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elsewhat

Recording of all animations in GTA V (ongoing, but need help)

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elsewhat

My GTA Machinima mod Scene director includes support for animations in the latest release.

 

In order for film makers to find the right animations, I've started a project to record all animations and publish it on youtube.

 

Out of 21882 animations, I've recorded videos from 00000-06999 and published them through this youtube playlist

 

I need assistance to record the remaining ones.

 

To help you need to do the following:

1. Download and install version 2.0 or later of Scene director mod https://www.gta5-mods.com/scripts/scene-director

2. Find a slot of 1000 animations that noone else has started on

3. Start the mod and run the animation->preview functionality from the menu (F10 or ALT+1 to open the menu)

Input the five digit code of the first animation.

Make sure the actor points towards the camera. This may require you to rotate the actor before you start the preview (the mod hardcodes the camera for optimal recording distance). Pointing south with the actor is a good starting point.

Also make sure the background is not too bright so that the white text at the top cannot be read

4. Start FRAPS or other screen recording software

You want the resolution to be full HD (1920x1080 or 1920x1200)

5. Record the 1000 animations in the slot. This will take 1-2 hours and require 100-200GB of space

6. Convert the raw recording to full HD mp4 (or similar) in order to reduce file size before uploading to youtube

7. Upload the video to youtube and check the result. Make sure full HD option is available (will take a few hours to process before it comes)

8. Let me know, and I'll update the main playlist

 

 

PS The recording took a heavy toll on my harddrive which crashed (harddrive was covered by an apple recall, but I fear the same will occur with the replacement drive).

 

Available slots:

07000-07999
08000-08999
09000-09999
10000-10999
11000-11999
12000-12999
13000-13999
14000-14999
15000-15999
16000-16999
17000-17999
18000-18999
19000-19999
20000-20999
21000-21882
Edited by elsewhat
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gtaVmod

maybe categorize them somehow? i need some animations but no way i will waste hours watching them all

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elsewhat

There is ongoing work (not mine) on creating an animation wiki which should provide such a categorization.

 

PS youtube has 2x speed, so you only need to watch 18.5 hours :)

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MoMadenU

 

My GTA Machinima mod Scene director includes support for animations in the latest release.

 

In order for film makers to find the right animations, I've started a project to record all animations and publish it on youtube.

 

Out of 21882 animations, I've recorded videos from 00000-06999 and published them through this youtube playlist

 

I need assistance to record the remaining ones.

 

To help you need to do the following:

1. Download and install version 2.0 or later of Scene director mod https://www.gta5-mods.com/scripts/scene-director

2. Find a slot of 1000 animations that noone else has started on

3. Start the mod and run the animation->preview functionality from the menu (F10 or ALT+1 to open the menu)

Input the five digit code of the first animation.

Make sure the actor points towards the camera. This may require you to rotate the actor before you start the preview (the mod hardcodes the camera for optimal recording distance). Pointing south with the actor is a good starting point.

Also make sure the background is not too bright so that the white text at the top cannot be read

4. Start FRAPS or other screen recording software

You want the resolution to be full HD (1920x1080 or 1920x1200)

5. Record the 1000 animations in the slot. This will take 1-2 hours and require 100-200GB of space

6. Convert the raw recording to full HD mp4 (or similar) in order to reduce file size before uploading to youtube

7. Upload the video to youtube and check the result. Make sure full HD option is available (will take a few hours to process before it comes)

8. Let me know, and I'll update the main playlist

 

 

PS The recording took a heavy toll on my harddrive which crashed (harddrive was covered by an apple recall, but I fear the same will occur with the replacement drive).

 

Available slots:

07000-07999
08000-08999
09000-09999
10000-10999
11000-11999
12000-12999
13000-13999
14000-14999
15000-15999
16000-16999
17000-17999
18000-18999
19000-19999
20000-20999
21000-21882

 

 

What I think you would ultimately want though is a grid of thumbnail GIF animations just like the transition picker in a video editor (see an example below).

Since you are able to automate the creation of the numbers that show as titles, there are tools that you can use to generate individual GIFS instead of youtube videos.

I'll contribute towards a purchase of an SSD for you, as well as produce blocks of GIFs if you do the code for it. :colgate:

 

000000 000002 000029

 

000000.gif000002.gif000029.gif

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HABU58

These videos have been really helpful so far. Most of the animations seem to be broken down into groups so its pretty easy to scrub through the videos and find what you need.

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FixingG00D

 

 

My GTA Machinima mod Scene director includes support for animations in the latest release.

 

In order for film makers to find the right animations, I've started a project to record all animations and publish it on youtube.

 

Out of 21882 animations, I've recorded videos from 00000-06999 and published them through this youtube playlist

 

I need assistance to record the remaining ones.

 

To help you need to do the following:

1. Download and install version 2.0 or later of Scene director mod https://www.gta5-mods.com/scripts/scene-director

2. Find a slot of 1000 animations that noone else has started on

3. Start the mod and run the animation->preview functionality from the menu (F10 or ALT+1 to open the menu)

Input the five digit code of the first animation.

Make sure the actor points towards the camera. This may require you to rotate the actor before you start the preview (the mod hardcodes the camera for optimal recording distance). Pointing south with the actor is a good starting point.

Also make sure the background is not too bright so that the white text at the top cannot be read

4. Start FRAPS or other screen recording software

You want the resolution to be full HD (1920x1080 or 1920x1200)

5. Record the 1000 animations in the slot. This will take 1-2 hours and require 100-200GB of space

6. Convert the raw recording to full HD mp4 (or similar) in order to reduce file size before uploading to youtube

7. Upload the video to youtube and check the result. Make sure full HD option is available (will take a few hours to process before it comes)

8. Let me know, and I'll update the main playlist

 

 

PS The recording took a heavy toll on my harddrive which crashed (harddrive was covered by an apple recall, but I fear the same will occur with the replacement drive).

 

Available slots:

07000-07999
08000-08999
09000-09999
10000-10999
11000-11999
12000-12999
13000-13999
14000-14999
15000-15999
16000-16999
17000-17999
18000-18999
19000-19999
20000-20999
21000-21882

 

 

What I think you would ultimately want though is a grid of thumbnail GIF animations just like the transition picker in a video editor (see an example below).

Since you are able to automate the creation of the numbers that show as titles, there are tools that you can use to generate individual GIFS instead of youtube videos.

I'll contribute towards a purchase of an SSD for you, as well as produce blocks of GIFs if you do the code for it. :colgate:

 

000000 000002 000029

 

000000.gif000002.gif000029.gif

 

 

I had wondered about gifs too, which could be implemented in a wiki along with details of each animation. Is there software that can capture the full screen of the game and save directly to gif, following a name convention like you suggested.

 

This might solve the issue of strain on hard drives through Fraps.

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edgekiller

Hello, i have a question, how do you disable ped/vehicle ai ?

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elsewhat

Unfortunately, .gif files have no compression what-so-ever, so a 30fps gif in 1080p will be huge even if it just last a few seconds.

Basically, you'll end up with the total size the same as the raw fraps data (~3TB)

 

Would prefer instead that there is a sort of looped youtube player just playing the one animation

Example: http://loopthetube.com#RZ45axHLmg8&start=4036.687&end=4038.968

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MoMadenU

Unfortunately, .gif files have no compression what-so-ever, so a 30fps gif in 1080p will be huge even if it just last a few seconds.

Basically, you'll end up with the total size the same as the raw fraps data (~3TB)

 

Would prefer instead that there is a sort of looped youtube player just playing the one animation

Example: http://loopthetube.com#RZ45axHLmg8&start=4036.687&end=4038.968

That is the downside. Well certainly a better player than youtube that has better scrub ability will do the trick to get to the one you want quickly

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House of Rushton

How far along did you guys get with this project?

Any links to a list of animations/video

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elsewhat

How far along did you guys get with this project?

Any links to a list of animations/video

Not very far.

 

Here is the playlist with the current animations

 

BTW Scene director 2.2.2 just added almost 6000 new animations

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