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reditec

[REL | OPEN SOURCE] Red Dead Redemption Explorer

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reditec

Haven't thought, that this icon will be in a tool itself, that's why I slightly edited it to make it less cheesy. Also, not sure if this "style" look decent in the tool due to dark colour palette. I sent PSD via PM.

 

okUhYtX.pngHBiyMAS.png

 

 

 

Off topic

 

 

Vadim M.

Хорошая работа, nice work, looks fine for RPF archive format ;) .

Maybe RDR also could be a point of interest for your videos, if it will be possible to research resources properly.

Спасибо! Sadly, I am not experienced enough in RDR.

 

 

Thanks.

I'll probably edit some things, but it just looks awesome :D

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reditec

947f7f0e88.jpg

 

cbf9f47819.png

Edited by reditec

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reditec

By the way, could someone (or Vadim) also create a new empty folder / full folder icon? (the current ones are low resolution)

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George Costanza

How is progress with RPF editing (importing and exporting)

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reditec

How is progress with RPF editing (importing and exporting)

I'm still converting the code Dageron sent me.

I'll post some news later.

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NotGigo

How about this?

 

0fx18lH.png

 

Edited by NotGigo

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reditec

How about this?

Image

 

How about this?

b5b0836659.jpg

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NotGigo

 

How about this?

Image

 

How about this?

b5b0836659.jpg

 

Ooh, looking nice.

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reditec

Thanks :)

Created this one with Vadim and my friend Andreas.

But I'm not sure, maybe yours looks better in the tool.

Please send me the .psd file in an email to: [email protected] :-)

 

By the way, I'm going to sleep now.

And yes, I progressed with RPF reading.

But I'll showcase the results tomorrow probably :)

 

See ya, guys!

Keep contributing :D

Edited by reditec

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wuwav

But I'm not sure, maybe yours looks better in the tool.

I think so. Your icon is overflowed by characters and doesn't looks like icon of folder.

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reditec

doesn't looks like icon of folder.

It actually does (at least the empty folder icon does), but whatever, I'll improve one of those :)

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reditec

Use Windows Forms or WPF?

 

Edit: I won't use WPF (I'm not used to it)

Edited by reditec

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reditec

Status update:

 

I'm still working on RPF support and it's close to the final state.

But there's a serious bug: My FileStream says, the RPF file is already in-use by another process, so I can't open it as ReadWrite.

Probably it's something easy, but hard to find.

If I won't fix it within the next 10 minutes, I'll go to bed anyway, so don't expect something today :)

 

Edit: Fixed the bug.

Edit 2: Now there's a new bug related to the key. It looks like I didn't implement the key right, so it will probably take another few minutes :D But I'll have to fix this tomorrow.

 

See ya guys!

Edited by reditec

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reditec

Status update:

 

I fixed the key stuff and finally got the archive to work.

Yes, seriously, I managed to get it to work :D:D:D

 

Now, I'm still working on some ways to display the files inside the RPFs (mostly UI stuff)

 

I'll share some screenshots probably even this evening.

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reditec

It's still hard to display the list of files. (Actually it's not, but converting the existing code written for this *** DevExpress-Lib is annoying and harder)

Probably I'll redo some parts of this code tomorrow, to simplify things for me.

 

By the way should I display the contents of the RPF list in a listView with big items (like I display the gameDirectory) or should I display the stuff in a listView with details (like OpenIV does)?

Both ways come with their ad- and disadvantages...

b28d4ec67f.png

Here's a screenshot. The current displaying system simply is a mess, but the way how the list works is awesome. I'll have to tidy things a bit more up, but I'm quite sure that I can show the very first UI tomorrow.

I today thought a lot about the UI stuff at school and I guess I'll try to use WPF in the future. But functionality is currently more important, than design.

I'll have an interview tomorrow, so please don't be sad, if I can't publish something. Keep in mind, I have a real life and need to work on my future, sometimes :D

 

See ya guys and keep contributing.

Edited by reditec

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Davve95

Sorry if it's abit offtopic, but it would be awesome to have a RDR total consveration for GTA 4/5.

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George Costanza

Yeah but GTA4 TC would be bad cause GTA 4 is unoptimized POS

And GTA5 TC would be taken down as GTA Online rival.

Edited by Tomasak

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wuwav

Yeah but GTA4 TC would be bad cause GTA 4 is unoptimized POS

And GTA5 TC would be taken down as GTA Online rival.

What is POS?

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George Costanza

piece of s*it

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reditec

Nope, it won't be taken down.

Actually it's what I'll do after I finish most of the filetypes.

I'll convert the files to IV formats (as it's the best researched RAGE game), convert these files to V formats and edit all the archives and scripts in V.

It's not related to GTA:Online and a single player only mods, so Rockstar won't stop the development probably.

I'll also create HD and 4K textures (remaster things / also sounds and stuff like that)

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Quant

I'm not so hyped for a mod (or tool in this case) since ViIV... thanks reditec and all the fellas contributing in one way or another to this project :)

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reditec

VinIV actually isn't a really great idea. It's like porting IV to SA. Converting SA to IV would be way more interesting and probably even look better. :D

(Or IV to V)

 

Thanks, Quant.

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George Costanza

Sending PIs to unofficial mp creator is retarded enough to try take down sp only mod

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reditec

Sending PIs to unofficial mp creator is retarded enough to try take down sp only mod

They won't. Their behaviour wasn't acceptable. But they won't take down single player only mods. They just took down GTA:MP and FiveM.

I'll publish a video about my opinion / statement on my YouTube channel GTA5-mods.com in the next days.

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George Costanza

 

Sending PIs to unofficial mp creator is retarded enough to try take down sp only mod

They won't. Their behaviour wasn't acceptable. But they won't take down single player only mods. They just took down GTA:MP and FiveM.

I'll publish a video about my opinion / statement on my YouTube channel GTA5-mods.com in the next days.

 

Anyway. You also talked about IV version. Is RDR map able fit in IVs limits?

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reditec

Anyway. You also talked about IV version. Is RDR map able fit in IVs limits?

I am not sure. I know that there will be some problems with the shaders. I won't try a RDR -> GTA IV conversion, but a RDR -> GTA IV -> GTA V version, because RDR -> GTA V could be too hard.

We'll try the simplest way.

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Mr. Leisurewear

Wow saw your thread just now , excellent work so far !.

Was in the stage of reusing Twisted's source code myself , but jesus christ that damn devexpress garbage is so annoying and the code is really messy.

 

My main goal was to extract the XDR files or .RSC85 (found the tag for the terrain_tile files) to export the terrain with working uv mapping to import into gta 5 as openiv progresses on that front.

 

Since the xdr format should be really analog to any model format minus the specific rage types. Vertices, faces , normals uv's etc.....

 

If you want some help pm me.

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reditec

Awesome post

Thanks for that post.

I'll PM you for sure.

Yesterday a company accepted me as a trainee (work placement).

They also use DevExpress, I guess I'll learn lots of new things :)

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reditec

I need some 16x16 fileicons for use inside the tool.

They will be displayed right before the name column.

a8131d0106.png

 

Could someone create some different file icons for different file formats?

Maybe don't use the typical shape of a file icon, but just some content-related items (like a picture for a DDS file) and a very small folder for a folder icon)

 

That would save me a lot of time and I could release the RDR Explorer like 1 or 2 days earlier.

I'm now in contact with PrograMan and this will probably improve model / fragments research a lot :)

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NotGigo

I need some 16x16 fileicons for use inside the tool.

They will be displayed right before the name column.

a8131d0106.png

 

Could someone create some different file icons for different file formats?

Maybe don't use the typical shape of a file icon, but just some content-related items (like a picture for a DDS file) and a very small folder for a folder icon)

 

That would save me a lot of time and I could release the RDR Explorer like 1 or 2 days earlier.

I'm now in contact with PrograMan and this will probably improve model / fragments research a lot :)

Couldn't you probably resize it and stuff? I mean, the folders I gave you use shapes instead of images, so that should be easy.

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