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San Andreas: Blast From The Past


justGesha

Recommended Posts

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San Andreas BFTP(Blast From The Past) is a mod focusing on cut or changed content in GTA San Andreas. Everything that has proof of existence in the Beta(or Alpha) of the game is being restored. The main point is all of those great things that made the cut to be restored - map, characters, missions and other features. Thanks for all the support and stay tuned for updates!

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Signatures

ekMhNQs.png9hRWzbu.png8XRio8R.png1WI7q00.png

 

 

 

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Blackalien - Leader

Savidge - Textures Designer

Junior_Djjr - Scripting Help

Brooklynzsmac - Miscellaneous

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@Kalvin - Knowledge

@LINK/2012 - Open Limit Adjuster

@Silent - Extended Gang Wars

@_F_ - Rigged Cutscene Characters

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WIP TBA

UNTOUCHED


Props


- Replaced Sprunk machine with Vice City variant | Image | Pre-release screenshot
- Removed objects in CJ's house | image 1 2 | Pre-release screenshots 1 2
- Fixed and added GTA III psotbox on Grove Street

- Added Vice City bin bags

 

 



Map

 

Los Santos

LAe2
- Added trees around basketball court | image | Pre-release screenshots 1 2
- Made fences around basketball court
- Restored High Voltage Pylons on top of Power Station | Image | Pre-release screenshot
- Added a High Voltage Pylon | Image | Flash Animation
- Opened Sweet's house garage | Image | Pre-release screenshot
- Removed ''Ten Green Bottles'' sign | Image | Pre-release screenshot
- Added a trash bin in Glen Park Alley | Image | Pre-release screenshot
- Added a wooden box in Glen Park Alley | Image | Pre-release screenshot
- Added pine tree in Glen Park
- Removed a palm in Glen Park
- Added a fire hydrant next to Lolita's Market | Image | Pre-release screenshot
- Added pine tree next to Cluckin' Bell
- Restored the original position of street light on Grove Street | Image | Pre-release screenshot

- Added a tree on Grove Street

- Added an extra telegraph pole on Grove Street

- Repositioned two lamp posts on Grove Street(in front Sweet's house and in front CJ's house)

- Restored entrance to another Liquor Store

- Restored OG Loc's beta house

- Added more High Voltage Pylons

- Recreated the Hot Jamz billboard(thanks to Savidge)
LAe
- Restored Traffic Lights | Image 1 2 | Pre-release screenshots 1 2
- Restored a missing tree | Pre-release screenshot

- Changed one of the grafittis near Well Stacked Pizza Co with it's PS2/Xbox variant(Ss4gogeta0)

LAs
- Added static planes on the airport | Leftovers

- Added a trailer under the bridge
LAhills
- Added vegetation around ''Vinewood'' sign

- Recreated Mulloland Savehouse(based on Stahl house)
LAwn
- Recreated Mullholand Sky Scraper
- Restored entrance to Rusty Brown's

- Changed Temple to Sunnyside

LAn2

- Recreated a Beta Downtown building

 

Las Venturas

VegasE
- Restored missing props outside Four Dragons Casino | Pre-release screenshot

- Restored unused Pay n' Spray

 

San Fierro
SFse
- Restored ticket vendors at train station I Image | Pre-release screenshot

- Restored entrance to garage in Doherty(after unlocking SF) and vehicles can now be saved there

- Made Shady Industries

- Changed windows of train station in Doherty
SFe
- Restored entrance to SFPD HQ

- Restored Bomb Shop

- Restored Michelle's window

SFw

- Restored entrance to Rusty Brown's

- Added trees aroound SF Medical Center

 

Countryside

CountN2

- Restored entrance to Rusty Brown's

 

Interiors

- Added pool table in Madd Dogg's mansion

- Restored two-floored Ammu-Nation

- Recreated Well Stacked Pizza Co

- Fixed and replaced vending with beta one in all interiors

- Recreated CJ's house

- Made statues in Atrium breakable

 

Misc

- Added curved palms from Vice City

- Edited vegetation in many parts of the map

 



Vehicles


- Savanna
- FBI Car I Image

- Journey
- Combine Harvester | Image | Pre-release screenshot

- Patriot

- Jester

 

VC Placeholders

- VC Voodoo

- VC Sabre
- VC Greenwood

- VC Taxi

 

Added Vehicles

- Sabre Turbo

- Rio

- Dashound

- Bloodring Banger B

 

Misc

- Restored 2 unused Elegy paintjobs

- Cars are now using only day light texture

- Restored California car plate

- Changed sound of Sabre

- Made bikes moddable in TransFender

- Changed the colors and variety of colors of some vehicles

- Recreated ''Toxico Oil'' sign for the gas trailer(thanks to Savidge)

- Restored missing ornaments for Slamvan

- Changed the #46 of the NRG-500 with #1

- Changed the vehicles reflection with one seen on pre-release screenshots

 



Clothes

 

- Restored Beta Timber Boots

- Restored unused bandanas

- Restored X-ray glasses

- Restored unused hats

- Restored 3 Mercury T-Shirts

- Added a dust mask

- Restored another pair of Track pants

- Changed color of Eris T-Shirt to yellow

- Changed Sain't Shirt to Rimmer's Shirt

- Restored 2 new shirts

- Restored a black Watch cap

- Recreated Orange 12 Hoody

- Recreated all beta hoodies

 



Weapons


- Spray Can | Leftovers
- Skateboard | Leftovers
- VC Mac-10 | Pre-release screenshot

- VC Uzi

- MP5

- Pistol

- Camera



Peds and Characters

 

Peds

Restored Peds
- PSYCHO
- VWMYAP

- SOMYAP
- MEDIATR

- VWFYST1
- SWFYSTR
- BMOSEC
- WMYCH
- BMYCON
- FAM4, FAM5
- BMYPIMP
- WMYBP

- CSHO

- SBMYRT4

- WFYCRP(1st)

 

Recreated peds

- Beta Fam2
- Beta Fam3
- Beta Ballas1
- Beta Ballas2
- Beta Ballas3(Rigged thanks to _F_'s mod)
- Beta LS Motor Bike Officer

- Swat

- Beta BMYRI(his head model is only changed for now)

- Beta BMYST(he rocks a very different style now)

- Beta HFYRI

- Beta HMYBE

- Beta HMYST

- LAPD1

- Recreated fourth member of The Nang Boys
- Poolguy

 

Rigged
- Beta BMYDJ
- Beta WMYMECH
- Texan Peds
- Beta OMOST
- Beta WMORI

- Beta WMYBP

- Beta MAFFB

- Beta SWFOPRO

- Beta WBYDG1(CSHELPER1)

- Beta WBYDG2(CSHELPER2)

- Beta BFYST

- Beta BMYDRUG1(thanks to _F_'s mod)

- WFYCRP(Beta Barwoman)

 

Characters

- Alpha CJ

- Beta Sweet

- Beta Kendl

- Beta Cesar

- Beta Big Smoke(Thanks to Savidge)

- Beta Ryder

- Beta OG Loc

- Pulaski

 

Misc

- Added gloves to one of the tattoo guys

- Added gloves to Beta LS Motor Biker Officer

- Restored quotes of a security guard

- Restored OMOST's unused quotes

- Restored an unused running animation for peds

- Restored an unused stat

- Ballas from Introduction video(optinal)

- Made some peds appear more frequently than before that

 



Script

 

Missions

- Wrong Side Of The Tracls

- Life's A Beach

- Added Grove members in first ever cutscene with C.R.A.S.H

- Changed the voodoo color to white in ''Sweet & Kendl'' mission

- Cahnged time of day in ''In The Beginning''

- Changed the clothes and hairstyle of Cj in ''In The Beginning'' | Image | 3rd Trailer

 

Side Missions

- Recreated introduction to Boat School

- You can now play Vigilante with Cheetah(Vice Squad)

 

Scripting

- Unique Police Motorbike Officer in each city(Speciat thanks to flashTrash from SannyBuilder.com)

- Deputies in the county and Desert Officers in the desert(Speciat thanks to flashTrash from SannyBuilder.com)

- Opened all shops in Los Santos

- Cut homeless behaviour | Image | Leftovers

- Fixed Quadriple Insane Stund Bonus

- Extra train carriage FREIBOX(Thanks to fastman92 limit adjuster)

- Made Rusty Brown's functional

 



Miscellaneous


- Recreated some PS2 or Beta icons (hud and radar)

- Added the Russian Mafia gang in LS | Image
- Replaced some Load Screens with original ones by R*
- Recreated Beta fonts and menu | Pre-release screenshot
- Recreated Beta Timecyc 1 | Pre-release screenshot
- Recreated Beta Timecyc 2 | Pre-release screenshot
- Recreated Beta Timecyc 3 | Pre-release screenshot

- Recreated Beta Timecyc 4 | Pre-release screenshot
- Added scissors sound along with electric razor when getting a haircut
- Changed loading music with ''Grove Street Theme''
- Added Young Maylay rap in San Andreas Intro
- Restored the Italian Mafia gang in LV

- Zones are now showed in the color of the gang they are controlled by

- Changed pool table color from blue to green

- Made Seville Boulevard Families(Special thanks to Ss4gogeta0)

- Restored 9 unused engine sounds

- Renamed ''Big Smoke'' and ''Sweet & Kendl'' to ''Menace''

 

 

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@ZAZ
@BMWSauberF1.08
@Reyks
@Jeansowaty

@Ss4gogeta0

@fabio3

Edited by Blackalien
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mafia in LS is russian mafia, right? You started with nice progress :^: . Anyway, if you don`t know all delated voice lines I can send you links via PM :cool:

Thanks man! Yeah it's the russian mafia, I also have plans for the Italian, but I can't make territories, only can put them there. About what voice lines are you talking?

Edited by blackalienHD
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I think nearly all. Voice lines (where they at) and the same with text. But tommorow cuz I am in bed right now. If you have problems with territories you can ask Jeansowaty I am sure he can help you.

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I think nearly all. Voice lines (where they at) and the same with text. But tommorow cuz I am in bed right now. If you have problems with territories you can ask Jeansowaty I am sure he can help you.

Will be very helpful, but I gotta see what will do with them too.

Edited by blackalienHD
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What do you people think for the building in SF, wich is very similar to the the Beta Mullholand Sky Scraper. I plan of using it's textures to remake the Beta Sky Scraper

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Believe me, when you see it's LOD you'll think that this is the Sky Scraper from the pre-release screenshot.

Edited by blackalienHD
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I was looking at some Spanish magazines sent me by @Ss4gogeta0 I saw some cars and paintjobs/parts too that I don't remember in the game.

LLKP9Cn.jpgbKi2qa1.jpg2a2GKXa.jpgOtbMfuV.jpg

Don't know about the last one, but the car is very familiar to me. Since I'm not so big fan of cars I'm just posting them here. What do you think? Something different or maybe I just didn't play the game enough :D

Edited by blackalienHD
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no offense, but what's the difference between this and Rented's SA:Rewind? Maybe you should together than.

Well, there are differences. Both of us are restoring what we think we should and we have different taste of things. So yeah, it can't be the same, there only can be some familar things. Example: Rented is a great scripter.

Edited by blackalienHD
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Now you suprised me :blink: Anyway, I have the advice for you when you start work with missions. Start with Looking for Big Smoke mission. Cuz nobody done it yet, so it will be grat motivation.

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Now you suprised me :blink: Anyway, I have the advice for you when you start work with missions. Start with Looking for Big Smoke mission. Cuz nobody done it yet, so it will be grat motivation.

Have to agree but making that mission would be pretty decent.

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Since, I'm not a scripter(I know very little) I'll start learning about it. I'll see what will come out of if. Till' then I'm continuing my work on map, vehicles, weapons and all the other things I have to do.

 

Edit: I'm gonna be releasing this by pieces(v1, v2 ...) so soon there can be a release.

Edited by blackalienHD
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Another beta mod? It's not enough with these two: San Andreas: BETA Edition | GTA San Andreas Rewind

 

But... ok, whatever.

 

Looking into your project and judging by your progress list, specifically in the 'Miscellaneous/Script' section... I'm very sure this two things: Changed the needed score in Life's A Beach to 4000 and Recreated some PS2 or Beta icons with this one I don't know if you are refering to the HUD icons but if yes, you took them from the PS2 index as base, but that is not the problem, the problem is: Where are the corresponding permission from Tomasak to use his work into this and his credits? Also I think a lot of credits are missing, I'm very sure you will use SilentPatch too.

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Another beta mod? It's not enough with these two: San Andreas: BETA Edition | GTA San Andreas Rewind

 

But... ok, whatever.

 

Looking into your project and judging by your progress list, specifically in the 'Miscellaneous/Script' section... I'm very sure this two things: Changed the needed score in Life's A Beach to 4000 and Recreated some PS2 or Beta icons with this one I don't know if you are refering to the HUD icons but if yes, you took them from the PS2 index as base, but that is not the problem, the problem is: Where are the corresponding permission from Tomasak to use his work into this and his credits? Also I think a lot of credits are missing, I'm very sure you will use SilentPatch too.

The one about icons are in TBA status, wich means that their future is not sure. If I'm going to take something as a base from another mod, I'll first ask. I plan of making the radar icons myself and I got permissions for the weapons icons. I don't know what work I took from as well. I'm gonna include ONLY things that I MADE. Don't judje before you are sure about it. Still I'm curious about what I stole from Tomasak!

 

By the way, I'm not from the people who care about what other people are thinking, I jsut dont give a... you know what. But hey, I can easily give up and leave this project if there are enough BETA related mods already. Even though only one of them is released. I don't want to go against anyone, but you are kind of making me to.

Edited by blackalienHD
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Here's a BETA Spray icon for anyone who wants it.

zNKkuT7.jpg

ncD7PsM.pngd6a7POv.png

Edited by Kalvin
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I did raw convert with skip icon change. use it if ya want

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that project just started and already there is rotten egg smell all over it (arguements are giving off bad vibe)!

They can say whatever they want. I'll just go over it...

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And one blast from Vice City, remaining in game files with prelight, collision(even a fake shadow), but never used.

GeV4egu.jpg

These planes are from Vice City, but ''remastered'' with better look. The finding is by Vadim M, showed in his video. More information later.

 

Edit: a better screen will be put in the OP!

Edited by blackalienHD
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