Ss4gogeta0 Posted October 16, 2015 Share Posted October 16, 2015 (edited) *Checked the modification rules, there was nothing stated about console modding. also asked on the support board and got no replys.* Disclaimer: I will not be distributing any copyrighted files (Iso's or whatever) and anyone asking for said files will will be reported to the moderators and dealt with. of course, that said. I may post the modified files on here for those who "Legally" own III/VC on xbox and have a means to FTP the files on to said xbox. This is a mod that ports the 10th Anniversary (Mobile) Assets to both GTA III and Vice City on the Original Xbox. which includes textures (if they differ from the Xbox versions) and numerous other stuff aswell as things that did not originally appear in the game but fit the atmosphere (like assets from VCS ported into VC)... I may also do PC versions for each aswell as San Andreas. GTA III Anniversary Edition for Xbox Progress replaced opening intro screen with Mobile intro screen. replaced in game load screen with Mobile splash1 image replaced vibrant weapon icons with the faded gold mobile equivalents in hud.txd Replaced textures in particle.txd with mobile equivalents. Replaced textures in MISC.txd with Mobile Versions. replaced III Double Cleff FM with LCS Double Cleff FM (to test audio replacements) To DoFind out if ped or vehicle textures need replacing (Xbox textures are nice) Replace Minimap with mobile. Screenshots: GTA VC Anniversary Edition for Xbox Progress replaced opening intro screen with mobile 10th anniversary artwork replaced menu map with mobile map (xbox menu map stored in Userinterface.txd) replaced default vice city weapon icons and textures with Mobile ones. Replaced textures in particle.txd with mobile equivalents. Replaced hud icons with the HD icons from yojo2 (will replace with mobile versions) replaced K-Chat/VCFL with Synthwave FM (Made by DatMuzik) replaced K-Chat's GXT entries with Synthwave FM replaced K-Chat's Radio Icon with Icon made by Funky RJ for Synthwave FM Replaced Vice City logo in start menu with 10th Anniversary Logo (Top Right) To DoReplace some weapons with VCS weapons (Tec-9 to Silenced Mac, etc) Figure out why Vice City does not like the Mobile Font. GTA Vice City 10th Anniversary Xbox Edition V2 (Mediafire) - 361 MB, Compressed RAR FileMirror (Mega) Screenshots: GTA San Andreas Anniversary Edition for Xbox Progress replaced default radar with mobile radar replaced default hud icons with mobile hud icons replaced radio icons with mobile radio icons Replaced CJ's head textures in Player.img with HQ Mobile head textures from Player_hi.img. Replaced menu pictures with mobile menu pictures. replaced User Track GXT string with Mixtape string replaced cracked window & car scrape textures with HQ ones from mobile To DoReplace pistol/Micro uzi/tec9 with beta weapons add in the 3 new gangs (Seville Blvd, San Fierro Flats, Little Saigon Boyz) Convince Ash to let me release his updated Xbox icons im using <3 Screenshots (taken at various times throughout the day on 2 different TVs): Downloads Alpha test (5/19/2016) - 296MB (FTP to your GTA SA install and replace the files with the ones included in the folder) [Known Glitch] Wanted star shows up as a Bracket due to the positioning of the Mobile Text's Texture. it will be fixed at a later date Edited June 28, 2016 by Ss4gogeta0 Dock, iiCriminnaaL, SaH4PoK and 17 others 19 1 Link to comment Share on other sites More sharing options...
Dageron RUS Posted October 16, 2015 Share Posted October 16, 2015 (edited) removed because of being useless Edited June 19, 2017 by Dageron RUS The_GTA, Mr.ClaudeFan, Frank.s and 1 other 4 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted October 16, 2015 Author Share Posted October 16, 2015 This is great, man! Just GREAT! Huge respect for your console modding attempts, I like your work very much. Unfortunately PS2 and Xbox (+Xbox 360, PS3) modding is unpopular on gtaF boards due to the popularity of PC modding. PC edition is easier then the console one, so many modders don't matter of supporting consoles and most GTA soft programmers are not interested in console research. My tools support GTA IV PS3&Xbox360 (texture edition) and GTA Stories PSP&PS2 (also texture and some data edition), but I never worked with Xbox original. Glad to see results of something else. Keep your work, good luck in future progress. I will look for your projects. thanks, console modding is a whole different beast entirely so I can see how it dissuades others from pursuing it. Luckily this isn't my first time working with different console formats for games (ive done a fair bit of Dreamcast audio modding for different fighting games aswell as extracted audio from different PS2 games, also did a few PSP audio mods. most notably Midnight Club 3 & LA Remix). but the Xbox in general is one of ther harder consoles to mod due to its proprietary formats that have little to no documentation. but hopefully with patience and perseverance I can push through and release a finished product Mr.ClaudeFan and Dageron RUS 2 Link to comment Share on other sites More sharing options...
Dageron RUS Posted October 16, 2015 Share Posted October 16, 2015 Are you using Xbox original for tests, or Xbox 360 with enabled Xbox-compatibility mode? Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted October 16, 2015 Share Posted October 16, 2015 (edited) IIRC console modding is not allowed here not not popular but no allowed Edit: ayy kent read first line Edited October 16, 2015 by Tomasak Link to comment Share on other sites More sharing options...
Dageron RUS Posted October 16, 2015 Share Posted October 16, 2015 (edited) removed because of being useless Edited June 19, 2017 by Dageron RUS Igor Bogdanoff, Mr.ClaudeFan, LeonTheKiller and 3 others 6 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted October 16, 2015 Author Share Posted October 16, 2015 Are you using Xbox original for tests, or Xbox 360 with enabled Xbox-compatibility mode?original xbox, trying to keep it as close to the original hardware as possible so that I know exactly what the limits are when I hit them, because the 360 is a more powerful console than an ordinary xbox so the mods I do for that might not work on an original xbox due to higher ram/memory usage. besides, im too broke to buy a 360 atm Link to comment Share on other sites More sharing options...
Mr.Kurowski Posted October 16, 2015 Share Posted October 16, 2015 (edited) edit. Edited October 17, 2015 by Dacia1310 Frank.s 1 Link to comment Share on other sites More sharing options...
Silent Posted October 16, 2015 Share Posted October 16, 2015 [21:38:10] ASH: TELL THESE PEOPLE TO WAIT [21:38:24] ASH: There's easier tools coming meaning they don't have to convert sh*t Alime, Edgrd, The_GTA and 5 others 8 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted October 16, 2015 Share Posted October 16, 2015 [21:38:10] ASH: TELL THESE PEOPLE TO WAIT [21:38:24] ASH: There's easier tools coming meaning they don't have to convert sh*t If you're a #GTA Modder, get used to seeing .rwtex files soon, gonna totally change the way TXD's are edited/built, etc #RenderWare ??? (Ash's twitter) Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted October 16, 2015 Author Share Posted October 16, 2015 [21:38:10] ASH: TELL THESE PEOPLE TO WAIT [21:38:24] ASH: There's easier tools coming meaning they don't have to convert sh*t had a feeling you would be coming here didnt know you would be bringing a message from ash along though. Ivan1997GTA 1 Link to comment Share on other sites More sharing options...
Dageron RUS Posted October 17, 2015 Share Posted October 17, 2015 (edited) Looks like Ask is developing amazing project: Hope he will add support for Xbox and PS2 texture dictionary building! @Silent, if you can contact Ash, tell him best wishes from me . Edited October 17, 2015 by Dageron RUS Ivan1997GTA, Ss4gogeta0, dkluin and 7 others 10 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted October 18, 2015 Share Posted October 18, 2015 You could also change the menu icons to mobile one. (not sure about being enough of them) Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) You could also change the menu icons to mobile one. (not sure about being enough of them) maybe a few of em could be changed. realistically possibly just the options image. sorry for not updating this. Kinda been fiddling around with a PS2 and official PS2 HDD that I got for around $30 new topic for the San Andreas 10th Anniversary mod http://gtaforums.com/topic/825076-wip-san-andreas-10th-anniversary-edition-xbox-mod/ Edited October 18, 2015 by Ss4gogeta0 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted October 25, 2015 Author Share Posted October 25, 2015 (edited) wanted to bump this to say that I have converted Synthwave FM to Vice City Xbox and it plays flawlessly (Replaces VCFL/K-Chat) once I get an icon for it and make a few minor changes, I will post a link to V2 of the mod (V1 was released on Assembler games as a test version) Edited October 25, 2015 by Ss4gogeta0 Z i X and Mr.ClaudeFan 2 Link to comment Share on other sites More sharing options...
Silent Posted October 25, 2015 Share Posted October 25, 2015 This f*cking weapon ammo bug... so annoying. Z i X, Ss4gogeta0 and dkluin 3 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted October 25, 2015 Share Posted October 25, 2015 This f*cking weapon ammo bug... so annoying. R* Vienna vision Mr.ClaudeFan 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted October 25, 2015 Author Share Posted October 25, 2015 (edited) This f*cking weapon ammo bug... so annoying.i dont think its too hard to fix. just gotta load the icons in photoshop and move them a few spaces to the right. then I gotta figure out where the color for the ammo is located in the script (if its there) and change away. Version 2 is now uploaded. I will be posting a link here for anyone who has an xbox and Vice City in the Closet/Garage and feels like playing it once again Changelog - Replaced VCFL with a Fanmade Radio Station called "Synthwave FM" [including GXT entries] - Fixed "Vice City" flashing logo texture remnant in pause menu (Noticable in video I posted) - Replaced VCFL Logo with Logo made by FunkyRJ for Synthwave FM - Modified XBE using Hex Workshop * Name is now "GTA Vice City 10th Anniversary Edition" * Made a special XBX logo for this mod that shows up on dashboard - Now using VC Mobile Hud Ring instead of yojo2's Hud Ring - Other small tweaks that I forgot about lol anyway still debating about whether I should replace the old menu icons or not Edited October 26, 2015 by Ss4gogeta0 Ivan1997GTA 1 Link to comment Share on other sites More sharing options...
Dageron RUS Posted November 6, 2015 Share Posted November 6, 2015 (edited) Any news about the automated PS2 and Xbox txd building? (I mean the Ash's tool) Edited November 6, 2015 by Dageron RUS Link to comment Share on other sites More sharing options...
Neon-Noir 198X Posted November 9, 2015 Share Posted November 9, 2015 (edited) A bit off-topic but whatever happened to the GTA 3 10th Anniversary mod for PC? All the download links to it just kind of went down. It really bummed me out. Edited November 9, 2015 by Azurex Davve95 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted November 12, 2015 Author Share Posted November 12, 2015 A bit off-topic but whatever happened to the GTA 3 10th Anniversary mod for PC? All the download links to it just kind of went down. It really bummed me out. no idea, I never worked on a version for PC "Yet". although maybe one day I could... Ive been kinda gettin migrated over from the GTA Modding scene to the console game modding scene so you might have to wait a while. Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted March 7, 2016 Author Share Posted March 7, 2016 Good news everyone! The San Andreas 10th Anniversary Edition for Xbox is a go I will update the thread with screenshots and a changelog and such plsdeletemyprofileN0r0k 1 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted March 7, 2016 Share Posted March 7, 2016 You try to get working mobile hands in SA version. The Hero's tools support xbox dffs so why not? Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted March 7, 2016 Author Share Posted March 7, 2016 You try to get working mobile hands in SA version. The Hero's tools support xbox dffs so why not? which tool? because that would be something I want to do Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted March 7, 2016 Share Posted March 7, 2016 Either plugin for 3DS max should support it http://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/ or http://gtaforums.com/topic/752450-rel-renderware-file-converter/to convert Ss4gogeta0 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted March 8, 2016 Author Share Posted March 8, 2016 here is an ingame graffiti test (thanks to LS-RP for the graffiti textures) Seville Blvd Families Varrio Los Aztecaz Grove St Families also HQ CJ head and updated cracked window texture The_GTA 1 Link to comment Share on other sites More sharing options...
Ss4gogeta0 Posted May 20, 2016 Author Share Posted May 20, 2016 Bump to include a new video showcasing some of the stuff added in to the GTA SA Xbox Version and the GTA III Xbox Version polivin emil, Igor Bogdanoff, The_GTA and 2 others 5 Link to comment Share on other sites More sharing options...
GTA3beta Posted June 28, 2016 Share Posted June 28, 2016 When is GTA 3 Anniversary Edition and GTA: San Andreas Anniversary Edition going to be released? Link to comment Share on other sites More sharing options...
Demetri64 Posted November 23, 2016 Share Posted November 23, 2016 Is this mod still alive? Link to comment Share on other sites More sharing options...
Wakka387 Posted July 8, 2017 Share Posted July 8, 2017 Is this mod still alive?on hold until I get a new Xbox Link to comment Share on other sites More sharing options...
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