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ThirteenAG

GTA Liberty City Stories Mobile Modding

Recommended Posts

George Costanza

Actually the other way around. But yes, mobile dffs aren't proper dffs.

trump-fake-news.jpg

FAKE DFFs!

 

SAD

 

sorry had to

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The Duke Of Nukes

It's interesting to note that they are using higher resolution textures and assets on this port, some probably coming from the PS2 version of the game, but are still using the old PSP trees, albeit in higher resolution.

Edited by The Duke Of Nukes

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cj2000

 

But someone have the same problems in blender with the DFF? because they are "Damaged" i can't open them...

lcs mobile dff files its not dff files. its converted mdl files and he have mdl structure

 

It´s more like a mix, while framelist section uses dff format, the geometry sections are more or less using PS2 mdl format.

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Solidcal

SO got in to this topic a little late and messed around with some stuff. Mostly look at The Tommy. I think I've figured out why the textures don't load on to it and it's more or less an obvious thing anyone can notice. It's cause it lacks a folder in the PVR textures aka the format used for the HD textures. So converted the textures over to pvr format and made the folder enries with the vehicles name aka "mini" and gonna see if something as simple as doing this will make the textures load on to it. Will edit this if the simple thing works.

 

Edit: Didn't work. So it's not as simple as that it seems.

Edited by Solidcal

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‫

Stella can you show any screens or info about RC Baron brought back to game? its listed in carcols.dat so its should be in-game?

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Rachel Amber

Guys can you tell me how to extract .obb in gta lcs? please tell me i want to see something in handling.cfg file

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Rachel Amber

REMOVE THIS POST

Edited by NOskillx

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_Æ_

Anyone know how to unpack the .RAW file in audio folder?

Edited by Niko Belic 605

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Rachel Amber

Ok guys i finally extracted files, but how can i extract.pvr?

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Ash_735

You don't, PVR is an image format. If you used the iOS version then those PVR files will work with Magic.TXD.

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GraphiX

I think the game using same engine with GTA VC or improved version of GTA VC Engine. But I want to know one thing. Can I directly use "VC-PC" Custom DFF's & TXD's (Mods) on this game. Replace cars or guns or something like that

 

I'm talking about Android Version

Edited by GraphiX

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Ash_735

No you can not.

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GraphiX

What can i ? Convert DFF & TXD's using RW Tools and Magic TXD than I open OBB file and change them after ıse a TXD F*cker and play game. This is possible ?

Edited by GraphiX

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Ash_735

What can i ? Convert DFF & TXD's using RW Tools and Magic TXD than I open OBB file and change them after ıse a TXD F*cker and play game. This is possible ?

Because the DFF header is different and not apart of RW Tools, they CAN convert from but not TO, and it's not exactly the same as VC format. I don't know why you mentioned TXDf*cker, LCS doesn't use that cache format.

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Sergeanur

Guys, I've fixed a memory leak in makeobb, so a crash issue should be resolved now for whoever had it. Download link is the same.

Edited by Sergeanur

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gta_Sparr0w

I can't extract the obb file like the other obb files of gta sa. Can anyone share how to extract them with phone itself??

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gta_Sparr0w

I can't extract the obb file like the other obb files of gta sa. Can anyone share how to extract them with phone itself??

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GrandTheftAutoGawler

One thing I noticed is LCS stories mobile has a beautiful TimeCYC while earlier mobile ports like VC and GTA 3 had its fog, sky effects and clouds removed, would it be possible to copy-paste the TimeCYC for LCS stories mobile and put it into VC mobile? that would be amazing

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lastpackage

Is there any way of implementing ps2 lcs atmosphere to android port? Has anyone tried importing timecyc from ps2?

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gta_Sparr0w

I made a little unpacker for LCS OBB files. Supports dictionary to match CRC32. If filename is unknown format is (hash).dat

Download

Anyone here to create such tool for android? Please.

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HeicoDE

 

Guys can you tell me how to extract .obb in gta lcs? please tell me i want to see something in handling.cfg file

 

http://lcsteam.net/dump/lcs/obbdec_lcs.rar

 

 

The link is down for me... Can someone maybe upload it again? I would be very glad about it! :)

 

Edit: Strange... Now the file is in my download folder (Chrome didn't noticed me about the download), but the site still says 404 Error.

Whatever, my problem is solved now, thanks anyway!

Edited by HeicoDE

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cj2000

Somebody else has problems with extracted LCS files? At least all lvz files are f*cked up and look like this:

 

82632e13422e.png

80135860b44b.png

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Hanakop93

I tried to move HUD from PS2, but I do not know how to edit png format. In that case, is anyone able to do it?

 

MOD

Screenshot_2017-12-25-20-10-30-109_com.r

 

ORYGINAL

maxresdefault.jpg

 

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cj2000

I tried to move HUD from PS2, but I do not know how to edit png format. In that case, is anyone able to do it?

 

Every image editor can handle png, even paint can, so don't see your problem.

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Ash_735

You don't even need to edit it, you can just export the PS2 one as PNG and use that in the game instead.

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guard3

Reminder: Weapon icons are in .TXD of the weapon (in mobile version, or .CHK for PS2/PSP)

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Hanakop93

Thank, and there is some way to permanently restore this effect, because it is unfortunately unstable.

 

image.png

image.png

Edited by Hanakop93

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