Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    2. News

    1. Red Dead Redemption 2

      1. News
      2. Red Dead Online
      3. The Armadillo Inn
    1. GTA Online

      1. After Hours
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

KY Jello

Will we get a GTA with a Mob focus again?

Recommended Posts

American Viking

I'd be happy with anything as long as we aren't the boss maybe a capo or something. Mob bosses really don't do much they actually stay far away from all of the action in order to avoid prison time.

The only time it gets a bit exciting is when someone tries to take them out

Honestly even a Capo is too high up. We would literally need to play at the bottom of the Mafia barrel for it to make sense from a realism perspective. Street soldier/associate or at best a Made Man.

Share this post


Link to post
Share on other sites
Mainland Marauder

I don´t know much about modern mob and would a mob setting work in the present,but in my opinion if they want to make a good game about the mob they should make the setting in the past,maybe in the 70s (that decade was a good time for the mob,it was never seen in GTA before,and it´s not too far in the past to look more like Mafia than GTA).As for the location,I think Liberty City and Alderney,some city in the midwest or Las Venturas would be good choices.

 

Exactly. The way the mob works now is not good GTA material. Missions are going to be "search this dumpster for credit card information" or something like that. That said, I'm fine with taking it retro again. I get the feeling we could see Las Venturas again, with Vegas done justice on a way SA couldn't do on last decade's hardware with two other cities on the map, and I've long wanted to see a 1970s GTA. The trend has been to stay current in the current generation, so this might not be how it goes. If so, mob-centric storylines probably aren't happening.

Share this post


Link to post
Share on other sites
Shadowfennekin

If the player character is the mob boss, I'd be down. If not, no. I'm tired of playing as errand boys.

 

I think the corrupt cop idea would be better, assuming I can still put cops in the ground of course.

Share this post


Link to post
Share on other sites
BlackSnow176

Michael was an innovation within GTA -- a retired criminal and family man. I hope we get something similar, but as Shadowfennekin said above, I'm too tired of errand boys. I'd much prefer a criminal who works for himself and himself alone.

Edited by BlackSnow176

Share this post


Link to post
Share on other sites
Miamivicecity

I'm too tired of errand boys. I'd much prefer a criminal who works for himself and himself alone.

 

The problem with someone working only for themselves is it limits other possibilities. Take Tommy for example. Even though he builds an empire for himself he still works for others to establish contacts.

 

It sounds limiting to me. I mean you could say Niko was a glorified errand boy, but it allowed a layer of richness to experience Liberty City's/Alderney's criminal underworld and all it had to offer. I don't mind playing as the boss, but I don't see anything wrong with running errands for others to get to that point.

 

This basically sounds like a playing as someone who's already at the top like Salvatore Leone or Jimmy Pegorino.

Share this post


Link to post
Share on other sites
Mainland Marauder

Mob bosses don't do their own dirty work on the streets. If you want to play as a mob boss from the start, GTA is not what you're looking for.

Share this post


Link to post
Share on other sites
Ss4gogeta0

I would rather Rockstar focus more on the Organized street crime in Northern California. mostly regarding the Latinos and Asian gangs. even the mob influenced african american turf gangs of oakland would be nice to see...

 

everyone assumes all the california black gangs are based on the loose crips and bloods type culture. but in the bay area of northern california, things are very very different...

Edited by Ss4gogeta0

Share this post


Link to post
Share on other sites
BlackSnow176

 

I'm too tired of errand boys. I'd much prefer a criminal who works for himself and himself alone.

 

The problem with someone working only for themselves is it limits other possibilities. Take Tommy for example. Even though he builds an empire for himself he still works for others to establish contacts.

 

It sounds limiting to me. I mean you could say Niko was a glorified errand boy, but it allowed a layer of richness to experience Liberty City's/Alderney's criminal underworld and all it had to offer. I don't mind playing as the boss, but I don't see anything wrong with running errands for others to get to that point.

 

This basically sounds like a playing as someone who's already at the top like Salvatore Leone or Jimmy Pegorino.

 

 

That is not what I meant. Michael was already retired, but he eventually became the government's bitch after he made some mistakes and got Trevor involved. He was already a succesfull criminal. Similarily, Tony Montana was once a boss, but in the video game, after returning to "the street", he began working with and for others in order the reestablish his empire (very similarily to what Tommy did).

 

What if it's a boss or somebody who was once on a higher position in a gang or the mob, but got in jail and has to deal with the modern world, and somehow earn money. Or a petty thief that somehow got involved in the "big business"?

Share this post


Link to post
Share on other sites
Miamivicecity

 

 

I'm too tired of errand boys. I'd much prefer a criminal who works for himself and himself alone.

 

The problem with someone working only for themselves is it limits other possibilities. Take Tommy for example. Even though he builds an empire for himself he still works for others to establish contacts.

 

It sounds limiting to me. I mean you could say Niko was a glorified errand boy, but it allowed a layer of richness to experience Liberty City's/Alderney's criminal underworld and all it had to offer. I don't mind playing as the boss, but I don't see anything wrong with running errands for others to get to that point.

 

This basically sounds like a playing as someone who's already at the top like Salvatore Leone or Jimmy Pegorino.

 

 

That is not what I meant. Michael was already retired, but he eventually became the government's bitch after he made some mistakes and got Trevor involved. He was already a succesfull criminal. Similarily, Tony Montana was once a boss, but in the video game, after returning to "the street", he began working with and for others in order the reestablish his empire (very similarily to what Tommy did).

 

What if it's a boss or somebody who was once on a higher position in a gang or the mob, but got in jail and has to deal with the modern world, and somehow earn money. Or a petty thief that somehow got involved in the "big business"?

 

 

I wouldn't mind that.:)

 

However I don't think the "errand" element can be removed entirely. Sure you could make it so there's more emphasis on the protagonist doing more of his own thing, but he still has to work for others in some way. For instance that example you mentioned with someone of a higher criminal position being thrown in prison and coming out.

 

It's not like he could jump back on the horse per say. He would have to establish new contacts doing "errands" for them to earn their trust.

Share this post


Link to post
Share on other sites
PhillBellic

 

 

 

I'm too tired of errand boys. I'd much prefer a criminal who works for himself and himself alone.

 

The problem with someone working only for themselves is it limits other possibilities. Take Tommy for example. Even though he builds an empire for himself he still works for others to establish contacts.

 

It sounds limiting to me. I mean you could say Niko was a glorified errand boy, but it allowed a layer of richness to experience Liberty City's/Alderney's criminal underworld and all it had to offer. I don't mind playing as the boss, but I don't see anything wrong with running errands for others to get to that point.

 

This basically sounds like a playing as someone who's already at the top like Salvatore Leone or Jimmy Pegorino.

 

 

That is not what I meant. Michael was already retired, but he eventually became the government's bitch after he made some mistakes and got Trevor involved. He was already a succesfull criminal. Similarily, Tony Montana was once a boss, but in the video game, after returning to "the street", he began working with and for others in order the reestablish his empire (very similarily to what Tommy did).

 

What if it's a boss or somebody who was once on a higher position in a gang or the mob, but got in jail and has to deal with the modern world, and somehow earn money. Or a petty thief that somehow got involved in the "big business"?

 

 

I wouldn't mind that. :)

 

However I don't think the "errand" element can be removed entirely. Sure you could make it so there's more emphasis on the protagonist doing more of his own thing, but he still has to work for others in some way. For instance that example you mentioned with someone of a higher criminal position being thrown in prison and coming out.

 

It's not like he could jump back on the horse per say. He would have to establish new contacts doing "errands" for them to earn their trust.

 

It could be a Multi-Part Game.

 

The First Arc has them being the Boss, Calling the Shots, then one Member lower down in Rank Bungles a Job/Sells them Out resulting in a Prison Term/Exile.

 

Then, the Second Arc involves them Re-Establishing themselves working under a New Hierarchy...

 

:^:

Share this post


Link to post
Share on other sites
Journey_95

I hope so.

 

They had the perfect opportunity to do it with GTA IV's Episodes. One focusing on Bikers (TLAD) and the other on the dying Mob would have been great. But instead we got TBOGT which really didn't fit at all (would have been better if it was Vice City).

Share this post


Link to post
Share on other sites
KY Jello

It would be nice for once to see someone with steady employment with one criminal organization instead of moving around a lot. I'm not saying you just work for one group exclusively but you continue working with them along with other criminals and organizations in the city wherever the game is set.

Edited by Zello

Share this post


Link to post
Share on other sites
Osho

Yeah. Instead of taking jobs from various group of mobsters, like an errand boy bitch performing crimes simply on face value and often acts as fillers, without much variety between the jobs for different groups, but just the same repetitive tasks, and more shooting galleries with a thin narrative without going deep enough nor having any real consequences, but tend to simply stretch the narrative while the entire game is spent doing crimes for different groups. Such an approach ( as seen in IV ) doesn't create a compelling and convincing narrative for me. Unlike the amazingly executed and presented using the storyline and the character development of a cab driver called Thomas Angelo from Mafia City of Lost heaven - "He soon gets involved with Don Salieri and all of his criminal operations. He rises through the ranks of the family by using his cunning style to overcome obstacles in the family, and skill to do any job".

The characters and ideas of Mafia's presentation was done so well that they were actually worth caring about throughout the story, unlike the characters suddenly appearing in a vague, and unrelated to the plot, that seems like special cameo appearances, and never to be seen nor heard outside the thin story arc they were supposed to act offering filler, boring tasks to Niko, who seems more like doing a part time job for them than rising through the ranks/power.

Something like Mafia or Vice city would be really cool.

Share this post


Link to post
Share on other sites
KY Jello

I can see something working where a guy was released after serving some time in prison and wants to get back into it

 

 

 

Or a couple of guys who are a bit rebellious don't follow the rules ending up in a lot of trouble

 

 

Edited by Zello

Share this post


Link to post
Share on other sites
Michael

I have thinked about this a lot and I would really like to get an Grand Theft Auto game with a mob focus again. To be honest, I think that the mafia in Grand Theft Auto is really amazing and I loved the setting of the mafia in Grand Theft Auto III and Grand Theft Auto V. I wouldn't mind being an errand boy or errand girl but I guess it wouldn't be bad to be an enforcer, or made man.

Edited by Bleached

Share this post


Link to post
Share on other sites
UrbanAdventuring

I like the mafia sub-genre. Like the western genre, there is something very American about it. It's not all about crime, whacking people, and getting paid. it's about family, respect, assimilating into the greater American culture, and the code. No one even cares if it is even remotely accurate to the real mafia. It's part of Americana. People like to peek into the shadow world where old fashioned values mix with modern grit and grime seamlessly.

 

I think 60s Las Venturas would be a good setting for a mafia GTA. It worked for Casino. That was the golden age of the desert casino town. Rat pack, mafia-rule, Howard Hughes, and Mormons like E. Parry Thomas funding everything. (They didn't call it the Mormon mafia for nothing.)

 

80s Liberty City is also good. Think of all the characters you could put in, guys like John Gotti, Richard Kuklinski, Sammy "the Bull" Gravano, and so on. Plus Rockstar could put in some nods to American Psycho, Wall Street, and other classic movies based in 80s NYC.

Edited by UrbanAdventuring

Share this post


Link to post
Share on other sites
KY Jello

I've been playing LCS again and I think one of the things that was missing was sort of a gathering place or a local hangout. After you got rid of the Sindacco's Luigi's club would have been the perfect spot. In TLAD R* had the perfect idea with the clubhouse where you got to hang out with a lot of your Lost MC brothers. Mafia I even though it was linear did something like that with Salieri's bar.

 

In order to make a game based around the mob we need something similar to that maybe a pizzeria, a restuarant, or a bar that could be the local joint that the family spends most of it's time in.

 

Edited by Zello

Share this post


Link to post
Share on other sites
slimeball supreme

To be honest, I hope not.

 

The Mafia is such an oversaturated topic for crime related media. It'd be nice if we focus on something that's more interesting and underused. Hispanic street gangs like MS-13 or Bone Pound, Central/South American Cartels, Eastern European gangs both organised and street level, maybe another bit of a biker focus again.

 

But if we do another Italian Mafia (and to a lesser extent, black street gang) related game it just will feel like all the other gazillion Mafia movies out there.

 

 

It's a tried gag, and it really would only work in a period piece - something I hope happens in the future.

Like it was said, in IV, the mob is portrayed as a dying faction. Struggling to keep up with the times. That's why a 70's LC would work so well.

Nowadays it's all about SWAG, fast cars and buff guys on steroids... Who needs Sopranos when you have Jersey Shore.

I don't know about that, scripted TV is having a comeback thanks to Netflix, and I don't think Jersey Shore is a thing anymore.

But a criminal story like that might work in a setting in the early 2000's. Working for Guido Dickheads with spray tans, trying to jumpstart your own organisation on the streets of Vice City.

oh sh*t already posted in this thread lol

 

Edited by Mr. Fahrenheit

Share this post


Link to post
Share on other sites
Rebel Yell

I actually enjoy playing as a freelancer, rather than as someone who is affiliated with a certain criminal organization. Because I believe, in that way, we're offered a much more wider point of view on the atmosphere surronding our protagonist. For the best example, I really enjoyed Niko as a protagonist, and for storywise, stepping in the shoes of Niko doesn't bore you as you get to work with a lot of different people, respectively witnessing a lot of three-bit scums trying to survive in the harsh world of Liberty City. Basically, Niko worked with Russian Mafia, Jamaican Posse, a fierce Bohan female drug dealer, Irish Mob, Pegorino Family, Jon Gravelli and much more I can't tell. Likewise, I enjoyed the stories of other freelancer hired guns like Claude, Vic Vance (to a certain extent, he was working freelance).

 

Back to the topic, nonetheless, I feel like justice should be done with a GTA game solely focusing on the Italian Mafia. Sure, we have seen this concept a lot, some of them were really accurate, and stone-figured (for example IV did a really good job on the Nosa Costra with The Commission, they played a major background role in the story as well), but I mean something should majorly concern on the Mafia, and would do the justice. I believe, Liberty City Stories was supposed to carry out this concept, but the game was weak on doing it, and didn't shed much light on the topic by including a sold, figurative mafia model (after a certain point in the story, it focused on Toni saving and kissing his precious Sal's ass :W).

 

In short, I am not the biggest fan of mafia-centric stories, but I wouldn't say "no" to a GTA game focusing on the mafia like Mafia series (I'm a huge admirer of both games) did.

Share this post


Link to post
Share on other sites
Chamberman20

The mobs stories are cool, but it's been overused to much. They should keep expanding their horizon when it comes to different types of criminals.

Share this post


Link to post
Share on other sites
KY Jello

A game about Jimmy Pegorino's rise to power in 1970's Alderney and Liberty City would be cool

Share this post


Link to post
Share on other sites
PhillBellic

A game about Jimmy Pegorino's rise to power in 1970's Alderney and Liberty City would be cool

wnu2z.jpg

 

I'm still resolute that the Mafia Theme has been done to death, but this is one Story I'd enjoy Playing through.

Share this post


Link to post
Share on other sites
Shakermaker

We already have a mob focused game. It's called Mafia.

Red Dead takes the old west theme.

GTA needs to focus on something else. That's my opinion.

Share this post


Link to post
Share on other sites
KY Jello

We already have a mob focused game. It's called Mafia.

Red Dead takes the old west theme.

GTA needs to focus on something else. That's my opinion.

In Mafia 3 Lincoln doesn't feel like a mobster at all he's more like a clone of The Punisher that just wants revenge. In Mafia I and II Tommy and Vito were mobsters for a bit until they decided to do some stupid sh*t Tommy becoming an informant ratting everyone out and Vito getting into trouble with drugs.

 

We need a game where the protagonist actually enjoys being a part of the mob or at least doesn't try to destroy it.

Edited by Zello

Share this post


Link to post
Share on other sites
Claude4Catalina

I honestly don't think the full on mob focus has been done right yet in GTA. Fair enough they've featured in virtually every game sure, and LCS was the closest we came to Goodfellas: The Game, but even then I thought it strayed a bit far from the beaten path. Base it around a 23 year old Italian American with a plethora of uncles all involved with the family business, he gets involved, the story unfolds and our protagonist gets made, which has a profound effect on gameplay; more chances to earn, bigger opportunities means bigger bankroll. He doesn't need to make captain, there doesn't need to be a fancy rank system; we just need a decent mafia story, rather than the shallow experience that LCS was. Part of that is down to technical limitations, but I'm sure we could see a fully involved mob story, warts and all, without it being too much of the same...considering there isn't much there to compare with in the first place.

Share this post


Link to post
Share on other sites
KY Jello

1970's Venturas could work you could have all the Mafia families from all over the country maybe the Liberty City families,and some from other places like Carcer city all wanting some action from the casinos.

 

Mods could you move this thread to the GTA Next section?

Edited by Zello

Share this post


Link to post
Share on other sites
Rafae

This makes me miss the Alderney story arc of GTA IV so much. Mob storyline genuinely done right.

Share this post


Link to post
Share on other sites
assCRACK_98
Mods could you move this thread to the GTA Next section?

OP is asking about the future of the series.

Share this post


Link to post
Share on other sites
Payne Killer

f*ckurksjfnskfjskfksjfjsjsalkfidnabfnsk

Edited by Payne Killer

Share this post


Link to post
Share on other sites
ClaudeSpeed1911

I want them to give us a cartel storyline, it would be fresh and interesting.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 1 User Currently Viewing
    0 Members, 0 Anonymous, 1 Guest

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.