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GTA: Vice City (XBOX) image & video archive (updated daily-ish)


B_Smiles
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Page updated (again) 30/03/2016

 

A couple of months back, I finally managed to track down a second-hand copy of the XBOX Double Pack, and ever since acquiring it I've been wanting to make a thread to show what it looks like in comparison to the original PS2 version as well as the PC release, even if it contains content people have already seen.

 

Don't expect perfect quality as these were taken with a digital camera.

 

Also, feel free to ask if you want any shots in particular, since I know I'm probably missing loads of things.

 

Notes:

- Flash FM does NOT have the Lionel Hutz Ritchie song 'Running With the Night'

- 'Coming 'atcha Live!' is bugged on V-Rock (track stops, skips ahead slightly and then continues playing)

- Issue with the mission complete sound. If you move around just as it plays, the game begins to stutter and lag to 1FPS

- Game is a mix of PS2 / PC, and obvious XBOX enhancements

- Radio station output sucks. Now, my PC surround sound which I thought would make it sound better. But no, even if you turn up the in-game volume AND your TV volume, IT.IS.STILL.INAUDIBLE.

- There are minor bugs with some of the SFX, some play louder than they should or don't play at all

- Lags when there is heavy traffic, lots of lag inside the mall as well

- Delay in audio when Tommy crashes into car / takes money from dead pedestrians

- Lots of FPS spikes at times

- Pedestrians are VERY talkative

- Freelook camera (think that's what you call it) DOES NOT return to the default view, meaning you don't have to hold down the thumbstick. It only goes back to the regular view when you move. On the PS2 / PC the view resets after a couple of seconds.

- Game uses dynamic lighting and shadows, and while the particles almost look the same. The fire particle has been improved.

 

Boot-up screen

IMG_0992.jpg

 

Loading screen

(no character artwork, just this screen and a loading bar)

EDIT: Fix'd

IMG_0963.jpg

Here's the revamped menu, with the various sub-sections underneath. Each ''tab'' is split into it's section for easy reading.

The logo in the right hand corner is animated and shimmers every couple of minutes

 

Map page

IMG_0804.jpg

 

Load / Start New Game page
IMG_0803.jpg

The mission 'Briefing' section

Also notice the tutorial briefing sub-section, used for when you first start playing and getting used to the controls and such
IMG_0805.jpg

 

Stats / unlocked items page
IMG_0806.jpg

Stats

Now, this is a neat little feature added to the game. The unlocked items section actually keeps track of your progress / collected major items, and unlocked outfits.

This is also a permanent memory state, meaning it'll never go away.
IMG_0808.jpg

 

Controls
IMG_0809.jpg

 

Audio
IMG_0810.jpg

 

Display
IMG_0811.jpg

 

Disconnected controller warning

IMG_0982.jpg

You are also able to watch the credits within the menu.


And now for the ingame stuff

 

Splash screen #1

IMG_0975.jpg

 

Splash screen #2

IMG_0995.jpg

 

Interesting note, some of the vehicle horns are different to the PS2 / PC. And they alternate in pitch / tone


- Also note the dynamic raindrops here and how they move across the screen when you're turning



Unfortunately, the idle animations are broken like the PC version


M60 - None
Flamethrower - None
Rocket Launcher - None
Chainsaw - None
Rifles - None
----------

Howlin' Pete's Biker Emporium, Downtown

Note the absent window logos. In my honest opinion, it looks much better like this.

IMG_0927.jpg

 

Mall roof is transparent like PS2, but there's something wrong with the alpha

IMG_0955.jpg

 

Missing mesh at Hyman Condo fixed

IMG_0952.jpg

 

Inside the mansion, a roof has now been added

IMG_0947.jpg

 

Upper floor of Mall car park

IMG_0923.jpg

 

PC bench advertisment

IMG_0935.jpg

 

Bunch of Tools with white greenwall

IMG_0930.jpg

 

Position of Skimmer rotated 1800 like on the PS2

IMG_0945.jpg

 

The ammo count is outside of the icon box for all of the weapons

IMG_0916.jpg


IMG_0917.jpg

IMG_0918.jpg

IMG_0919.jpg

IMG_0920.jpg

IMG_0921.jpg

The table in the upstairs office has no glass :lol:
IMG_0915.jpg

Greenwood with bugged red steering wheel
Greenwood.jpg

Instead of the PS2 WFYG2 (groupie) the game uses the PC model
IMG_0790.jpg

PC model of the 'Kruger' with shortened stock, barrel and non-wooden body.
IMG_0792.jpg

Entrance doors of the Malibu Club are pink, which is unusual
Malibu_Club_doors.jpg

Heading inside the North Point Mall, the walls above these stores have a mapping bug which is quite evident (also, Vice 'N' Easy?)

Also, when you stand up there, the entire section is transparent.
IMG_0797.jpg

Washington spawns in this colour (you WILL see three or four vehicles with this colour)

EDIT: This vehicle spawns ONLY in this colour.

YOU HAD ONE JOB R*! ONE JOB!
IMG_0802.jpg

Inside Apartment 3C, the windows appear like on the PS2
Apartment_3_C_window.jpg

Also, the texture for the shower controls, which was missing on the PS2 / PC have now been fixed. Don't know why the blood is blue though..
IMG_0893.jpg

The property locked icon is blue when it should be red
Blue_for_sale_icon.jpg

The pharmacy in Vice Point now has windows

Note: Mugetsuga confirmed that the PS4 port has added this window too
Northbeach_pharmacy.jpg

PS2 water

(better shot) updated 26/11/15
IMG_0991.jpg

And lastly, the cornerstore in Vice point with windows from the PS2, yet missing Interior reflection
Vice_Point_corner_store.jpg

Edited by BeckermannDewitt
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I like that unlocked iteams feature a lot. Wish it was in PC version too.

Yeah same here. It would really help players who forget what they collect and who would need to refer to the menu.

 

EDIT

 

First post updated

Edited by BeckermannDewitt
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Dayum thanks for this, interesting to see!

Don't mention it :)

 

Updated main post again

Edited by BeckermannDewitt
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Thief's apartment, minus windows

IMG_0940.jpg

 

Censored phone number at Phil's yard and untouched Havana laundromat number

IMG_0949.jpg

 

IMG_0960.jpg

 

IMG_0936.jpg

 

Maverick (Zero difference)

IMG_0948.jpg

Edited by BeckermannDewitt
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Thief's apartment, minus windows

IMG_0940.jpg

Broken just like on PC (If I remember correctly this is only correct/fixed on PS2).

 

IMG_0936.jpg

Changed like on PC too.

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Thief's apartment, minus windows

Broken just like on PC (If I remember correctly this is only correct/fixed on PS2).

Changed like on PC too.

Yep, that's right. The PS2 version is the only one with the windows intact.

Wonder why they changed the hotel name for the PC / XBOX (copyright?)

 

EDIT

New images

 

PS2 JMOTO

IMG_0981.jpg

 

Grenade pickup behind Washington Beach police HQ instead of teargas

IMG_0976.jpg

 

Fire particle (video coming VERY soon)

IMG_0961.jpg

 

Lighthouse beam

IMG_0977.jpg

 

IslandLOD1.dff

On the PS2 / PC this texture is missing

IMG_0964.jpg

 

Funeraria Carcinero butcher shop with missing butcher photo

IMG_0983.jpg

Edited by BeckermannDewitt
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IMG_0977.jpg

 

Lighthouse beam

I don't know if is the same as the stock PC port, but looks more broken than the PC lightbeam. :pp

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I don't know if is the same as the stock PC port, but looks more broken than the PC lightbeam. :pp

It kinda looks like the PS2 port as the beam is modelled on both sides (backface culling), and the beam has a face. Maybe it's a mix. (but still broken)

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More images!

 

Mall ammu-nation without the window poster

Mall_Ammunation_no_poster.jpg

 

Exclusive! CSJuggz

IMG_0985.jpg

 

M4

IMG_0973.jpg

 

G-Spotlight lamp

IMG_0987.jpg

 

Malibu Club with neon

Malibu_Club_neon.jpg

 

Golf tee flag (one of many)

IMG_0990.jpg

- NO collision

- Semi-transparent

- Missing textures / model

 

Film studio gates & property unlocked icon

IMG_0984.jpg

Edited by BeckermannDewitt
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Inside Cafe Robina, the food props are black and white

IMG_0997.jpg

 

Shovel from Two Bit Hit

IMG_0996.jpg

 

Apartment 3C

IMG_1002.jpg

 

@tomasak, think I've found another greenwall

IMG_1000.jpg

 

Malibu Club exterior props ONLY visible when in the club

IMG_0796.jpg

 

EDIT

Any particular images of the game anybody wants to see?

Edited by BeckermannDewitt
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its same as in pc. i dont see anything unusual in the last pic. seems ok to me..

That extra pillar in the middle doesn't exist when you walk outside :lol:

 

However, that has been fixed in the Vice City Leftover Fixes thread

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Igor Bogdanoff

Damn what a mixed version, something is better than on PS2 (i don't count cars and ped hands and particles) something is same like on PC, something is same like on PS2 and something is more broken lel.

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Damn what a mixed version, something is better than on PS2 (i don't count cars and ped hands and particles) something is same like on PC, something is same like on PS2 and something is more broken lel.

Yeah, don't remind me. Just trying to work out what was done better, broken or forgotten is enough to make your brain implode.

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MrAlexVercetti

honestly i paid attention that on my pc version the ammunation window is also w/o the poster..just like in ur pic..just checked and well.

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  • 4 weeks later...
Igor Bogdanoff

Upper floor of Vice Point Mall car park fixed

IMG_0923.jpg

oLZJo3p.jpg

Gr8 fix R* Vienna i r8 8/8

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  • 3 months later...

Ken Admiral please?

Sorry, I seem to have completely forgotten about this thread :p

 

Aaanyway, here's Rosenberg's admiral

 

Front / side

IMG_1067.jpg

 

Back

IMG_1068.jpg

 

Engine block (mhmm details)

IMG_1069.jpg

 

And some new stuff :p

 

Freight Terminal

Should say Escobar instead of just Vice City

IMG_1032.jpg

 

HQ suit bag

(lol)

IMG_1037.jpg

 

Jocksport store, Downtown

IMG_1046.jpg

 

Jocksport store, Vice Point

Virtually untouched like on the PS2

IMG_1060.jpg

 

Lighthouse

Note the missing lens

IMG_1057.jpg

 

Seems like the 'Havana' outfit glitch has been stamped out. I didn't do the missions in order, and the pickup icon generated inside the doorway. This is also my third new game which yields the same results.

IMG_1025.jpg

 

Malibu club doors (closed)

IMG_1035.jpg

 

Golf club golf ball statues missing texture like on the PC

IMG_1061.jpg

 

Funeral parlour (Censored Bela Lugosi poster)

IMG_1051.jpg

 

Ocean View Research Centre, massive section of missing mesh from LOD

IMG_1059.jpg

 

Ammu-Nation, Downtown

The windows look really nice here, you can actually see through them more

IMG_1045.jpg

 

Deli, Little Havana

(Tomasak, is there ANY difference to the food here to what's on the PS2? Textures seem the same to me)

IMG_1050.jpg

 

Marina

(should be Vice City Marina ffs)

IMG_1039.jpg

 

Closed down pharmacy, Prawn Island

PC 'Ellee Chemists' sign instead of PS2 'Elbee'

IMG_1043.jpg

 

1102 Washington Street

IMG_1082.jpg

 

Traffic light by laundromat

IMG_1026.jpg

 

Front facade of lawyer office with intact 'Hotel Harrison'

IMG_1033.jpg

 

od_bigshops02 (view #1)

IMG_1080.jpg

 

PC Hooker Inn sign

IMG_1031.jpg

 

od_bigshops2 (view #2)

IMG_1081.jpg

Edited by BeckermannDewitt
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Igor Bogdanoff

They did not fixed many stuff. The Deli food: it's same as on PC

btw. Do you have GTA3? (it would make noticing differences easier.)

Have you noticed during gameplay added shadowing like on GTA3?

here is comparison from gta3

 

 

PC/PS2

iii_xbox_2.png

XBOX

iii_xbox_2_lm.png

 

 

 

Edit: could you also post pic of docks31? It's the place where Tommy tried with Vic exchange drugs for money in first cutscene

Edited by Tomasak
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They did not fixed many stuff. The Deli food: it's same as on PC

btw. Do you have GTA3? (it would make noticing differences easier.)

Have you noticed during gameplay added shadowing like on GTA3?

here is comparison from gta3

Yeah, that appears to be a reoccurring thing here. What IS the deli food meant to be anyway? I'm looking at the PS2 file and I see absolutely no difference. Except the quality, of course :p

I bought the double pack, so yep.

 

Oh! The buildings! I see it now! Never noticed that actually

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Igor Bogdanoff

So have the building added shadowing?

 

And i also watched some gameplay from xbox and noticed they also fixed problem with not very talky peds and Tommy.

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So have the building added shadowing?

 

And i also watched some gameplay from xbox and noticed they also fixed problem with not very talky peds and Tommy.

Most of them do I imagine, but I need to really dig into the game to find out. (later)

 

Docks

WAIT, WHAT. THEY REMOVED THE PUDDLES.

IMG_1083.jpg

 

IMG_1086.jpg

 

IMG_1085.jpg

Also note the GTA3 newspapers

 

IMG_1092.jpg

 

Mall roof

Ugly as f*ck

IMG_1088.jpg

 

Cutscene admiral

IMG_1089.jpg

 

IMG_1066.jpg

 

IMG_1090.jpg

 

IMG_1091.jpg

 

Jewellery store, Downtown

Again, it's a white greenwall

IMG_1105.jpg

 

Junkyard hangar interior

On the PS2 / PC you can see out of this 'window'. On the XBOX version it's been covered up on the outside

IMG_1101.jpg

 

M-60

IMG_1107.jpg

 

Ocean View Hotel with neons and bugged shadows

IMG_1079.jpg

 

One of the many green PS2 gates around Star Island

IMG_1054.jpg

Edited by BeckermannDewitt
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Looks like the weapons are a mix of PS2 and PC models. Same with their names.

IMG_1132.jpg

 

IMG_1144.jpg

 

IMG_1133.jpg

 

IMG_1124.jpg

 

IMG_1121.jpg

 

IMG_1145.jpg

 

IMG_1134.jpg

 

IMG_1122.jpg

 

IMG_1123.jpg

 

IMG_1120.jpg

 

IMG_1143.jpg

 

IMG_1135.jpg

 

-----

 

Missing pool reflections

IMG_1108.jpg

 

Windows in trashed mansion

IMG_1129.jpg

 

Check-in desks with PC textures

'Air Biscuit' should be 'Haitian Air'

IMG_1115.jpg

 

Again, this should be 'Avacion Cubana'

IMG_1114.jpg

 

Missing displays in mall jewellery shop

(On PS2, there are little necklaces, rings, jewels and stuff)

IMG_1138.jpg

 

Spand Express depot

IMG_1140.jpg

 

Poster in Tommy's hotel room

IMG_1146.jpg

 

Mall escalators missing glass

IMG_1131.jpg

Edited by BeckermannDewitt
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Igor Bogdanoff

Could you also post pictures of packpage and back of the map? (both GTA3&VC)

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Could you also post pictures of package and back of the map? (both GTA3&VC)

Damned thing came with the GTA3 PC map :| And there's no map / manual for the VC game

 

However I can post the covers if that's something you wanted?

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Igor Bogdanoff

How do you know it's GTA3PC map? :D

And no, i don't need the photo of cover.

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