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maoffense01

maoffense01's "CLEO Script Creater" Thread

Recommended Posts

Huzaifa khan

Hey, I want add these things in my MOTW mission. Real

reload, flashbangs, crosshairs.

 

Here is the my mission link: http://dyom.gtagames.nl/show/39100:pirate: I highly appreciate it.

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maoffense01

Hey, I want add these things in my MOTW mission. Real

reload, flashbangs, crosshairs.

 

Here is the my mission link: http://dyom.gtagames.nl/show/39100 :pirate: I highly appreciate it.

 

Seriously:

  • Real Reload already exists on GTA Garage. As I said in rules,I don't want to make an existing cleo mods. Click here to download the mod.
  • Flashbangs are allowed to me! Really excited to this one!
  • Crosshairs aren't really a cleo mods. As this thread only creates a CLEO mod,not other mods like buildings,vehicles,etc. And I only have a modding skill on CLEOs. But I got a link for crosshairs! Crosshair 1

Are you deal with only flashbangs will be created?

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Huzaifa khan

Yes, only flasbangs.

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maoffense01

To All:

I think I won't be on the web for 2 days - 3 days due to my school activities. I have to take a control for my grades now. So to someone who would want to make a request will be denied. I'm so sorry,but it's time for my school! 'Coz I'm just a 14-years old kid,and still in high school.

 

To KC10a & Huzaifa:

I think your requests will be started modding on Saturday due to my school. I'm very sorry for this. But if I will have a free time tommorow,I will finish your requests as fast as I can. I'm very sorry,bros!

 

Greetings,

maoffense01

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Huzaifa khan

To All:

I think I won't be on the web for 2 days - 3 days due to my school activities. I have to take a control for my grades now. So to someone who would want to make a request will be denied. I'm so sorry,but it's time for my school! 'Coz I'm just a 14-years old kid,and still in high school.

 

To KC10a & Huzaifa:

I think your requests will be started modding on Saturday due to my school. I'm very sorry for this. But if I will have a free time tommorow,I will finish your requests as fast as I can. I'm very sorry,bros!

 

Greetings,

maoffense01

Don't worry bro. Study is important then any other thing, btw looking forward for mod. :^:

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PyThOn #TakeItEasy

Congratulations,KC10a! You're now able to download & use your requested idea!

 

Download Link: https://www.sendspace.com/file/212g6k

You are awesome cleo modder, bro!

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Target13

This is a great thread.

Bravo maoffense01!

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ProdigyX34

Alright, here's my request since this topic is giving me some interests :

 

Instead using "Kill whole gang" and marker color settings to make all enemy icons appear, can you make enemy marker appears whenever it spawned without using objective configuration? It will be useful for my project that I currently working on.

 

If it worked well, I'll be appreciated.

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maoffense01

Can you make enemy marker appears whenever it spawned without using objective configuration?

 

I don't understand...

What does the word "it" refer to?

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Hdxt_Hardluck

'

He meant whenever he spawn the actors the actores should be marked with the color without using objective configuration...

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ProdigyX34

I don't understand...

What does the word "it" refer to?

 

Sorry for misspelling, what I meant is whenever I spawned an enemy actor, there should be a marker appeared on that actor when in mission without using objective configuration. Hope it's clear now.

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maoffense01

To: ProdigyX34's Request

I don't seriously know if your idea can be modded or not. But I'll try if it work. It it is,I'll post here a good news. Stay tuned!

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Juice the Joos

Prodigy reminded me of something. Is there any way to make a friendly actor appear in the map as a marker (any color would be nice)?

 

 

Let's hope we, actually you, will accomplish bigger and bigger things for everyone here. Great job, and good luck.

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maoffense01

Sorry for long-time inactive,bros!

By the way...

 

 

Congratulations,Huzaifa Khan! You're now able to download & use your requested idea!

 

Edited by maoffense01

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maoffense01

Alright, here's my request since this topic is giving me some interests :

 

Instead using "Kill whole gang" and marker color settings to make all enemy icons appear, can you make enemy marker appears whenever it spawned without using objective configuration? It will be useful for my project that I currently working on.

 

If it worked well, I'll be appreciated.

 

Seriously,your post is possible to be created,but it'll be useless for you I'm sure. It'll still remain you to press a key. And I don't want to give it to you 'coz I know you'll be worried or maybe mad. I'm very sorry for the failure of my script,bro! I advise you to put on your effort on choosing the marker color of an enemy actor.

 

 


I'm now working for your second request,which you were requested to Juice the Joos. Stay tuned!

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Huzaifa khan

I fully support you bro!!! 5 stars :^: Thumbs up! and thanks for the flashbangs mod for me :)

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Springfield

I also Fully Support you bro and give you 5 stars :)

 

And a request make a new option to start a new game just option not a new game i will highly appreciate it ;)

Edited by Husnain123

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maoffense01

And a request make a new option to start a new game just option not a new game i will highly appreciate it ;)

 

This can be done via creating .SCM mods,and the modded .SCM mod must not replace the original .SCM file(located in Game folder - data - scripts) to have 2 options in start game. However,as I said,it's too difficult to make a .SCM mod because the directives of the 2 is different,the harder is the directive of a .SCM file; and the codes are big,too. Not only these,but there are too many things why .SCM modding is hard.

 

And I'm not very great in making .SCM mods. I only create CLEO scripts and CLEO missions.

 

 

As Dutchy3010 & PatrickW are the masters of .SCM modding,why don't you request them? They'll answer your request excellently!

 

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/\rdooZ

BAM!Five stars!One of the most helpful DYOM topics in a while!

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Hdxt_Hardluck

it'such helpful one, keep it up with that!

anyways another request from me, i want a diffrent views while drifting for example, when i drift left a camera with a slow motion ofcours face me from the right side, and the same for the right a shaking effect while jumping in ramps etc..., i hope it's clear, (sorry if there are mistakes i'll using phone by now 😍 )

Edited by DzxProx

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PyThOn #TakeItEasy

This topic deserved to be pinned? Im right?

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maoffense01

To: DzxProx

Sure thing,bro! I'll start coding this idea tommorow(Thurs,Oct. 29,2015). I'm busy right now because of my latest CLEO mod's final version. But it'll only take 1-2 hours tommorow. Stay tuned!

 

To: KC10a

I don't know yet. It's just a "helping" thread,but as it is official thread,I think it should be pinned! I don't ever need this thread to be pinned,I only need to help anyone.

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PyThOn #TakeItEasy

I want a feature that which changes actor no 7 into a prisoner skin (in depends on you to choose which prison skin is suit on actor no 7) but you have to create another actor no for it.

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maoffense01

I want a feature that which changes actor no 7 into a prisoner skin (in depends on you to choose which prison skin is suit on actor no 7) but you have to create another actor no for it.

 

Sorry to say this,bro! Your idea is impossible. And yes,it's a "possibility" idea,but not all possibilities can be coded. There's no code for your idea. I think it can be done by changing the 7th actor's skin into a prisoner skin in gta3.img(located in Game folder - models),but it will affect the tool for making CLEO mods. Sorry,bro!

The only possible ideas for changing/switching skins is Player's Model(CJ) to another ped model

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PyThOn #TakeItEasy

 

I want a feature that which changes actor no 7 into a prisoner skin (in depends on you to choose which prison skin is suit on actor no 7) but you have to create another actor no for it.

 

Sorry to say this,bro! Your idea is impossible. And yes,it's a "possibility" idea,but not all possibilities can be coded. There's no code for your idea. I think it can be done by changing the 7th actor's skin into a prisoner skin in gta3.img(located in Game folder - models),but it will affect the tool for making CLEO mods. Sorry,bro!

The only possible ideas for changing/switching skins is Player's Model(CJ) to another ped model

So it can be done wit the help of gta3.img???? Edited by KC10a

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maoffense01

Yes. But oh,don't be confused. It can't be done via modding the gta3.img,but it can be by exchanging the 2's skins. (eg. the skin of the 7th actor and the skin of a prisoner. The 2 have scripts in gta3.img,so the 2 must be switched in order to change their skins in-game)

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PyThOn #TakeItEasy

Yes. But oh,don't be confused. It can't be done via modding the gta3.img,but it can be by exchanging the 2's skins. (eg. the skin of the 7th actor and the skin of a prisoner. The 2 have scripts in gta3.img,so the 2 must be switched in order to change their skins in-game)

I want it because, i want to participate in Modded mission contest

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