InformalEnforcer 20 Posted October 15, 2018 Share Posted October 15, 2018 Maybe you could have a Helicopter Spawn in the Park near the Telephone Missons so we can fly to each island without needing a bridge ? Also an idea for a possible safehouse, when you start GTA 1's Vice City Chapters the character spawns infront of a house with a garage, both unaccessible in the original game but you could make that into the main safe house for the mod 👍 Shotaazz 1 Link to post Share on other sites
TarRebririon 150 Posted October 15, 2018 Share Posted October 15, 2018 8 hours ago, InformalEnforcer said: Maybe you could have a Helicopter Spawn in the Park near the Telephone Missons so we can fly to each island without needing a bridge ? Also an idea for a possible safehouse, when you start GTA 1's Vice City Chapters the character spawns infront of a house with a garage, both unaccessible in the original game but you could make that into the main safe house for the mod 👍 A few pages before, I ask whether interiors will be included and @Wakka387 says that probably missions and interiors be added. Pardon me if I'm wrong. Shotaazz 1 Link to post Share on other sites
Wakka387 649 Posted October 16, 2018 Author Share Posted October 16, 2018 15 hours ago, InformalEnforcer said: Maybe you could have a Helicopter Spawn in the Park near the Telephone Missons so we can fly to each island without needing a bridge ? Also an idea for a possible safehouse, when you start GTA 1's Vice City Chapters the character spawns infront of a house with a garage, both unaccessible in the original game but you could make that into the main safe house for the mod 👍 already have helicopter spawns. Safehouses will maybe happen later. I would like interiors to be used. as for everything else, im just slowly working on paths and misc stuff InformalEnforcer, TarRebririon, mikezilla2 and 1 other 3 1 Link to post Share on other sites
TarRebririon 150 Posted October 16, 2018 Share Posted October 16, 2018 Slow and steady wins the race, as my father always told me. I rather wait for a nice mod rather than an early release with loads of bugs crashing my game and make me screaming. If you add interiors, please make them GTA1 style. Wakka387, Shotaazz and InformalEnforcer 2 1 Link to post Share on other sites
Wakka387 649 Posted November 26, 2018 Author Share Posted November 26, 2018 Took @Crack Yo' Neck's Mini out for a drive across Hyde Park in London. CRAZYGTASAINT, Ken Cocaine Rosenberg, MMark95 and 9 others 11 1 Link to post Share on other sites
Caio_Cartaxo 9 Posted November 27, 2018 Share Posted November 27, 2018 I remember that idea, even great. You can not miss the first GTA. Shotaazz and Wakka387 1 1 Link to post Share on other sites
Wakka387 649 Posted December 8, 2018 Author Share Posted December 8, 2018 (edited) CrazyGTASaint should have some menu stuff ready to showcase here soon. meanwhile I am looking for some vehicle modders who would be interested in remaking the 2D vehicles in GTA SA Quality ⛱️ feel free to hit me up on the discord Edited December 8, 2018 by Wakka387 CRAZYGTASAINT, Ken Cocaine Rosenberg, undertaker fan and 2 others 4 1 Link to post Share on other sites
mikezilla2 33 Posted December 16, 2018 Share Posted December 16, 2018 this is pretty Cool, i guess missions is the biggest obstical ? Wakka387 1 Link to post Share on other sites
Wakka387 649 Posted December 25, 2018 Author Share Posted December 25, 2018 (edited) On 12/15/2018 at 7:32 PM, mikezilla2 said: this is pretty Cool, i guess missions is the biggest obstical ? paths anyway here is the current process of the remade LC pedestrian paths (using APE 1.1) Still got a lot to do, APE keeps crashing when trying to do vehicle paths so I gave up on it. but ped paths are looking alright. wish I had an easier/better way to do them Edited December 25, 2018 by Wakka387 Shotaazz, FMMZ, Ken Cocaine Rosenberg and 2 others 4 1 Link to post Share on other sites
Wakka387 649 Posted December 29, 2018 Author Share Posted December 29, 2018 Finished up most of the Vegetation for San Andreas & Vice City! "29 Special" by Helomyname San Andreas Vice City Tacymist, Helomyname, Randy Boner and 11 others 14 Link to post Share on other sites
Wakka387 649 Posted December 29, 2018 Author Share Posted December 29, 2018 Beetle/Bug by Atom889 Vice Beach Vice Shores Insomnium, Reizov, Ken Cocaine Rosenberg and 10 others 13 Link to post Share on other sites
Wakka387 649 Posted January 4, 2019 Author Share Posted January 4, 2019 more screens coming soon ❤️ Doyoushowerindoodoo?, GroveStGTAV, Ken Cocaine Rosenberg and 2 others 5 Link to post Share on other sites
Wakka387 649 Posted January 8, 2019 Author Share Posted January 8, 2019 (edited) Its not perfect, but here is a quick video showcasing the progress of the current maps (LC/VC/SA) Edited January 8, 2019 by Wakka387 FMMZ, Ub-Oh, .Bach and 8 others 11 Link to post Share on other sites
FMMZ 496 Posted January 8, 2019 Share Posted January 8, 2019 Diablos... That's some good work, I love it! Wakka387 1 Link to post Share on other sites
GroveStGTAV 1,376 Posted January 8, 2019 Share Posted January 8, 2019 (edited) Looks like early stages of gta underground 2d universe version Edited January 8, 2019 by GroveStGTAV Link to post Share on other sites
Wakka387 649 Posted January 8, 2019 Author Share Posted January 8, 2019 14 hours ago, GroveStGTAV said: Looks like early stages of gta underground 2d universe version this will never be a part of GTA Underground. Link to post Share on other sites
GroveStGTAV 1,376 Posted January 8, 2019 Share Posted January 8, 2019 I didnt mean that. I mean, i cannot wait to play gta 1 missions as 3d Link to post Share on other sites
Wakka387 649 Posted April 8, 2019 Author Share Posted April 8, 2019 Varied the vegetation a bit and added some that were missing. expect more stuff soon Ivan1997GTA, Ken Cocaine Rosenberg and Mikeol1987 3 Link to post Share on other sites
Wakka387 649 Posted April 13, 2019 Author Share Posted April 13, 2019 (edited) more soon Island City Park (Liberty City) New Guernsey Docks (South New Guernsey) Random Alley (South Guernsey City) Hidden Challenger Spawn Area (North Guernsey City) *Bonus* Telephone Hill Vegetation sneak peak (San Andreas) Edited April 13, 2019 by Wakka387 No., InformalEnforcer, Ivan1997GTA and 2 others 4 1 Link to post Share on other sites
Sebamon28 0 Posted May 6, 2019 Share Posted May 6, 2019 On 4/13/2019 at 11:00 AM, Wakka387 said: Island City Park (Liberty City) New Guernsey Docks (South New Guernsey) Random Alley (South Guernsey City) Hidden Challenger Spawn Area (North Guernsey City) *Bonus* Telephone Hill Vegetation sneak peak (San Andreas) I have a question,is there any way to put back,or there will be a version whit the PC/PS1 textures??? Cause I think those looked better for VC,the DOS graphics go well whit LC and maybe SFs ambient,but VC,nah. Link to post Share on other sites
Wakka387 649 Posted May 7, 2019 Author Share Posted May 7, 2019 20 hours ago, Sebamon28 said: I have a question,is there any way to put back,or there will be a version whit the PC/PS1 textures??? Cause I think those looked better for VC,the DOS graphics go well whit LC and maybe SFs ambient,but VC,nah. I can post a link to the original PC/PS1 graphics sometime down the line when the beta gets released Ivan1997GTA 1 Link to post Share on other sites
Wakka387 649 Posted May 8, 2019 Author Share Posted May 8, 2019 (edited) quick Idea for what I want the London wanted level to be based on Bobbies (Street Police) [0 star] Constables patrol the streets, usually in high traffic areas. Not seen in vehicles.They are armed with Blackjacks and Service Revolvers Example Image Spoiler Flying Squad (Police Officers) [1 star - 3 star] The Flying Squad usually drives around in Coppers. They generally are dressed in plain clothes "Detective" garbs and are usually better armed than the basic constables. Example Image Spoiler Special Patrol Group (Swat Officers) [4 stars] As the heat begins to pick up, the SPecial Patrol Group is called in to handle things. Functioning similar to swat in other GTA games, they drive around in an Austin J2 Van called a "Sweeney" ingame. They are armed with Stens and service Pistols and also create roadblocks around the players location. example image Spoiler Specialist Firearms Command (FBI Officers) [5 Stars] When Things get serious and officers start dying,The D6 gets called in, also known as the "Firearms Wing" at the time. They descend on the player with riot gear and deadly weapons such as the L1A1 SLR & Thompsons. Their vehicle of choixe is the Ford Transit MK1 Metropolitan Police Section Van Referred to as "Section Van" ingame Example image Spoiler Royal Military Police (Military) [6 Stars] Once sh*t finally hits the fan. The Royal Military Police gets called in to handle the situation. Tanks and other such vehicles begin patrolling the streets as if it were the troubles again.Civilians stop roaming around and cars become much harder to find.The queen is out for your blood at this point. Example image Spoiler Edited May 8, 2019 by Wakka387 NotFreeman, A8ul99, Ivan1997GTA and 2 others 5 Link to post Share on other sites
Wakka387 649 Posted June 12, 2019 Author Share Posted June 12, 2019 (edited) honestly, getting sh*t like this makes me not want to mod anymore it just goes to show how toxic the modding community has become Edited June 14, 2019 by Wakka387 Link to post Share on other sites
universetwisters 34,507 Posted June 12, 2019 Share Posted June 12, 2019 4 hours ago, Wakka387 said: honestly, getting sh*t like this makes me not want to mod anymore it just goes to show how toxic the modding community has become Don't give attention to obvious trolls because that's what they want savidge, deltaCJ, Jinx. and 1 other 4 Link to post Share on other sites
Wakka387 649 Posted October 19, 2019 Author Share Posted October 19, 2019 bumpy knuckles AshGamer007 and Mikeol1987 2 Link to post Share on other sites
Wakka387 649 Posted June 29, 2020 Author Share Posted June 29, 2020 Me & @VinceDark were working on porting GTA 2 to San Andreas Ivan1997GTA, Platinum Card, InformalEnforcer and 1 other 4 Link to post Share on other sites
InformalEnforcer 20 Posted August 13, 2020 Share Posted August 13, 2020 This looks really good! 🤘👍 Link to post Share on other sites
Chaechew_2009 0 Posted October 26, 2020 Share Posted October 26, 2020 (edited) Good afternoon. Wakka387 can you throw off the textures of DOS versions? If you throw them off, I could make them the textures of the GBC version of the game. Such help could benefit you and me. (Third city texture pack). Edited October 26, 2020 by Chaechew_2009 Link to post Share on other sites
Wakka387 649 Posted October 28, 2020 Author Share Posted October 28, 2020 On 10/26/2020 at 11:24 AM, Chaechew_2009 said: Good afternoon. Wakka387 can you throw off the textures of DOS versions? If you throw them off, I could make them the textures of the GBC version of the game. Such help could benefit you and me. (Third city texture pack). throw off? Im not sure what you mean by that. do you mean you want me to remove them? Link to post Share on other sites
Chaechew_2009 0 Posted November 1, 2020 Share Posted November 1, 2020 The translator made a mistake, I don't write well in English. I meant can you upload the textures of the DOS version to a place like Google Drive or Github. And then I could make them the textures of the Game Boy Color versions of the game. Thus, make (3 pack of city textures) to choose from. This could benefit you and me. By the way, I wanted to ask, is this a modification, an early version of your game? https://www.gtagarage.com/mods/show.php?id=29026 Link to post Share on other sites