Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Contract
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

GTA V map "racy"?


NumaYay
 Share

Recommended Posts

What I mean is: the streets seem to be very wide and stretched. They remind me of a racing game where everything seems to be very streched to give you a sense of speed. While playing racing games I sometimes ask myself how it would feel to walk around the map. But racing maps are always some kind of stretched and weird. I think walking around on such streets would make me puke because of the stretched style. I got that feeling the last times while I've been playing GTA V. Streets seem kinda stretched, especially in downtown. It feels very "racy" therefore in my opinion.

  • Like 2
Link to comment
Share on other sites

What I mean is: the streets seem to be very wide and stretched. They remind me of a racing game where everything seems to be very streched to give you a sense of speed. While playing racing games I sometimes ask myself how it would feel to walk around the map. But racing maps are always some kind of stretched and weird. I think walking around on such streets would make me puke because of the stretched style. I got that feeling the last times while I've been playing GTA V. Streets seem kinda stretched, especially in downtown. It feels very "racy" therefore in my opinion.

Its how the streets in LA are, wide open and stretched this is also why GTA V sets the focus on vehicle cover ground combat, and does it incredibly well.

Link to comment
Share on other sites

Xing of Virtue

It explains the countless races in the multiplayer.

Link to comment
Share on other sites

I don't know about the "racy" part, but I also have the feeling that the streets, and roads, are quite honestly annoying for their open wide design.

It could have been designed to capture the realistic feel of driving on the big city roads and wide open stretches, or to give the GTA V map a huge 49 sq miles of scale.

Link to comment
Share on other sites

Fuzzknuckles

I don't know about the "racy" part, but I also have the feeling that the streets, and roads, are quite honestly annoying for their open wide design.

It could have been designed to capture the realistic feel of driving on the big city roads and wide open stretches, or to give the GTA V map a huge 49 sq miles of scale.

 

It was designed to reflect the huge wide open roads of Los Angeles, like IV's map was designed to reflect the more claustrophobic, narrow streets of New York. From what I've seen of LA in the movies, they nailed it.

Signatures are dumb anyway.

Link to comment
Share on other sites

Lester-The-Molester

It was obviously done for garbage online. There's no other logical explanation.

  • Like 3
Link to comment
Share on other sites

It was obviously done for garbage online. There's no other logical explanation.

sarcasm right?

Link to comment
Share on other sites

Lester-The-Molester

 

It was obviously done for garbage online. There's no other logical explanation.

sarcasm right?

Yep.

  • Like 5
Link to comment
Share on other sites

It was obviously done for garbage online. There's no other logical explanation.

Online does play a role in maps design, and as hinted at earlier post, that did seem to make multiplayer races so popular.

But, what a new thing strikes me now, is this a sign to attract the racing fans, as a clever way of making V a good multiplayer racing game, too??

Don't get me wrong here. But, reading such topics makes me always wonder about whether Rockstar was trying to appeal what GTA fans want, or what COD, racing, FPS, RPG, fans want?

Edited by Osho
Link to comment
Share on other sites

Fuzzknuckles

They tried to appeal to the broadest audience possible, which is quite easy when you have an open world that allows for racing, shooting, etc. GTA is in the enviable position of being able to offer something to almost all game genre fans. They would have considered this during development and design phases, but I doubt they consciously decided to make the roads wider for racing purposes, There's plenty of narrow little roads in V as well, much like a real city. V's LS is the most realistic city I've ever seen in a game because it doesn't just focus on one specific area or road style, etc. It just accurately reflects the real world.

  • Like 2
Signatures are dumb anyway.

Link to comment
Share on other sites

 

It was obviously done for garbage online. There's no other logical explanation.

Online does play a role in maps design, and as hinted at earlier post, that did seem to make multiplayer races so popular.

But, what a new thing strikes me now, is this a sign to attract the racing fans, as a clever way of making V a good multiplayer racing game, too??

Don't get me wrong here. But, reading such topics makes me always wonder about whether Rockstar was trying to appeal what GTA fans want, or what COD, racing, FPS, RPG, fans want?

 

You do realize there is a crossover, GTA apeals to a VERY BROAD audience, and I can tell you not every "gta fan" thinks like you do.

And no the map design has nothing to do with Online, in Online there were additional props etc placed in races to make them feel unique, the wider and broad streets are there because LA has wide and broad streets as fuzz allready stated. LS was mostly designed to fit with LA, with all the famous locations etc. packed in.

But I guess you will allways think ONLINE is the reason for all evil(which isnt actualy evil btw.)

Link to comment
Share on other sites

I said about Online playing a role in maps design after reading a member in the past who explained the reasons ( I will see whether I can locate that post )

But yeah, its an unofficial and personal view of the member and not coming from Rockstar, so I guess it holds little weight in discussions.

Link to comment
Share on other sites

Xing of Virtue

The physics are meant to be arcady so every car feels like an RC car (or racecar), thus the roads are obviously going to look racy.

 

The Grand Senora Desert speaks for itself in the Online races.

Link to comment
Share on other sites

Gnocchi Flip Flops

First of all the roads are very wide in western/newer parts of the United States. Second of all, Los Angeles is the second largest city in the United States and it is very widespread with sprawl. No way to describe how genuinely awful the traffic is. Right now is rush hour, they're probably jammed up right now. So the roads are very wide. The infrastructure in Los Santos is also far more advanced than it is in Liberty City because V is newer than IV. Not to mention that Los Angeles is newer than New York so the streets are more modern. Racey my ass. Go play NFS and compare.

 

I will say, however, that the layout needs a bit of work. Random lane endings and unclear road markings.

Edited by Scaglietti
  • Like 3
Link to comment
Share on other sites

TheTechPoTaToCHIP

 

What I mean is: the streets seem to be very wide and stretched. They remind me of a racing game where everything seems to be very streched to give you a sense of speed. While playing racing games I sometimes ask myself how it would feel to walk around the map. But racing maps are always some kind of stretched and weird. I think walking around on such streets would make me puke because of the stretched style. I got that feeling the last times while I've been playing GTA V. Streets seem kinda stretched, especially in downtown. It feels very "racy" therefore in my opinion.

Its how the streets in LA are, wide open and stretched this is also why GTA V sets the focus on vehicle cover ground combat, and does it incredibly well.

 

Someone complementing GTA V? HOLY sh*t IT'S THE END TIMES! HELL FREEZING OVER, DOGS AND CATS LIVING TOGETHER, MASS CHAOS! WE'RE ALL GONNA DIE!

  • Like 1
Link to comment
Share on other sites

Nah nah nah Gta 6

Thats like saying GTA IV's airport was specifically designed to be a deathmatch area, it's not, but that doesn't stop players from turning it into one.

 

The map doesn't feel racy at all, In fact, since the cars are always getting in the way and feels nothing like a race track, its anything but racy, even areas that are intended for racing (The horse track) aren't even that good.

  • Like 4
Link to comment
Share on other sites

Gnocchi Flip Flops

Thats like saying GTA IV's airport was specifically designed to be a deathmatch area, it's not, but that doesn't stop players from turning it into one.

 

The map doesn't feel racy at all, In fact, since the cars are always getting in the way and feels nothing like a race track, its anything but racy, even areas that are intended for racing (The horse track) aren't even that good.

The one time I fully agree with you.

 

I actually love the fact that we have full blown avenues now. I craved them so much back in IV. I just wish they curved around the city more with less traffic lights. I love an avenue that just flows. 4 lanes and a median, 50 mile an hour traffic, and a nice convertible to just cruise.

Edited by Scaglietti
Link to comment
Share on other sites

I was expecting another sort of "Racy". ;)

 

I very disappoint. :(

  • Like 4
Link to comment
Share on other sites

Gnocchi Flip Flops

^ I think the map is the opposite of racy lol. More like a dried up woman in her 50's.

  • Like 1
Link to comment
Share on other sites

poland stronk

I like the V map. It doesn't capture LA vibe in my opinion but I have to admit I love traveling in it. I often catch myself just driving around not doing anything when I wanted to - I just keep forgetting my current goal when I am outside of a mission because both driving physics and roads make you want travel on. I have no problem walking down the road even if it is too wide. The other thing which also caught my eye was complexity of a map. You are trying to escape police in a sports car, you get out and find yourself in an alley perfect for a shootout or running by set of buildings that make you turn camera to glare at them. I can't say Los Santos and Blaine County lack anything, I just think that building and street placement could be done different, better, to make whole map stand out instead of having elements glued together like puzzle pieces, but it is very easy to transition from car chase to shootout.

Edited by poland stronk
  • Like 1
Link to comment
Share on other sites

Um, you must be high. V doesn't feel like a race track, the highway gives off that 'lonely road' feel (although it's not), the streets are tight, and some streets are wide, so it gives variety.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.