It seems like the game uses Renderware, so file structure is quite similar to Vice City's. Audio is MP3, textures are PVR/TXD/PNG. Directory tree: http://pastebin.com/n09wMip4 Let's start digging further?
I've been digging through .pvr files and I found something very interesting. Developers who ported this game to mobile devices "borrowed" some textures from GTA3 Xbox mod. Back in 2009, pearcyp (GTA3 HD project founder) has sent me a big collection of high quality textures that he made from scratch, so that I could use them for my Xbox mod. Turns out, a lot of his work ended up in LCS. I even found some textures that I've made myself!
Here's one example. I find it very funny that developers