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IVPack for Grand Theft AutoV


_CP_
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Wheel collisions (which control a size of wheels) are the same.

@asilas
You'll see tomorrow.

Edited by _CP_
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HHnErXC.png


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I found the wheels that fit for FXT:

0COyKuj.png

They aren't 100% same but pretty close.

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Seems like only vehicles left to go are Mr. Tasty, Stanier first gen Taxi and Police car, police Patriot and the Super Drop Diamond

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Wow! Downloaded the packs and they are just awesome!! Do you plan make cars or just convert them?

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Seems like only vehicles left to go are Mr. Tasty, Stanier first gen Taxi and Police car, police Patriot and the Super Drop Diamond

Nope. Regina, Comet, Police Stockade, NOOSE Cruiser, Laundromat, Flatbed, Bus, Roman's Taxi, Packer, Boxville, Police Heli, all special versions of the vehicles and bikes and boats (and Ghawar,but I don't know if it is still at works)

Edited by MGgames100
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Seems like only vehicles left to go are Mr. Tasty, Stanier first gen Taxi and Police car, police Patriot and the Super Drop Diamond

Nope. Regina, Comet, Police Stockade, NOOSE Cruiser, Laundromat, Flatbed, Bus, Roman's Taxi, Packer, Boxville, Police Heli, all special versions of the vehicles and bikes and boats (and Ghawar,but I don't know if it is still at works)

Regina sure. Most of those would be pointless though. Comet would just be a spoiler delete, Romans taxi is the same as the Esperanto (why would that be in LS anyways?). Boxville is in the default GTA V vehicles, NOOSE cruiser is just Stanier cop car with different livery. And he already did the Stockade.

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Laundromat is already in V, but with different livery .

Edited by _CP_

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Seems like only vehicles left to go are Mr. Tasty, Stanier first gen Taxi and Police car, police Patriot and the Super Drop Diamond

Nope. Regina, Comet, Police Stockade, NOOSE Cruiser, Laundromat, Flatbed, Bus, Roman's Taxi, Packer, Boxville, Police Heli, all special versions of the vehicles and bikes and boats (and Ghawar,but I don't know if it is still at works)

Regina sure. Most of those would be pointless though. Comet would just be a spoiler delete, Romans taxi is the same as the Esperanto (why would that be in LS anyways?). Boxville is in the default GTA V vehicles, NOOSE cruiser is just Stanier cop car with different livery. And he already did the Stockade.

 

Comet would have the spoiler as an extra instead and _CP_ didn't do the Police Stockade.

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Yes, I did Police Enforcer/Stocakde.

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Yes, I did Police Enforcer/Stocakde.

I think he is referring to the prison transport truck. Which I think is just a different livery on the noose stockade. I could make an LS prison livery for it if you wanr

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Yes, I did Police Enforcer/Stocakde.

Nope.

You did NOoSE Enforcer.

In GTA IV there was also Police Stockade. Although only livery was different, they were two separate vehicles.

As for Laundromat, Romans Taxi and NOoSE Cruiser I know that they are similar, but they were separate vehicles in IV.

There is no civilian Boxville in V.

Also c'mon, it's spoilerless Comet! Something that almost everyone wants...

Edited by MGgames100
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Someone already made a comet without the spoiler. Search for 'GTA IV comet' on gta5-mods.com

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The Boxville with the colorable stripes/body and graffiti as liveries definitely should be included in IVPack.

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PhillBellic

 

Yes, I did Police Enforcer/Stocakde.

Nope.

You did NOoSE Enforcer.

In GTA IV there was also Police Stockade. Although only livery was different, they were two separate vehicles.

As for Laundromat, Romans Taxi and NOoSE Cruiser I know that they are similar, but they were separate vehicles in IV.

There is no civilian Boxville in V.

Also c'mon, it's spoilerless Comet! Something that almost everyone wants...

 

I made a Post about the Differences, a while ago.

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Someone already made a comet without the spoiler. Search for 'GTA IV comet' on gta5-mods.com

Someone also did a Marbelle, Tampa, Solair etc. So with your reasoning IVPack shouldn't exist.

Also that Comet also has side scoops.

Edited by MGgames100
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Someone already made a comet without the spoiler. Search for 'GTA IV comet' on gta5-mods.com

Someone also did a Marbelle, Tampa, Solair etc. So with your reasoning IVPack shouldn't exist.

Also that Comet also has side scoops.

 

You're probably talking about this one: https://www.gta5-mods.com/vehicles/comet-without-spoiler. I however meant this one: https://www.gta5-mods.com/vehicles/gta-iv-comet. As the name suggests, that comet is truly the IV version, because it doesn't have the spoiler and side scoops. And because it replaces the V comet you won't have two nearly identical cars in your game.

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Someone already made a comet without the spoiler. Search for 'GTA IV comet' on gta5-mods.com

Someone also did a Marbelle, Tampa, Solair etc. So with your reasoning IVPack shouldn't exist.

Also that Comet also has side scoops.

 

You're probably talking about this one: https://www.gta5-mods.com/vehicles/comet-without-spoiler. I however meant this one: https://www.gta5-mods.com/vehicles/gta-iv-comet. As the name suggests, that comet is truly the IV version, because it doesn't have the spoiler and side scoops. And because it replaces the V comet you won't have two nearly identical cars in your game.

 

Who said that I want replace current one? I want two same cars.

Also Dani's cars are low quality (unlike CP's)

Edited by MGgames100
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When the time is right, someone should make the game occasionally spawn a Highway Reaper version of the Dukes. What I mean is that when the game starts spawning the Dukes, you can find an occasional Highway Reaper.

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Some vehicles that returned from IV/EfLC are slightly different indeed. Dukes now doesn't have a side-mounted exhausts and, IIRC, some tuning elements that were present as extras in IV. Comet has this fixed spoiler that cannot be removed and those vents behind the doors. Also Habanero has a little bit different rearmost window shape, as I mentioned earlier, when you just started working on this pack. So are you going to eventually fixes those issues? Say, turn Comet's spoiler into an extra or make it a tuning part installable in LSC. As a good example you can look at KoRn's Ingot VD90R.

Edited by Claude Liberty
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WildBrick142

Also Dani's cars are low quality (unlike CP's)

His old models, yeah, but not the newer models. I used his Virgo (before it was included in IV Pack and then put in a DLC) and Thundersmacker's Vigero and I actually couldn't find any issues with them.
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Some vehicles that returned from IV/EfLC are slightly different indeed. Dukes now doesn't have a side-mounted exhausts and, IIRC, some tuning elements that were present as extras in IV. Comet has this fixed spoiler that cannot be removed and those vents behind the doors. Also Habanero has a little bit different rearmost window shape, as I mentioned earlier, when you just started working on this pack. So are you going to eventually fixes those issues? Say, turn Comet's spoiler into an extra or make it a tuning part installable in LSC. As a good example you can look at KoRn's Ingot VD90R.

Maybe they Facelifted it?

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Any changes in existing car will be done when .ymt files will be openable.

HHnErXC.png


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Mr.BlaBlaBla

So, I get that military or armored vehicles are not supposed to spawn in traffic, it would be pretty odd, but maybe they could spawn parked (like some dlc vehicles do in the Tweaks and Fixes mod) in military bases or places like that

 

I think that you can drive all the vehicles without the need of a trainer to spawn them helps a lot to the realism and immertion of the mod and the game as a whole

 

It is just a suggestion though, don't even know if it can be done

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That's why I use popgroups.ymt don't you see it?

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Mr.BlaBlaBla

yeah but I don't see those vehicles in there (just like with the Stanier2)

 

or you can just add them to the file and they'll start to appear?

 

If that's the case how do you make a vehicle to spawn specifically parked in some place instead of been driven around the city by npc's?

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Frequency of spawning files is in vehicles.meta, in MaxNum and frequency parameters. Which vehicles should spawn more than now?

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