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[SA|TUT] How to add new cars without replacing


Junior_Djjr
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22 hours ago, arminnas said:

I add paint job for added cars with moon loader. 

It seems like I broke it then, it's not working even for default cars.

Edited by azurepixels
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Hi!

 

I added a police car using "copcarla" linesm but the siren is not working. Is there a way to make it work without mods?

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Im seeing that model special features is incompatible with indievehicles.asi, because when i exit from my house it crash, but without it the game works good.

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i added 12 cars so far without a problem but now im wondering how to add police cars so can i get some help with that, taxis too

Edited by maister04
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Maybe I'm just doing something wrong, but everytime I try to add a vehicle, the game always crashes in the loading screen.

It apparently has to do something with carcols.dat since it's always the last thing loaded. Nevermind this one.

 

My problem now is that the game crashes when the game tries to play the added vehicle's sounds. I added in a Deluxo, but everytime I try to drive, reverse, or get in or out the vehicle, it would crash. Turns out it's a different case.

 

For some reason, the vehicles I add are treated as bikes that have fell down, since everytime I get in the vehicle, it does the "lift bike back up" animation.

Edited by CJ28472583
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  • 1 month later...

How can I made my added cars spawn in traffic? I already added it into cargrp.dat but it's not spawning for me.

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hey i wonder if i can return or port angel and avenger from lcs and vc

 

EDIT: i'am done but for some reason getting on and off and stealing the bike triggers car getting on and off and stealing animation although while doing stealing animation the driver actually falls backwards while the stealer is actually punching air 

 

anyway to fix this problem and replace it with normal freeway getting on and off?

Edited by grove boi
just a little problem that's all
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  • 3 weeks later...

Is there a way to use FLA only to apply the handling, audio and special model features patches without touching anything else? Open Limit Adjuster already does a great job at removing limits, and FLA constantly crashes at problems that were not present before installing it which are all related to texture/model/etc limits which I don't want it to touch, because OLA adds the cars just fine, except for the handling lines, vehicle audio and model features. It's infuriating to deal with this POS script when all you want for it to do is to assist an already working limit remover.

 

EDIT: To elaborate on when does FLA crash my game: it seems that whenever I apply the ID patch which is needed to apply the special model features patch, it will crash at every possible limit issue, and when the only thing I have enabled is handling lines extension, it will crash whenever Modloader tries to reload the carcol lines of an added vehicle. Those kind of petty issues with FLA force me to replace vehicles instead of adding them, because other scripts that would apply those tweaks are old and clunky to configure.

Edited by supra107
  • YEE 1
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On 1/3/2016 at 9:06 AM, Junior_Djjr said:

May be handling's/vehicle's line or some incompatible mod.

 

Send fastman92limitAdjuster.log and/or temporary disable (0) "Register global expection handler" in .ini and send "modloader\modloader.log"

Hi i need your help Djjr ... i've successfully added the vehicles by your method now the problem is that i have first person mod v3 installed in my game and when i switch to First person mod in Added vehicle in my game immediately crashes :( .. Help Please

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  • 3 weeks later...

I have been trying multiple ways to add any car in SA (using this one) I always fail and it says (car) does not have a vehicleaudio.cfg even tho when i search for the car's name I DO find it..... 

Someone pls help.........

Yep i had some working mods but removed them but still no use ;(

 

EDIT:  NVM I solved it

Edited by BazzemBoi
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  • 2 months later...
On 6/16/2020 at 8:17 AM, CJ28472583 said:

Maybe I'm just doing something wrong, but everytime I try to add a vehicle, the game always crashes in the loading screen.

It apparently has to do something with carcols.dat since it's always the last thing loaded. Nevermind this one.

 

My problem now is that the game crashes when the game tries to play the added vehicle's sounds. I added in a Deluxo, but everytime I try to drive, reverse, or get in or out the vehicle, it would crash. Turns out it's a different case.

How did you fix both of that pls tell me?  NVM

Edited by HeyWolf
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On 12/17/2020 at 7:41 PM, RSTYLE_ said:

Game freeze after entering added vehicle . any solution ?

Make sure the car's lines are all right, its better to delete it and re-write all again.

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On 12/31/2020 at 8:04 AM, RyanDri3957V said:

Any tutorial for adding peds? 

There is a YT video for it, I am not sure if i am allowed to post it here or not, just search how to add new peds without replacing

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  • 3 weeks later...

Hello!

 

I m facing problems with model_special_features, whenever i enable it my game crashes

Even after applying ID Patch it still crashing

 

any Solution please?

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On 6/11/2020 at 7:00 PM, maister04 said:

i added 12 cars so far without a problem but now im wondering how to add police cars so can i get some help with that, taxis too

To add a police car:

In the vehicle.ide write POLICAR in the game name section, for example:

665,     Rcv,             Rcv,             car,         Rcv,             POLICAR,     truck,    ignore,        10,    0,    0,        -1, 1.3, 1.3,        -1    

and then to make it spawn like a normal police car (chase you, etc) you have to download wanted level editor.

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9 hours ago, BazzemBoi said:

To add a police car:

In the vehicle.ide write POLICAR in the game name section, for example:

665,     Rcv,             Rcv,             car,         Rcv,             POLICAR,     truck,    ignore,        10,    0,    0,        -1, 1.3, 1.3,        -1    

and then to make it spawn like a normal police car (chase you, etc) you have to download wanted level editor.

 

Thank you I skipped the POLICAR as the game name part, but still  WLE crashes my game whenever the car im trying to add spawns, and I tried with multiple cars, original too

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46 minutes ago, maister04 said:

 

Thank you I skipped the POLICAR as the game name part, but still  WLE crashes my game whenever the car im trying to add spawns, and I tried with multiple cars, original too

This means there is something wrong with the vehicle.ide

it should look like this (look at the last line):

J6erhxJ.png

Edited by BazzemBoi
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1 hour ago, BazzemBoi said:

This means there is something wrong with the vehicle.ide

it should look like this (look at the last line):

J6erhxJ.png

 

I see nothing wrong here, and the cars work fine until i install WLE

 

2021-01-21-10-04-36.png

 

 

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  • 1 month later...
  • 1 month later...
TheSuperNewbie

Handling.cfg identifier name "vehiclename" is assigned to vehicle but cannot be found

 

this error is a headache, i wasted 2 days adding cars man, why happened this? i got in another laptop +30 planes and nothing happened, i added a car but give me error, deleted it but i think that affected the other cars, this is anoying man

Edited by TheSuperNewbie
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  • 4 weeks later...
Henry_Martinez
On 9/21/2020 at 12:55 PM, BazzemBoi said:

I have been trying multiple ways to add any car in SA (using this one) I always fail and it says (car) does not have a vehicleaudio.cfg even tho when i search for the car's name I DO find it..... 

Someone pls help.........

Yep i had some working mods but removed them but still no use ;(

 

EDIT:  NVM I solved it

Try not to use modloader and try using open limit adjuster.

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  • 1 month later...
  • 3 weeks later...
HellRider69
On 1/21/2021 at 12:15 AM, BazzemBoi said:

To add a police car:

In the vehicle.ide write POLICAR in the game name section, for example:

665,     Rcv,             Rcv,             car,         Rcv,             POLICAR,     truck,    ignore,        10,    0,    0,        -1, 1.3, 1.3,        -1    

and then to make it spawn like a normal police car (chase you, etc) you have to download wanted level editor.

 

it's not a solution. this column just shows carname in game

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  • 4 weeks later...

Either I'm blind or the line "Apply ID limit patch = 1" doesn't exist inside the .ini file of the limit adjuster. I tried adding it anyway but my vehicle pop-up lights doesn't work.

And yes, I have enabled "Enable model special feature loader = 1" and added my entry to the model_special_features.dat file.

 

Also, how do I enable an added car to be used in the Taxi submission? Thanks.

 

EDIT: Nevermind, I got the pop-up lights fixed, I guess the guide is a bit obsolete. I fixed by doing this step, by the way.

 

Edited by mourthss
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