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Addon car issue, maximum reached ?


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hey guys,

 

i have a problem with the "add cars as DLC cars method".

 

before the lowrider DLC i had about 30 cars.
15 as addon in my own created folder and 15 in replace method.

now with the lowrider DLC i have 11 in addon method and none in replace.

the 11 cars are added to the lowrider DLC, so that i can use them with the hydraulics, cause i like to park them lower than i drive them.

SO my issue now is, that if i add a 12th car as addon, game crashes in loading screen.
replacing isnt any problem yet, but i havent tested so far.

if i set my lowrider DLC.rpf to stock, and add a first car, everything works. no crashes

than i put my 11car dlc.rpf back into it and want to add the car as a 12th car, it crashes again (so its not the car files or anything, because it has worked before)
BUT this is not only a problem in the lowrider.dlc.

i can use any other DLC folder or create a new one, the game still dont let me use more than 11 cars in ADDON method.
is the maximum reached ??


before the lowrider i got 15cars as addon method and everything was fine.
is there a change to say the game to allow more cars in addon method ?

i dont now what i have to do now, cause i want to add more cars, espacially as addon cause they wont work correctly by replacing.

if anyone has an idea, please comment.

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Edit these parametrs in gameconfig.xml and give higher values.

<PoolName>Vehicles</PoolName> <PoolName>VehicleStreamRequest</PoolName> <PoolName>VehicleStreamRender</PoolName> <PoolName>HandlingData</PoolName> <PedsForVehicles_Base> <PedsForVehicles <VehicleMemoryMultiplier<VehicleUpperLimit<MaxVehicleModelInfos<MaxExtraVehicleModelInfos

Same problem, and doesnt seem to work.

 

Used this parameters (too high??):

<PoolName>Vehicles</PoolName><PoolSize value="500"/><PoolName>VehicleStreamRequest</PoolName><PoolSize value="90"/><PoolName>VehicleStreamRender</PoolName><PoolSize value="80"/><PoolName>HandlingData</PoolName><PoolSize value="800"/><PedsForVehicles_Base value="120"/><PedsForVehicles value="120"/><VehicleMemoryMultiplier value="800"/><VehicleUpperLimit value="200"/><MaxVehicleModelInfos value="500"/><MaxExtraVehicleModelInfos value="200"/>
Edited by DooMknight

This is my gameconfig.xml from IVPack - I have loaded all R* DLC cars + 16 custom cars from my modification.
http://pastebin.com/AHV0KFYs

Edited by _CP_
@DooM

The Values to change CP said werent working for me too, so i tried and changed some more: just added a 100 :)
<PoolName>Vehicles</PoolName>
<PoolSize value="400"/>
<PoolName>VehicleStreamRequest</PoolName>
<PoolSize value="145"/>
<PoolName>VehicleStreamRender</PoolName>
<PoolSize value="135"/>
<PoolName>VehicleStruct</PoolName>
<PoolSize value="300"/>
<PoolName>HandlingData</PoolName>
<PoolSize value="780"/>
<PedsForVehicles_Base value="175"/>
<PedsForVehicles value="175"/>
<VehicleMemoryMultiplier value="600"/>
<VehicleUpperLimit_Base value="140"/>
<VehicleUpperLimit value="230"/>
<VehicleParkedUpperLimit_Base value="60"/>
<MaxVehicleModelInfos value="410"/>
<MaxExtraVehicleModelInfos value="200"/>
Edited by schnurboy
  • Like 2
  • 2 months later...
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  • 3 years later...

I deleted a DLC package and solved my problem, select one that you do not like and delete, then free space for new

 

<Item>dlcpacks:\mpbiker\</Item>     H:\Games\Grand Theft Auto V\update\update.rpf\common\data and file located in  H:\Games\Grand Theft Auto V\update\x64\dlcpacks ,  

personally i deleted them all and added my own custom vehicle dlcs

  • 1 year later...

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