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First Person or Third Person Freemode?


Endjinn
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I need some tips.

 

I just got my ass handed to me by a couple of players.

 

I was doing the usual rolls, sniping and so on; they were doing the same. But for whatever reason I was getting nailed every time.

 

I understand that some players are simply better than me and I console myself with the fact that I've only been playing GTA/GTAO for a few months on PS3, a couple of weeks on PS4.

 

My Question: Is there an advantage to be had in playing in first person?

 

I have never played FPS's, (I had a brief shot of COD and it was annoying) and in GTAO FP is very disconcerting as I'm not used to it at all.

 

Are some of you always playing in First Person or are you switching to FP purely for 'The Marksman Shuffle'?

Edited by Aliashu
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Speaking for myself here but I never use first person for combat (not that I'm that good anyway!) but I find it very disorientating

and sometimes the game graphics don;'t update fast enough.

 

I only ever use first person in a car for drive by shootings, everything else I keep it third person.

 

What you describe sounds like the LAG effect of the game which I seem to experience a lot in PVP whereby your side of the game

hasn't updated quick enough and in fact the player wasn't where you thought they were, a reason I can't progress with combat

in this game and have so many deaths.

Edited by tails_prower_2040
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Yeah, I'm having issues with Lag myself, I feel like I'm being cheated sometimes because I've killed the guy and then from nowhere I die.

 

I've asked about lag on a separate thread, what I really wanted to know is if any players play purely in FP and whether they feel an advantage.

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Use 1st person for sniping it allows you to move from side to side far faster than in 3rd person ,

Edited by bruvs-mcfc
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I have a much easier time controlling my character in first person. It makes combat much easier for me, as opposed to the slow turning movement of 3rd person.

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i cant stand combat in 3rd person when i play TDM if im in first person 80% of the time i get MVP

I'm beginning to think the same could be true for freemode. It could be my imagination, but players seem to be moving a lot faster in general than they were on PS3.

Some of the combat rolls are are almost instant.

 

Use 1st person for sniping it allows you to move from side to side far faster than in 3rd person ,

I know the 'Marksman Shuffle' has been a contentious issue on this Forum, especially with the sniper 'purists' (lol), but I can't really see a way around it other than to fight fire with fire. Not so bad if it's the two other sniper rifles, movement speed is less of an issue.

 

Is there a way to enter 1st person and then back to 3rd with one switch ,or do I have to go through the select menu? This is what I'm having trouble with, maybe my thumbs are just too slow.

Edited by Aliashu
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i cant stand combat in 3rd person when i play TDM if im in first person 80% of the time i get MVP

I'm beginning to think the same could be true for freemode. It could be my imagination, but players seem to be moving a lot faster in general than they were on PS3.

Some of the combat rolls are are almost instant.

 

Use 1st person for sniping it allows you to move from side to side far faster than in 3rd person ,

I know the 'Marksman Shuffle' has been a contentious issue on this Forum, especially with the sniper 'purists' (lol), but I can't really see a way around it other than to fight fire with fire. Not so bad if it's the two other sniper rifles, movement speed is less of an issue.

 

Is there a way to enter 1st person and then back to 3rd with one switch ,or do I have to go through the select menu? This is what I'm having trouble with, maybe my thumbs are just too slow.

Just quick press same button interactive menu is on , not sure what it is in ps I'm on xbox1

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FP is a disadvantage, but i like to use it 24/7

Ok, that's interesting. I feel I'm at a distinct disadvantage in third person.

 

I had thought that because I was never part of the COD (or similar) generation , that it would be an uphill battle that I was never going to win. Some of the snipers on GTAO are incredible.

 

However, I have found information on another GTA Forum that is specifically concerned with making the transition to FP a more comfortable experience for new CG users. Camera settings and the like, Look Acceleration and so on.

 

I'll have a mess around with those and see if I can have the best of both worlds. I did do some fiddling when I first got my PS4 (2 weeks ago) but it doesn't seem to be helping. I can't help but think that I'm missing out on 'something' by not playing in FP.

 

Anyway, thanks very much for all your input, appreciate it.

Edited by Aliashu
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FP is a disadvantage, but i like to use it 24/7

Ok, that's interesting. I feel I'm at a distinct disadvantage in third person.

 

I had thought that because I was never part of the COD (or similar) generation , that it would be an uphill battle that I was never going to win. Some of the snipers on GTAO are incredible.

 

However, I have found information on another GTA Forum that is specifically concerned with making the transition to FP a more comfortable experience for new CG users. Camera settings and the like, Look Acceleration and so on.

 

I'll have a mess around with those and see if I can have the best of both worlds. I did do some fiddling when I first got my PS4 (2 weeks ago) but it doesn't seem to be helping. I can't help but think that I'm missing out on 'something' by not playing in FP.

 

Anyway, thanks very much for all your input, appreciate it.

Aliashu, why are you so deturmind to make 1st person work ,

When I accidently join deathmatch in forced 1st person I am absolutely useless , and I've won over 1600 deathmatches so for me it's purely the view , I never seem to be able to see anywhere like in 3rd person , I have to physically move my body to view different angles as opposed to just moving the camera angle it's self ,

If it's just that you want to improve in whatever view it takes let me know I got some good advice handed to to me over time which help explain the mechanics behind PvP type conflicts , let me know and I'll pm them to you , good luck pal x

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Thanks Bruvs-mcfc, I think some tips would be useful so feel free to PM me or post them here. I'm not totally embarrassed quite yet (lol) and other people may find it useful.

 

I'm generally pretty OK, I can hold my own against most players. But lately I've just been getting my ass kicked.

 

It could be down to changing console, but I think perhaps I haven't quite grasped the mechanics of the game.

 

Combat roll timings are a bit of a problem. Some of the better players are basically walking up to me and rolling round a corner and blasting me.

 

The one really annoying thing is a player who seems to be completely out in the open, too far to get a lock and too fast to snipe or RPG, but for some reason they are able to shoot me through a wall corner with a quick burst. I assume there is an element of free-aim, even in an assisted-aim session, but it's just not happening for me.

 

The FP thing was more of a speed issue with the Marksman, are they holding down X while they move, how fast are they waggling the thumbstick and so on lol.

Edited by Aliashu
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Totally with you on all points , I'm level 460 and some days I appear to be unplayable and the next day I just seem to get owned by virtually everyone regardless of rank , I'm convinced it must be some kind of differences with lag and such ,lol or I'm just sh*t .

The thing I'll send in a min is about combat rolling and headshots , they really are the difference to being good and being "f*cking" good , have a read see what you think

Some guy who was amazingly good at this sent me this advice hope it helps ....

 

 

Counter rolling is kind of hard to explain on paper. Youre basically trying to hold off of rolling yourself until your enemy rolls first. You want to time it so that you roll when theyre halfway through their roll. If you time it properly, they wont be able to lock on to you because youre rolling, wont be able to roll again because of the delay and youll be able to lock on as you come out of your roll with a second to spare before they can roll again. If you can master how to flick the stick upward towards an enemies head while coming out of your roll, youll be unstoppable. Headshots are king in gtao. A second of roll delay for your enemy can equal his death if youre on target. Always try and take advantage of that little delay to end them. Grab a few friends and do an inv only to practice timing your rolls and counter rolling. Happy hunting.

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Totally with you on all points , I'm level 460 and some days I appear to be unplayable and the next day I just seem to get owned by virtually everyone regardless of rank , I'm convinced it must be some kind of differences with lag and such ,lol or I'm just sh*t .

The thing I'll send in a min is about combat rolling and headshots , they really are the difference to being good and being "f*cking" good , have a read see what you think

Some guy who was amazingly good at this sent me this advice hope it helps ....

 

 

Counter rolling is kind of hard to explain on paper. Youre basically trying to hold off of rolling yourself until your enemy rolls first. You want to time it so that you roll when theyre halfway through their roll. If you time it properly, they wont be able to lock on to you because youre rolling, wont be able to roll again because of the delay and youll be able to lock on as you come out of your roll with a second to spare before they can roll again. If you can master how to flick the stick upward towards an enemies head while coming out of your roll, youll be unstoppable. Headshots are king in gtao. A second of roll delay for your enemy can equal his death if youre on target. Always try and take advantage of that little delay to end them. Grab a few friends and do an inv only to practice timing your rolls and counter rolling. Happy hunting.

Best advice ever, ive been trying to counter those "rollie pollies" for months now,

cant wait to try your advice, and if you could, could you elaborate how people are able to skip to recharge, ive seen a couple able to roll over and over and over again without a wait. Thanks.

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The constant rolling is a cheat if I'm not mistaken , not sure what the glitch is exactly but remember reading something about it on here somewhere

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Thanks for the earlier tips bruvs.

 

Aliashu, why are you so deturmind to make 1st person work ,

I think what I am having trouble with is centring my camera angle so that I can predict where my reticle will be in relation to the other player. There's some other useful tips on youtube with a guy quickscoping using nothing more than the right stick to centre his target in the middle of the screen and then popping him/her.with a quick shot. He doesn't even raise the rifle until he's centred the target.

 

I was hoping that FP would somehow assist with this 'centering'. The same applies to my attempts at combat rolling round a corner, most of the time I'm just a few degrees off where auto-aim needs to be to get a lock. And that doesn't end well.

 

I'll try practicing my roll timings as well, see if I can get it down.

Edited by Aliashu
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I don't know if anyone could definitively say one view is "better" than the other, but I'm pretty sure 1st person will allow you to strafe faster. This could give you an advantage with the Marksman Rifle - a lot of people run left and right with this and just spam the trigger: at some point, the reticule will pass over the enemy. Being able to strafe faster would let someone do the Marksman Rifle left/right dance quicker.

 

There's not much you can use to deal with people who use the Marksman Rifle like this other than doing the same thing, although there is one little trick.

 

In 3rd person, when you aim a gun, the camera shifts a bit to the right of your character. So if you can find a wall that ends to your right, you can aim at the edge of the wall, and since the camera shifts to the right, you can see where the enemy is and kind of aim at them before going out to shoot. This works well with a minigun, since you can aim at them without them seeing you, then peek out and blast them down. You'll probably get hate for doing it, but there's not much else you can do against someone using the Marksman Rifle.

 

There's one other possibility (I haven't got around to testing it yet). On Xbox One/PS4/PC, you can see people from much further away. So you might be able to see someone by zooming in with a heavy sniper, while they can't zoom in enough to see you. I don't know this for sure though, but the minigun technique works.

Edited by Icantthinkofonew
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  • 2 weeks later...

To the person above don't advocate usage of a tool for those who have no skill.

 

Agreed, a good strategy is to run up towards them until you get in range to shoot them down, they panic

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To the person above don't advocate usage of a tool for those who have no skill.

LOL, you again.

 

A skill is learned Agent Mac.

 

And the only tool is... well you get the idea.

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