Igor Bogdanoff Posted August 17, 2016 Share Posted August 17, 2016 Tomasak, when I try to extract files from xbox_map.img via IMG Tool I have "Read beyond end of file" error (?), but files seems to be extracted, no such problem with vehicles_xbox.img ... ignore it. Or use Fastman92 Img Console Uploaded Xbox VC map. This one is compatible with the Xbox mod. However, it's buggy and I don't know whether this is the fault of the Xbox mod. -pics- start new game Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020045 Share on other sites More sharing options...
TWIST_OF_HATE Posted August 17, 2016 Share Posted August 17, 2016 (edited) Found a reason - xbox_map.dir file should be with img archive when extracting. Now hope everything will work fine ... Edited August 17, 2016 by TWIST_OF_HATE Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020048 Share on other sites More sharing options...
DEALUX Posted August 17, 2016 Share Posted August 17, 2016 @Tomasak It works but there are still some bugs and this mod removes some of the bonus stuff from the Xbox mod. I think I'll pass on this mod. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020133 Share on other sites More sharing options...
TWIST_OF_HATE Posted August 17, 2016 Share Posted August 17, 2016 (edited) Urgh So, looks like I installed everything right, but map and vehicles, even skin and bones won't load with modloader. I also install Ultimate asi loader and try to paste asi-files in scripts folder, but in that case new game just crashes. Or FLA still needed ? Edited August 17, 2016 by TWIST_OF_HATE Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020216 Share on other sites More sharing options...
Rachel Amber Posted August 17, 2016 Share Posted August 17, 2016 Urgh So, looks like I installed everything right, but map and vehicles, even skin and bones won't load with modloader. I also install Ultimate asi loader and try to paste asi-files in scripts folder, but in that case new game just crashes. Or FLA still needed ? fla needed! Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020331 Share on other sites More sharing options...
The Hero Posted August 17, 2016 Author Share Posted August 17, 2016 Works for me. Just have OLA (the one I provided! the official release doesn't have the limits yet) loaded early (by UAL). 13AG had some problems with modloader or cleo scripts or who knows what...I use neither so I don't know. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020477 Share on other sites More sharing options...
Blackbird88 Posted August 17, 2016 Share Posted August 17, 2016 (edited) 13AG had some problems with modloader or cleo scripts or who knows what...I use neither so I don't know. Because this totally isn't big deal. aap pls Edited August 17, 2016 by Blackbird88 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020581 Share on other sites More sharing options...
TWIST_OF_HATE Posted August 17, 2016 Share Posted August 17, 2016 Just have OLA (the one I provided! Is it a part of SkyGfx or what ? If yes, then I should have it automatically, but game still crashes. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020592 Share on other sites More sharing options...
Igor Bogdanoff Posted August 17, 2016 Share Posted August 17, 2016 Here: http://aap.papnet.eu/gta/skygfx/ola/?C=M&O=D TWIST_OF_HATE 1 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020598 Share on other sites More sharing options...
TWIST_OF_HATE Posted August 17, 2016 Share Posted August 17, 2016 ^ Finally ! Thanks )) Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069020611 Share on other sites More sharing options...
DEALUX Posted August 17, 2016 Share Posted August 17, 2016 Is anyone else getting these bugs (missing doors and weird plants). What the hell am I doing wrong? In theory this mod should be compatible with the Xbox mod I'm using but who knows. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069021550 Share on other sites More sharing options...
The Hero Posted August 18, 2016 Author Share Posted August 18, 2016 I'm not so sure how the xbox game handles this. You can just disable backface culling, but I doubt this is the "correct" fix. Maybe there's some hardcoded behaviour. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069022231 Share on other sites More sharing options...
Rachel Amber Posted August 18, 2016 Share Posted August 18, 2016 Is anyone else getting these bugs (missing doors and weird plants). What the hell am I doing wrong? In theory this mod should be compatible with the Xbox mod I'm using but who knows. i have those bugs too!!! Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069022289 Share on other sites More sharing options...
Igor Bogdanoff Posted August 18, 2016 Share Posted August 18, 2016 (edited) set the back face culling option to 1 I'm not so sure how the xbox game handles this. You can just disable backface culling, but I doubt this is the "correct" fix. Maybe there's some hardcoded behaviour.Like on android? Edited August 18, 2016 by Tomasak Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069022326 Share on other sites More sharing options...
Rachel Amber Posted August 18, 2016 Share Posted August 18, 2016 The Hero i don't know why but my game crash when i have 5/6 stars and doing rampage in the city with rhino in gta 3 xbox map this is only moment when my game crash when i doing rampage ;( any help Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069022498 Share on other sites More sharing options...
DEALUX Posted August 18, 2016 Share Posted August 18, 2016 So what changes does the VC Xbox map bring? I can't really tell the difference and some of the changes it makes to the game are kind of annoying (e.g. my generic.txd contains high resolution textures and there are some map changes from the Xbox mod that are overwritten by your Xbox map). Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069022688 Share on other sites More sharing options...
Blackbird88 Posted August 18, 2016 Share Posted August 18, 2016 (edited) How exactly are the lightmaps stored? Can they be transplanted to regular map manually? I'd do it if they can. Edited August 18, 2016 by Blackbird88 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069023063 Share on other sites More sharing options...
The Hero Posted August 18, 2016 Author Share Posted August 18, 2016 In the matfx extension. Just import into 3ds max and you should see it. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069023100 Share on other sites More sharing options...
Blackbird88 Posted August 18, 2016 Share Posted August 18, 2016 (edited) So they are part of .dff? Is this possible to find with rwanalyzer or something? Edited August 18, 2016 by Blackbird88 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069023238 Share on other sites More sharing options...
The Hero Posted August 18, 2016 Author Share Posted August 18, 2016 Yes, sure. Just look for material fx chunks. RWanalyze doesn't decode them further, but they're there. You also need a second set of texture coordinates. Blackbird88 1 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069023264 Share on other sites More sharing options...
Blackbird88 Posted August 19, 2016 Share Posted August 19, 2016 (edited) Looking through files what are those supposed to be for? They are renamed DFFs or something Cutscene_Watertanks.dffw junk_tyre_cubeteeny.dffw railtrax_straightss.dffw EDIT: Hmm yeah they are same as their .dff counterparts. Odd. Edited August 19, 2016 by Blackbird88 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069025243 Share on other sites More sharing options...
LaDiDa Posted August 27, 2016 Share Posted August 27, 2016 Hope you can sort things out with the XBOX gta III map / vehicles / peds. I just tried installing them and running it. I can get it to run with FLA however it has a major amount of bugs... I mean the ped models are all scrambled and twisted with their xbox models + textures and skin and bones mod. Parts of the map are missing / untextured. Can't even play the story right now since it'll crash here and there. Right now I will just get back to SA and keep my eye on this topic untill things are sorted. Good luck and thanks a lot for the work that has been put into all your mods so far! Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069042425 Share on other sites More sharing options...
LaDiDa Posted September 3, 2016 Share Posted September 3, 2016 About the backface culling, PS2 maps need it disabled too so it wouldn't surprise me that it is the actual fix for the ''bugs'' on the xbox map for VC. (same visual ''bugs'' are there when you install ps2 feels edition for VC, from the leftovers fix thread and keep backface culling enabled). Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069056300 Share on other sites More sharing options...
LaDiDa Posted September 10, 2016 Share Posted September 10, 2016 Is there any way to mipmap the textures for the xbox maps without breaking the lightmaps (at least I think that's what happened)? I tried extracting and then just putting the files right back in (with IMGTool, don't know of any other tool that actually seems to work) but even that seems to cause the game to crash instead of just running like it does with the untouched files. Already running FXAA which reduces the noise a tiny bit but for objects further away the grain is just horrible. Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069070105 Share on other sites More sharing options...
Ash_735 Posted September 10, 2016 Share Posted September 10, 2016 Xbox textures already have mipmaps though. BS_BlackScout 1 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069070149 Share on other sites More sharing options...
The Hero Posted September 10, 2016 Author Share Posted September 10, 2016 And the game looks better without mipmaps. Sooo blurrrry.... Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069070161 Share on other sites More sharing options...
Ash_735 Posted September 11, 2016 Share Posted September 11, 2016 And the game looks better without mipmaps. Sooo blurrrry....Use/force 16xAF instead, the default Bi/Trilinear filtering is extremely outdated and of course looks blurry. BS_BlackScout, Agem and Blackbird88 3 Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069071200 Share on other sites More sharing options...
one2fwee4 Posted September 17, 2016 Share Posted September 17, 2016 (For gta 3) Where are you supposed to set Streaming Info size to 6524 and TxdStore size to 1024 ? I can't find these settings anywhere. Were they settings in an old version of skygfx? I can't run the game now after installing this and skygfx. It just crashes when i start a new game. Although from reading this topic, is it not really recommended to use this for GTA 3 anymore? Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069083566 Share on other sites More sharing options...
Igor Bogdanoff Posted September 17, 2016 Share Posted September 17, 2016 You need to set em in Open Limit adjuster from here Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069083616 Share on other sites More sharing options...
one2fwee4 Posted September 17, 2016 Share Posted September 17, 2016 Oh i didn't realise about that, thanks. Still not working though, I'm getting Unhandled Exception c0000005 at address 025f4e26 Also what is all talk about needing some asi loader mod? I've never used them before and the game can load asis like silent patch and things perfectly fine. So i'm not sure i understand the necessity? Also not sure what to do about generic.txd since it seems to be also replaced by either the leftovers patch or silent patch (can't remember which). Which editor would you recommend for editing txd files to combine them? Mind you it's all very academic if i can't get a new game to start anymore haha. Thanks Link to comment https://gtaforums.com/topic/829512-ps2-and-xbox-map-for-pc/?do=findComment&comment=1069083657 Share on other sites More sharing options...
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