ragingh0m0 Posted October 26, 2015 Share Posted October 26, 2015 anyone know how i could get the dunce hat? And some other hats? i assume it involves SET_PED_COMPONENT_VARIATION Link to comment Share on other sites More sharing options...
ChippingCoder Posted October 26, 2015 Share Posted October 26, 2015 anyone know how i could get the dunce hat? And some other hats? i assume it involves SET_PED_COMPONENT_VARIATION componentId is the 2nd param. It is 0 which is for hat. not sure about drawableId but whatever number u put will determine whether its a deer hat or a dunce hat SET_PED_PROP_INDEX(Ped ped, int componentId, int drawableId, int TextureId, BOOL attach) // 93376B65A266EB5F 0829F2E2 SET_PED_PROP_INDEX(ped, 0, 15, 0, 1) // 93376B65A266EB5F 0829F2E2 ragingh0m0 and Jitnaught 2 Link to comment Share on other sites More sharing options...
ragingh0m0 Posted October 26, 2015 Author Share Posted October 26, 2015 anyone know how i could get the dunce hat? And some other hats? i assume it involves SET_PED_COMPONENT_VARIATION componentId is the 2nd param. It is 0 which is for hat. not sure about drawableId but whatever number u put will determine whether its a deer hat or a dunce hat SET_PED_PROP_INDEX(Ped ped, int componentId, int drawableId, int TextureId, BOOL attach) // 93376B65A266EB5F 0829F2E2 SET_PED_PROP_INDEX(ped, 0, 15, 0, 1) // 93376B65A266EB5F 0829F2E2 thanks man! Link to comment Share on other sites More sharing options...
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