Buffalo, AP Infernus, AP Greenwood with EC Light Grey Roof Back, AP PCJ-600

Verdant Bluffs: AP Feltzer with EC Light Gray Interior, AP Tampa, AP Glendale, BP Forklift

Santa Maria Beach: AP/EC White Newsvan, AP/EC Light Gray and Black Vortex, AP/EC White Vortex, EC Red and Black BF Injection

Mulholland: EP/FP Seasparrow, EP/FP Phoenix, EP/FP Turismo, EP/FP Bullet

Los Santos Impound: AP Fire Truck (Ladder Truck), AP Packer

Dillimore: AP Sabre, AP Sadler, AP Sanchez, AP HPV1000

Palomino Creek: BP/EP/FP/MP/EC2 Fortune, BP/EP/FP/MP/EC2 Elegy, AP/EC White Camper with EM Mothership Paintjob, AP FCR-900

Doherty: BP/EP/FP/MP Patriot, DP/EP/FP/MP Rancher, DP/FP Rumpo, Stretch with EC Black Bottom

Hashbury: BP Tanker, AP Tanker Trailer, AP Boxville, EC White Camper

Calton Heights: Unique/AP RC Raider, AP/EC2 Bravura, AP/EC2 Merit, AP Savanna

Paradiso: EC Yellow Burrito, EC Light Blue Pony, EC Brown Camper, EC Green Pizza Boy

San Fierro Impound: Empty

Verdant Meadows: Unique/BP/FP S.W.A.T., AP Ranger, EP/FP Sandking, EP/FP Bloodring Banger

Hanger: Unique Andromada, AP/EC Blue and Dark Blue Maverick, EC Black Maverick, EC Green Packer

Fort Carson: AP Monster B, AP Romero, AP Bandito, AP/EC Green Hustler

Prickle Pine: EC Green Mesa with EC Green Roof, EC Sandy Brown Nebula, EC Yellow Green Nebula, EC Red Nebula

Whitewood Estates: Perennial with EC Black Roof, EP/FP Euros, EP/FP Hotknife, EP/FP/NE NRG-500

Redsands West: BP/FP Voodoo, BP/FP Tahoma, BP/MP Walton

Rockshore West: AP/EC2 Admiral, AP Sentinel, AP Sultan, DP/EP/FP BF-400

Las Venturas Impound: Empty

sYTjm9Q.jpg?13fEeyvP.jpg?1
Oe7NYcS.jpg?1v5l7UkE.jpg?1jojs76N.jpg?1MBUR6Pz.jpg?1z5loDCb.jpg?13oFlHW0.jpg?1Z8lbksC.jpg?19MiSdi0.jpg?1LnM9bNq.jpg?1Q6Ze16c.jpg?1xQ1bcpK.jpg?1sUieFOa.jpg?1OJ8KYGl.jpg?1pzMYwaG.jpg?1dtbWM3h.jpg?11JK7ylh.jpg?1

Save File 2 (Video) :
 

Ganton: Empty

Verdant Bluffs: Empty

Santa Maria Beach: Empty

Mulholland: Empty

Los Santos Impound: Empty

Dillimore: Empty

Palomino Creek: Empty

Doherty: AP Tanker, AP Berkley's RC Van, AP LSPD Police, Unique/EP/FP RC Baron

Hashbury: AP Police Maverick, AP Remington with EC Black Interior, AP Blade, AP Majestic

Calton Heights: Empty

Paradiso: Empty

San Fierro Impound: Empty

Verdant Meadows: AP Picador with EC Brown Trunk, AP/EC2 ZR-350, AP Washington, AP Broadway

Hanger: AP Rhino, AP Hydra, AP Hunter, AP Leviathan

Fort Carson: AP/EC2 Club, AP BF-400

Prickle Pine: Empty

Whitewood Estates: Empty

Redsands West: Empty

Rockshore West: Empty

Las Venturas Impound: Empty

uNgiu3L.jpg?1
ifVeKWa.jpg?1
4uNbiM1.jpg?1
zhGQYU9.jpg?1
CvK3gji.jpg?1

 

fnxrak - PC Save File:
 

 

Ganton: AP Feltzer with EC Light Grey Interior, AP Greenwood with EC Light Grey Roof Back, AP PCJ-600, EC Yellow Burrito

Verdant Bluffs: AP Admiral, BP/FP Tahoma, EP/FP Picador with EC Brown Trunk
Santa Maria Beach: AP/EC White Newsvan, EP/FP/EC2 Pony with EM Off-Road Wheels, EP/FP Banshee, EP/FP BMX

Mulholland: BP/FP Voodoo, BP Forklift, EP/FP Seasparrow, EP/FP Mule
Los Santos Impound: EC2 Vincent
Dillimore: DP/EP/FP/MP LSPD Police, AP Sabre, AP HPV1000, AP Sanchez
Palomino Creek: AP/EC2 Bravura, EP/FP/EC2 Voodoo, EP/FP Tornado, EP/FP Freeway
Doherty: AP Glendale, EC Light Blue Pony, EP/FP/EC2 Elegant, EC2 Manana
Hashbury: AP Boxville, AP/EC2 Merit, DP/FP Rumpo, EC Black Maverick
Calton Heights: AP/EC White Camper with EM Mothership Paintjob, AP Tampa, AP Sadler, EC Brown Camper
Paradiso: Unique/AP RC Raider, EP/FP/EC Green Mesa with EC Green Roof, EP/FP Perennial with EC Black Roof, Stretch with EC Black Bottom
San Fierro Impound: AP/EC Blue and Dark Blue Maverick, EP/FP Hydra, EP/FP Rustler
Verdant Meadows: AP/EC2 Buffalo, EP/FP Phoenix, EC2 Huntley, EC2 Windsor
Hanger: AP Fire Truck (Ladder Truck), AP Tanker Trailer, BP Tanker, EC Green Packer
Fort Carson: AP Infernus, EP/EC2 Admiral, EC2 Bravura
Prickle Pine: Unique/BP/FP S.W.A.T., AP Sentinel, BP/EP/FP/MP Patriot, DP/EP/FP/MP Rancher
Whitewood Estates: AP/EC White Camper, EC Green Pizza Boy, EC2 Washington, EC2 Club
Redsands West: AP/EC Light Grey and Black Vortex, AP/EC White Vortex, BP/MP Walton, EC2 Sultan
Rockshore West: AP/EC2 Admiral, AP Savanna, AP FCR-900, EC Red and Black BF Injection
Las Venturas Impound: EP/FP Raindance, EP/FP Police Maverick, EP/FP News Chopper

jbKipja.jpg

 

Edited by SpriteFan274

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Fooking Rekt

Nice! But sadly the UC Camper has a roof :/

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Lethal Vaccine

The White one? Yeah, I prefer Campers without the roof, but I am not gonna worry. The EC Brown Camper is without roof and the EC White Camper is with roof. The AP Mothership also has the roof, too.

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Fooking Rekt

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Lethal Vaccine

Woah, you are right. It looks unobtainable on Android/iOS. The Touch Screen Button does not appear to jump off the BF-400...That really sucks ass cuz this AP Packer is a must have...

 

At least you can still get the AP Sultan and DP/EP/FP/MP BF-400. The Mobile Exclusive Method for the Sultan and the new Method in the Guide for the BF-400 with the added MP property at least works, so it's only the AP Packer you can't get at this time.

 

Have you tried to get the EC Mutant BF-400 again? You said in the other Topic it doesn't work anymore on Mobile, either. That sucks! This is why I stick to PS2 V1 for my MAIN MEGA Saves....Everything works on PS2. All Methods are there, nothing is patched, etc, etc, etc. The only part in which sucks on PS2 is the DP/EP/FP/MP Police, but other than that, everything else works flawlessly.

 

I once posted a Video of LieutenantCB17 obtaining the AP Greenwood where he was able to get back inside the Greenwood after the cutscene by leaving the passenger side door open. This does NOT work on my PS2. CJ automatically will run to the driver side door, which is locked, instead of using the opened passenger side door. However, even if I could get inside of it, it's not anything special, since it wouldn't me moved off the ground, anyways...

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Lethal Vaccine

I could buy a controller :D Then i could get it lol

 

Yeah, a Controller solves all problems. The AP Fire Truck would probably be next to impossible on Mobile with Touch Screens alone. You may need to get a Controller if you want the Packer and Fire Truck...

 

I'm late to the party but oh well lol

Congratulations on achieving 60+ UVs @Militia :) Maybe one day I'll do that too xD

 

Lol, thanks, but it's easy. I knew I could do it. I even have Ganton completely empty and 2 spots inside El Corona. There is plenty of space left and I successfully was able to use the Los Santos Impound for half of the duration of the game while my AP Packer sat inside of it before I moved it to the Hanger.

 

I've heard you talk about SA for literally 6-9 months now, but you never seem to finish. Only III and VC, but those GTA's take less than a week (or at least for me) and all Special Vehicles are so easy (at least for me). I barely find a damn thing hard in those GTA's. LCS/VCS are the same old, same old, too, in terms of difficulty of Special Vehicles, too. 99% are all easy these days. Even SA is easier for me the more times I go through it. AP Greenwood took first try this time, for instance, so did the other 3 Shotgunning Vehicles. In terms of SA, I can do anything and I can obtain anything at this point, other than the stupid Police Car on PS2. I would have the DP Leviathan in this Save, but it was discovered on Christmas Day, 1 week after I passed Interdiction and acquired the EC Black Maverick. Not to worry, though. Since I can't get the Police and need to get it on Mobile (again), I might as well round up the DP Leviathan on my next, new Mobile Save. But for now, I am concentrating on doing the 48% Starter Save for LCS on iOS, followed by finishing to 100% with 12 Special Vehicles. Once that is done with, I will then do SA on Mobile. Who knows, maybe something else will be discovered by then, too!

 

Btw, I will lay PS2 to rest now in terms of SA. I know I said this more than once in the past, as well, but this time, I can't seem to improve anymore for SA on PS2, so even if more things are discovered, I won't care, and for now on just get the remaining stuff on Mobile. I refuse to bother doing a Save on PS2 again. It takes a long time to get all of these and finish the game while making sure nothing disappears.

Edited by Militia

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mike962

the pink cars of Woozie you can get them anytime after 100% complition so essentially they are not unique, just rare , maybe mention that in the guide and videos cos in that case they can be skipped to save garage space

 

 

is the Big Smoke delivery Sanchez proofed ?

Edited by mike962

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Fooking Rekt

the pink cars of Woozie you can get them anytime after 100% complition so essentially they are not unique, just rare , maybe mention that in the guide and videos cos in that case they can be skipped to save garage space

 

 

is the Big Smoke delivery Sanchez proofed ?

Nope only the Patriot

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Lethal Vaccine

the pink cars of Woozie you can get them anytime after 100% complition so essentially they are not unique, just rare , maybe mention that in the guide and videos cos in that case they can be skipped to save garage space

 

is the Big Smoke delivery Sanchez proofed ?

 

The BP/EP/FP/MP/EC2 Fortune and BP/EP/FP/MP/EC2 Elegy are indeed Special Vehicles. How can a Vehicle not be special when it has all those properties? If you know, the AP Jealous Girlfriend Vehicles can be obtained even after 100%, but that doesn't mean they aren't special. So can all the FP Race Vehicles be obtained anytime from ALL Races and there is FP Vehicles in Firefighter Level 1 and 2, as well, that can be obtained anytime. Even Cesar's BP/EP/FP/MP Savanna can be obtained anytime, but I didn't list in the Guide, since there is an AP Savanna in Photo Opportunity. AP > BP/EP/FP/MP = Inferior.

 

You can skip them if you want and get them later, but when you make it out into The Country, there is enough space anyways. As you can see, I have 61 Special Vehicles and obtained the Fortune and Elegy during the Story and NOT after 100% and had plenty of room...

 

 

Nope only the Patriot

 

Incorrect. It is AP Sanchez in the Courier Mission for Cesar when he calls you when the Sanchez spawns instead of the Patriot. But it requires Cheats (Blow Up All Cars) and then push wreck back to a Garage. There's been a Video on Youtube of this for a while. Perhaps it was by Doom41k or Stea1thman, but it's there...

 

I don't list Special Vehicles that require Cheats, or I would of listed the AP Sentinel from Saint Mark's Bistro. I don't need Cheat Vehicles...

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Fooking Rekt

I know it can be obtained with cheats. But unless somebody asks for a cheat method, i don't mention cheats

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Lethal Vaccine

True, but he asked if it was proofed and it is. It's AP, but requires Cheats, so it's useless. Plus there is 2 easy as pie AP Sanchez' in the game already. Just pick one from WSotT and Badlands.

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mike962

OK

 

well maybe you can have a Vice City new guide too ? :lol:

 

in San Andreas, essentially the only proofed Maverick worthy to get is the one from Toreno's Last Flight cos it's uniqe color , the other one is normal color , is that correct ?

 

Also , the Dozer in Deconstruction aren't special either ? they seem to have at least more health than normal

Edited by mike962

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Lethal Vaccine

Nah, that other guy made a Guide and if people want to ask questions, I can just answer them in the appropriate topic. A lot of what you will see for methods in his Guide are outdated and don't need to use such a method anymore...Some Vehicles aren't even listed, etc, etc.

 

There is 3 AP Mavericks in SA. Just view the Guide. 1 AP Maverick from The Da Nang Thang. 1 AP/EC Maverick from Toreno's Last Flight. 1 AP Maverick from Misappropriation. In fact, both CJ's Maverick AND the enemies Maverick are both AP during the Mission at some point and both can be obtained, but not at the same time since you need to use a Tow Truck and tow one of them back since the doors are locked. But yes...The AP/EC Maverick from Toreno's Last Flight is the only one with the EC as well as AP and it's the "best" one to get. But it DOES require a Mission Failure AND a Suicide. Whereas The Da Nang Thang and Misappropriation Mavericks do not. In fact, you can PASS these Missions and obtain them no problem.

 

Nope, Dozer in Deconstruction isn't special at all. It may have increased health during the Mission, but it's nothing special.

Edited by MetalMilitia89

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Fooking Rekt

Are you sure the EP Banshee can be obtained by passing the mission? On my first attempt (wasted a good 40 minutes) of making my FP/EP vehicles video i made 4 vehicles FP/EP, and i killed the Russian dealer while he wasn't even near the Banshee. I then drove the Banshee into the Gas Station and BOOOOOM, Wasted

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Lethal Vaccine

fnxrak has a Video of it. Didn't I post his Video?

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Fooking Rekt

He failed the mission in the video

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Lethal Vaccine

Hm, yeah, you are right. I know there is a way to pass and get it, but I am not sure how it's done. I know some people who've done it before, though when they do a No Missions Failed Playthrough and only obtain Special Vehicles which don't require a Mission Failure...One of the guys had this EP Banshee as well as converted only ONE Vehicle into EP/FP (Seasparrow) since you can pass and do that, too, before getting the EP Banshee.

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bug777

Check the PROOFED and RARE vehicle Discussion if you want to obtain the Just Business Vehicles Cheatless and without having to collect any Info Icons!

 

I'm new to this forum, but not new to Car Collecting since I have my own method of obtaining the Just Business vehicles withOUT Cheats! Of course, and you don't even have to collect the LSPD Headquarter's Info Icon! The weirdest part is: Why hasn't anyone figured it out yet? It involves the usage of Satchel charges and the Sprunk vending machine... It's doable also without Satchel Charges, but you have to wait longer, and hold your Buy Drink button until Smoke deals the Russians.

 

You can even "farm" dozens of copies if you'd like! :)

 

 

Here's my guide:

 

 

(insert number)

 

AP Packer, AP Sultan, FP/EP/CP/MP BF-400

 

Mission: Just Business

Character: Big Smoke

Location: Los Santos

 

Requirements: Satchel Charges (pick up from Montgomery)

 

How to Obtain:

Proceed through the mission until you get outside. Now kill the two Russians shooting at Smoke (kill also some of the nearest to the door). Now plant two or three Satchels around the remaining Russians, but not too many because Smoke will take some blast damage from those, but he will survive providing he hasn't lost so much health from the shootout. Now run to the gas station where the Broadway is parked. There's a Sprunk vending machine with flower pickup beside it. Equip your Detonator and approach the vending machine until the Buy Drink message appears. Detonate the Satchels, and BUY a drink after you heard the blast. Now the cutscene where you mount the bike with Smoke should start as normal. If not, hold your key for Buy Drink and hope the cutscene starts after Smoke has killed the last Russian, but in middle of the animation where CJ drinks the Sprunk. The cutscene looks like normal, but you'll be able to jump from the back seat of the BF-400 at any time of the Chase. You can explore any part of the chase and how things are scripted. But be careful about entering the Nebulas or any other mission vehicles because they are scripted to disappear and you will be Wasted is you're in one when it happens. But leave that for another time. Let the Russians damage the bike until there's small amount of health left on the bike before the cutscene where the Packer comes with Sultans on top of it. Now jump out of the back seat and hopefully the Russians destroy the bike and the Packer and the other vehicles will stop somewhere under the bridge or a little further. Now run up to the vehicles and kill the enemies so they wont bother you. Some of them are invincible, so you have to beat them with a parachute equipped. Now you can load the Sultan and the BF-400 to the Packer and do what you want with them, or collect them individually if you want.

 

 

EC2? Nebulas cannot be obtained at the same time as these ones but you can obtain them on an another run.

 

 

I don't like to use the impounds though and I would like to know how to jump to the restricted 4-star territory with the Packer. It fits to Doherty, I heard. Flint Intersection has those annoying barricades. :angry: But if it's the only way to impound it to keep it then i'll just do it to save all unnecessary trouble.

 

 

The vending machines seem to reset CJ mission-specific restriction scrips somehow and you can enter/exit vehicles as normal. In Black Project you do NOT have to use the crane for example because buying a drink from a vending machine (no animation occurs while on the Jetpack) turns the Jetpack into a conventional one and you can leave it like normal and the pickup appears near CJ. This won't work in Reuniting the Families because CJ is not really sitting in the car. He is stuck on top of it. With a crappy AK from Emmet.

 

 

I hope I helped you all and hopefully using vending machine technique will facilitate obtaining any existing or known Special Vehicles in the future!

Edited by lil weasel

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Lethal Vaccine

For any Guides on Special Vehicles, post them here. Thanks for the info. Sounds interesting. Maybe it will help my friend to obtain these on Mobile since they are unobtainable on Mobile. Only the AP Sultan using a Mobile Exclusive Method and the DP/EP/FP/MP BF-400. Not the DP/EP/FP BF-400 that the Russians are driving. He can't get the AP Packer, either.

 

I've already obtained the AP Packer, AP Sultan, and DP/EP/FP BF-400 on my new, current PS2 Save so I can't try this new method. Someone else can if they like, though.

Edited by Militia

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mike962

the brown Camper how many of them you got ? cos there are 3 color versions (white, black and red) plus the roof variants which makes 6 combinations possible

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Lethal Vaccine

I only care to obtain one of the Brown Campers. The Brown is what makes it special. Not the Red, White, and Black, at least I don't think. That's like saying all the numbers on the SWAT Tank are different, so every single SWAT Tank is special...

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Fooking Rekt

Check the PROOFED and RARE vehicle Discussion if you want to obtain the Just Business Vehicles Cheatless and without having to collect any Info Icons!

Please explain!

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Lethal Vaccine

I told him to edit his post but he hasn't yet.

 

It seems his Method might be one of them that does not need as much luck as using the Info Icons since he is using Satchel Charges to detonate the Russians when HE wants them dead. Not when Smoke himself kills them.

 

EDIT: Thanks to lil weasel, he copy/pasted the guy's HIDDEN Post back into the above post of his from the Proof/Rare Topic, so his Method is now a few Posts up! Try it out!

Edited by Militia

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OrionSR

2.9. EP Banshee Player's Vehicle - Gray Imports

 

EP is applied to the player's vehicle as the target approaches the Banshee. The proofing can be applied any vehicle the player enters during this phase. There are notes on the matter in the old topic.

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Lethal Vaccine

I am wondering how to PASS Gray Imports while obtaining specifically that EP Banshee, though. I know how to pass Gray Imports while converting an EP/FP Vehicle of my choice, but you can pass to get the EP Banshee, too, at the same time, but I am unsure how it's done.

 

I don't like to use the impounds though and I would like to know how to jump to the restricted 4-star territory with the Packer. It fits to Doherty, I heard. Flint Intersection has those annoying barricades. :angry: But if it's the only way to impound it to keep it then i'll just do it to save all unnecessary trouble.

 

I am the same way. I didn't use any Impounds until my most recent Save where I obtained the AP Packer. It does fit in Doherty, but unfortunately you can't jump the Flint Intersection. I already tried it and it didn't work. I've obtained the Packer/Sultan/BF-400 on two separate occasions and hoped I'd be able to get it to Doherty early, but it's impossible. Plus putting it in Doherty f*cks you over for putting the BP Tanker and AP Tanker Trailer inside Doherty when you get to Tanker Commander. I believe you can actually use undrowning zones and take it to Las Venturas early and put it in that Impound, where it'll be safe until you unlock The Desert, but that is still using an Impound, but not Los Santos.

 

I suggest keeping it in the Los Santos Impound like I did until you unlock the Airstrip when you buy it after the Mission Interdiction. It's actually not that bad to keep it in there. Plus, you can actually save Just Business and keep it in the Radar until right before Reuniting the Families, which is right at the end of the Los Santos Story Missions before doing The Green Sabre and moving to The Country. So you only have to be careful of other Vehicles overwriting the AP Packer for a short period of time. Just Business, itself, Reuniting the Families, The Green Sabre, and all of The Country Missions, which there isn't many. When you get to San Fierro, your safe and can do anything you want in San Fierro. Nothing will go to Los Santos anymore and soon enough you will unlock The Desert and can buy the Airstrip and then take the AP Packer to the Hanger and keep it in there for the rest of the game. That's what I did and it was simple, imo...

Edited by Militia

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