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How to create properly neon signs on buildings to GTA SA


SabaruPL
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He is trying to make neon signs to GTA, but something I do not want to go so they should. In the map editor for GTA neon they look perfect but in the game longer and do not know why. So it looks

 

neontest1_shsehar.jpg

 

Can anyone know where is the problem?

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Maybe there's something with your textures? You can try to view the model in 3ds max, enable shaded material maps to see the textures onto the imported models if you didn't know already.

Edited by dkluin
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