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(VC) missing sound ped-vehicle impact


goodModsRcool
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goodModsRcool

In Vice City there is no sound effect of a ped getting hit and flying over a vehicle, and I think it was supposed to be there but the developers left it out. GTA 3 has this sound effect. In VCs sfx there are a lot of "empty" spots. Perhaps one of the empty spots is for the sound of a ped getting hit by vehicle. Does anyone have any thoughts on this?

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goodModsRcool

There are also 1 or 2 missing sounds for vehicle collisions, and again, GTA 3 has them. I cannot be the only one who notices these audio errors R* left, that is impossible because they are extremely noticeable. We need to find out how to fix these audio errors. Sometimes vehicle collisions are completely silent or just the sound of a windshield breaking. To find out if the culprit is some "empty" slots in the SFX archive, a "test" sound could be put in place of the empty slots, then see if the test sound is heard during the known missing sound effects. That would confirm it is empty slots. I really would like others thoughts on this though. Do you guys think there would be a good enough chance this would fix the missing sounds to go ahead and try this method?

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goodModsRcool

I remember spaceeinstein had created a script called vc car alarm. That is some how an answer to your question. See how it works.

That is not whatsoever an answer to my question. I have seen many other posts of yours on other topics, and a lot of your posts do not even relate to the topic. Why do you do that?

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