Cyron43 Posted October 18, 2015 Share Posted October 18, 2015 Hi, I know the model name for the Chiliad UFO is p_spinning_anus_s but what are the model names for the other two? I searched with google for half an hour now but to no avail. Maybe it's because of those weird names. Who would think of a spinning anus? Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/ Share on other sites More sharing options...
K3nil Posted October 18, 2015 Share Posted October 18, 2015 Hi, I know the model name for the Chiliad UFO is p_spinning_anus_s but what are the model names for the other two? I searched with google for half an hour now but to no avail. Maybe it's because of those weird names. Who would think of a spinning anus? p_med_jet_01_s Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/#findComment-1068079040 Share on other sites More sharing options...
Cyron43 Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) Hi, I know the model name for the Chiliad UFO is p_spinning_anus_s but what are the model names for the other two? I searched with google for half an hour now but to no avail. Maybe it's because of those weird names. Who would think of a spinning anus? p_med_jet_01_s No that's an Airbus decorative prop. I would like to know the model name for the Zancudo UFO. Edited October 19, 2015 by Cyron43 Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/#findComment-1068079363 Share on other sites More sharing options...
fOmey Posted October 24, 2015 Share Posted October 24, 2015 (edited) p_spinning_anus_s I believe is the only prop spawnable one.. The other UFO's are not spawnable props per say.. There fort zancudo UFO is actually a IPL. Here is a quick IPL list I found on pastebin: GTA V IPL list + CoordsIPLname // X, Y, Z -------------------------------------------------------airfield //1743.682f, 3286.251f, 40.0875fAP1_04_TriAf01 //-1277.629f, -2030.913f, 1.2823fbh1_16_refurb //-623.6868f, -231.935f, 40.30703fBH1_47_JoshHse_Burntbh1_47_joshhse_firevfxBH1_47_JoshHse_UnBurntBH1_48_Killed_Michaelbnkheist_apt_destbnkheist_apt_normburgershot_yoga //-813.3f, 177.5f, 75.76fburnt_switch_offcargoship //-162.8918f, -2365.769f, 0fcanyonriver01 //-532.1309f, 4526.187f, 88.7955fcanyonriver01_traincrash //-532.1309f, 4526.187f, 88.7955fchemgrill_grp1 //3832.9f, 3665.5f, -23.4fCH1_07_TriAf03CH3_RD2_BishopsChickenGraffiti //1861.28f, 2402.11f, 58.53fchop_props //-13.83f, -1455.45f, 31.81fchophillskennel //19.0568f, 536.4818f, 169.6277fCJ_IOABoatcoronertrash //233.9f, -1355f, 30.3f -The Morgue (trash)Coroner_Int_off //234.4f, -1355.6f, 40.5f -The MorgueCoroner_Int_on //234.4f, -1355.6f, 40.5f -The Morguecrashed_cargoplaneCS1_02_cf_offmission //-146.3837f, 6161.5f, 30.2062f -Cluckin Bell ( Remove this to open the gates )CS1_02_cf_onmission1 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS1_02_cf_onmission2 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS1_02_cf_onmission3 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS1_02_cf_onmission4 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS2_06_TriAf02 //2384.969f, 4277.583f, 30.379f -Cluckin BellCS3_05_water_grp1 //-24.685f, 3032.92f, 40.331fCS3_05_water_grp2 //-24.685f, 3032.92f, 40.331fcs3_07_mpgates //-1601.424f, 2808.213f, 16.2598fCS4_08_TriAf02CS4_04_TriAf03 //1577.881f, 3836.107f, 30.7717fCS5_04_MazeBillboardGraffiti //2697.32f, 3162.18f, 58.1fcs5_4_trains //2773.61f, 2835.327f, 35.1903fCS5_Roads_RonOilGraffiti //2119.12f, 3058.21f, 53.25fdes_farmhouse //2447.9f, 4973.4f, 47.7fdes_farmhs_endimap //2450.595f, 4959.929f //2383.756f, 4929.988f //2505.756f, 5023.988fdes_farmhs_end_occl //2450.595f, 4959.929fdes_farmhs_startimap //2450.595f, 4959.929f //2383.756f, 4929.988f //2505.756f, 5023.988fdes_farmhs_start_occl //2450.595f, 4959.929f, 44.2575fDES_ProTree_startDES_ProTree_start_lodDES_Smash2_endimap //890.3647f, -2367.289f, 28.10582fDES_Smash2_startimap //890.3647f, -2367.289f, 28.10582fDES_StiltHouse_imapend //-1020.5f, 663.41f, 154.75f //-1018.913f, 603.2904f, 105.6611f //-1038.913f, 639.2904f, 135.6611fDES_StiltHouse_imapstart //-1020.5f, 663.41f, 154.75f //-1018.913f, 603.2904f, 105.6611f //-1038.913f, 639.2904f, 135.6611fdes_stilthouse_rebuild //-1020.5f, 663.41f, 154.75f //-1018.913f, 603.2904f, 105.6611f //-1038.913f, 639.2904f, 135.6611fDT1_05_HC_REMOVE //169f, -670.3f, 41.9fDT1_05_HC_REQ //169f, -670.3f, 41.9fDT1_05_REQUEST //163.4f, -745.7f, 251fDT1_05_rubble //74.29f, -736.05f, 46.76fDT1_17_OldBill //391.81f, -962.71f, 41.97fDT1_17_NewBill //391.81f, -962.71f, 41.97fDT1_21_prop_lift_on //-180.5771f, -1016.928f, 28.2893ffakeint //-59.7936f, -1098.784f, 27.2612ffarm //2447.9f, 4973.4f, 47.7ffarm_burnt //2447.9f, 4973.4f, 47.7ffarm_burnt_props //2447.9f, 4973.4f, 47.7ffarmint_cap //2447.9f, 4973.4f, 47.7ffarmint //2447.9f, 4973.4f, 47.7ffarm_props //2447.9f, 4973.4f, 47.7fFBI_colPLUG //74.29f, -736.05f, 46.76fFIBlobby //105.4557f, -745.4835f, 44.7548fFIBlobbyfake //105.4557f, -745.4835f, 44.7548fFBI_repair //74.29f, -736.05f, 46.76fferris_finale_Anim //-1675.178f, -1143.605f, 12.0175fFruitBB //-1327.46f, -274.82f, 54.25fgasparticle_grp2 //-95.2f, 6411.3f, 31.5fgasstation_ipl_group1 //-93.4f, 6410.9f, 36.8fgasstation_ipl_group2 //-93.4f, 6410.9f, 36.8fhei_carrier //3069.98f,-4632.49f, 16.26f - Heist Aircraft Carier Group1hei_carrier_DistantLights - Heist Aircraft Carier Group2hei_Carrier_int1 - Heist Aircraft Carier Group3hei_Carrier_int2 - Heist Aircraft Carier Group4hei_Carrier_int3 - Heist Aircraft Carier Group5hei_Carrier_int4 - Heist Aircraft Carier Group6hei_Carrier_int5 - Heist Aircraft Carier Group7hei_Carrier_int6 - Heist Aircraft Carier Group8hei_carrier_LODLights - Heist Aircraft Carier Group9hei_yacht_heist //-2043.974,-1031.582, 11.981hei_yacht_heist_Barhei_yacht_heist_Bedrmhei_yacht_heist_Bridgehei_yacht_heist_DistantLightshei_yacht_heist_enginrmhei_yacht_heist_LODLightshei_yacht_heist_Loungeid2_14_during_door //716.84f, -962.05f, 31.59f - Lester's Factoryid2_14_during1 //716.84f, -962.05f, 31.59f - Lester's Factoryid2_14_during2 //716.84f, -962.05f, 31.59f - Lester's Factoryid2_14_on_fire //716.84f, -962.05f, 31.59f - Lester's Factory ( On Fire )id2_14_post_no_int //716.84f, -962.05f, 31.59f - Lester's Factory ( Remove to unlock door maybe ?? )id2_14_pre_no_int //716.84f, -962.05f, 31.59f - Lester's Factory ( Remove to unlock door maybe ?? )ID2_21_G_NightJetsteal_ipl_grp1 //787.3967f, -1808.858f, 29.8532 //814f, -1750f, 20f //790f, -1899f, 35fJetsteal_ipl_grp2 //787.3967f, -1808.858f, 29.8532 //814f, -1750f, 20f //790f, -1899f, 35fjetstealtunnel //801.7f, -1810.8f, 23.3fjewel2fake //-630.4205f, -236.7843f, 37.057fJewel_Gasmasks //707.2563f, -965.147f, 29.4179flayer_sextoys_a //-1157.129f, -1523.028f, 9.6327flayer_torture //-1157.129f, -1523.028f, 9.6327fld_rail_02_track //2626.374f, 2949.869f, 39.1409fMG-Flight School 5Michael_premier //-813.3f, 177.5f, 75.76foccl_meth_grp1 //29.4838f, 3735.593f, 38.688fPlane_crash_trench //2814.7f, 4758.5f, 47.9fpost_hiest_unload //-630.4205f, -236.7843f, 37.057fprologue01prologue01cprologue01dprologue01eprologue01fprologue01gprologue01hprologue01iprologue01jprologue01kprologue01zprologue02prologue03prologue03bprologue03_grv_funprologue04prologue04bprologue05prologue05bprologue06prologue06bprologue06_intprologuerdprologuerdbprologue_DistantLightsprologue_LODLightsprologue_m2_doorprop_cheetah_covered //490.8999f, -1334.068f, 28.3298fprop_entityXF_covered //490.8999f, -1334.068f, 28.3298fprop_jb700_covered //490.8999f, -1334.068f, 28.3298fprop_ztype_covered //490.8999f, -1334.068f, 28.3298frailing_end //-532.1309f, 4526.187f, 88.7955frailing_start //-532.1309f, 4526.187f, 88.7955fRC12B_Default //330.4596f, -584.8196f, 42.3174fRC12B_Destroyed //330.4596f, -584.8196f, 42.3174fRC12B_Fixed //330.4596f, -584.8196f, 42.3174fRC12B_HospitalInterior //330.4596f, -584.8196f, 42.3174frefit_unload //-583.1606f, -282.3967f, 35.394fREMOVE_ALL_STATESSC1_01_NewBill //-351f, -1324f, 44.02fSC1_01_OldBill //-351f, -1324f, 44.02fSC1_30_Keep_Closedship_occ_grp1ship_occ_grp2shr_int //-59.7936f, -1098.784f, 27.2612fsmboat // -2041.974f, -1031.582f, 12.981fSM_15_BldGRAF1sunkcargoship //-162.8918f, -2365.7690f, 0ftankerexp_grp0 //1676.415f, -1626.37ftankerexp_grp1 //1676.415f, -1626.37ftankerexp_grp2 //1676.415f, -1626.37ftankerexp_grp3 //1676.415f, -1626.37fTrevorsMP //1973f, 3815f, 34fTrevorsTrailer //1973f, 3815f, 34fTrevorsTrailerTidy //1973f, 3815f, 34fTrevorsTrailerTrash //1973f, 3815f, 34ftriathlon2_VBpropsTRV1_Trail_end //-24.685f, 3032.92fTRV1_Trail_Finish //-24.685f, 3032.92fTRV1_Trail_start //-24.685f, 3032.92fUFO //487.31f, 5588.386f, 793.0532fV_35_Fireman //707.2563f, -965.147f, 29.4179fVB_08_TriAf01v_carshowroom //-30.8793f, -1088.336f, 25.4221fV_Michael //-811.2679f, 179.3344f, 75.7408fV_Michael_Garage //-810.5301f, 187.7868f, 71.4786fV_Michael_FameShame //-810.5301f, 187.7868f, 71.4786fV_Michael_JewelHeist //-813.3f, 177.5f, 75.76fV_Michael_plane_ticket //-813.3f, 177.5f, 75.76fV_Michael_Scuba //-810.5301f, 187.7868f, 71.4786fv_tunnel_hole //-14.651f, -604.3639f, 25.1823fv_tunnel_hole_swap //-14.651f, -604.3639f, 25.1823fyogagame //-781.6566f, 186.8937f, 71.8352fFINBANK // 2.69689322f, -667.0166f, 16.1306286f - Union Depository vaultDT1_03_Shutter // 23.9346f, -669.7552f, 30.8853f - Union Deposity shuttersDT1_03_Gr_Closed // 23.7318f, -647.2123f, 37.9549f - Remove this to remove Tunnel Fence CoverDES_tankercrash // 1676.415f, -1626.37f, 111.4848f Edited October 24, 2015 by fOmey Cyron43 1 Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/#findComment-1068106027 Share on other sites More sharing options...
Cyron43 Posted October 25, 2015 Author Share Posted October 25, 2015 p_spinning_anus_s I believe is the only prop spawnable one.. The other UFO's are not spawnable props per say.. There fort zancudo UFO is actually a IPL. Here is a quick IPL list I found on pastebin: GTA V IPL list + CoordsIPLname // X, Y, Z -------------------------------------------------------airfield //1743.682f, 3286.251f, 40.0875fAP1_04_TriAf01 //-1277.629f, -2030.913f, 1.2823fbh1_16_refurb //-623.6868f, -231.935f, 40.30703fBH1_47_JoshHse_Burntbh1_47_joshhse_firevfxBH1_47_JoshHse_UnBurntBH1_48_Killed_Michaelbnkheist_apt_destbnkheist_apt_normburgershot_yoga //-813.3f, 177.5f, 75.76fburnt_switch_offcargoship //-162.8918f, -2365.769f, 0fcanyonriver01 //-532.1309f, 4526.187f, 88.7955fcanyonriver01_traincrash //-532.1309f, 4526.187f, 88.7955fchemgrill_grp1 //3832.9f, 3665.5f, -23.4fCH1_07_TriAf03CH3_RD2_BishopsChickenGraffiti //1861.28f, 2402.11f, 58.53fchop_props //-13.83f, -1455.45f, 31.81fchophillskennel //19.0568f, 536.4818f, 169.6277fCJ_IOABoatcoronertrash //233.9f, -1355f, 30.3f -The Morgue (trash)Coroner_Int_off //234.4f, -1355.6f, 40.5f -The MorgueCoroner_Int_on //234.4f, -1355.6f, 40.5f -The Morguecrashed_cargoplaneCS1_02_cf_offmission //-146.3837f, 6161.5f, 30.2062f -Cluckin Bell ( Remove this to open the gates )CS1_02_cf_onmission1 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS1_02_cf_onmission2 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS1_02_cf_onmission3 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS1_02_cf_onmission4 //-146.3837f, 6161.5f, 30.2062f -Cluckin BellCS2_06_TriAf02 //2384.969f, 4277.583f, 30.379f -Cluckin BellCS3_05_water_grp1 //-24.685f, 3032.92f, 40.331fCS3_05_water_grp2 //-24.685f, 3032.92f, 40.331fcs3_07_mpgates //-1601.424f, 2808.213f, 16.2598fCS4_08_TriAf02CS4_04_TriAf03 //1577.881f, 3836.107f, 30.7717fCS5_04_MazeBillboardGraffiti //2697.32f, 3162.18f, 58.1fcs5_4_trains //2773.61f, 2835.327f, 35.1903fCS5_Roads_RonOilGraffiti //2119.12f, 3058.21f, 53.25fdes_farmhouse //2447.9f, 4973.4f, 47.7fdes_farmhs_endimap //2450.595f, 4959.929f //2383.756f, 4929.988f //2505.756f, 5023.988fdes_farmhs_end_occl //2450.595f, 4959.929fdes_farmhs_startimap //2450.595f, 4959.929f //2383.756f, 4929.988f //2505.756f, 5023.988fdes_farmhs_start_occl //2450.595f, 4959.929f, 44.2575fDES_ProTree_startDES_ProTree_start_lodDES_Smash2_endimap //890.3647f, -2367.289f, 28.10582fDES_Smash2_startimap //890.3647f, -2367.289f, 28.10582fDES_StiltHouse_imapend //-1020.5f, 663.41f, 154.75f //-1018.913f, 603.2904f, 105.6611f //-1038.913f, 639.2904f, 135.6611fDES_StiltHouse_imapstart //-1020.5f, 663.41f, 154.75f //-1018.913f, 603.2904f, 105.6611f //-1038.913f, 639.2904f, 135.6611fdes_stilthouse_rebuild //-1020.5f, 663.41f, 154.75f //-1018.913f, 603.2904f, 105.6611f //-1038.913f, 639.2904f, 135.6611fDT1_05_HC_REMOVE //169f, -670.3f, 41.9fDT1_05_HC_REQ //169f, -670.3f, 41.9fDT1_05_REQUEST //163.4f, -745.7f, 251fDT1_05_rubble //74.29f, -736.05f, 46.76fDT1_17_OldBill //391.81f, -962.71f, 41.97fDT1_17_NewBill //391.81f, -962.71f, 41.97fDT1_21_prop_lift_on //-180.5771f, -1016.928f, 28.2893ffakeint //-59.7936f, -1098.784f, 27.2612ffarm //2447.9f, 4973.4f, 47.7ffarm_burnt //2447.9f, 4973.4f, 47.7ffarm_burnt_props //2447.9f, 4973.4f, 47.7ffarmint_cap //2447.9f, 4973.4f, 47.7ffarmint //2447.9f, 4973.4f, 47.7ffarm_props //2447.9f, 4973.4f, 47.7fFBI_colPLUG //74.29f, -736.05f, 46.76fFIBlobby //105.4557f, -745.4835f, 44.7548fFIBlobbyfake //105.4557f, -745.4835f, 44.7548fFBI_repair //74.29f, -736.05f, 46.76fferris_finale_Anim //-1675.178f, -1143.605f, 12.0175fFruitBB //-1327.46f, -274.82f, 54.25fgasparticle_grp2 //-95.2f, 6411.3f, 31.5fgasstation_ipl_group1 //-93.4f, 6410.9f, 36.8fgasstation_ipl_group2 //-93.4f, 6410.9f, 36.8fhei_carrier //3069.98f,-4632.49f, 16.26f - Heist Aircraft Carier Group1hei_carrier_DistantLights - Heist Aircraft Carier Group2hei_Carrier_int1 - Heist Aircraft Carier Group3hei_Carrier_int2 - Heist Aircraft Carier Group4hei_Carrier_int3 - Heist Aircraft Carier Group5hei_Carrier_int4 - Heist Aircraft Carier Group6hei_Carrier_int5 - Heist Aircraft Carier Group7hei_Carrier_int6 - Heist Aircraft Carier Group8hei_carrier_LODLights - Heist Aircraft Carier Group9hei_yacht_heist //-2043.974,-1031.582, 11.981hei_yacht_heist_Barhei_yacht_heist_Bedrmhei_yacht_heist_Bridgehei_yacht_heist_DistantLightshei_yacht_heist_enginrmhei_yacht_heist_LODLightshei_yacht_heist_Loungeid2_14_during_door //716.84f, -962.05f, 31.59f - Lester's Factoryid2_14_during1 //716.84f, -962.05f, 31.59f - Lester's Factoryid2_14_during2 //716.84f, -962.05f, 31.59f - Lester's Factoryid2_14_on_fire //716.84f, -962.05f, 31.59f - Lester's Factory ( On Fire )id2_14_post_no_int //716.84f, -962.05f, 31.59f - Lester's Factory ( Remove to unlock door maybe ?? )id2_14_pre_no_int //716.84f, -962.05f, 31.59f - Lester's Factory ( Remove to unlock door maybe ?? )ID2_21_G_NightJetsteal_ipl_grp1 //787.3967f, -1808.858f, 29.8532 //814f, -1750f, 20f //790f, -1899f, 35fJetsteal_ipl_grp2 //787.3967f, -1808.858f, 29.8532 //814f, -1750f, 20f //790f, -1899f, 35fjetstealtunnel //801.7f, -1810.8f, 23.3fjewel2fake //-630.4205f, -236.7843f, 37.057fJewel_Gasmasks //707.2563f, -965.147f, 29.4179flayer_sextoys_a //-1157.129f, -1523.028f, 9.6327flayer_torture //-1157.129f, -1523.028f, 9.6327fld_rail_02_track //2626.374f, 2949.869f, 39.1409fMG-Flight School 5Michael_premier //-813.3f, 177.5f, 75.76foccl_meth_grp1 //29.4838f, 3735.593f, 38.688fPlane_crash_trench //2814.7f, 4758.5f, 47.9fpost_hiest_unload //-630.4205f, -236.7843f, 37.057fprologue01prologue01cprologue01dprologue01eprologue01fprologue01gprologue01hprologue01iprologue01jprologue01kprologue01zprologue02prologue03prologue03bprologue03_grv_funprologue04prologue04bprologue05prologue05bprologue06prologue06bprologue06_intprologuerdprologuerdbprologue_DistantLightsprologue_LODLightsprologue_m2_doorprop_cheetah_covered //490.8999f, -1334.068f, 28.3298fprop_entityXF_covered //490.8999f, -1334.068f, 28.3298fprop_jb700_covered //490.8999f, -1334.068f, 28.3298fprop_ztype_covered //490.8999f, -1334.068f, 28.3298frailing_end //-532.1309f, 4526.187f, 88.7955frailing_start //-532.1309f, 4526.187f, 88.7955fRC12B_Default //330.4596f, -584.8196f, 42.3174fRC12B_Destroyed //330.4596f, -584.8196f, 42.3174fRC12B_Fixed //330.4596f, -584.8196f, 42.3174fRC12B_HospitalInterior //330.4596f, -584.8196f, 42.3174frefit_unload //-583.1606f, -282.3967f, 35.394fREMOVE_ALL_STATESSC1_01_NewBill //-351f, -1324f, 44.02fSC1_01_OldBill //-351f, -1324f, 44.02fSC1_30_Keep_Closedship_occ_grp1ship_occ_grp2shr_int //-59.7936f, -1098.784f, 27.2612fsmboat // -2041.974f, -1031.582f, 12.981fSM_15_BldGRAF1sunkcargoship //-162.8918f, -2365.7690f, 0ftankerexp_grp0 //1676.415f, -1626.37ftankerexp_grp1 //1676.415f, -1626.37ftankerexp_grp2 //1676.415f, -1626.37ftankerexp_grp3 //1676.415f, -1626.37fTrevorsMP //1973f, 3815f, 34fTrevorsTrailer //1973f, 3815f, 34fTrevorsTrailerTidy //1973f, 3815f, 34fTrevorsTrailerTrash //1973f, 3815f, 34ftriathlon2_VBpropsTRV1_Trail_end //-24.685f, 3032.92fTRV1_Trail_Finish //-24.685f, 3032.92fTRV1_Trail_start //-24.685f, 3032.92fUFO //487.31f, 5588.386f, 793.0532fV_35_Fireman //707.2563f, -965.147f, 29.4179fVB_08_TriAf01v_carshowroom //-30.8793f, -1088.336f, 25.4221fV_Michael //-811.2679f, 179.3344f, 75.7408fV_Michael_Garage //-810.5301f, 187.7868f, 71.4786fV_Michael_FameShame //-810.5301f, 187.7868f, 71.4786fV_Michael_JewelHeist //-813.3f, 177.5f, 75.76fV_Michael_plane_ticket //-813.3f, 177.5f, 75.76fV_Michael_Scuba //-810.5301f, 187.7868f, 71.4786fv_tunnel_hole //-14.651f, -604.3639f, 25.1823fv_tunnel_hole_swap //-14.651f, -604.3639f, 25.1823fyogagame //-781.6566f, 186.8937f, 71.8352fFINBANK // 2.69689322f, -667.0166f, 16.1306286f - Union Depository vaultDT1_03_Shutter // 23.9346f, -669.7552f, 30.8853f - Union Deposity shuttersDT1_03_Gr_Closed // 23.7318f, -647.2123f, 37.9549f - Remove this to remove Tunnel Fence CoverDES_tankercrash // 1676.415f, -1626.37f, 111.4848f Thank you but, sorry for the dumb question, what does IPL mean? Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/#findComment-1068108242 Share on other sites More sharing options...
Mr.Arrow Posted October 25, 2015 Share Posted October 25, 2015 IPL means item placement .... Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/#findComment-1068108430 Share on other sites More sharing options...
Cyron43 Posted October 26, 2015 Author Share Posted October 26, 2015 IPL means item placement ....Thanks Now if I take this term literally, then any prop is an IPL. Or in other words, I should be able to use an IPL as a prop. I should be able to spawn an IPL at a given position and this would give me the possibility to even make it animated by changing the position with each frame a tiny bit, so it looks like it moves. That's just my theory of course. Now can anybody please tell me why this is not possible? Can the position parameters of an IPL not be overwritten? Link to comment https://gtaforums.com/topic/825017-i-need-ufo-model-name/#findComment-1068111763 Share on other sites More sharing options...
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