Springfield Posted October 24, 2015 Share Posted October 24, 2015 (edited) -Welcome Designer,Administers,Moderators Welcome to my New Support Topic Contruction of DYOM V.9. I always think that i need to make a new version of DYOM V.9 and i also know all things that how the dyom was designed. Now I am trying to make it. A Single man I will take permission from admins about this. I know that this will take a lot of time but I have to do this. For Discussion post your facebook link here. 1. The Actors health increase option upto 5000, 7000, 9000 2. I will add many animation in this project 3. Add a Racing Objective Option. 4. When you will select the Player there will be another choice you have to select clothes of player 5. Now the actors will hold duel weapons (More Ideas will upload later) Special thanks to Dutchty3010 and PatricW who make the DYOM. Edited October 30, 2015 by Husnain123 maoffense01, dyomek, Nathan T. and 9 others 12 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/ Share on other sites More sharing options...
Grand_Dyom Posted October 24, 2015 Share Posted October 24, 2015 That's hard.Goodluck with this. Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105448 Share on other sites More sharing options...
Springfield Posted October 24, 2015 Author Share Posted October 24, 2015 Yeah man i am going to add a lot of animations but thanks for Support Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105456 Share on other sites More sharing options...
DimmerCrayfish Posted October 24, 2015 Share Posted October 24, 2015 Goodluck man and if you need help count on me Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105567 Share on other sites More sharing options...
Springfield Posted October 24, 2015 Author Share Posted October 24, 2015 Thanks DimmyCryFish if something goes wrong i will help from you. Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105582 Share on other sites More sharing options...
DimmerCrayfish Posted October 24, 2015 Share Posted October 24, 2015 Thanks DimmyCryFish if something goes wrong i will help from you. Add me to facebook to discuss the topic and ideas add me Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105620 Share on other sites More sharing options...
Curtis Posted October 24, 2015 Share Posted October 24, 2015 i'm sorry, but to be honest, i don't think this unofficial update will really see it's way. it's unofficial and Dutchy and Patrick wouldn't like their projects to be altered by anyone else without much permission, i'm afraid. Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105636 Share on other sites More sharing options...
Super Shizuku Posted October 24, 2015 Share Posted October 24, 2015 (edited) Bring back 150 player's health from Dyom 7 and the ability to reread descriptions for each objectives that we missed on through brief menu so that we don't need to restart the game. Much like original game. Edited October 25, 2015 by Rendy Specter(Riandy) Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105646 Share on other sites More sharing options...
Springfield Posted October 24, 2015 Author Share Posted October 24, 2015 i'm sorry, but to be honest, i don't think this unofficial update will really see it's way. it's unofficial and Dutchy and Patrick wouldn't like their projects to be altered by anyone else without much permission, i'm afraid. I send my permission now i dont know that when they will replay me Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105656 Share on other sites More sharing options...
Curtis Posted October 24, 2015 Share Posted October 24, 2015 (edited) i dunno man but it'll create alot of confusion because they don't update the DYOM site much and i doubt the dyom guys are planning on making some fan made update official, which means half of the community will use v8 and the other half which knows of this because of gtaforums will use v9. it's just the confusion with the fan made update and that some people won't know because it's fan made and they'll try to launch v9 missions on v8. Edited October 24, 2015 by RandomStunt Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105662 Share on other sites More sharing options...
DimmerCrayfish Posted October 24, 2015 Share Posted October 24, 2015 i dunno man but it'll create alot of confusion because they don't update the DYOM site much and i doubt the dyom guys are planning on making some fan made update official, which means half of the community will use v8 and the other half which knows of this because of gtaforums will use v9. it's just the confusion with the fan made update and that some people won't know because it's fan made and they'll try to launch v9 missions on v8. The solution is simple, make a new page of DYOM Anime Guy 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105714 Share on other sites More sharing options...
Curtis Posted October 24, 2015 Share Posted October 24, 2015 (edited) you're saying you'd want to make a new dyom website because the DYOM Admins aren't allowing you make v9 official? let me get this straight. Edited October 24, 2015 by RandomStunt DimmerCrayfish and Anime Guy 1 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105793 Share on other sites More sharing options...
DimmerCrayfish Posted October 24, 2015 Share Posted October 24, 2015 Or simple, change the tittle "Make your own mission" :u Anime Guy 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105799 Share on other sites More sharing options...
Curtis Posted October 24, 2015 Share Posted October 24, 2015 (edited) i'm trying to be as polite as i can without sounding mad. it's a great idea and all, but if i were you i'd leave it to the creators to make their own v9 and just satisfy yourself with the current dyom or go to real scripting. now don't get me wrong but it's the whole idea of continuing someone else's project with only yourself that makes me feel uncomfortable. with all due respect if this succeeds i'll salute it. Edited October 24, 2015 by RandomStunt Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068105844 Share on other sites More sharing options...
AnDReJ98 Posted October 24, 2015 Share Posted October 24, 2015 (edited) I remember somewhere back in 2012 when there were no updates on DYOM and PatrickW & Dutchy were offline for a while, one guy released DYOM V7 on GTAGarage by adding a lot of new features (some of them are unavailable even now). He didn't upload it as soon as he opened the page but said ''My version is completed. I'll upload the files as soon as i receive an answer from PatrcikW & Dutchy3010 about approval for this version.'' And you know, few days later his page on GTAG was removed and he was warned. So i don't think it's a good idea to be really serious about this. I mean, if creators do agree with this idea that would be great, but my advice is to not rush anything and stay cool. Edited October 24, 2015 by AnDReJ98 Alexander, Curtis and Springfield 3 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106010 Share on other sites More sharing options...
Super Shizuku Posted October 24, 2015 Share Posted October 24, 2015 (edited) If possible: -Undo routepoints, this will be very useful for racing missions -"Maximum Speed" in drive behavior, to make racing missions more intense and competitive much like in SAMP and I don't need to give way faster cars for all of my opponents than my car. -"Kill all enemy gang" objective. In order to pass this objective, we must eliminate all enemies from every enemy gangs that are existed in that objective(Enemy 1, enemy 2, enemy 3, and enemy so on...) -Fix explosion bug. I still find that all vehicles are explosion proof in cutscenes or not even though I didn't set explosion proof. This happens at the objectives around 40's -Numbers for car colors selection and add more colors like medium pink, medium green, medium purple, etc... -Dual wield actors like enemies from "End of the line" mission(Dual 9mm, Dual Sawn Off, Dual Machine Pistols) -"Carry heavy weapons" animation(Flamethrower, RPG, and Minigun) Edited October 31, 2015 by Rendy Specter(Riandy) Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106023 Share on other sites More sharing options...
DimmerCrayfish Posted October 25, 2015 Share Posted October 25, 2015 My Suggestions: - Add Function "Race Mode" - Add Objetive "Follow the Car/ Follow Actor" - Add more anims and objects - Actors and Player on Glue Mode as in the mission "Wrong side of the Tracks" (the vagos glue on the train) - Add Function of 2/3 anims for player and actors - Two pistols for actors (in the fingers or alternative example= Grenade and M4) - More color tex example "Follow the girl" - Springfield and Huzaifa khan 2 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106319 Share on other sites More sharing options...
Huzaifa khan Posted October 25, 2015 Share Posted October 25, 2015 Woah! Man. That's a big deal. Let's see what you can do ? Btw, when you'll release dyom v9 ? Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106720 Share on other sites More sharing options...
Springfield Posted October 25, 2015 Author Share Posted October 25, 2015 (edited) I remember somewhere back in 2012 when there were no updates on DYOM and PatrickW & Dutchy were offline for a while, one guy released DYOM V7 on GTAGarage by adding a lot of new features (some of them are unavailable even now). He didn't upload it as soon as he opened the page but said ''My version is completed. I'll upload the files as soon as i receive an answer from PatrcikW & Dutchy3010 about approval for this version.'' And you know, few days later his page on GTAG was removed and he was warned. So i don't think it's a good idea to be really serious about this. I mean, if creators do agree with this idea that would be great, but my advice is to not rush anything and stay cool. I send them permission if he accept they will leave the coment on my topic or not he will delete this topic or Lock Woah! Man. That's a big deal. Let's see what you can do ? Btw, when you'll release dyom v9 ? It will take a lot of time some things that i cant do alone but i will find them so it will be hmm..... maybe 8-9 months Because there is no way i can edit their project if it was able to do it then i release in 1 Month i will do my best to make it fast Edited October 25, 2015 by Husnain123 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106725 Share on other sites More sharing options...
Alexander Posted October 25, 2015 Share Posted October 25, 2015 I remember somewhere back in 2012 when there were no updates on DYOM and PatrickW & Dutchy were offline for a while, one guy released DYOM V7 on GTAGarage by adding a lot of new features (some of them are unavailable even now). He didn't upload it as soon as he opened the page but said ''My version is completed. I'll upload the files as soon as i receive an answer from PatrcikW & Dutchy3010 about approval for this version.'' And you know, few days later his page on GTAG was removed and he was warned. So i don't think it's a good idea to be really serious about this. I mean, if creators do agree with this idea that would be great, but my advice is to not rush anything and stay cool. Yeah. IMO You should really, really, ask for permission even before making a topic, just my opinion. General Scrotum and Springfield 2 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106875 Share on other sites More sharing options...
Springfield Posted October 25, 2015 Author Share Posted October 25, 2015 I remember somewhere back in 2012 when there were no updates on DYOM and PatrickW & Dutchy were offline for a while, one guy released DYOM V7 on GTAGarage by adding a lot of new features (some of them are unavailable even now). He didn't upload it as soon as he opened the page but said ''My version is completed. I'll upload the files as soon as i receive an answer from PatrcikW & Dutchy3010 about approval for this version.'' And you know, few days later his page on GTAG was removed and he was warned. So i don't think it's a good idea to be really serious about this. I mean, if creators do agree with this idea that would be great, but my advice is to not rush anything and stay cool. Yeah. IMO You should really, really, ask for permission even before making a topic, just my opinion. I send them my permission now i am waiting for replay Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068106959 Share on other sites More sharing options...
/\rdooZ Posted October 25, 2015 Share Posted October 25, 2015 They really should accept your permission. If they just can't continue it anymore,somebody should. Good luck ! Springfield and Super Shizuku 2 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068107134 Share on other sites More sharing options...
Springfield Posted October 25, 2015 Author Share Posted October 25, 2015 (edited) They really should accept your permission. If they just can't continue it anymore,somebody should. Good luck ! Thanks man Edited October 25, 2015 by Husnain123 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068107182 Share on other sites More sharing options...
KeV3n Posted October 25, 2015 Share Posted October 25, 2015 Now that's what i'm talking about! Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068107380 Share on other sites More sharing options...
Curtis Posted October 25, 2015 Share Posted October 25, 2015 my advice is wait for the creators' feedback before doing anything, or else you may end up with a half finished abandoned project. Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068107942 Share on other sites More sharing options...
The John David Posted October 25, 2015 Share Posted October 25, 2015 Wow! seriously. DYOM v9, will come out. Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068108148 Share on other sites More sharing options...
PyThOn #TakeItEasy Posted October 25, 2015 Share Posted October 25, 2015 Can you make 'train mission' feature? Springfield and The John David 2 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068108172 Share on other sites More sharing options...
The John David Posted October 25, 2015 Share Posted October 25, 2015 Here's my Suggestions for the v9: Add a actor/player on side of helicopter Add actor swimming animation Creating mission on "train" More Objects and Effects That's all. Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068108196 Share on other sites More sharing options...
Springfield Posted October 25, 2015 Author Share Posted October 25, 2015 Can you make 'train mission' feature? No man the train travel in every city so that is why we can't reorganize that where the train goes. Wow! seriously. DYOM v9, will come out. You will like it Here's my Suggestions for the v9: Add a actor/player on side of helicopter Add actor swimming animation Creating mission on "train" More Objects and Effects That's all. The first one is hard but i will try and the third one is impossible but i will also try for it The John David 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068108199 Share on other sites More sharing options...
The John David Posted October 25, 2015 Share Posted October 25, 2015 Just try one of my suggestions, if you don't know the other, that's alright. So Goodluck Springfield 1 Link to comment https://gtaforums.com/topic/826474-construction-of-dyom-v9-begins/#findComment-1068108209 Share on other sites More sharing options...
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