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MKKJ

Minor Feats Set - Collection of small mods

Recommended Posts

MKKJ

MEDICAL KIT MOD v1.2.3

 

 

Replaces unused 'toy' to functional medic kit.

  • Functional medical kit that replenish your health. Press TAB while crouching to use medic kit.
  • Medic kits obtainable in hospitals or ambulances.
  • Additionally replaces heart-shaped pickup to another medic kit model.

 

 

DOWNLOAD - Mediafire

DOWNLOAD - GTAGarage

DOWNLOAD - GTAInside

 

BONUS

HD Medical Kit Model by AquaVentusXI

 

 

 

WEAPON DROP 'N SAVE v1.3

 

 

Allows player to drop or save their weapon and turn them into pickups

 

DROP WEAPON

  • Simply Press TAB and N to drop weapon.
  • Dropped weapon will turn into pickup and will disappear after some time.

SAVE WEAPON

  • Press and Hold TAB and N to save the weapon, a sound will confirm.
  • Saved weapons will turn to pickup and won't disappear.
  • You can save up to 10 weapons.
  • Saving another one will remove your oldest saved weapon.

Useful for temporary switch to dropped weapons with same slot or with mods that prevents player from carrying many weapons such as 2 Slots 4 Guns

 

 

 

DOWNLOAD - Mediafire

DOWNLOAD - GTAInside

 

 

 

MANUAL RESPRAY MOD v1.1

 

 

Respray vehicles yourself with spraycan and lose wanted level.

  • Simply use spray can near desired vehicle, might take a while to spray.
  • Plan next spray colors by pressing TAB near vehicle while holding spraycan.
  • To lose wanted level you must respray and get in the vehicle without cops looking.

 

SS1.jpg

 

DOWNLOAD - Mediafire

DOWNLOAD - GTAInside

 

 

 

 

ADRENALINE ABILITY v2.1

This is an old version of Adrenaline mod. Updated version, Special Adrenaline is posted here

 

 

This mod gives player 'Adrenaline' from GTA III and VC which was absent in GTA SA - as Special Ability similiar to GTA V

OVERVIEW

  • Adrenaline skill meter - can increase with fast-paced activities
  • Ability can't be used at start of game, it requires some Adrenaline skill to unlock it*
  • Adrenaline bar to indicate how long you can activate ability - this bar fills over time
  • Activate and Deactivate Adrenaline ability with CAPSLOCK*
  • In-game help that covers general info about the ability

*Adjustable in config

 

Activate the ability and watch yourself overcome your surroundings!

Warning!! Might be ridiculously OP with ability's full potential.

 

SCREENSHOT

image_66044.jpg

 

 

DOWNLOAD - Mediafire

DOWNLOAD - GTAGarage

 

 

 

LOCK-ON AIM / AUTO AIM MOD

 

 

Allows auto aiming with Mouse control.

  • When aiming, press "switch weapon/change target" button (Default Mousewheel/Q/E) to lock-on to nearest target.
  • Simply move mouse to re-enable manual aim.

 

DOWNLOAD - Mediafire

DOWNLOAD - GTAInside

 

 

 

MKKJ's CHEATCODES MOD

 

 

This mod adds random set of simple cheatcodes in-game.

CHEATCODE LIST

  • GDOEIKL - Makes CJ -almost- invulnerable (Using 'BAGUVIX' cheat along with this cheat may have undesirable effect)
  • ANTIMESS - Makes current vehicle player drives all-proof (Only usable while driving any vehicle)
  • KILLFRENZY - Gives Player : Chainsaw, Desert Eagle, Sawn-off Shotgun, MP5, M4, Molotov and Minigun
  • STARTERKIT - Gives Player : Knife, 9mm, Shotgun, MicroSMG
  • SILENTKILL - Gives Player : Knife and Silenced 9mm
  • MDBIKW - Spawns a PCJ-600
  • AMPUWN - Spawns a Sultan
  • SLEWKCR - Spawns a Banshee
  • STLMFW - Spawns a Sentinel
  • KUMFGG - Spawns a Faggio
  • LETSGETPOOR - Strips all Player's weapons and money
  • GLOOMYSUNDAY - Turns weather to Cloudy

 

DOWNLOAD - Mediafire

 

 

 

FIGHTING MOVE SHIFTER

 

 

Allows player to shift any learnt fighting moves anytime.

  • Hold AIM button while not holding any weapons
  • Press 'G' to switch fighting moves in order : Boxing > Martial Arts > Kickboxing
  • Press 'CAPSLOCK' to switch fighting moves in order : Kickboxing > Martial Arts > Boxing

This allows player to switch moves at ease in middle of fighting while prevents accidentally switch moves during other playtime.

 

DOWNLOAD - Mediafire

 

 

 

TIME LENGTH MODIFIER

 

 

This small mod allows player to modify in-game minute length via config file.
The game's default minute length is 1000 ms or 1 second. The config will able to change it to any value in miliseconds.

 

DOWNLOAD - Mediafire

 

 

Edited by MKKJ

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TheMariusz700_PL

This adrenaline mode is great, good work! :colgate:

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MKKJ

UPDATE!

Adrenaline Mod

V1.2

  • Adrenaline 'levels' rewritten entirely. Transition for each level from low stamina to max stamina now smoother.
  • Previously, adrenaline state grants player total invulnerabillity - now it only grants player Bullet-proof and Melee-proof.

NEW MOD!

 

Time length modifier Mod

  • This mod will modify how long in-game minute via config file.

 

This adrenaline mode is great, good work! :colgate:

 

Whoa it took this long for the first comment.

Thanks, man. ;)

Edited by MKKJ

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thalilmythos

Nice, mods man, im only using the adrenaline mode but the others seem nice, i was interested on the time lenght modifier to make the day last double like in the new gen games (gta iv/gta v) but the link is the same as the fighting style changer brother just so you know

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MKKJ

Oh sorry about that - the Time length modifier download link is fixed now. :lol:

Edited by MKKJ

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thalilmythos

So i used to dream (i mean this i used to really want mods like this), about an assasination missions mod, and i got it, about a gangs in the street mod and i made it with your help, and a time length mod and now you made it, maan you have gave me countless hours of fun, i could not be more gratefull to what you have done, keep this sh*t up! definitelly underrated mods right here.

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MKKJ

UPDATE!

Adrenaline Mod

V1.5

  • Adrenaline 'levels' rewritten entirely. The state now lasts much longer, and takes longer to refill
  • Players enters Adrenaline mode after the game loads, this can be changed in config
  • Adrenaline no longer grants player Bullet-proof ability

V2.0

  • Adrenaline ability rewritten - now no longer depends on Stamina status
  • Adrenaline status can be shown in status box by holding TAB and Ability Key
  • Ability skill increases with some fast-paced activities
  • Adrenaline 'timer' now depends on game's internal timer - accurately slows down up to 10 seconds game
  • Adding in-game help and skill upgrade notifier.

 

Time length modifier Mod

  • The mod now reads config in milliseconds instead of seconds, and the 60 seconds limit is removed
Edited by MKKJ

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MKKJ

UPDATE!

Fighting Moves Shifter (Previously "Fighting style switcher")

  • Now player needs to learn moves from each gym to shift to each move.
  • Option to ignore restriction above

NEW MOD!

 

Medical Kit Mod

  • Replaces "gun_vibe1" (unused white long dildo) with functional Medical kit
  • Medical kits can be found inside Ambulance
  • Only one Medical kit can be carried
  • Overall still pretty much a 'toy' and 'gift'
  • Additional model to replace heart-shaped health pickup

Weapon Drop 'N Save

  • Allows player to drop weapon and save it as pickup
  • Up to 4 weapons can be stored, storing another one will replace old stored weapon
  • Useful with modification that prevents player from carrying many weapons

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MKKJ

Update!

Adrenaline Mod v3.5

Medical Kit Mod v1.1

  • Medical kit pickups now available at hospitals. Can be disabled via config
  • Entering ambulance now replace any weapon in same slot with medic kits. Can be disabled via config as well

Weapon Drop N Save v1.2

  • Player can drop weapon without saving it - meaning the weapon will disappear after some time
  • There's no limit on how many weapon you drop
  • Now saving weapon require you to hold TAB or N

 

New Mod!

 

Auto Aim / Lock-on Mod

  • Allows auto aiming with Mouse control.
  • When aiming, press "switch weapon/change target" button (Default Mousewheel/Q/E) to lock-on to nearest target.
  • Simply move mouse to re-enable manual aim.
Edited by MKKJ

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Razor1096

 

Update!

 

Adrenaline Mod v3.5

Medical Kit Mod v1.1

  • Medical kit pickups now available at hospitals. Can be disabled via config
  • Entering ambulance now replace any weapon in same slot with medic kits. Can be disabled via config as well

Weapon Drop N Save v1.2

  • Player can drop weapon without saving it - meaning the weapon will disappear after some time
  • There's no limit on how many weapon you drop
  • Now saving weapon require you to hold TAB or N

 

New Mod!

 

Auto Aim / Lock-on Mod

  • Allows auto aiming with Mouse control.
  • When aiming, press "switch weapon/change target" button (Default Mousewheel/Q/E) to lock-on to nearest target.
  • Simply move mouse to re-enable manual aim.

 

You are amazing with your mods. please keep up the great work.

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Ndukong

These mods are awesome (plus the assassination mission, wanted profile and special abilities). It will be really nice if you collect them into a .ask mod.

.asi mod

(sorry for the mistake and sorry for double posting. I'm not using pc)

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MKKJ

These mods are awesome (plus the assassination mission, wanted profile and special abilities). It will be really nice if you collect them into a .ask mod.

.asi mod

Making .asi mods require C++ coding knowledge (if i'm not mistaken) which basically more difficult and i have few problem learning it.

Aside of that, i'm already comfortable with SCM coding and have no interest to step up my game. But thanks for the feedback. :colgate:

Edited by MKKJ

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Ndukong

You are welcome. It was jet a suggestion, though. I have no problem using ur Cleo mods.

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AquaVentusXI

Hi MKKJ, can you help me? I have a problem when drop a weapon, this dissapear, but isn't only with your mod...

What I can do?

What is the limit used by the mod? I mean, to increase it from FLA or OLA.

 

Thank you for ur mods! They are very good, keep it up :)!

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MKKJ

Hi MKKJ, can you help me? I have a problem when drop a weapon, this dissapear, but isn't only with your mod...

What I can do?

What is the limit used by the mod? I mean, to increase it from FLA or OLA.

So the weapon pickup just disappear?

I haven't confirm this, but probably you have reached game's pickup limit. Does this happen in new game too?

 

I never actually use limit adjuster mods, so i can't say anything about them.

 

Thank you for ur mods! They are very good, keep it up :)!

Thanks for that.

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AquaVentusXI

 

I haven't confirm this, but probably you have reached game's pickup limit. Does this happen in new game too?

 

 

Nop, when I start a new game works perfectly, but after spending some 10 missions I can not pick up any object, the police did not give weapons, the NPC do not give money, etc.

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MKKJ

Can't pick up objects? So the pickup appear but you can't pick it up?

What about mods, do you have other CLEO mods or custom missions that might be spawn pickups?

Edited by MKKJ

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AquaVentusXI

Can't pick up objects? So the pickup appear but you can't pick it up?

 

Weapons disappear completely, If I'm lucky, the weapon is on the floor but if I receive a call it disappears again.

Yesterday I realized that I was playing without FLA, I started a new game with FLA correctly installed but the error is not solved.

 

 

What about mods, do you have other CLEO mods or custom missions that might be spawn pickups?

 

Well, my pickup mods are:

 

Medical Kit 1.2 (Add new pickup)

Realistic Weapons Settings (Leave pickup: This that you can make pickup of lost ammo of weapon)

Glow pickup weapon coronas (I also removed this mod but as I said before, after receiving a call the weapons are still disappearing, so the problem is not this :/ )

Weapon Drop 'n Save

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MKKJ

Does pickups from Realistic Weapons Settings can disappear over time? If not, it might be the problem.

 

Medical Kit v1.2 had bug where it will spawn duplicate pickup if you load save. Only happened if you save and reload game.

It was fixed already, so if you download the mod before April 3rd you might want to re-download.

 

Edit: The mod is updated, linked post above is no longer relevant.

Edited by MKKJ

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AquaVentusXI

Does pickups from Realistic Weapons Settings can disappear over time? If not, it might be the problem.

 

Yes, they can disappear after 20 sec.

 

Does pickups from Realistic Weapons Settings can disappear over time? If not, it might be the problem.

 

Medical Kit v1.2 had bug where it will spawn duplicate pickup if you load save. Only happened if you save and reload game.

It was fixed already, so if you download the mod before April 3rd you might want to re-download.

 

I still have version 1.2

Now I will upgrade to version 1.2.2 :)

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AquaVentusXI
Edit: Problem solved in v1.2.3. :)

Edited by AquaVentusXI

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MKKJ

Update!

Medical Kit Mod v1.2.3

  • Medical Kit's save data are stored in external file instead of cleo's thread saving (v1.2)
  • Config file are now optional, if absent it will use default setting (v1.2)
  • Fix starting new game load first savefile's mod progress (v1.2.2)
  • Fix mod didn't load mod's save file, spawning duplicate medical kit pickups (v1.2.3)

 

Weapon Drop N Save v1.3

  • Weapon save limit increased to 10
  • Fix glitch where a saved weapon will disappear if you drop your weapon when save limit reached

 

New Mod!

 

Manual Respray v1.1

  • Simply use spray can near desired vehicle, might take a while to spray.
  • Plan next spray colors by pressing TAB near vehicle while holding spraycan.
  • To lose wanted level you must respray and get in the vehicle without cops looking.

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thalilmythos

Do the weapon pickups stay even when you reload your game?

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MKKJ

Yes, saved weapon pickups will stay after reload.

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